Rock, Paper, Shotgun

Fevered: Left 4 Dead 2 Heads To The Swamp

By John Walker on July 23rd, 2009 at 10:30 am.

This week’s Comic Con sees Valve revealing new sections of Left 4 Dead 2 to the public. We’ve already seen the daytime levels set in New Orleans for The Parish campaign. Now comes Swamp Fever, with its misty, boggy setting, putting at ease those who were afraid the game wouldn’t be dark enough. This will reveal the new Boss Infected, The Spitter. We’re told, “The female Spitter has an area attack that can split up Survivors or flush them out of their hiding spots.” They’ll also show the new uncommon Infected, the Mudman (seen below), along with the cricket bat, AK47, and grenade launcher. So if you’re there, go play it! New images of the game are below.

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280 Comments »

  1. Über Nerd says:

    Para-Zombies on the last screenshot? That would totally make me preorder it!

  2. Mike says:

    IGN also mentioned ‘explosive ammo’, distinct from incendiary ammo.

    The weapons are beginning to sound a bit OTT.

  3. derFeef says:

    Grenade launcher? Holy jesus. I want to see that!

  4. Ian says:

    IGN said the spitter is going to ruin “all hide in a room tactics”.

    :(

  5. Aldo says:

    The parachutist makes me wonder if they’ve been reading World War Z…

  6. Bobsy says:

    That white suit is going to be utterly filthy by the end. Also, it needs more Voodoo Lady.

  7. Demon Beaver says:

    That medpack hanging on her shoulder in the 3rd screenshot seems to be placed rather oddly…

  8. MonkeyMonster says:

    ^^ How good is that! No more ridiculous glitch survivors all packed into a corner.

  9. Tackle McClean says:

    Hey that’s John Cusack on the right!!

  10. Stense says:

    Surviving the zombie apocalypse in a Depeche mode t-shirt makes things seem less horrible.

  11. Chaz says:

    I’m surprised to see the Depeche Mode t-shirt, as its usually quite unusual to see a direct nod to the real world in games like that.

  12. pignoli says:

    @ Ian: This is a good thing. Holing up in a room and salughtering waves of zombies is effective but very boring indeed. Forcing the survivors out will keep it exciting and their increased vunerability is being accounted for with more effective weapons.

  13. DarthInsinuate says:

    NEED A DISPENSER HERE! BONK! BONK! NEED A DISPENSER HERE! BONK! BONK! NEED A DISPENSER HERE! NEED A DISPENSER HERE! and so on.

  14. fishmitten says:

    I thought I read somewhere that they were getting rid of medpacks / pills and replacing them with adrenaline?

  15. pignoli says:

    I think adrenaline will be something you can pick up instead of pills. Same for ammo pack vs med pack I believe.

  16. Alex McLarty says:

    Fix servers on L4D please and implement rating system!

  17. Langos says:

    “Ian says:

    IGN said the spitter is going to ruin “all hide in a room tactics”.

    :(”

    Finaly! Closet campers ruin L4D.

  18. Andresito says:

    That zombie on the third screenshot looks… weird.

  19. Vandelay says:

    Agreed pignoli. One of the problems I have with the longevity of L4D was that people gamed it rather than playing in the spirit of the game. I think there is an inevitability with any game AI that there will be loop holes to exploit and because people seem to strive for perfection rather than wanting to have fun they will take advantage of these loop holes. I found this particularly noticeable in the survivor mode, where sitting in a corner with easy access to ammo was the preferred tactic rather than the intended constant movement.

    Valve seem to be working on eliminating this aspect of the game, much to my relief. Now they just have to resolve the problem of being able to sprint the levels rather than the team slowly moving forward and covering each others backs, as it was meant to be, and the game would be perfect.

  20. Lobotomist says:

    There is a sucker born every minute. Valve is counting on them to buy L4D2

  21. Dzamir says:

    With adrenaline you can rush through zombies without being slowed.

  22. Nick says:

    Yeah, look at those suckers having fun you’ll be able to say, look at them whilst we sit here being miserable bastards. Suckers!

  23. Waste_Manager says:

    I still hate these new characters. Yes. hate.

  24. Ian says:

    @ Langos: Surely they only ruin it if you’re playing with randoms and they try to force you to do it? And I’d imagine in versus they’re just making themselves sitting ducks. :-P

  25. Zerotime says:

    Trigger discipline there, young lady. One sneeze and you’ll take Thom Barry’s head off.

  26. Jockie says:

    Everytime I play with friends it’s gonna be a big rush to try and avoid playing as the big coach guy. Friendly fire will end up making him the least favourite character.

  27. Jamie says:

    I really dont understand why people like labotomist and waste manager get so upset about this sequel. It only costs 25 quid doesnt it? I’d like to see you make maps like those in L4D, ones that play well and look realistic. The new characters are cool! Depeche Mode T shirt, crazy christian, con man in white suit hitting zombo with frying pan!
    Also I find it fun to get pushed back into a corner/room in a crazy scenario. This tactic is balanced out by the boss infected being able to all be spawned and ready for when the survivors come out.
    However one thing I always hate in games is fiddling about with different types of ammo. Sounds a bit silly too with exploding rounds..

  28. Jamie says:

    Whats wrong with the coach guy?

  29. dishwasherlove says:

    I stand by the fact if they released this all as DLC for L4D1 they would probably charge about $10 per campaign. There are 5 campaigns so that would be $50 in order to play them all. Why not buy them in a convenient pack? Oh wait.

  30. Frans Coehoorn says:

    Atleast they got Leisuire suit Larry!

  31. RabidZombie says:

    @Jamie: Fiddling about? Once you pick it up you have to use it. It’s pretty simple IMO. :P

  32. Captain Bland says:

    Most controversial thing about Left 4 Dead 2: That Depeche Mode t shirt.

  33. Wirbelwind says:

    @dishwasherlove: there is no discussion possible with those folk. They believe they should get everything for free or either the development of L4D2 postponed for a year (regardless of the content and if they sit their asses on it for a year doing nothing, as long as it’s “at least 2 years”).

    And with ‘those folk’ I of course mean Lobotomist and not necessarily people who merely HATE the new characters.

  34. SwiftRanger says:

    IGN said the spitter is going to ruin “all hide in a room tactics”.

    It would be nice if Valve tried to fix the original game as well because idd, closet camping just isn’t fun.

  35. Jamie says:

    @RabidZombie: cant you conserve it for when you need it? like when the hazard suit zombs turn up? i spose just use your pistol or melee so as not to waste it. Yeah i trusted valve really

  36. Katsumoto says:

    Personally I think the new characters look ace – in Left4Dead as it stands I always end up with Francis or Bill, whom I “hate”! Looks like i’d be happy to play any of these guys though.

  37. CMaster says:

    @Jamie – £35 at Launch for L4D. Presumably L4D2 will be the same.
    @Swift – other than going back and adding The Spitter to L4D1, or breakable walls on every single cubbyhole, I don’t really see how they could. Of course, neither of those things I’ve just mentioned are impossible per se.

    Mudman throws mud at survivors, blinds them somewhat boomer-style?

  38. Andy`` says:

    Well, it’s not like this is a new theme. For instance, one of many editorials written a little over a year ago, http://www.kombo.com/article.php?artid=10985

    Here’s a more recent post by someone, which is slightly more on topic, if a bit more ranty: http://thirdhelix.wordpress.com/2009/06/08/sense-of-entitlement-much/

    Myself, I’m waiting to see what the whole package is like before I decide whether or not I’m going to buy it. But the whole complaining about ‘Valve releases good game > Valve makes sequel to good game’ is odd to me, since if you replaced Valve with the name of any other developer, its pretty common.

    When L4D1 came out, I’m betting everybody that’s complaining about L4D2 now thought it was a really good game, even if they were disappointed about bits of missing content which were then added for no charge (unlike the common “this is now paid DLC!” approach many others take). And then Survival comes along too, which nobody expected, and we get an SDK they’re not really obliged to release if they don’t want to. Yet L4D2 gets announced, and everyone treats L4D1 like it was one of the worst games in the world and simply isn’t worthy of a sequel. Almost as if its not worth any attention at all.

    What is it exactly that they promised to do with L4D1 that they haven’t already, or aren’t already doing?

  39. Jamie says:

    @CMaster: I’m sure mine wasnt £35 from HMV but maybe… Anyway dont you work? It’s really not a lot of money to get worked up about..

  40. CMaster says:

    @Jamie – I was merely correcting an inaccuracy – L4D is still £27 on Steam and the Steam and RRP price at launch in the UK was £35. Admittedly very few retailers appeard to actually charge this. How you feel about that price obviously depends on your own situation and value system.

    @Andy“ Various Valve staff are on record in various interviews saying that they would provide additional free campaigns for Left4Dead. That hasn’t yet happened. Of course, again taking these interviews as a promise may be a step too far.

  41. Flappybat says:

    Still waiting for the kitchen sink melee weapon.

  42. FatCoach says:

    Bah second link got screwed up.

  43. Tei says:

    This is looking better.

    I think Valve got taken by surprise by the negative response to L4D2.
    So there was no “plan-B”, or any “PR artillery” ready to defend the L4D2 project from the toxic cloud.

    New boss is something could help to cure the toxic cloud.

    This really don’t look at all like a new game. Is a 1.3, not a 2.0. Is a very small incremental change.

    Also, some ideas are rubish. “Fire bullets”, ok, I have not played L4D2, but lots of mods include these, and it feel and play stupid. Explosive bullets.. maybe, if the effect is fun.
    If theres a L4D3, I will doubt will include it (This will be a “I told yo so” thing).

    What L4D2 need to deserva the “2″ part, is something that advance the game. No idea what.

    No one want to buy Windows Millenium. A refurbished Windows 95, with more bugs than Windows 95, what only redeming feature is a somewhat better theme. The new characters and areas don’t look like a better theme..

  44. JoeDuck says:

    I really am astonished at this campaign against Valve. Battlefield 1943 is coming out without ANY additional maps over the 4 that were released in the original 1942 a million years ago. The new maps you’ll pay for as they come out. Burnout demands money for every single car you want to add. Rock Band has repeatedly announced DLC pack before releasing the actual game. Resident Evil 4 had the content in the disk and you had to pay additional money to unlock it. Anyone complaining? Any of you?
    Valve, the ever evil Valve have showered us with free content for years, including for L4D. And now they are releasing a sequel to a game that has been updated with additional content for free already.
    Was L4D lacking content? If you wonder, then you did not get the point of the game at all. The only important thing for this game is the community it forces you to build. Once you have a set of friends in the game, the number of campaigns is quite irrelevant, the point is how fun it was when that guy missed with his hunter jump and fell over the edge of the building while the other guy threw a molotov at the feet of his teammates…
    Yes, L4D2 is coming out pretty soon and seems evolutionary rather than revolutionary…
    Was L4D1 a ripoff lacking content?
    Well, my stats say 190 games of L4D, 90 hours of gameplay and 18000 (yes, 18000) zombies killed up to now.
    I don’t feel ripped off…

  45. Nalano says:

    I like the looks of the characters. They all got insta-personality, and it’s just ever so slightly out of the usual pattern of white guy, secondary white guy, white girl, token minority.

  46. Jamie says:

    @CMaster: If you can walk into a normal shop like HMV and buy it for £25 then thats how much it costs. Why download it for more money? And its now £27.. so thats more or less what I said. I used to import super famicom games when I was about 12 for £60+

  47. Rei Onryou says:

    I was happy with L4D2 coming already. Grenade launcher is just sweetening the deal. I wonder if it’ll be single shot, then reload, or multi-barrelled. Oh the possibilities!

  48. Tei says:

    @JoeDuck:
    The console market is a controlled market. Much like comunism, a central body fixed prices and authorize what You can and You can’t do. Siberia is called “banned till 9/9/9999″ in the comunist console market.
    Imagine if you buy a Microsoft car, but you can’t use that car to visit Canada, because Microsoft said so. You need the authorization of Microsoft to run the car to anything new.

