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	<title>Comments on: Develop &#8217;09: Elite vs GTA: Designer Mash-Up</title>
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	<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/</link>
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		<title>By: CdrJameson</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-228505</link>
		<dc:creator>CdrJameson</dc:creator>
		<pubDate>Tue, 28 Jul 2009 20:13:46 +0000</pubDate>
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		<description>Well, I&#039;m glad to say Elite had no lasting effect on me.</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;m glad to say Elite had no lasting effect on me.
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		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223516</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Fri, 17 Jul 2009 23:45:08 +0000</pubDate>
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		<description>&quot;When are there going to be some British game designers who are famous for work they have done in the last 5 years?&quot;

Ever heard of Rockstar?</description>
		<content:encoded><![CDATA[<p>&#8220;When are there going to be some British game designers who are famous for work they have done in the last 5 years?&#8221;</p>
<p>Ever heard of Rockstar?
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		<title>By: terry</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223515</link>
		<dc:creator>terry</dc:creator>
		<pubDate>Fri, 17 Jul 2009 23:42:41 +0000</pubDate>
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		<description>Oops, missed the &quot;even a decade&quot; statement.  Cheer up!

Also, curses to the lack of edit and poor proofreading etc.</description>
		<content:encoded><![CDATA[<p>Oops, missed the &#8220;even a decade&#8221; statement.  Cheer up!</p>
<p>Also, curses to the lack of edit and poor proofreading etc.
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		<title>By: terry</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223514</link>
		<dc:creator>terry</dc:creator>
		<pubDate>Fri, 17 Jul 2009 23:39:57 +0000</pubDate>
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		<description>Er... that would be typical Brit self-depreciation, no?  I can think of plenty of UK gaming success stories that would seem pretty weak if we drew attention to them (that Tomb Raider company, who once made CHUCK MF&#039;ING ROCK, the guys that proclaimed games to be &quot;BRILLIANT&quot; and &quot;UTTERLY AMAZING&quot; on their tape inlays even when they weren&#039;t, and not forgetting that team that made a little game called Lemmings).  I&#039;m pretty sure the handwringing over this is overstated.</description>
		<content:encoded><![CDATA[<p>Er&#8230; that would be typical Brit self-depreciation, no?  I can think of plenty of UK gaming success stories that would seem pretty weak if we drew attention to them (that Tomb Raider company, who once made CHUCK MF&#8217;ING ROCK, the guys that proclaimed games to be &#8220;BRILLIANT&#8221; and &#8220;UTTERLY AMAZING&#8221; on their tape inlays even when they weren&#8217;t, and not forgetting that team that made a little game called Lemmings).  I&#8217;m pretty sure the handwringing over this is overstated.
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		<title>By: George</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223416</link>
		<dc:creator>George</dc:creator>
		<pubDate>Fri, 17 Jul 2009 18:28:59 +0000</pubDate>
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		<description>When are there going to be some British game designers who are famous for work they have done in the last 5 years? Or even a decade would be nice. 

Every other country has them. It seems to be only us Brits stuck saying &quot;This guy (was one of two people who) made Elite (and now has spent the last twenty years claiming all the credit&quot;, or &quot;This guy (was one of a team of people who) made GTA (and has spent the last 3 years claiming all the credit)&quot;, or &quot;This guy made Populous&quot;.

