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	<title>Comments on: On Cephalapods And Other Matters</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/</link>
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		<title>By: richmcc</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-223643</link>
		<dc:creator>richmcc</dc:creator>
		<pubDate>Sat, 18 Jul 2009 13:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-223643</guid>
		<description>Managed to get to just over three thousand with my other half. Involved lots of shrieks of &quot;black one!&quot; and hammering of the windows button, but got there in the end.</description>
		<content:encoded><![CDATA[<p>Managed to get to just over three thousand with my other half. Involved lots of shrieks of &#8220;black one!&#8221; and hammering of the windows button, but got there in the end.</p>
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	<item>
		<title>By: Hybrid</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-223039</link>
		<dc:creator>Hybrid</dc:creator>
		<pubDate>Fri, 17 Jul 2009 01:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-223039</guid>
		<description>This is great!</description>
		<content:encoded><![CDATA[<p>This is great!</p>
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	<item>
		<title>By: Miguel S.</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-223026</link>
		<dc:creator>Miguel S.</dc:creator>
		<pubDate>Fri, 17 Jul 2009 00:16:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-223026</guid>
		<description>@Alex  Agreed, cottage defense should become the next big defense genre!   Here&#039;s another example of the C.D. idea: &#039;The Scourge&#039;.  Craig who was part of the AGI this round did the artwork for it: http://www.tojam.ca/games_2008/scourge.asp</description>
		<content:encoded><![CDATA[<p>@Alex  Agreed, cottage defense should become the next big defense genre!   Here&#8217;s another example of the C.D. idea: &#8216;The Scourge&#8217;.  Craig who was part of the AGI this round did the artwork for it: <a href="http://www.tojam.ca/games_2008/scourge.asp" rel="nofollow">http://www.tojam.ca/games_2008/scourge.asp</a></p>
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		<title>By: Alex May</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-222950</link>
		<dc:creator>Alex May</dc:creator>
		<pubDate>Thu, 16 Jul 2009 21:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-222950</guid>
		<description>@Miguel S. I hope you enjoy COD! I couldn&#039;t play CCCD for too long as I had nobody to play with, I&#039;ll try and get some coop in this weekend :)

I would like to see Cottage Defense become a new genre to rival and possible eclipse and consume Tower Defense!</description>
		<content:encoded><![CDATA[<p>@Miguel S. I hope you enjoy COD! I couldn&#8217;t play CCCD for too long as I had nobody to play with, I&#8217;ll try and get some coop in this weekend :)</p>
<p>I would like to see Cottage Defense become a new genre to rival and possible eclipse and consume Tower Defense!</p>
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		<title>By: Miguel S.</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-222862</link>
		<dc:creator>Miguel S.</dc:creator>
		<pubDate>Thu, 16 Jul 2009 19:36:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-222862</guid>
		<description>@Paul @Alex I&#039;d heard of Cottage of Doom but had put off playing it till I had a chance to get CCCD  up and running.  I&#039;ll have to give it a try now!

@Alex the players can actually swap tasks any time by trading their weapons. One of the key strategies is spreading out and swapping weapons to avoid loosing time walking across the cottage. 

I&#039;m looking forward to playing your co-op version of Cottage of Doom and seeing the different approach you&#039;ve taken to the same theme.

@roBurky - That&#039;s black box is an unfortunate Game Maker bug. The few times it&#039;s happened to me I found rebooting  fixed it.  I&#039;m looking into a better fix for later versions.

@David my top is around 9000 though I&#039;ve upped the difficulty a touch since then.</description>
		<content:encoded><![CDATA[<p>@Paul @Alex I&#8217;d heard of Cottage of Doom but had put off playing it till I had a chance to get CCCD  up and running.  I&#8217;ll have to give it a try now!</p>
<p>@Alex the players can actually swap tasks any time by trading their weapons. One of the key strategies is spreading out and swapping weapons to avoid loosing time walking across the cottage. </p>
<p>I&#8217;m looking forward to playing your co-op version of Cottage of Doom and seeing the different approach you&#8217;ve taken to the same theme.</p>
<p>@roBurky &#8211; That&#8217;s black box is an unfortunate Game Maker bug. The few times it&#8217;s happened to me I found rebooting  fixed it.  I&#8217;m looking into a better fix for later versions.</p>
<p>@David my top is around 9000 though I&#8217;ve upped the difficulty a touch since then.</p>
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		<title>By: savingprivatesaryan</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-222719</link>
		<dc:creator>savingprivatesaryan</dc:creator>
		<pubDate>Thu, 16 Jul 2009 15:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-222719</guid>
		<description>DOOR CLONES!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>DOOR CLONES!!!!!!!!!!</p>
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	<item>
		<title>By: Alex May</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-222712</link>
		<dc:creator>Alex May</dc:creator>
		<pubDate>Thu, 16 Jul 2009 15:18:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-222712</guid>
		<description>Nice - I&#039;m working on a coop/multiplayer upgrade to Cottage Of Doom, so it&#039;s interesting to get slightly beaten to the punch there.