    The PC market is a capitalist one. Everyone and my dog can make games. And theres a strong competitivity. That competitivity make so people that release multiplayer games, often give for free some new maps, or whole campaings, to make such game more popular to sell more box’s. That has been the model for years on the capitalist PC market.

    Now that some game studios produce Videogames and videogames. These studios have to chosse with what rules live and die. Some studios are tryiing to give DLC content fofr free. But to do so you have to fight with Microsoft.
    Other game studios sells “Horse armor” and other crap.

    Valve seems divide just now. Really really really really want to make everyone happy. The console guys, the PC guys, Microsoft, thenselves (have a profit). The decision has been to release a mappack has a standalone game. This way Valve avoid the “PC games hate paid DLC’s”. And can still milk the console gamers that “Love to pay for stuff that is free elsewhere”. Like the right to play multiplayer games ( Live Silver or Gold, or whatever is called). Don’t have to fight Microsoft. Everything ok!. Only… is not Ok. Some (not all!) guys are angry because still want the original game to be fixed (has in.. bugfree) and see how the train is exiting the station withouth then. Others are angry, because have a bad experience with EA and Battlefield microscular anual “upgrades”. Modders may feel somewhat moved to obsolescence… the problems releasing SDK makes look like Valve don’t really want to have modders around. If modders generate maps for free, how you would sell maps are whole games?. Still… modders are not angry, because Valve has devoted gazillions of manhours to help modders, and modders know it. etc..

    I am not angry, I am f***** curious at the new game. I have still to see something that deserve this fuss, but theres nothing… yet. :-)

  49. CMaster says:

    @Jamie I’d be suprised if it was ever as cheap as £25 at HMV, not exactly known for their low prices. My point was that L4D wasn’t any cheaper than other games and neither is L4D2 likley to be.

    @JoeDuck – noone but the most stupid and angry of internet men are calling Valve evil. What people have said and is perfectly sensible is that they have previously given Valve an easy ride and made purchases of Valve products when they would otherwise have been uncertain, trusting in Valve to follow their tradition of free content updates, which Valve (as linked above) gave everybody good reason to belive would be forthcoming. With these content updates never really materialising, (Survival Pack was adding functionality to two campaigns which should have been in at Launch, plus a new game mode which was nice, but not really what anybody wanted) said people are saying they would be more cautious about buying Valve games they are uncertain about in the future.

    @Tei – they seem to be making a collection of changes to issues that there were with the original game. IE: closet camping being godlike against all bar tanks, and pretty effective against them even, especially before tank swipe was made AoE; cresendo events not really being any fun for either team; repetivness of settings (urban/suburban) with the only exception being by far the weakest design wise. I am however with you in being slightly nevervous about overcomplicating the game with fire bullets and so on. Still, Valve have a good history of working around these issues and also of throwing out cool ideas which play-testing rubbishes.

    @Rei – I’ve said before when playing L4D with friends that I hoped any “Tier 3″ weapons were effectivley “support” weapons, seeing as Tier 2 survivors were already very powerful. So I’d hope for a single shot grenade launcher, forcing the other survivors to cover for the heavy-weapons totings one, who could only fire occasionally – but to great effect when they did. A flamethrower or mounted weapon are other obvious support ideas, as would (possibly) be a serious sniper rifle.

  50. lumpi says:

    Valve, to my knowledge, do not use the term “DLC”, at least not with Steam. That’s what I like about them. Over the years the company has become famous for delivering a little bit more than what customers paid for. And they became awfully rich doing just that.

    In return, Half Life and its successor have the most active custom content community in existence. Counter-Strike, Team Fortress, Day of Defeat and most recently Garry’s Mod are all the result of dedicated fans working for Valve – for free!

    Yes, just like the communists!

    Millions of custom maps make even their year-old games still enjoyable. Clans buy their own servers privately – yet open them for public (for free!!!111one).

    Don’t give me BS about a campaign being “premium DLC” and costing $10, thus making a 5-chapter game a $50 title by default. L4D2 is the most un-Valve game they have released so far. It’s a mission pack, a year of work sold as a full-price title while L4D buyers who hoped for continuous support from Valve didn’t even get A F#&%ING SDK until- what? – 3 months ago? That means custom content wasn’t even ALLOWED to be produced, or at least no priority…

    L4D2 is OK, no big deal.

    But just like a high stock that suddenly drops significantly makes investors panic, many Valve fans see a severe drop in value-per-dollar for Valve products. If that is a business decision on Valve’s side, OK, it’s their company. But I don’t see why people disappointed with that are told to shut up? That’s not really the job of a consumer, is it?

    PS: Dig the Depeche Mode shirt…

  51. Matt says:

    I’m a little confused about the idea of boss infected. I thought the idea behind L4D1 was the unpredictability of horde and special infected spawns. Doesn’t a boss infected introduce predictability into the game? Or is it “at the end of a map, but you don’t know which map on a campaign”?

  52. CMaster says:

    @Matt – I think The Tank is a boss infected. They could come in principle at any time (although actually there seem to be points where they are most likley to come, and you always get 2 during the finale). Now as well as the possibility of a tank coming, there is a chance of a Spitter coming – thats how I read it anyway.

  53. Dave says:

    You know what I don’t hate? Pink Depeche Mode t-shirts.

    Helps go against the stereotype that I feared was inevitable for a pissed-off-looking southern black woman. She’s my new favorite character (among these four, anyway).

  54. RagManX says:

    I’ve played an unhealthy amount of L4D. I will play an unhealthy amount of L4D2. I just wish Valve would put up a pre-order page for it so I can commit my money now rather than squandering it on some lesser game and finding I need to wait a couple weeks to buy it when it is finally available. I don’t get why folks are so upset about ia full-blown, costs-real-money sequel. As I hear more about the game, I am more convinced that it will be worth the money. I also haven’t given up hope for free content add-ons from Valve for L4D, but those aren’t a deal-breaker for me since I’ve found some really well-done community campaigns to play instead (Death Aboard FTW!)

  55. LQB says:

    I love it when L4D2 comes up in discussion, because it makes people say the stupidest shit I’ve ever seen.

  56. Vandelay says:

    Looks like it has to be said once again: L4D was available for £17.99 from both Play and Amazon on Pre-order and day of release. Steam is a rip off for brand new AAA titles as they always go with the RRP. If you spent the extortionate amount on it without looking for any cheaper alternatives then you only have yourself to blame.

    @Matt: When they say boss, I assume they mean special. What is more interesting is which of these new infected are going to be playable in Versus and if we have more than the 3 (excluding tank) infected to use how many players will be on the infected team? I’m assuming it will remain 4 and the selection will be randomised. Hopefully they won’t use the annoying system of selecting the initial class depending on how fast you load up. Having a fairly fast computer meant that I would always have either the smoker or boomer (smoker is given to the fastest, boomer to second.) I rarely got the hunter at the start of a level. The problem was particular annoying when playing with mates, as it meant I would always get a boomer to begin with. Again, this something else that just made the longevity of the game suffer.

    The more we hear on this, the more promising the amount of content is sounding. Already we have 3 completely new infected types being added, as well as the variant on the Witch. The Mudman sounds as if it is specific to the swamp levels, so maybe we will be getting a different special for each of the campaigns.

  57. Tei says:

    @Lumpi: http://store.steampowered.com/search/?term=DLC

    http://store.steampowered.com/app/10604/
    “This Downloadable Content requires the base game Empire: Total War™ in order to play.”

    http://en.wikipedia.org/wiki/Expansion_pack
    Example of use:
    http://en.wikipedia.org/wiki/Age_of_Empires

    Seems to use Expansion pack, too:
    http://store.steampowered.com/search/?term=Expansion+pack
    http://store.steampowered.com/app/25920/
    “Argos Naval Yard is an expansion pack that requires you own Sword of the Stars Ultimate Collection or A Murder of Crows.”

    Only the editor of steam store know the difference from DLC to expansion pack.

  58. CMaster says:

    @Vanderly – you sure? Because I played £27 from Play 2 weeks or so after release (just checked my Play history) – and the reason I hesitated initally was price. There may have been a big pre-order discount but I don’t recall it.

  59. pignoli says:

    @Tei: Can’t look at the links at work, but none of the games you mention are Valve games…

  60. Jamie says:

    “I played £27 from Play” like i said – £25

  61. psyk says:

    Anyone know where to get the movie posters in high res?

  62. T. Slothrop says:

    Everybody just be quiet for one moment please, shhh, yes even you. SHHH! You all miss what should be the key point of discussion; the man who voices the black dude played Dennis ‘Cutty’ Wise on The Wire. That’s all I need.

    @Tei

    Apologies if this is historical pedantry and a lengthy digression but the console market is more like totalitarianism or Stalinism, see 1930′s Spain for the only example of genuine anarcho-syndicalism or libtertarian socialism. Russia claimed it was communist because the working classes of Europe thought it was an inspirational idea and critics of Russia claimed it was communist because it would sully the noble egalitarian ideals of communism (Abraham Lincoln coincidently thought that the ‘spirit of the new age’ -wage slavery- was no different to chattel slavery (what is the difference between selling yourself and renting yourself?), it was truly the climate of the time in which Marx’s ideas were formed).

  63. Vandelay says:

    CMaster – oh, maybe not Play then. But certainly through Amazon it was.

  64. CMaster says:

    @Vandelay – damn, missed that one then. Suprised that LewieP wouldn’t have covered that kind of deal. Also sorry for mispelling your name earlier.

  65. JoeDuck says:

    @Tei:
    Hmmm…
    You’re right, maybe those examples were not the best because they were too console centric.
    In that case, let’s compare L4D to other PC titles with long content at launch time and free updates that are certainly NOT getting yearly updates that need to be paid, for example, Call of Duty 4. Or Crysis. Or the extra units of Empire. Or, dare I say it, WOW.
    My point is that Valve, even with L4D (I do not see L4D as short or under supported, but I will accept this is my personal perception) is still head and shoulders above everyone else of the big boys. Yes, even in the “capitalistic” PC market.
    I see what you mean with this “pleasing to everybody”,
    it’s a compelling argument, that Valve are actually just greedy grey suits selling out to the monopolistic forces of the console. If that is the case and that hinders some persons from enjoying the game, then we are spending too much time on the internets and have lost our innocence.
    I for one will try to enjoy the best games available to me, in the present and in the future.
    Today L4D is one of those.
    I see nothing to tell me that L4D2 will not be another one.

  66. Tworak says:

    Can’t you just play L4D1 to see what’s in L4D2?

  67. Jamie says:

    “Can’t you just play L4D1 to see what’s in L4D2?”

    “I love it when L4D2 comes up in discussion, because it makes people say the stupidest shit I’ve ever seen.”

  68. lumpi says:

    Why exactly do we have to compare Valve to Crysis, Fallout 3, COD4 or GTA4?

    Why the hell can’t we judge one of the best PC games company on the planet by its own standards? Please compare the Orange Box to L4D2 and try to tell me with a straight face that they are equal deals?

  69. A-Scale says:

    I learned my lesson on L4D. I won’t be buying this.

  70. cullnean says:

    so im all like

    “ill just drop by rps and have a quick read and stuff”

    see’s L4D2 post

    “actually lets not go there tis a very silly place”

    see’s bbc micro thread

    “hmm ill stick around”

  71. Jamie says:

    I cant compare L4D2 with the orange box but L4D1 is far superior to it. Though Portal is something new it takes all of 2 hours to finish, as does episode 2. And TF2 is so dull.

  72. Tetheral says:

    Wow, valve must be happy about all the complaints generating so much talk about the game :)

  73. JoeDuck says:

    @A-Scale:
    Could you please develop your point?
    What lesson did you learn on L4D?

  74. Jamie says:

    he means he thought he was gonna get another load of free campaigns. fool me once… he said to himself

  75. JoeDuck says:

    @lumpi:
    I loved, really loved the OB. But think it again. They released 3 of the best games in history in one box. Portal was there for filling up a little, for god’s sake.
    What do you want next, Valve’s Purple Box with 4 of the best games in history?
    Yes, L4D was such a let down, it was only ONE freaking amazing game.
    When do we stop raising the bar and enjoying the freaking games?