It&#039;s so embarrassing watching these people pouring over victories that are decades old, while the rest of the industry marches on creating the successes of today.</description>
		<content:encoded><![CDATA[<p>When are there going to be some British game designers who are famous for work they have done in the last 5 years? Or even a decade would be nice. </p>
<p>Every other country has them. It seems to be only us Brits stuck saying &#8220;This guy (was one of two people who) made Elite (and now has spent the last twenty years claiming all the credit&#8221;, or &#8220;This guy (was one of a team of people who) made GTA (and has spent the last 3 years claiming all the credit)&#8221;, or &#8220;This guy made Populous&#8221;.</p>
<p>It&#8217;s so embarrassing watching these people pouring over victories that are decades old, while the rest of the industry marches on creating the successes of today.
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		<title>By: TickledBlue</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223315</link>
		<dc:creator>TickledBlue</dc:creator>
		<pubDate>Fri, 17 Jul 2009 15:03:34 +0000</pubDate>
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		<description>I&#039;m still disappointed that the GTA franchise went on the become one of the biggest while Elite has been allowed to founder and die a slow death. To my mind Elite/Frontier were the better games. Don&#039;t get me wrong I still enjoyed GTA &amp; GTA 2 (and to a lesser extent their 3D counterparts - I still think Saints Row and Crackdown are more fun though) I just never got the same sense of wonder and being a small part of a huge environment like I did with Elite - liberty city always seems so small.</description>
		<content:encoded><![CDATA[<p>I&#8217;m still disappointed that the GTA franchise went on the become one of the biggest while Elite has been allowed to founder and die a slow death. To my mind Elite/Frontier were the better games. Don&#8217;t get me wrong I still enjoyed GTA &amp; GTA 2 (and to a lesser extent their 3D counterparts &#8211; I still think Saints Row and Crackdown are more fun though) I just never got the same sense of wonder and being a small part of a huge environment like I did with Elite &#8211; liberty city always seems so small.
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		<title>By: Rane2k</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223294</link>
		<dc:creator>Rane2k</dc:creator>
		<pubDate>Fri, 17 Jul 2009 14:30:37 +0000</pubDate>
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		<description>Hell yeah, GTA 1, I can´t count how many days i sunk into this game. My favourite &quot;map&quot; was the first part of San Andreas, where you were working for some kind of Chinese mafia. :-)
The multiplayer was also pretty cool, with the &quot;Cannonball run&quot; mode, which was a kind of race through the city for a number of checkpoints.... which obviously turned into total mayhem once the players met each other at a checkpoint, with the streets filled with burning cars and dead people. ;-)
Also great fun to try to hit an opponents car from several screens away with a rocket launcher. Ah, great times.</description>
		<content:encoded><![CDATA[<p>Hell yeah, GTA 1, I can´t count how many days i sunk into this game. My favourite &#8220;map&#8221; was the first part of San Andreas, where you were working for some kind of Chinese mafia. :-)<br />
The multiplayer was also pretty cool, with the &#8220;Cannonball run&#8221; mode, which was a kind of race through the city for a number of checkpoints&#8230;. which obviously turned into total mayhem once the players met each other at a checkpoint, with the streets filled with burning cars and dead people. ;-)<br />
Also great fun to try to hit an opponents car from several screens away with a rocket launcher. Ah, great times.
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		<title>By: phuzz</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223196</link>
		<dc:creator>phuzz</dc:creator>
		<pubDate>Fri, 17 Jul 2009 10:07:58 +0000</pubDate>
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		<description>Hmm, am I alone then in loving both games?  (or series of games I guess).
Incidentally, GTA:Chinatown Wars is a great return to the overhead view, you should all go buy it.</description>
		<content:encoded><![CDATA[<p>Hmm, am I alone then in loving both games?  (or series of games I guess).<br />
Incidentally, GTA:Chinatown Wars is a great return to the overhead view, you should all go buy it.
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		<title>By: Azazel</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223186</link>
		<dc:creator>Azazel</dc:creator>
		<pubDate>Fri, 17 Jul 2009 09:31:06 +0000</pubDate>
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		<description>@leederkrenon:

That is sublime. Way below the lime.</description>
		<content:encoded><![CDATA[<p>@leederkrenon:</p>
<p>That is sublime. Way below the lime.
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		<title>By: Anton</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223170</link>
		<dc:creator>Anton</dc:creator>
		<pubDate>Fri, 17 Jul 2009 09:01:48 +0000</pubDate>
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		<description>Elite, on Spectrum, was the first game that shocked me into thinking, &quot;hey, games aren&#039;t just brainless timespent, they can be serious&quot;. 

And I carry that notion to this day, though I am coming to realize that it does not depend as much on the game, as it does depend on the person. An acquaintance of mine dashing through PS:T in a day, and saying &quot;it&#039;s a silly little slasher&quot;.

If I saw GTA instead of Elite, I would think &quot;games are a stilly timespent&quot;. And would probably carry that notion to this day. It is a cool game, but one needs to have a perspective, certain readiness in mindless-er games, to be ready to really enjoy it.

Too many words, I suppose. Which means I got really touched by the account above - *sniff* them were good old days *sniff*.</description>
		<content:encoded><![CDATA[<p>Elite, on Spectrum, was the first game that shocked me into thinking, &#8220;hey, games aren&#8217;t just brainless timespent, they can be serious&#8221;. </p>
<p>And I carry that notion to this day, though I am coming to realize that it does not depend as much on the game, as it does depend on the person. An acquaintance of mine dashing through PS:T in a day, and saying &#8220;it&#8217;s a silly little slasher&#8221;.</p>
<p>If I saw GTA instead of Elite, I would think &#8220;games are a stilly timespent&#8221;. And would probably carry that notion to this day. It is a cool game, but one needs to have a perspective, certain readiness in mindless-er games, to be ready to really enjoy it.</p>
<p>Too many words, I suppose. Which means I got really touched by the account above &#8211; *sniff* them were good old days *sniff*.
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		<title>By: Hmm-hmm.</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223162</link>
		<dc:creator>Hmm-hmm.</dc:creator>
		<pubDate>Fri, 17 Jul 2009 08:47:15 +0000</pubDate>
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		<description>Well, I guess now I know why I don&#039;t like the GTA games. What I still don&#039;t understand, however, is how other people can stand playing them.</description>
		<content:encoded><![CDATA[<p>Well, I guess now I know why I don&#8217;t like the GTA games. What I still don&#8217;t understand, however, is how other people can stand playing them.
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		<title>By: PC Monster</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/elite-vs-gta-designer-mash-up/#comment-223146</link>
		<dc:creator>PC Monster</dc:creator>
		<pubDate>Fri, 17 Jul 2009 07:45:52 +0000</pubDate>
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		<description>Here&#039;s hoping Braben was taking notes about the unfriendly Elite control system. Elite IV, should it ever appear, needs a simple to use system with universal appeal.

Lol, I made a funny.</description>
		<content:encoded><![CDATA[<p>Here&#8217;s hoping Braben was taking notes about the unfriendly Elite control system. Elite IV, should it ever appear, needs a simple to use system with universal appeal.</p>
<p>Lol, I made a funny.
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