This game looks like it will be fun anyway. It&#039;s interesting to give each player only one task.</description>
		<content:encoded><![CDATA[<p>Nice &#8211; I&#8217;m working on a coop/multiplayer upgrade to Cottage Of Doom, so it&#8217;s interesting to get slightly beaten to the punch there.</p>
<p>This game looks like it will be fun anyway. It&#8217;s interesting to give each player only one task.</p>
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	<item>
		<title>By: David</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-222681</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 16 Jul 2009 13:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-222681</guid>
		<description>Hahaha, brilliant. My current high score is ~3000 with a co-worker of mine. I will be inviting more people to my desk throughout the day to deal with the Cephalopod menace!</description>
		<content:encoded><![CDATA[<p>Hahaha, brilliant. My current high score is ~3000 with a co-worker of mine. I will be inviting more people to my desk throughout the day to deal with the Cephalopod menace!</p>
]]></content:encoded>
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	<item>
		<title>By: roBurky</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-222669</link>
		<dc:creator>roBurky</dc:creator>
		<pubDate>Thu, 16 Jul 2009 13:13:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-222669</guid>
		<description>Even despite the lack of sound and black box graphical glitch, co-op Cephalopods is awesome. Just had some very enjoyable games with my brother.</description>
		<content:encoded><![CDATA[<p>Even despite the lack of sound and black box graphical glitch, co-op Cephalopods is awesome. Just had some very enjoyable games with my brother.</p>
]]></content:encoded>
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	<item>
		<title>By: Stromko</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-222631</link>
		<dc:creator>Stromko</dc:creator>
		<pubDate>Thu, 16 Jul 2009 10:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-222631</guid>
		<description>This version of CCCD doesn&#039;t have sound or dialogue yet. Neat preview, yes, and unexpectedly cool to find out there&#039;s going to be more in this &#039;universe&#039;, but I expect the final version&#039;s going to be more awesome and I don&#039;t want to spoil it for myself.

I hope you keep us posted for when the &#039;deluxe&#039; version comes out though. :)</description>
		<content:encoded><![CDATA[<p>This version of CCCD doesn&#8217;t have sound or dialogue yet. Neat preview, yes, and unexpectedly cool to find out there&#8217;s going to be more in this &#8216;universe&#8217;, but I expect the final version&#8217;s going to be more awesome and I don&#8217;t want to spoil it for myself.</p>
<p>I hope you keep us posted for when the &#8216;deluxe&#8217; version comes out though. :)</p>
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		<title>By: Paul Moloney</title>
		<link>http://www.rockpapershotgun.com/2009/07/16/on-cephalapods-and-other-matters/comment-page-1/#comment-222630</link>
		<dc:creator>Paul Moloney</dc:creator>
		<pubDate>Thu, 16 Jul 2009 10:22:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14816#comment-222630</guid>
		<description>&quot; defending their cottage from floating evil octopi. Use a shotgun to kill the cephalapods, and a hammer to repair the barricades&quot;

Sounds very like the excellent Cottage of Doom:

http://www.greatgamesexperiment.com/game/cottageofdoom

I&#039;m not sure would Cottage of Doom work as an online co-op FPS, but I would dearly love someone to try.

P.</description>
		<content:encoded><![CDATA[<p>&#8221; defending their cottage from floating evil octopi. Use a shotgun to kill the cephalapods, and a hammer to repair the barricades&#8221;</p>
<p>Sounds very like the excellent Cottage of Doom:</p>
<p><a href="http://www.greatgamesexperiment.com/game/cottageofdoom" rel="nofollow">http://www.greatgamesexperiment.com/game/cottageofdoom</a></p>
<p>I&#8217;m not sure would Cottage of Doom work as an online co-op FPS, but I would dearly love someone to try.</p>
<p>P.</p>
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