  76. Pie21 says:

    Spot on Tetheral, because they know how insignificant the whole boycott is going to become post-launch. At present, every new features Valve announces for L4D2 gives the boycott more fuel to complain about (go figure, hate fuelled by features), but once it launches, 90% of the boycotters will buy it, and the rest will just be left picketing Valve for more L4D1 content.

    I’m positive they’ll manage to reconcile the two communities, as this is probably their top priority in terms of quenching the hatred.

    And for those who haven’t figured it out yet, the mudman is the equivalent of the hazmat suit zombie – fire resistant. John even says it himself, “uncommon infected”. I’m interested to see how the Spitter will function, because she looks creepy as hell!

  77. j c says:

    Left 4 Dead 2 has a lot more stuff in it than all of Left 4 Dead + the Survival pack put together. That’s all there is to it, all there has to be. Left 4 Dead was easily worth my money, and if Left 4 Dead 2 has more new stuff in it than Left 4 Dead 1 had, I’d say it has a damned good chance at being with the money too.

    Left 4 Dead 2 is cohesively put together. Every single campaign is designed from the ground-up to support brand new boss monsters, brand new items, brand new AI capabilities, brand new graphics engine capabilities, and a brand new gameplay mode that hasn’t been revealed yet.

    -If new boss zombies were released as DLC, every old campaign would need to be significantly overhauled to support them

    -If new weapons were introduced, they couldn’t do anything significantly different, because the existing AI and level designs would need to be overhauled to take advantage of them

    -If new campaigns were released one-by-one, there would be no point in bringing out new gameplay elements that are only supported by the new campaigns. Whoopie, a single new campaign here and there with new stuff that the old levels don’t support. Unless, as before, they go and overhaul the original campaigns to support all of them.

    -If the new AI director improvements were implemented in Left 4 Dead 1, again, it would require overhauling the existing campaigns to support every new feature

    And every time new incremental DLC was released, it would require yet another pass of the old stuff to make sure the new stuff is compatible with it, and that the old stuff has enough opportunities put into it to use the new stuff in.

    Could it be done as incremental DLC? Yeah, probably. But thanks to all the overhead that incremental DLC presents instead of the opportunity to bring out everything in one fell swoop, it would be many many years before we saw anything anywhere near Left 4 Dead 2′s content.

    In the meantime, there’s still more campaigns and stuff coming to Left 4 Dead 1 during the Summer, as Valve has said countless times, so that fills the gap of new campaigns with the same gameplay elements we’re used to now, not introducing new stuff that would require redesigning the old campaigns.

  78. Gorgeras says:

    The Spitter is basically a solution to the problem that exists with closet and corner camping in L4D. So they’re not going to fix it, just stick it in the sequel.

    Those that think the sequel was a good idea don’t have a leg to stand on. Give up already, we were taken for mugs and robbed and shouldn’t pay for this.

  79. j c says:

    Interesting. Left 4 Dead 2 is out already? It’s already been released, already fixed problems in the original game? Valve is already charging people $50 for the sequel, already “robbing” you? You’ve already been “taken for mugs”?

    Funny, I could have sworn that it’s still 4 months away, with Valve saying that there’s more stuff coming to Left 4 Dead well before Left 4 Dead 2 comes out. It’s november already? When did that happen?

  80. Vinraith says:

    @Pie21

    “90% of the boycotters will buy it, and the rest will just be left picketing Valve for more L4D1 content.”

    While I’ve no doubt some of the boycotters will buy it, you’re forgetting the significant percentage of us that are so disgusted by the entire mess we’ve pretty much already shaken our heads and walked away. I can’t even work up any hate anymore, I’m just sad to see a good company go the “full price for incremental updates, diddly for existing customers” route so beautifully pioneered by EA.

    Is it impossible Valve will surprise me and change my opinion of them with regards to all this? Sure. Then again, it’s pretty clear that doing this isn’t really going to impact their bottom line negatively, look at all he ardent defenders (and all the detractors that are all talk) after all. I fully expect to see Left 4 Dead 3 announced for July 2010.

  81. Miker says:

    Has anybody followed the Steam updates for L4D recently? They added a lobby browser only…you can’t pick your lobby. Oh, and this is eight months after release. If there’s one thing I want in L4D2, it’s a real server browser.

  82. j c says:

    @Vinraith
    I think it’s pretty sad to work up any amount of hatred, especially so much to be “disgusted” at a sequel that we haven’t even seen half of yet.

    But hey, that’s just one man’s opinion. Damn you guys take this shit personally. A decade of amazing support, and you guys take an *announcement* so personally that it’s now Valve’s responsibility to prove themselves? Even as they continue updating Team Fortress 2? Even as they continue updating Left 4 Dead?

    God damn people, get a life.

  83. sigma83 says:

    Whatever it is, I just want more movie posters from Valve. Those rock.

  84. j c says:

    Hmm, I wasn’t completely clear. Let me reiterate my confusion and ask more clearly:

    Here we have Valve. They’ve been producing incredible games for more than a decade. They’re continuing to support Team Fortress 2, it’s been almost 2 years since that came out. They’re continuing to support Left 4 Dead, and have said that more content is on the way for that game this Summer. Not as impressive as Team Fortress 2′s support, of course, but still there. They didn’t fulfill every lofty promise they made, but hey, no company is perfect, and I sure as hell still got my money’s worth out of the game.

    So there’s all that, a decade of incredible support. Now they go and announce a sequel, which to me – someone who got an extremely enjoyable 40+ hours out of Left 4 Dead, with more to come in the future – sounds like it’ll have a huge amount of stuff. More stuff than the original game had, in fact. More stuff than the original game had even after the survival pack was released. More stuff than the original game will have even after this future content is released this Summer.

    So one announcement. One single game announcement, as they continue to support their other games.

    One single game announcement, and they haven’t even talked about half of the stuff that will be in that game yet.

    One single game announcement, and now you’re “disgusted”? Even as they continue to support their other games, the burden of proof is on VALVE again? That’s it? That’s how jaded gamers have become? That’s how spoiled, pathetic, and hopelessly unreasonable “fans” are these days?

    Sheesh!

  85. Bobsy says:

    Surprisingly few complainers seem willing to articulate the crux of the matter. Yes, Valve have released DLC for L4D1. But that DLC has not included a new campaign, which I think everyone was rooting for.

  86. clive dunn says:

    J C ftw frankly Mr Shankly

  87. Vinraith says:

    I think it’s particularly funny how the defenders accuse those of us that are sad about this of being “too worked up” about it, but several of them are in fact far more vocal, animated, and hostile about the issue than any detractor I’ve yet seen. It’s one reason I’m absolutely certain Valve will have no trouble selling most anything they like.

  88. Funky Badger says:

    the man who voices the black dude played Dennis ‘Cutty’ Wise on The Wire

    That deserved repeating. Oh yes.

    And will that bastard Mike Patton be on squealing duties? He gives me the heebies-jeebies something fierce.

  89. Vinraith says:

    Incidentally, in what wacky, upside-down world is the burden of proof ever NOT on the game developer?

  90. Funky Badger says:

    Bobsy: my copy of L4D1 says it comes with 4 campaigns, which is exactly the number it has so, whaddaya talkin’ about?

  91. Dominic White says:

    So, from what I’m seing, L4D2 will be:

    Longer than the first game
    More plot-driven, with a stronger cast of characters
    Have way more weapons/enemy types
    New gameplay elements
    Backwards-compatibility with L4D

    This sounds like not only a full sequel, but a very good sequel at that. I’m fairly sure that Halo 2 offered less over Halo 1 than this. Valve have/are supporting the first game, and modders are now churning out maps, it has a traditional server browser now…

    I am, at worst, mildly irked that Valve haven’t released any new monsters/weapons for L4D, but I’ve gotten plenty of play out of the first, and if the sequel can improve on that in pretty much every respect, I’ll be buying it.

    I can’t even imagine being furious over this. It just strikes me as the most childish and immature thing gamers could do.

  92. MacBeth says:

    I’d just like to point out that the parachute harness is abysmal. You hang from the shoulders…

    Other than that, BRING IT ON. My £/hr for L4D must be approaching zero…

  93. Funky Badger says:

    It just strikes me as the most childish and immature thing gamers could do.

    Now, now… ttht’s a preeeeeeety big claim right there, mister.

  94. MacBeth says:

    Is that all?

    Games played
    384
    Infected killed
    76,155

  95. MacBeth says:

    Quote fail.

    JoeDuck said: …my stats say 190 games of L4D, 90 hours of gameplay and 18000 (yes, 18000) zombies killed up to now.

  96. jonfitt says:

    @Miker L4D has had a server browser since the demo. Just type ‘openserverbrowser’ into the console (~). It’s the same browser as TF2 et al.
    It’s just hidden away since L4D’s lobby system is much more useful when everyone wants to start a game at the same time.

  97. jonfitt says:

    It just strikes me as the most childish and immature thing gamers could do.

    That seems more like a challenge than a complaint.

  98. Psychopomp says:

    @Gorgeras

    You appear to have missed the post above you.

    @Vinraith

    I, for one, am not going to get up in arms about a business acting like a business, as I got over that when I realized capitalism is here to stay.

    And anyone who wipes their hands of Valve, because of L4D2 a good kick in the rear from reality.

  99. ZenMetzger says:

    Sometimes It is so good to be the drooling simpleton easily distracted by lights and noises…

    My only conscious though after seeing L4D2 was: “Moar zombies, uh, and melee weapons! YES!”

    Why do smart people must overcomplicate everything… Its is a new zombie game with chainsaws and gore and stuff, and not made in japan… that’s good, no?

  100. Mark S. says:

    JC FTW.

    For those who are having trouble internalizing your problems about Valve and L4D. Get versed in code, create an engine, make a game that you’ll enjoy. Until then chill out.
    But first go build a map, they give you the tools to do that, and then see how you’re doing after 1K hours (at the least) making one effective. So while you’re smashing your keyboard tryin to build, those who are buying the next installment will be using our kitchen sink melee to beat Zoms into the garbage disposal.
    I can’t wait :)

  101. Fabian says:

    I love the spitter idea. No more hidding in rooms. That really hated that. Theirs no strategy. I hate people that misuse a sweet level jsut to hide in hidden room and actuallt blame valve for it. Go spitter and all the naggers and noobers and campers. SPit on you. It´s just a few quid. Stop nagging.

  102. Vinraith says:

    @Psychopomp

    A business that acts “like a business” gets treated like a business. Valve had a line of “good will credit” that normal businesses do not receive because it behaved differently than most businesses. If it wishes to behave “like a business,” as you put it, hat line of credit is cancelled. That does not mean I “wipe my hands of Valve,” by the way, it means I treat them like any other developer I don’t care about: I buy their games a year after release for $5-$10. Yay for capitalism. :)

  103. Psychopomp says:

    @Zen

    You’re confusing overgrown manchildren with “smart people.”

    It’s okay, we all make that mistake sometimes.

  104. Psychopomp says:

    @Vin

    So you’re “disgusted,” by normal businesses?

    I’m a communist, and I find that silly.

  105. Vinraith says:

    Again, and this is the last thing I’ll say on the matter, note which side all the hostility is coming from in this thread.

  106. Vinraith says:

    @Psychopomp

    Dammit, have to answer that.

    No, I’m “disgusted” and saddened when a business that had held itself to a higher standard ceases to do so.

  107. Psychopomp says:

    On another note

    Do the people in the L4D2 boycott steam group realize how god awful and childish that avatar is?

    It’s okay to have concerns, but they come off as a group of twelve year olds who just want free stuff…

  108. Psychopomp says:

    MAH EDIT BUTTON

    Out of curiosity, say they did release all this stuff as incremental DLC…

    How much did you expect to pay for all this?

    Is $10 a campaign not reasonable, or something?

  109. l4d2fan says:

    Ak fucking 47′s OMG!!!!

  110. Funky Badger says:

    Vinraith: what’s the conversion rate between “good will” and “dollars”?

