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	<title>Comments on: Darth Maul But Welsh: The Old Republic&#8217;s Voices</title>
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	<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/</link>
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-226384</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Fri, 24 Jul 2009 04:30:28 +0000</pubDate>
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		<description>Tell that to it&#039;s status as a classic</description>
		<content:encoded><![CDATA[<p>Tell that to it&#8217;s status as a classic
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		<title>By: partyhat</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-225690</link>
		<dc:creator>partyhat</dc:creator>
		<pubDate>Wed, 22 Jul 2009 16:41:34 +0000</pubDate>
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		<description>I think that we&#039;re missing out the fundamental problem here: Star Wars is shit.</description>
		<content:encoded><![CDATA[<p>I think that we&#8217;re missing out the fundamental problem here: Star Wars is shit.
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		<title>By: Devan</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-225297</link>
		<dc:creator>Devan</dc:creator>
		<pubDate>Wed, 22 Jul 2009 00:41:00 +0000</pubDate>
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		<description>Is it just me, or do all the voices sound like they&#039;ve got a bit of a robot-sounding filter on them? The characters in the movie feel pretty rigid to me, and I can&#039;t easily empathize with them. It would be a problem if I can&#039;t immerse myself because my own toon is awkwardly voiced or animated.</description>
		<content:encoded><![CDATA[<p>Is it just me, or do all the voices sound like they&#8217;ve got a bit of a robot-sounding filter on them? The characters in the movie feel pretty rigid to me, and I can&#8217;t easily empathize with them. It would be a problem if I can&#8217;t immerse myself because my own toon is awkwardly voiced or animated.
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		<title>By: DisgruntledGamer</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-225161</link>
		<dc:creator>DisgruntledGamer</dc:creator>
		<pubDate>Tue, 21 Jul 2009 19:48:33 +0000</pubDate>
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		<description>A message to all you film school flunkies and hacks who couldn&#039;t cut it in Hollywood.  Stay the fuck away from the games industry.

That is all.</description>
		<content:encoded><![CDATA[<p>A message to all you film school flunkies and hacks who couldn&#8217;t cut it in Hollywood.  Stay the fuck away from the games industry.</p>
<p>That is all.
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-225007</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Tue, 21 Jul 2009 15:48:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14967#comment-225007</guid>
		<description>@techpops

Actually, moonwalking bobble head wookies sounds like an amazing game.</description>
		<content:encoded><![CDATA[<p>@techpops</p>
<p>Actually, moonwalking bobble head wookies sounds like an amazing game.
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		<title>By: orta</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-224750</link>
		<dc:creator>orta</dc:creator>
		<pubDate>Tue, 21 Jul 2009 07:46:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14967#comment-224750</guid>
		<description>grunt huff</description>
		<content:encoded><![CDATA[<p>grunt huff
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		<title>By: techpops</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-224724</link>
		<dc:creator>techpops</dc:creator>
		<pubDate>Tue, 21 Jul 2009 05:49:31 +0000</pubDate>
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		<description>@Psychopomp

I agree that stylized games can age much better than those trying to be realistic, when you look back on them. Thing is, I want to play this game in the now, not treat it as some kind of gallery piece I&#039;ll appreciate the look of many years from now.

Realism is what is needed for Star Wars, half life with more attention to detail is all I&#039;m asking. World of Warcraft in space is just going to break my heart.

As for that style from the 3D animated cartoon, that was hard to really grasp for a while. I think they were using some kind of radiosity (global illumination) which worked really well, but the caricature characters just made that realism work against it. the robots and sets were fine, just the humanoid characters didn&#039;t work at all and for the same reasons, highly stylized characters in this game are going to royally suck too. It&#039;s Star Wars, everyone that knows it, sees a realistic world of characters when they think of it, its the only way to go.