  111. Miker says:

    @jonfitt

    Yeah, I know, I’ve used it since release, but the fact that it’s a console command, and that the console is off by default, is a far cry from practical. A real server/lobby browser supported by Valve, with perhaps a “Quick List” option a la TF2 for simplicity’s sake, would be the best option, if ya ask me.

  112. lumpi says:

    Well, aren’t you all clever for pointing out that L4D2 will sell like crazy.

    Of course it will. That was never the point. Horse armor seems to sell for $2.50. Or “Premium Sackboy Costumes” (a few kilobytes of content that took a 3D modeler 5 minutes to create) for $1.99. Apparently people give money away for pretty much everything these days.

    I’m not naive enough to think that this “boycott” will affect Valve’s finances in any way. Praised be capitalism. We’ve seen how well it works in the past few months, haven’t we? Let’s get our shotguns and pitchforks and defend America from the evil commies, right?

    Bah.

    All I’m saying is that Valve, for the first time in their existence, are announcing a “sequel” before the first game has even reached the amount of content usually associated with a full-priced title. Be happy and celebrate Valve “growing up” and “finally acting like a business”, if that gives you comfort. I won’t.

  113. Funky Badger says:

    amount of content usually associated with a full-priced title.

    That’s a very nebulous concept. Could you quanitfy it, 6 campaigns, 8?

  114. Toastie says:

    Doesn’t one of the team look like Phillip Banks from the fresh prince of bellaire…

    … but they shouldn’t stop their why not make the remaining three Hillary, Carlton and of course Will!

  115. CJohnson03 says:

    Probably when they have a long, long track record of amazing games with plenty of support and free content. Y’know, like Valve does.

  116. Ergates says:

    Do we really need another thread of “Valve are Evil for creating L4D2″. It’s getting very very tiresome.

    Yes yes you’re angry. Yes we know you’re not going to buy it. No we don’t really care. You’ve had your whinge, now move on.

  117. suibhne says:

    @Funky Badger: Here’s some assistance – take a look at CoD4. 6- to 8-hour SP campaign, then a ton of MP – including extensive community mod support out of the box.

    For the same price, L4D delivers a 4- to 5-hour SP campaign (if you count playing through all the campaigns with bot allies), then a ton of MP – but with limited community mod support not being provided until over 6 months after release.

    I don’t think anybody’s whining about L4D2…or if they are, they shouldn’t be. ;) L4D2 looks like a kickass game, to call a spade a spade. I think the heartburn is over the fact that some of us feel L4D delivered about $30 of content, not the $50 that we paid for it. Fwiw, I’d be perfectly happy with the game if I hadn’t, full to the brim with faith in Valve, pre-ordered it at full price rather than waiting for a good sale.

    Oh well, you get burned sometimes – no big. The source of my disappointment is that I just never expected to feel burned by Valve.

    (And, to forestall silly straw-man arguments, no, I’m not claiming any objectivity for my assessment; it’s very much my opinion, based on what I like in my games. I know some of you sunk as much time into L4D as I did into CoD4 or UT2k4, and more power to you.)

  118. Vinraith says:

    @Funky Badger

    I can only speak for myself. In my case, good will towards a developer means I buy their games early and at full price, whereas indifference means I buy their games on sale after they drop in price. So, in practice, my good will is worth about $20-$40 dollars per game, depending on the original MSRP.

  119. Funky Badger says:

    @suibhne: fair enough! I didn’t get on with CoD4 MPlayer, found L4D much more engaging – (at least mod-kit support out of the box is a measurable requirement)

    Vinraith: also, fair enough. Presumably Valve have done their sums and think they’re going to back more than they lose doing this – I hope they do…!

  120. Solario says:

    More games should be set in swamps. It’s rip and it’s underused compared to, say, the sewer.

  121. Gorgeras says:

    @Psychopomp, my post was partially in response to the post directly above mine. What made you think I’d missed it?

    You’re not the only one putting words in other’s mouths: JC too seems unable to reign in the incoherent and somehow managed to contort my post into a claim that Left 4 Dead 2 is already on sale.

    Left 4 Dead will have significantly less players once number 2 is out. Whatever content we are likely to get between now and then(unlikely to be a full new campaign) is moot. Valve is playing on a technicality by arguing they will ‘continue to support’ Left 4 Dead when it really doesn’t matter: it will no longer be played much and will suffer an exaggerated effect of what others multi-player games get when an expansion pack is released because this will be a wholly new stand-alone application.

    The very strong impression given prior to the release of the original game was that this would be supported like Team Fortress 2. This assurance was given against a back-drop of very widespread and serious criticism about how small Left 4 Dead was and I’ve yet to actually see any explanation from games journos what actually changed their mind on this because they’re so damn uncritical now. Left 4 Dead will now never become the full-game that would justify the full-price tag it had in shops and on Steam for the first few months.

    There has only been one serious criticism of Valve in PC games journalism in the wake of the Left4Dead Boycott group starting: those who bought the game first, for full price were the most loyal and dedicated fans. The boycott group is made up of the most loyal and dedicated fans. The most loyal and dedicated fans were shafted by how Valve handled the new franchise.

    As has already been said repeatedly but the Malignant Militia as always, the fake fan-base, never want to deal with the moral argument: Valve can either be some other business and be treated like any other business or they can behave to the standard they previously held to and be respected and have generous amounts of goodwill heaped on them.

    It’s no defence to say they are a business when this is precisely the basis of the attack on them. Those that use this pathetic rhetorical non-argument truly don’t seem to understand what they’re arguing with.

  122. Vinraith says:

    @Funky Badger

    I’ve no doubt they’ll make money.

    @Solario

    It really IS kind of underused, isn’t it? Swamps are creepy as hell, more first person, atmospheric titles should make use of them.

  123. Psychopomp says:

    http://tvtropes.org/pmwiki/pmwiki.php/Main/RuinedFOREVER

    Just noticed L4D2 is listed there.

    “my post was partially in response to the post directly above mine. What made you think I’d missed it?”

    This means he listed reasons as to why they can’t just stick stuff in L4D1, and you basically said “No, shut up, you’re dumb.”

  124. Psychopomp says:

    I’m curious

    How will people react if L4D3 isn’t announced, *ever?*

  125. Gorgeras says:

    No the question Psychopomp is; what if Valve supported Left 4 Dead 2 in the style of Team Fortress 2: what they promised for Left 4 Dead but swanned off to make the sequel instead?

  126. Psychopomp says:

    With that *inevitability,* I’m not sure if people will be extremely pissed, sing valves praises again, or just be confused about how to react.

  127. Gorgeras says:

    If it’s inevitable, Valve has little to lose and much to gain by agreeing to the requests made by the boycott group:

    http://steamcommunity.com/groups/L4D2boycott

    Everyone will be happy and the only question remaining will be why Valve decided on such a ridiculous business strategy with the sequel to begin with.

    But I suspect the reason why Valve does not appear to actually be addressing the arguments put to them and have almost every games journalist being a useful idiot is that they plan on making Left 4 Dead 3 shortly after.

  128. armlesscorps says:

    Psychopomp:”Do the people in the L4D2 boycott steam group realize how god awful and childish that avatar is?

    It’s okay to have concerns, but they come off as a group of twelve year olds who just want free stuff…”

    Theres a lot of truth for that, I was keen on joining the boycott group until i read the description and their “demands”. They say they want all the l4dead2 stuff for free from what I remember, which is just silly.
    If they had a fair balanced argument itd probably have up to double the members. As is I wont join it.

  129. invisiblejesus says:

    @armlesscorps:

    I just had a look at the boycott group’s page, and they aren’t demanding L4D2 for free necessarily. Cut and pasted:

    “WE REQUEST:

    -That Valve honor its commitment to release ongoing periodic content for Left 4 Dead.

    -That Left 4 Dead 2 not be released as a stand-alone, full-priced sequel but as either a free update to Left 4 Dead or an expansion with full compatibility with basic Left 4 Dead owners.

    -That Left 4 Dead owners be given discounts for Left 4 Dead 2, should it be released as premium content.”

    I actually don’t think that those are entirely unreasonable expectations, after all Valve was pretty happy to lead customers to believe they would be following the TF2 business model with L4D prior to it’s release, and that updates would be coming a lot faster than they actually did. I can understand that things can change unexpectedly in the business, but it seems pretty reasonable to ask them to at least throw us early adopters a bone.

    That said, the avatar is pretty childish and the way that their ideas are expressed could be quite a bit less bitchy and still get the message across.

  130. lumpi says:

    I’ve yet to actually see any explanation from games journos what actually changed their mind on this because they’re so damn uncritical now.

    Well, yea. After all, this is all I’m whining about like the in-touch-with-my-emotions, homosexual, anti-capitalist emo kid I have apparently become since the announcement of L4D2 (thanks for analyzing me, there, internet).

    Why are game journalists defending Valve now? Why? There has hardly been a review not mentioning the guaranteed “subsequent updates” that make up for the shortness of the game, usually directly referring to TF2 and its almost doubled content since release. Now is a prime moment to call Valve out on lagging behind their promises. Instead fans who complain are mocked on the front page, like greedy kids who haven’t figured out capitalism by now.

    Are they giving out happy pills at press events now? Is Valve off limits for any negative criticism?

    Nobody seems to have a problem with pages upon pages of pointing out the shortcomings with the finer nuances of dialog-driven humor in Telltale’s point-and-click revivals. Everyone’s pretty convinced that the perfectly reasonable business decision to not release “Brütal Legend” on the PC is an abomination.

    But L4D2? It’s gonna have a cricket bat! MUST BUY!

  131. Railick says:

    How will people react when L4D3 is announced the day after L4D2 comes out and that it’s being released in 4 months ;P

  132. Psychopomp says:

    @lumpi

    IT’S A CONSPIRACY =O
    Clearly journalists are all reptilians gene splicers, payed off by Gabe Newell who is also the CEO of the Illuminati.

    OPEN YOUR EYES, SHEEPLE!

  133. Chemix says:

    I am against L4D2 because it looks to have a similar amount of content to L4D1, which was not worth $50 dollars US that was the retail price. It’s content level was similar to that of TF2 with the gold rush (payload) update, which costs $20. 4 maps, albeit 4 long maps, and 2 of which copied with spawn edits for versus mode, doesn’t equate to 30 bucks more value than TF2 which is also heavily MP based. I bought L4D on sale for $30 which was adequate for me, if a little over priced, it should have been 25 dollars ($24.99, and frak whoever came up with the 99 cent price ploy, it’s annoying as hell to calculate tax in a store with everything at some dollars and 95/ 98/ 99/ 92 cents).

    L4D2 seems to use most of the same concepts as L4D1, the AI director, the 4 survivors (why 4 again? oh, that’s how many can split a TV screen via xbox), starting smgs, pistols, and pump shotguns, which lead to assault rifles, etc. etc, perhaps a bow now. You survive a trip from A-to-B and fight a big battle at the end.

    We’ve only seen 2 campaigns, but I’m not sure if that’s even what’s worrying people. I think it has to really do with the shock that Valve would release a sequel a year later; this is Valve we’re talking about, the people that made the term “episodic” meaningless with their 2-3 year apart “episodes”, the people that took 6-7 years to do a sequel to their original product, the people that have no release dates (beyond, “when it’s done”), this is the Valve that we know for tedious bug testing (which could have been applied better to L4D) and for cutting a product down to the smallest possible item and polishing it to a mirror shine: IE HL2 (which though bugged, was quite playable despite being so tremendously scaled down from it’s original epic plot) TF2, the “episodes” and Portal.

    Also, the fact that the PR for the third episode, or fourth game of the second installment of their most loved franchise is non existent. I want to see the TF2 PR team working on PR for HL2 Episode 3, my, that would be awesome, it’d be like we could actually enjoy adverts, verus their 30 minute gameplay trailers for episodes 1 & 2 (which sucked, Episode 2 had much better announcement material, but the later trailers still sucked). Meet Gordon Freeman….’s Crowbar, yeah, he doesn’t talk much either, but he’s got a hell of a hook.

  134. Railick says:

    It is amazing what people will complain about

  135. Nalano says:

    So lemme get this straight, because I’ve been devoting most of my time these days to bitching about Bethesda, Games for Windows Live, Pat Buchanan, Birthers, Electronic Arts, the Department of Education, developers who only produce for consoles, Microsoft in general and Vista in specific, Blue Dog Democrats, Rush Limbaugh and the Cambridge Police so I haven’t had the chance to complain about Valve, yet, so I wanna get it all right in my mind:

    L4D came out holiday season 2008 and it was a hit. Everybody and their mother put in 50+ hours on it because they loved it so much (like they do most Valve games) and it became, if not Portal, then at least a minor cult smash (like most Valve games become) and all was good. The only caveat was that there were only 4 campaigns, and after 50+ hours they didn’t have the oomph they once did.

    Eight months later, Valve announces a sequel, L4D2, that professes more weapons, more enemies, more pithy one-liners, more campaigns and a motherloving cricket bat, and people are complaining that they could have spent that energy making free updates to L4D instead.

    As I see it, if it didn’t come in the box on Day One, it shouldn’t really have been expected – we don’t all live in the subscription model of MMOs yet. It sounds as if the only real problem people are having is that they’re releasing a sequel too soon and if they just waited another year and offered the exact same thing, everybody would be happy.

    This, I propose, is why Valve isn’t so perturbed about the backlash. Other developers would give their left eye to be in the position Valve is in right now: Able to produce a high-production value sequel within a year of the original? If only they all had that manpower…

  136. Gorgeras says:

    Armlesscorps, did you actually think no one would click the link just a few inches above your post and check to see if the Boycott front page corroborates with your creative ‘interpretation’?

    Sorry but I’ve spent the last hour on the Steam forums and the one thing seemingly all the anti-Boycotters have in common is naked dishonesty.

  137. Y3k-Bug says:

    A question though:

    How is it a sense of entitlement is Valve said they were going to do it? I mean, no one assumed it, they came right out and SAID it.

  138. lumpi says:

    Indeed. It clearly is a conspiracy. I for one, welcome our new reptilian journalist overlords.

  139. TheColonel says:

    By the pre-order numbers it looks like there were a lot of people who felt that the first one was worth the money. Why don’t the rest of you just join the boycott site and stop talking about it? Honestly, the only basis there is for being outraged, aside from the idea that it will split the community, is if you personally feel you didn’t get your money’s worth. Since that is entirely subjective, spouting your opinion everywhere isn’t going to convince anyone else to change theirs. There are a million and one games that do not provide the variety of experience that Left4Dead did, even though it was the same campaign. Flight Simulator had a lot of landscape, sure, but every time you got in a plane all you really did was fly around above it. I don’t recall any resident evil game being much longer than Left4Dead anyway.

  140. Vinraith says:

    @Nalano

    “Everybody and their mother put in 50+ hours on it because they loved it so much”

    I don’t know ANYONE that’s broken 50 hours in L4D. I certainly haven’t. The game’s cripplingly repetitive after the first 15-20, optimistically. Survival mode bought me another ten or so. Every subsequent attempt to go back has been met with overwhelming disinterest by myself and my friends.

    I’m sure there are people that have played this game for more than 50 hours, but I’m far from certain it’s even a majority, let alone universal as you imply. There’s just not enough content to support extended play for most people.

  141. Nerd Rage says:

    All I have to say about that new mission poster is that the two in the middle have no concept of muzzle discipline. The woman has her rifle sitting back on her shoulder, pointed dangerously close to the head of the guy behind her, and he’s got his rifle pointed straight at her kidneys.

    Friendly fire is going to be a bitch with these two on the team. Especially if there are grenade launchers involved later on.

  142. 8195 says:

    look at the picture on rochels shirt does that look like gordon freeman?

  143. Psychopomp says:

    “I am against L4D2 because it looks to have a similar amount of content to L4D1, which was not worth $50 dollars US that was the retail price.”

    Shadow of the Collosus

    Beyond Good and Evil

    Ico

  144. invisiblejesus says:

    @Y3k-Bug

    “A question though:

    How is it a sense of entitlement is Valve said they were going to do it? I mean, no one assumed it, they came right out and SAID it.”

    Heh, how many posts you think will go up bashing the boycotters before someone actually tries to answer your question?

  145. Psychopomp says:

    @Invisiblejesus

    I’ve tackled that question time and time again, in other threads, even on other sites

    All that you ever get as a response is “THEY PWOMISED!”

    I find it’s not worth it anymore

  146. invisiblejesus says:

    I think you misunderstand the question then, Psychopomp. You seem to assume that it’s directed at the boycotters. It’s not. It’s directed at you and others who bash on the boycotters. Go reread the question carefully.

  147. Psychopomp says:

    No, I was very aware who it was directed at.

  148. MD says:

    That’s a bit weak, Psychopomp. If you’re going to bother replying, you could at least link to (or paste in) one of the previous question-tacklings you refer to. As it is, you’re basically saying ‘I have the perfect rebuttal to your argument, but I’ve said it before and you’re probably too thick to appreciate it anyway, so I’ll keep it to myself. It sure puts you in your place, though’.

  149. MD says:

    (As usual I seem to have posted out of sequence — my comment was @ Psychopomp’s comment from 2:47 am, not the most recent one.)

  150. invisiblejesus says:

    @Psychopomp

    Ah, I misunderstood you then. In that case, I gotta agree with MD. If you’re going to bash the boycotters for supposedly just screaming “THEY PWOMISED!” at you, then you better actually give an answer of your own if you want to be taken seriously. Some of the boycotters on this thread have already given well thought out reasons for their opinions on the subject, I don’t see why it’s unreasonable to expect you to do the same.

  151. Psychopomp says:

    I can’t be arsed to dig it up, but basically it sums up to “They have a 360 version to worry about, and they can’t even get in what they’ve released for TF2 on the 360, due to memory constraints.”

  152. invisiblejesus says:

    What the hell does that have to do with anything? That doesn’t answer the question at all.

  153. Gorgeras says:

    He doesn’t want to answer it; it’s an awfully similar answer to one a poster on the Steam forums just made and just makes no sense.

  154. Psychopomp says:

    Yes

    Yes, it does

    Basically, I believe Valve said what they did without completely thinking it through, or that they ran into difficulties they had not foreseen.

  155. invisiblejesus says:

    That doesn’t matter. Expecting a company to follow through on what they’ve said they would do is not a sense of entitlement. It just isn’t, that’s not what a sense of entitlement is. Valve’s reasons, whatever they might be, don’t change the fact that they haven’t lived up to their word. I do think the boycotters are being a bit extreme, but they’ve got a point, and their expectations aren’t crazy. If the best rebuttal you can give to them is that Valve wasn’t competent enough to live up to their word, that’s pretty piss-poor, especially given how vehement you seem to be about it.

  156. Gorgeras says:

    That was one possibility I considered, but I have my doubts: fucking over a loyal player-base by not thinking something through is not something you don’t seriously consider making amends for.

    Number of olive branches extended by Valve to the Boycott group: 0.

    The way Valve are treating criticism strongly suggests Left4Dead 2 was an extremely deliberate *business* decision, not a technical thing. The date which Valve gives for when they started on Left4Dead 2 suggests they made the technical limitations that walled them into making it a full sequel rather than content for the original *after* deciding they were abandoning support L4D in the way they said they would.

    No, they didn’t have amazing ideas and then run into technical problems. They decided the day after it went on sale to cash in on a sequel and had the ideas that would technically restrict it to being stand-alone later, hence the delay in announcement, bug fixes, news on bug fixes, gameplay fixes, missing Versus content etc.

    I’ve never heard a more ridiculous excuse for a premature sequel.

  157. jalf says:

    @Psychopomp: So you’re saying that it’s ok to charge money for a service you end up not delivering, as long as it’s because you “hadn’t thought it through, or ran into difficulties?”

    I don’t know which world you live in, but it’s not one where I’d want to spend my money.

  158. invisiblejesus says:

    To be fair, Gorgeras, this is the same Valve that let a stupid flamefest over whether the Survival pack would be free or not fester for a couple weeks, then gave the thing away for free in the end. It wouldn’t be unlike them to let people get angry and kick up a fuss, then eventually wind up doing more or less what the boycotters ask for. It’s one reason I think they’re being a bit extreme, it’s very much Valve’s MO to give the players what they want, but to let them stew over it for a bit first.

  159. Psychopomp says:

    @invisiblejesus

    So you’re telling me you’ve never promised something, only to find out later you can’t go feasibly go through with it?

    Yeah, sure.

  160. Gorgeras says:

    If it turns out Valve releases L4D 2 in a way consistent with the requests of the Boycott group, I still think someone should be held to account. Using this for publicity would be extremely irresponsible.

    Best-case scenario at the moment is that Valve stick to their guns, but actually give something other than the lame dick excuses put out so far.

  161. Andy`` says:

    “How is it a sense of entitlement is Valve said they were going to do it? I mean, no one assumed it, they came right out and SAID it.”

    The following “You”‘s are aimed at nobody in particular.

    When was the last time you said you’d do something, go somewhere, or expressed a particular viewpoint to someone and then later changed your mind? Did you have a good reason for it? What did they think about it when you told them?

    Valve made what they think is the right decision. You think differently, and that’s fine. But they didn’t promise anything, they don’t owe you anything, and they seem to feel bad about it but its what they want to do, because they have their reasons (some of which they’ve explained, I think. I’m sure you can work out what’s likely).

    Why is it a sense of entitlement? You’re complaining about them changing their minds. You won’t let them. But they’re allowed to, and they do nothing wrong in doing so. You might mistrust them because of it, but to claim they’re doing the wrong thing, and that they should do what you say they should, is implying that you’re entitled to their services beyond what they’ve provided, when you’re not.

  162. Gorgeras says:

    Psychopomp; there is a very good reason why Valve never gave release dates they knew they could never keep to. Perhaps they shouldn’t have messed with that formula in regards to content and support.

    The promises an organisation makes should be held to a higher standard than any single individual: they have vastly more power, flexibility and collective experience.

  163. Psychopomp says:

    Number of olive branches extended by boycott group, to Valve:0

    With that damn avatar, and the general attitude in their comments, it’s really hard to take them seriously.

    @Jalf

    As long as you tried your damndest to follow through?

    Yeah, kinda. I’m not the type to hold a grudge. Hell, I was with the steam boycott group at the beginning.

    And I want to punch everyone in the face who ever complained about the “lack” of content. I’ve said it before, and I’ll say it again. If you don’t think Ico, Call of Duty 4, Beyond Good and Evil, and Shadow of the Collosus were worth $50 because of their length, you need a kick in the rear.

    While we’re at it, here’s something the boycotters always dodge.

    Let’s say Valve *did* release it as incremental DLC

    Is $10 per campaign some how not reasonable?
    Let’s say

  164. Psychopomp says:

    Forgetting to log-in for edit button FTL

  165. invisiblejesus says:

    @Psychopomp

    “So you’re telling me you’ve never promised something, only to find out later you can’t go feasibly go through with it?

    Yeah, sure.”

    Sure, I probably have. And those people who I let down were right to take me to task for it. When you say you’re going to do something, and then you don’t do it, you take responsibility for it. This is simple stuff, everyone knows this.

    And this bullshit about olive branches extended to Valve by the boycott group? Why do they have to extend olive branches? They’ve explained their expectations. Valve hasn’t said a word about them. If they get what they want, presumably they’ll buy the game. If they don’t, they’ll presumably go through with their boycott (and if they don’t then they deserve the flaming that they’ll no doubt get). They’re the ones with a grievance against Valve, I’m not sure where you get the idea that they need to be extending olive branches. Valve is a company, they are customers. By letting Valve know why they are unhappy, they’re already going above and beyond what most unhappy customers would be willing to do anyway.

    And yeah, I wouldn’t have paid $50 for Beyond Good and Evil. Never played CoD4 or Shadow of the Colossus, so I couldn’t say about those two.