It has to be dirty, dark, gritty and draw its humour from great writing, not from bobble head wooki&#039;s moonwalking past you because the animation frames aren&#039;t there / too much lag.</description>
		<content:encoded><![CDATA[<p>@Psychopomp</p>
<p>I agree that stylized games can age much better than those trying to be realistic, when you look back on them. Thing is, I want to play this game in the now, not treat it as some kind of gallery piece I&#8217;ll appreciate the look of many years from now.</p>
<p>Realism is what is needed for Star Wars, half life with more attention to detail is all I&#8217;m asking. World of Warcraft in space is just going to break my heart.</p>
<p>As for that style from the 3D animated cartoon, that was hard to really grasp for a while. I think they were using some kind of radiosity (global illumination) which worked really well, but the caricature characters just made that realism work against it. the robots and sets were fine, just the humanoid characters didn&#8217;t work at all and for the same reasons, highly stylized characters in this game are going to royally suck too. It&#8217;s Star Wars, everyone that knows it, sees a realistic world of characters when they think of it, its the only way to go.</p>
<p>It has to be dirty, dark, gritty and draw its humour from great writing, not from bobble head wooki&#8217;s moonwalking past you because the animation frames aren&#8217;t there / too much lag.
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		<title>By: Adventurous Putty</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-224663</link>
		<dc:creator>Adventurous Putty</dc:creator>
		<pubDate>Tue, 21 Jul 2009 01:24:02 +0000</pubDate>
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		<description>1.) There&#039;s a &quot;games as art&quot; comment early in.   Coming from Bioware, it made me chortle a bit.

2.) Mass Effect dialogue system makes it look like...well, an uglier Mass Effect.

3.) Fully voiced amounts to large repeating voice casts and a &quot;unique&quot; celebrity voice for each class of PC character, at best.

4.) Not KOTOR III, not representative of a viable alternative.   Yawn.

5.) &quot;Grand Moff?&quot;   Seriously, 3,000 years before the Empire?   I&#039;m not even a canon buff but at least even I know that can&#039;t be right.</description>
		<content:encoded><![CDATA[<p>1.) There&#8217;s a &#8220;games as art&#8221; comment early in.   Coming from Bioware, it made me chortle a bit.</p>
<p>2.) Mass Effect dialogue system makes it look like&#8230;well, an uglier Mass Effect.</p>
<p>3.) Fully voiced amounts to large repeating voice casts and a &#8220;unique&#8221; celebrity voice for each class of PC character, at best.</p>
<p>4.) Not KOTOR III, not representative of a viable alternative.   Yawn.</p>
<p>5.) &#8220;Grand Moff?&#8221;   Seriously, 3,000 years before the Empire?   I&#8217;m not even a canon buff but at least even I know that can&#8217;t be right.
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		<title>By: darkripper</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-224655</link>
		<dc:creator>darkripper</dc:creator>
		<pubDate>Tue, 21 Jul 2009 00:48:57 +0000</pubDate>
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		<description>I&#039;m a bit scared by the fact they&#039;re not talking about endgame. This still looks like a possibly great singleplayer rpg with an elaborate copy protection mechanism.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a bit scared by the fact they&#8217;re not talking about endgame. This still looks like a possibly great singleplayer rpg with an elaborate copy protection mechanism.
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-224626</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Mon, 20 Jul 2009 23:46:43 +0000</pubDate>
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		<description>@Fear

I left trade

I think my I gained some sanity points.</description>
		<content:encoded><![CDATA[<p>@Fear</p>
<p>I left trade</p>
<p>I think my I gained some sanity points.
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		<title>By: fearghaill</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-224620</link>
		<dc:creator>fearghaill</dc:creator>
		<pubDate>Mon, 20 Jul 2009 23:19:48 +0000</pubDate>
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		<description>@Psychopomp

you poor bastard.</description>
		<content:encoded><![CDATA[<p>@Psychopomp</p>
<p>you poor bastard.
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		<title>By: DK</title>
		<link>http://www.rockpapershotgun.com/2009/07/20/bioware-on-the-old-republics-voices/#comment-224593</link>
		<dc:creator>DK</dc:creator>
		<pubDate>Mon, 20 Jul 2009 22:14:37 +0000</pubDate>
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		<description>Well, am I just giddy that Admiral Ballsack (seriously, that&#039;s the joke your going to for Bioware?) is going to be voiced.
That&#039;s sarcasm by the way - full voice overs utterly ruin the range of possible dialogue.
Also, the return of the Mass Effect Response Wheel further cripples the dialogues.</description>
		<content:encoded><![CDATA[<p>Well, am I just giddy that Admiral Ballsack (seriously, that&#8217;s the joke your going to for Bioware?) is going to be voiced.<br />
That&#8217;s sarcasm by the way &#8211; full voice overs utterly ruin the range of possible dialogue.<br />
Also, the return of the Mass Effect Response Wheel further cripples the dialogues.
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