    With regards to incremental DLC, you’re still missing the point. Valve outright said they would support L4D with free updates, like they do with TF2. TF2 doesn’t charge for incremental DLC. Therefore yeah, paying $10 per campaign would be crap, for reasons we’ve already gone over but you seem to refuse to even acknowledge.

  166. invisiblejesus says:

    @Andy

    Valve is a business. They are not my friggin’ friend, and they are not your friend. They are people who offer a service in return for payment. Your argument makes perfect sense when it comes to friends. When it comes to a business that is asking for you to make a second purchase after letting you down with the first, not so much. I actually work for a small business where we answer to our customers on a regular basis. If we screw up and they opt to cut us some slack, great. But if they don’t, that’s not their fault. That’s ours for not delivering the goods like we said we would. And we sure as hell do not ask them to come back and buy a second product at full price while pretending that the first purchase was perfectly adequate.

    Again, I’m not with the boycotters simply because I did get umpteen zillion hours of play out of L4D1 and would like to continue doing the same with my friends in L4D2. It doesn’t change the fact that the boycott argument is a strong one, and you guys can’t seem to refute it without somehow confusing Valve for one of your buddies rather than a business that is competing with other businesses for your dollar.

  167. derfalconer says:

    People who point out the ‘massive’ amount of new content in the next game when compared to the first seem to never mention or acknowledge that you are paying the same full price for a game running the same engine plus reskinned models and some gimmicks. Have you watched the gameplay videos? The shove animations are the same, the guns are simply reskinned so much of the game is just recycled l4d with ‘new and exciting’ scattered about. (minus the nade launcher it seems, or whatever other new weapon that could be coded into l4d might be).

    What it basically comes down to for me is that I can’t see a single reason why this is a seperate game and not just an expansion pack. It may seem silly, but I would feel more comfortable paying for an expansion pack, even at a retarded 50$ price, than for a product billed as a stand alone but so obviously isn’t for any other reason than to charge that 50$ price. As long as they were were more honest about what this game is in reality.

  168. Psychopomp says:

    “Sure, I probably have. And those people who I let down were right to take me to task for it..”

    Don’t get me wrong, I agree with you there, although I’m an advocate of “forgive and forget.” People fuck up, and that’s all there is to it.

    “I’m not sure where you get the idea that they need to be extending olive branches.”

    Look at their avatar. You don’t flip someone off, act like children, and insult them, then expect *them* to try to make amends.

    “And yeah, I wouldn’t have paid $50 for Beyond Good and Evil.”

    http://www.rockpapershotgun.com/forum/pc/where-did-the-strange-notion-that-length-equals-value-come-from/?value=sf%25members%252%25user778&search=1&ret=all

    I’ve nothing more to say to you.

  169. Stupoider says:

    I’m one of the people who have noticed the gimmicks and the use of the same recycled engine, but I’ve had to put it aside and trust Valve. They haven’t disappointed me before, so what makes this any different?

    If it’s crap I’ll still be sad, mind.

  170. Psychopomp says:

    “People who point out the ‘massive’ amount of new content in the next game when compared to the first seem to never mention or acknowledge that you are paying the same full price for a game running the same engine plus reskinned models and some gimmicks. Have you watched the gameplay videos? The shove animations are the same, the guns are simply reskinned so much of the game is just recycled l4d with ‘new and exciting’ scattered about.”

    1)You’re blind

    2)Concerning the animation, don’t fix what isn’t broken

    3)There’s more to a sequel then new weapons, and characters.

    4)In the unlikely event that you are correct, how does this make it any different from, say, Fallout 2?

  171. RobF says:

    @derfalconer “People who point out the ‘massive’ amount of new content in the next game when compared to the first seem to never mention or acknowledge that you are paying the same full price for a game running the same engine plus reskinned models…”

    If more people did this instead of attempting to reinvent the wheel every ten minutes we’d probably have an even richer gaming environment than we already have.

  172. derfalconer says:

    1)You’re blind
    -I guess nothing in the gameplay videos I have seen jumped out at me as “This is a new experience and game as a whole that is worthy of being a standalone title and not just a good expansion”. Fair enough, maybe I am blind, I’ll schedule an appointment with an optometrist asap.

    2)Concerning the animation, don’t fix what isn’t broken
    -to a point sure, the animation works fine. Why is it the same animation for 8 totally different people (culturally, physically, stylistically) in 2 far removed locations? for the sake of less argument lets just say it’s an annoyance of mine.
    3)There’s more to a sequel then new weapons, and characters.
    -new SI, new more humid locations, and things that so far haven’t been released or fully explained yet. Sure.
    4)In the unlikely event that you are correct, how does this make it any different from, say, Fallout 2?
    I don’t know whether it will or whether it wont be different in the end, this is all speculation.

  173. Vinraith says:

    Comparing Beyond Good and Evil to Left 4 Dead is just plain heretical. BG&E was practically art, L4D is an atmospheric but otherwise run-of-the-mill co-op shooter. Games CAN be valuable well beyond what would be indicated by their playing duration (BG&E and Portal are good examples), L4D simply isn’t one of those games IMO.

  174. Tei says:

    BG&E and L4D are no different levels. L4D shine as a bit of a e-sport and a bit of a social activity. BG&E is just like a long and excellent book that make you feel things.
    Is not that L4D is better or worst than BG&E, is that where different things.

    I can even …hell… defend L4D for what it is. A masterpiece of procedural generated gameplay.
    Probablly most others procedural generated games are 8 bits games of the 80′s. Valve has reintroduced the concept to make a game session unpredictible even on a coop enviroment. Most people *hate* unpredictibility (at expense of fun) so is something like a miracle that Valve has made possible a game that people like and is unpredictible. Maybe is somewhat untrue, maybe the trick of valve has been made a game that is predictible on the esentials (you know how the shotgun will feel, and how easy/hard is to kill a generic zeb) and unpredictible on no-essentials.
    But since has been a sucesss, more games will follow, and thats make the whole world better for us all. L4D is already on the gamming history books.

  175. Psychopomp says:

    @Vin

    I’m more talking the quantity of the content itself. BG&E is more valuable than, say, Oblivion, not because it’s longer, but because it’s *better.*

  176. JoeDuck says:

    @MacBeth: Wow man, i’ll try to have you on my team if we meet in vs, 76000 zombies is a lot of zombies… :-)

    @all the angry boycott people:
    It’s simple. There are 2 sides to this story.
    One side is full of braindead morons who believe all the lies that Valve tells them and plays their games and kill 76000 zombies. :-)
    The other side holds the torch of purity, says what is right and what is wrong, defines the moral standard that should be met by the company and represents the “loyal fanbase”. If it’s not as good or as free as they demand, they get moving, go to forums and actively hunt down any information to say that Valve is wrong, that they have sold out and they should stop their practices and give stuff for free, forever. And they vow to not kill any more zombies until right is right.

    Well… MacBeth is currently 58000 zombies ahead of me, so i’m going to stay in the first side, thank you very much. Please drop by sometime and tell us how are you doing.

  177. Psychopomp says:

    JoeDuck=That guy who makes everyone feel silly.

  178. Loves L4D2 says:

    ok can people please stop whinging about it should be DLC blah blah blah it should be called L4D 1.3???
    come on guys they (Valve) made a great game alst year and they are making an even better game this year it all sounds fresh and good and i will be one of the ppl lining up and buying it on the release. so firstly does any over developer out there release DLC for free???
    nope so stop bloody whinging ok thats all im all raged out it will be a great game and cant wait for the demo!!

  179. Jamie says:

    amen. arguement against L4D boycotters is – get over it. ‘Oh no! I’m going to have to spend £25 in 6 months! Disaster!!’

  180. Jamie says:

    ‘Oh no!! I’m going to have the choice of spending £25 on a new game in 6 months time! Disaster!!!’

    Arguement against boycotters – get over it?

  181. Nick says:

    “4)In the unlikely event that you are correct, how does this make it any different from, say, Fallout 2?”

    Massively for a large number of reasons, but generally I’d compare like with like if you are trying to make a point.

  182. Andy`` says:

    invisiblejesus: I know they’re a business, to imply I was claiming Valve is my friend is fallacious (or that I was talking about friends at all), and the argument still applies – not all businesses are equal. Graphics card manufacturers are going to keep making cards regardless of the ramifications for those without money to always keep up, Football clubs don’t keep players because the fans demand it, etc etc.

    If you applied the argument to different things, you get different outcomes. Saying you’ll release Product X, Y and Z and then only managing to release product Z is going to gather some of the wrath of those that wanted Product X or Y. Saying you’ll come and do a job, which you expect to be paid for, at a certain time and day and then not doing it is a situation where you mess up the schedule of the customer, which is actually a sort of direct loss for the customer. But if you’ve entered a contract which requires your services then you’re liable to be sued or something similarly bad for not fulfilling the contract. Of course, none of us have entered such a contract with Valve, so that example doesn’t apply. In all situations, customers can and probably will be lost, but how badly that happens varies on the situation, the type of job, the reasons for it, etc.

    The whole point is, a business speculating about the possible future of their software and then coming to a different conclusion about what is actually feasible (See: Peter Molyneux, Beyond Good & Evil 2, COD:MW2 pricing, any original release dates in the last year) is NOT the same as a business providing a faulty product or service, then completely ignoring it and making a new one that they want you buy it.

    L4D1 is not an inherently flawed product to this extent, nor should we wish to go down that route is it a faulty service (it’s not really a service that we paid for, though) – if it was it would have gotten poor reviews and have been bashed really harshly by players at the time of release. If they’d never updated the game post release, and never released a sequel, there wouldn’t be such a ruckus, even if there was disappointment (because you can’t make everyone happy about a game).

    Not to say the boycott group aren’t completely devoid of sensible thoughts – I’m a little worried about a community slip too. And complaining can help keep companies in check, keep them away from seriously bad behaviour. But there’s still a sense of entitlement in that boycott group, and it’s not going anywhere soon, especially when they do silly things like claim L4D2 should only be evaluated at the time of its release and then proceed to evaluate it anyway.

  183. pignoli says:

    Can we talk about the game please? I’m sick of reading these stupid arguments. We’ve all heard them before so can we just let this dead horse rest?

    As that isn’t going to happen – people seem far too keen on constantly re-iterating themselves as if it’s going to magically change someone elses opinion – I would seriously suggest just locking the comments for L4D2 articles…

  184. Gorgeras says:

    @Psychopomp

    “Number of olive branches extended by boycott group, to Valve:0

    With that damn avatar, and the general attitude in their comments, it’s really hard to take them seriously.”

    It is EXTREMELY easy to take the comments of grass-roots members of any group and then represent it as the general nature of the whole: BNP grass-roots are almost indistinguishable from Labour, LibDem and Socialist-Labour grass-roots in their manners and views.

    Why not try doing something that’s not easy? How many olive branches have Valve asked for? Just one: “trust us” and they were given a dozen very good reasons why the answer was “no”, citing actual examples where trust in Valve was misplaced over Left4Dead. You haven’t explained why Valve need olive branches extended to them; what would they actually do if this happened? The Boycott group at least says what would change their opinion.

    Why are people so hung up on the avatar anyway? If they had a serious avatar, people would say the group is stuck-up but because they don’t it’s *easy* to throw the accusation that they are childish. Where is the actual complaint about the avatar or is this another red herring?

  185. Dominic White says:

    @pignoli – We need to assemble a list of ‘games that you can’t talk about online’. Left 4 Dead has forever been ruined by the boycott nonsense, Fallout 3 brings out the ‘consoles are ruining everything’ brigade like nothing else. I don’t think I’ve ever seen a coherent discission of anything related to Deus Ex 3 go on for more than two pages before it’s trolled into nothingness.

  186. Chemix says:

    seeing as my post is mostly ignored by the masses I’ll ask a question now: I haven’t bought a t-shirt in a good, 7 or so years, so who the frak is depeche mode, and why do people care?

  187. Dominic White says:

    Given that Depeche Mode have been going since 1980, it’s amazing you DON’T know about them.

    http://en.wikipedia.org/wiki/Depeche_Mode

  188. Stupoider says:

    http://kotaku.com/5321720/left-4-dead-2-has-bulletproof-zombies-too

    Kevlar-wearing uncommon Infected. I’m starting to like this sequel. 8D

  189. Vinraith says:

    @Psychopomp

    I understood, I just disagree. There are games that trump their quantity with their quality, and BG&E is most certainly one of them. I don’t think L4D is.

  190. Tei says:

    “kevlar zombies” could be interesting. Is another bit that may add variety to the game. Somewhat fun the discussion on Kotaku. I think Witzbold is wrong here, and the guys “but is a gamey!” are right.

  191. PHeMoX says:

    Horrible horrible horrible… HL2 engine = outdated.

    This sure as heck won’t catch my attention any time soon, knowing they will silently let Left 4 Dead 1 die..

  192. Vinraith says:

    The HL2 engine has held up quite well with continued tweaking, and its one mammoth advantage is that it scales marvelously to low-end systems. I may not approve of some of their other behavior, but I do still give Valve points for prioritizing accessibility for people with “average” computers.

  193. VHATI says:

    bababoring. how can you make a survival horror game minus the horror. How about l4d1. There is nothing horror, or survival about it. fool me once, shame on, shame on you. Fool me, you can’t get fooled again.

    i dont buy valve products anymore because the little spark that make them famous has never been found in any of thier other games.

  194. Jim Rossignol says:

    VHATI: I’d say you were right, except for all those other brilliant Valve games, which means you are wrong.

  195. Alex Taldren says:

    Oh man! Check out these awesome screenshots of cool new weapons, characters, and these amazing new maps. I cannot wait to get my hands on this expans… sequel…?

  196. Psychopomp says:

    “Why are people so hung up on the avatar anyway?”

    It’s a glaring beacon of arrogance. It’s like if this was called “Rock, Paper, Fuck you:PC gaming because consoles are for nubs,” or those “hardcore,” gamers who go around calling everyone a scrub, or if I walked around in a shirt that said “Fuck you, I’m from Texas.”

    Not to imply that all of us Texans *don’t* think that on at least a subconcious level >_>

  197. Psychopomp says:

    http://en.wikipedia.org/wiki/Baldurs_Gate_2
    http://en.wikipedia.org/wiki/Fallout_2
    http://en.wikipedia.org/wiki/Dominions_3

    Oh man, look at these shitty games. They just added in some new characters, maps, and weapons, recorded some new dialogue, and reskinned a bunch of shit.

    The lazy gits even re-used some of their old characters, *and* are using the same engine! WHAT DO THEY TAKE US FOR?

  198. derfalconer says:

    “Oh man, look at these shitty games.”

    Sorry, did I say anywhere that l4d2 would be a shitty game? It’s ok, I can wait for you to not find those sentiments in my posts. I have a problem with how the game is billed as a sequel, standalone full priced game, not at all with ANY of the content contained in it.

  199. Gorgeras says:

    Ahem, none of your examples Psychopomp made their predecessors virtually obsolete like Left4Dead 2 will it’s predecessor.

    So, what is the actual criticism of the Boycott avatar? All I’ve seen so far are snide personal impressions elevated undeservedly to the same level as non-existent serious criticism of the avatar. It’s very hard to come away with any conclusion other than that there is absolutely no unique avatar that will not be a problem, simply because people want there to be a problem.

  200. Psychopomp says:

    @Derf

    “I have a problem with how the game is billed as a sequel, standalone full priced game.”

    “People who point out the ‘massive’ amount of new content in the next game when compared to the first seem to never mention or acknowledge that you are paying the same full price for a game running the same engine plus reskinned models and some gimmicks. Have you watched the gameplay videos? The shove animations are the same, the guns are simply reskinned so much of the game is just recycled l4d with ‘new and exciting’ scattered about.”

    “They just added in some new characters, maps, and weapons, recorded some new dialogue, and reskinned a bunch of shit.

    The lazy gits even re-used some of their old characters, *and* are using the same engine! WHAT DO THEY TAKE US FOR?”

    Read past the first sentence, champ.

    @Gorg

    “Ahem, none of your examples Psychopomp made their predecessors virtually obsolete like Left4Dead 2 will it’s predecessor. ”

    Good luck finding a game of Dominions 2, Diablo 2, or about a million other games.

    “So, what is the actual criticism of the Boycott avatar?”

    It’s childish, arrogant, immature, and not in a good way, either. They’d be far better off with just “L4D2 Boycott” as their avatar, or some shit.

    Imagine you’re in the middle of a business negotiation with someone. Imagine you don’t like part of the deal, and flip them off.

    Imagine you’re in court, and someone is testifying against you. Imagine you flip them off.

    Do you get a good response from that?

    Or is giving someone the finger a mature way of expressing distaste all of the sudden?

    “It’s very hard to come away with any conclusion other than that there is absolutely no unique avatar that will not be a problem, simply because people want there to be a problem.”

    If it was something more mature, I might not view everyone in the steam group as a spoiled brat. Just the admin, whose posts reek of ignorance, and arrogance.

  201. Psychopomp says:

    Actually, now that I check the page again, he just made a post that basically said “guys, shut up, take off the tinfoil hats, they didn’t steal your idea,” to people claimed Valve had stolen their idea with the charger and spitter.

  202. Zally13 says:

    My god, sure they may have taken the idea of the Charger, or something else, but good god, that’s a good thing that they added it into the game to improve it.

  203. OrenjiKun says:

    @Jamie + CMaster:
    My only real complaint is that I’d just bought L4D almost 4 months ago for $30, and then they’re probably going to be asking for another $50 at launch. (~30 pounds?) Everyone of my friends who bought L4D at launch will certainly buy L4D2 ASAP, so then they won’t play the original with me.
    That’s my problem with L4D2 coming out so soon.

  204. Y3k-Bug says:

    See the reason why many people can’t see eye to eye with each other on this issue is due to all the hyperbole.

    I don’t feel Valve is giving me a fair shake with L4D2. I think its too soon after the first game, and the content of it is what should be in the first L4D.

    Does this mean I think L4D2 is “bullshit” or “not good” or “gimmicky”? Absolutely not. Do I think the people who will buy the sequel are “sheep” or “dumb” or “assholes”? Absolutely not.

    I just think the sequel is something of a ripoff. Will I be buying the game? No. I rather hope that others who feel the same as me will choose to tone down the rhetoric a bit, so our argument doesn’t sound so… crazy.

  205. Zally13 says:

    VALVe did not make L4D 1. Only some of the models and such. Turtlerock made it. Valve pretty much wants to do something that’s completely theirs.

  206. Bran says:

    Got a point about the medpack, And also…I wish valve would stick with the original characters…You know?
    It’s not like they all DIED…

  207. Lorc says:

    Yeah. I’m annoyed that Valve decided to make the L4D updates into a full-priced sequel. But I can see why they did it, and it /does/ look like it’ll be a really fun game.

    Just not a big enough leap to sway me.

  208. Evan says:

    Rochelle has a Depeche Mode T-Shirt! I now take away all negative comments I made about this game!

  209. Gentleman says:

    Greanade launcher :D

  210. Jixxi says:

    Whats with all the “i hate people that hide in a room tactics” ??!! If you don’t like it, then don’t f’***ing do it! -.- omg noobs.. and damn.. whats with that lady character?? she’s like way too feminin, who would run around looking like that in a zombieapokalypse, no scars or anything? it would be sooo easy to rip those earrings out, she looks like she is going to a club or something -.- damn i’m am soo gonna dl a skin 4 her…

  211. JoeDuck says:

    Ok, I get it, some people think that the game is too expensive. Good for them and vote with your dollars. Go find a better deal somewhere and good luck.
    Point taken. Position is clear.
    But now i’m going to ask the next question:
    Who cares about your ideas, specially if you are not buying the game?
    If you boycott, just boycott and stop the active politics, it’s childish and boring and creates useless noise in a already noisy internet.
    You are actively refusing to belong to the L4D2 community. Fine, now let US discuss the grenade launcher in peace, seesh. Go to the boycott thread and agree to each other or burn a flag or something.
    A friend of mine resumed his take on this very bluntly, he said: “these people need to get a girlfriend”
    And I think they do, because Valve left them and won’t return their calls anymore…

  212. medic! says:

    Medic! Need a Dispenser Here! Spy sappin my sentry!
    SPY CHECK!SPY CHECK!SPY CHECK!SPY CHECK!SPY CHECK!

  213. Jason says:

    yay for RPS being mentioned in my steam update news

  214. PILLS HERE! says:

    wtf happened to zombie in 3rd picture? he’s crazy…

  215. PILLS HERE! says:

    plz make the zombies a little bit crappier if not i’m not sure i can play it… lol

  216. PILLS HERE! says:

    i mean the graphics not zombies…

  217. German men says:

    A granade launcher ??!!^^ Cool

  218. Stupoider says:

    Epic fail Jixxi. I doubt the Infected would care enough about women wearing earrings to rip them off, they’d rather beat them up to be honest.

    And corner camping is just that, camping. Camping isn’t really much of an aspect of the game and seeing as Valve are implementing ways to prevent it I’d say they don’t want corner camping either.

  219. Krupo says:

    lol, I ctrl+f’d down to see if someone else had pointed out RPS getting hit up in the update news. :)

    I also find it amusing that there’s so much LfD/Steam boycott group discussion in this conversation – Valve seem to have nice thick skins, eh?

  220. Psychopomp says:

    “Whats with all the “i hate people that hide in a room tactics” ??!! If you don’t like it, then don’t f’***ing do it!”

    Yes, we can totally fucking stop the other team from being cheap fucks, and you totally won’t get votekicked from a public campaign game for not camping.

    Totally.

    Hint:That was sarcasm.

    What’s this about RPS in the steam update news? I don’t see it anywhere.

  221. Frye says:

    Yikes! What’s this smell of testosteron with a whiff of acne cream?

  222. Lukeee says:

    Coletrain, Some black woman, a scout and spy/scarface?

    Left 4 Fortress 2?

  223. defdam says:

    it should have been a fantomas or tomahawk t-shirt

  224. wrightkov says:

    ok i dont think a single person realizes how overpowered they made the infected, so in order to even it out a bit the gave charactors LIMITED special ammo that is probably very rare.

    Im pretty sure the max explosive shots you can get is 5 rounds

    and the flame shots dont do as much so there are more of those

  225. lumpi says:

    Who cares about your ideas[...]

    That’s OK. No one cares about your ideas either. Ideas? Pah… Who cares about them? The internet hates blog comments.

    Wait… a DEPECHE MODE SHIRT!!!!! OMYGAWZZZ!!!! I FUCKING LOVE DEPECHE MODE!!!! They’re my personal Jesus! Oh god, dude, did you see the DEPECHE MODE TSHIRT??!!?!?!

    Yea, saw it! Let me just make another 5 comments to praise the NEW DEPECHE MODE T-SHIRT! MGWZ, I found it: http://depechemode.shop.bravadousa.com/Product.aspx?cp=809_5325&pc=BGCTDM21 (but only in white :((((( )

    Guys, guys… did you know that there will be a grenade launcher, too!

    NO F-ING WAY!?!?!?

  226. Psychopomp says:

    “ok i dont think a single person realizes how overpowered they made the infected”

    Oh, so you’ve played the game, I trust?

  227. DocCovington says:

    I’d love to see new scenarios for L4D1 instead of a sequel. :(

    That makes L4D1 the Windows Vista of this series, and L4D2 the Windows 7 release. *rolls eyes* You know, beta vs. final. ;)

  228. Vandelay says:

    “ok i dont think a single person realizes how overpowered they made the infected.”

    Good! The game may have initially seen really hard on expert mode, but after about a month it became very easy to rush through each of the campaigns in well under an hour. Excluding the final level, it was easy to get through without a single restart and the final level level was usually easily done in most cases when you found the maps sweet spot (the sloped ground behind the plane in Dead Air, the hallway of the first floor of the house/the room with the radio in Blood Harvest, etc.)

    As for in Versus mode, the balance really does need to be shifted more in the favour of the infected. Sprinting through the levels as survivors was a very viable strategy, which probably worked even more effectively than in campaign mode as it becomes much harder for the infected team to get into a good position. Levels such as Blood Harvest 4 could be over in about a minute with a decent survivor team, with the possibility of a tank being the only hope for infected.

    It is a zombie apocalypse, you should be fighting for lives to get through.

  229. Baris says:

    I agree Vandelay, especially about the infected being far too weak in Versus mode.

    It’s very frustrating when the survivor team has people that actually care about winning, just rushing past is a sure way of surviving in most cases.

  230. Julio says:

    This is a going to be a really good game. I can’t wait to play it with all my buddies.

  231. Niner says:

    This is going to be a good game with chainsaws, grenade launchers and other good stuff. Im just glad Valve doesnt go crazy with DLC/Expansion craze. Example: RE5 has versus that costs to access, COD: WAW has 2 $10 map packs for something that is free for PC. Bad thing is Valve hates ps3 so this isnt coming out on ps3. Maybe they might when Fallout 3 DLC becomes available on Ps3. (sigh)

  232. Niner says:

    I also live in Louisana myself and I thought I was safe from the zombie outbreak but I am not.

  233. Niner says:

    We are fighting for our very existence, but I if there are those who would deny our rightfull place in the world, we shall unleash such terrible vengence that generations not yet undead will cry out in anguish! They may shatter our bodies but they cannot break our spirits. WE WILL SMITE THE ZOMBIES FROM EXISTENCE! Though they sweep over streets like the winter snow never again will we live in fear, never again will we hide in Safe Rooms, never again will we stand divided, we will strike without mercy, fighting as one hand, one heart, one soul, drenching our families graves in their blood. As our last breaths tear thourgh their lunges, we shall rise from the ashes of our cities. And they shall know that Earth belongs to the True Humans.

  234. Niner says:

    that was modified from killzone 2

  235. brendanmint says:

    girl has a depche mode shirt ^_^

  236. DoctuhD says:

    No mentions about respawn closets yet…and I don’t see how you would find one in a swamp, so hopefully they are changing that system. At the moment, it is more practical to kill your injured teamates than to give them a nice refreshing health pack.

  237. nelson says:

    cant wait til this hits the shelf e mail this true fan about the dates of release

  238. Solid Snake says:

    I don’t get what all the fuss is about. even though Valve has come out with L4D2, they will still support L4D1. Kind of like when the PS3 came out. Even though it was a brand new and totally better system than the PS2 (the reverse compatible ones) Sony still made games for the PS2. Some of which where made for both the PS2 and the PS3.

    SO STOP YOUR FUCKING COMPLAINING AND JUST ENJOY THE FACT THAT VALVE EVEN MADE ANOTHER GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  239. Solid Snake says:

    *edit*

    Stop commenting about the Depeche mode t-shirt. We all can see that. So good for you for seeing it and being Captain Obvious by telling everyone something that they all know.
    The two kinds of people i hate are stupid people (i mean the ones who ask you questions worthy of a “here’s your sign award”) and n00bs

  240. JonnyCox says:

    The guy on the right does look John Cusack-ish, but I’d regard his looks as more Dave Matthew-ish =)

    An acoustic guitar would be a great thing to break over a zombie’s head (if it could still be used as a weapon… perhaps it’d only take 5 hits and be gone? Hmm…)

  241. Boom head shot says:

    Lol on the girl in the pinks t-shirt it has gordan freeman ( very end shot) but this game look EPIC :D

  242. lolwut says:

    omg no pills in l4d2 :( tnx god louis is dead,or someting…

  243. Nsayne says:

    i love the pain pillz tho they save my but all the time in L4D
    :(

  244. German Kraut says:

    Very Good Game,i hope it will Top Part One.

  245. Tristan says:

    So we are paying another $50 for 4 more campaigns and new characters? Well darn.

  246. [GUI] Butterzz says:

    Personally I loved L4D1 aside from its somewhat boring hide in a corner forever and those pounces that seemed to go right thru someone yeah that was gay. But the point is Who doesnt want to blow a zombies brains out with an incendiary round I mean really or using a chainsaw to cut open them sure the charactors are kinda boring but who cares u get 5 new campaign maps a whole new aresenal of weapons and new zombies at least try it if u didnt like L4D not just cuz of dumbass pubbies or public players that dont know how to play but just the game itself now who didnt like it really it was a great game give L4D2 a try and dont keep bitchin’ about the money and how incendiary rounds are retarded and just play the damn game

  247. Psychopomp says:

    @Tristan

    I like how you don’t read, or use logic.

  248. kami says:

    give me my francis and zoey back D:

  249. Dillon says:

    Cant we all just have fun with shooting zombies :D

  250. Eldon says:

    Every game they have ever put a gernade launcher into get exploited and abused , ruining the game for most.

  251. Psychopomp says:

    Every first person game that tried melee combat failed terribly until Riddick.

  252. Hell_Phone says:

    so what’s the big fuzz about?, guys dont like something and guys who dont have anything else than awnser the other guys?.. i mean, come on, they wont change valve`s mind and you wont change boycotter’s mind, oh god when you find a place to complain about something you guys lost the control and do things like boycott a Game just for been similar to anotherone and complain about guys who complain about everything @_@ thant’s it i need to sleep!

    and a job! x_x

  253. Sam says:

    Is that Philip Banks from The Fresh Prince? xD

  254. Ronn says:

    idk…spas 12s sound right up my alley…but i hope this comes out on x360…or can you spell LAGG or LOSS OF FPS

    lol x3

  255. bbq says:

    lol! depeche mode t-shirt on that girl

  256. yhe uglyest man says:

    thats awsome

  257. D wayne says:

    looks awesome,fighting in the swamps at night ooh.the docter guy though doesnt look like a good character .just think if they made a log cabin as a safe house or somting.

  258. Jamane says:

    the spitter will definitely make the game fairer wat with hide-in-closet abilities reduced but if u skilled enough u should beable to get dem b4 dey get u it’ll make de game better and more chalenging.
    Also the more different guns and ammo the better and I assume the good ones are goin to be hard to come bye so that should equal out… I hope

  259. ferry092 says:

    How come they never have an asian guy or girl in l4d? always either black or white. it should be mix.

  260. Kai says:

    I ALMOST didn’t post, but then I realized something:

    Very little was mentioned about AID 2.0. Do any of you TRULY believe that it could be an update? I have seen 1 or 2 mention that it would take a long time to sequentially update the 1st…this is the main reason why.

    Do you always expect a company to do a complete overhaul of a game just because you want free stuff? Has the gaming community become so greedy as to expect such a thing? Yes, I agree that it’s possible to do a cheaper expansion pack, but how many of you know the nuances of coding a game? Of those, how many know about coding for expansions that revamp an existing game? Until there is proof of any Boycotters being able to do so, and having done so, then you should trust that they know what they are doing.

    On another matter: L4D1 becoming obsolete
    Has not a single one of you gone back to older games due to fond memories of the fun had with them? I have seen many complaints (mostly on other Forums) of the new characters (mostly involving Rochelle). For those that will miss their Zoey and Francis (and to some extent, Bill and Louis), are you saying you wouldn’t go back to play with them from time to time?

    I know the Boycotters will have plenty to say about this. Go ahead. I don’t expect to change minds, just to give a new perspective to your argument(s).

  261. Kai says:

    Onto better stuff: L4D2 Content

    I love the new pistols, the AR(s), and SR(s).

    I’m mixed on the GL. If it is made Tier 3 as support (as at least already said) along with others of it’s kind (maybe Flamethower (ineffective vs Hazmat Infected and high probability for ff)) and is Single-Fire, I’m all for it. If it’s Tier 2, but still S-F, then ok, I can live with it. If it’s drum-fed (I guess Full-Auto?), then it needs to be nothing more then a passing thought.

    Love the melee weapons (axe and chainsaw FTW).

    Love the new SI (especially the ‘Wandering Witch’ upgrade and the Charger) and the new UI.

    Love the new Campaigns…well, the ones we know.

    And last, but not least, I LOVE the new AID. Those that don’t know about it should read up. It is really, REALLY amazing.

    In essence, I believe this game will KICK ASS.

  262. James says:

    Gosh I hope they do not make the game system requirements any steeper, I don’t want to have to buy a new system. L4D is running nicely on a64 x 2 4200 3 gigs with ati 4850 or nvidia 8800gt, better with the ATI, slightly I think.
    How about porting L4D to the PS3 while you are at it? I would buy it all over again to play on my PS3.
    Do wish L4D was just a new version upgrade, not whole new game. Rather pay half to get upgraded game, than have two games, on eI never play again most likely unless add on content gets much better quickly.
    Love For Dictators, how’se that for a game mod? Model 4 dictators to survive together against zombie allied troops. Musalini, Hirohito, Hitler, and or course, Bush.? LOL

  263. James says:

    Or how about, the Last Four anybody mod, and have a whole bunch of different people to pick from, from heros, criminals, sport figures, politicians, even monsters aliens and even animals, accurately modeled to look and basically perform based upon age, and physical characteristics? Now that would be a game of longevity, I would buy, play and keep on my installed games list a very long time. Anyone Listening?

  264. Kai says:

    James: Love For Dictators, how’se that for a game mod? Model 4 dictators to survive together against zombie allied troops. Musalini, Hirohito, Hitler, and or course, Bush.? LOL

    Brilliant!

    James: have a whole bunch of different people to pick from, from heros, criminals, sport figures, politicians, even monsters aliens and even animals

    Good idea, would probably require too much coding though.

  265. nuk3 says:

    looks awesome… but i want some new pistols like dessert eagle or a berreta…

  266. sunburntjuan says:

    i call small guy he seems like a bad ass >.<

  267. Vengeance643 says:

    Think I saw a screenshot with a guy using a glock somewhere :P

  268. HSpawererer says:

    i agree with you sunburntjuan…. he looks like a bad ass 4 sure!!!

  269. Kai says:

    The primary (held in right hand) pistol will be a SIG Sauer P220 with secondary (held in left hand) being a Glock, either 17 or 21. There is talk of a definite revolver though Make/Model are unknown.

  270. Ozzy says:

    For those of you complaining about the complainers, the main problem with L4D2 is that L4D1 didn’t make on all of it’s promises. They promised new maps, weapons, and characters. Instead they gave as the lighthouse, piece of shit, no new weapons and survival mode. And FYI, if you had a PC version the timer was already in the game, all you had to do was start it than there you go! Survival mode!

    Instead, they made a few re skins, some new maps which anyone could do, added a few over rated melee weapons which will be ignored or overused depending on there effectiveness, and now I have to pay 60 bucks? No thank you.

  271. Kai says:

    @Ozzy
    “For those of you complaining about the complainers, the main problem with L4D2 is that L4D1 didn’t make on all of it’s promises.”

    I don’t disagree, but we have heard that over and over, and yes, most that ‘complain about the complainers’ repeat themselves as well. I would do the same, were my main argument in a post farther up the line. Since it is not, I suggest you look up and read my 1st post (10 posts higher then yours), the one about AID 2.0. If you don’t even see my point, then I’m sorry, I probably didn’t word it right.

  272. Peter says:

    Anyone seen Orgazmo?
    “I don’t wanna sound like a queer or nothing. But I think Depeche Mode is a sweet band.”
    Lol @ Rochelle

  273. Psychopomp says:

    “some new maps which anyone could do”

    Then you do it.

  274. lommer says:

    you guys think they use direct x 11 from what i heard its coming out with windows 7

  275. MORT - legendary survivor says:

    L4D1-best game ever, and complete value for money.
    L4D2-I cannot wait.
    You will all buy it.

  276. ==Sam== says:

    maybe they could make the old survivors unlockable along with some new weapons when they do an amount of achievements like teamfortress2 :D

  277. ryan says:

    jgsdasjipofhalebndfoiuawhdsawiodghafja

  278. Rawr says:

    i agree with ryan

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