Fevered: Left 4 Dead 2 Heads To The Swamp

By John Walker on July 23rd, 2009 at 10:30 am.

This week’s Comic Con sees Valve revealing new sections of Left 4 Dead 2 to the public. We’ve already seen the daytime levels set in New Orleans for The Parish campaign. Now comes Swamp Fever, with its misty, boggy setting, putting at ease those who were afraid the game wouldn’t be dark enough. This will reveal the new Boss Infected, The Spitter. We’re told, “The female Spitter has an area attack that can split up Survivors or flush them out of their hiding spots.” They’ll also show the new uncommon Infected, the Mudman (seen below), along with the cricket bat, AK47, and grenade launcher. So if you’re there, go play it! New images of the game are below.

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280 Comments »

  1. Über Nerd says:

    Para-Zombies on the last screenshot? That would totally make me preorder it!

  2. Mike says:

    IGN also mentioned ‘explosive ammo’, distinct from incendiary ammo.

    The weapons are beginning to sound a bit OTT.

  3. derFeef says:

    Grenade launcher? Holy jesus. I want to see that!

  4. Ian says:

    IGN said the spitter is going to ruin “all hide in a room tactics”.

    :(

  5. Aldo says:

    The parachutist makes me wonder if they’ve been reading World War Z…

  6. Bobsy says:

    That white suit is going to be utterly filthy by the end. Also, it needs more Voodoo Lady.

  7. Demon Beaver says:

    That medpack hanging on her shoulder in the 3rd screenshot seems to be placed rather oddly…

  8. MonkeyMonster says:

    ^^ How good is that! No more ridiculous glitch survivors all packed into a corner.

  9. Tackle McClean says:

    Hey that’s John Cusack on the right!!

  10. Stense says:

    Surviving the zombie apocalypse in a Depeche mode t-shirt makes things seem less horrible.

  11. Chaz says:

    I’m surprised to see the Depeche Mode t-shirt, as its usually quite unusual to see a direct nod to the real world in games like that.

  12. pignoli says:

    @ Ian: This is a good thing. Holing up in a room and salughtering waves of zombies is effective but very boring indeed. Forcing the survivors out will keep it exciting and their increased vunerability is being accounted for with more effective weapons.

  13. DarthInsinuate says:

    NEED A DISPENSER HERE! BONK! BONK! NEED A DISPENSER HERE! BONK! BONK! NEED A DISPENSER HERE! NEED A DISPENSER HERE! and so on.

  14. fishmitten says:

    I thought I read somewhere that they were getting rid of medpacks / pills and replacing them with adrenaline?

  15. pignoli says:

    I think adrenaline will be something you can pick up instead of pills. Same for ammo pack vs med pack I believe.

  16. Alex McLarty says:

    Fix servers on L4D please and implement rating system!

  17. Langos says:

    “Ian says:

    IGN said the spitter is going to ruin “all hide in a room tactics”.

    :(”

    Finaly! Closet campers ruin L4D.

  18. Andresito says:

    That zombie on the third screenshot looks… weird.

  19. Vandelay says:

    Agreed pignoli. One of the problems I have with the longevity of L4D was that people gamed it rather than playing in the spirit of the game. I think there is an inevitability with any game AI that there will be loop holes to exploit and because people seem to strive for perfection rather than wanting to have fun they will take advantage of these loop holes. I found this particularly noticeable in the survivor mode, where sitting in a corner with easy access to ammo was the preferred tactic rather than the intended constant movement.

    Valve seem to be working on eliminating this aspect of the game, much to my relief. Now they just have to resolve the problem of being able to sprint the levels rather than the team slowly moving forward and covering each others backs, as it was meant to be, and the game would be perfect.

  20. Lobotomist says:

    There is a sucker born every minute. Valve is counting on them to buy L4D2

  21. Dzamir says:

    With adrenaline you can rush through zombies without being slowed.

  22. Nick says:

    Yeah, look at those suckers having fun you’ll be able to say, look at them whilst we sit here being miserable bastards. Suckers!

  23. Waste_Manager says:

    I still hate these new characters. Yes. hate.

  24. Ian says:

    @ Langos: Surely they only ruin it if you’re playing with randoms and they try to force you to do it? And I’d imagine in versus they’re just making themselves sitting ducks. :-P

  25. Zerotime says:

    Trigger discipline there, young lady. One sneeze and you’ll take Thom Barry’s head off.

  26. Jockie says:

    Everytime I play with friends it’s gonna be a big rush to try and avoid playing as the big coach guy. Friendly fire will end up making him the least favourite character.

  27. Jamie says:

    I really dont understand why people like labotomist and waste manager get so upset about this sequel. It only costs 25 quid doesnt it? I’d like to see you make maps like those in L4D, ones that play well and look realistic. The new characters are cool! Depeche Mode T shirt, crazy christian, con man in white suit hitting zombo with frying pan!
    Also I find it fun to get pushed back into a corner/room in a crazy scenario. This tactic is balanced out by the boss infected being able to all be spawned and ready for when the survivors come out.
    However one thing I always hate in games is fiddling about with different types of ammo. Sounds a bit silly too with exploding rounds..

  28. Jamie says:

    Whats wrong with the coach guy?

  29. dishwasherlove says:

    I stand by the fact if they released this all as DLC for L4D1 they would probably charge about $10 per campaign. There are 5 campaigns so that would be $50 in order to play them all. Why not buy them in a convenient pack? Oh wait.

  30. Frans Coehoorn says:

    Atleast they got Leisuire suit Larry!

  31. RabidZombie says:

    @Jamie: Fiddling about? Once you pick it up you have to use it. It’s pretty simple IMO. :P

  32. Captain Bland says:

    Most controversial thing about Left 4 Dead 2: That Depeche Mode t shirt.

  33. Wirbelwind says:

    @dishwasherlove: there is no discussion possible with those folk. They believe they should get everything for free or either the development of L4D2 postponed for a year (regardless of the content and if they sit their asses on it for a year doing nothing, as long as it’s “at least 2 years”).

    And with ‘those folk’ I of course mean Lobotomist and not necessarily people who merely HATE the new characters.

  34. SwiftRanger says:

    IGN said the spitter is going to ruin “all hide in a room tactics”.

    It would be nice if Valve tried to fix the original game as well because idd, closet camping just isn’t fun.

  35. Jamie says:

    @RabidZombie: cant you conserve it for when you need it? like when the hazard suit zombs turn up? i spose just use your pistol or melee so as not to waste it. Yeah i trusted valve really

  36. Katsumoto says:

    Personally I think the new characters look ace – in Left4Dead as it stands I always end up with Francis or Bill, whom I “hate”! Looks like i’d be happy to play any of these guys though.

  37. CMaster says:

    @Jamie – £35 at Launch for L4D. Presumably L4D2 will be the same.
    @Swift – other than going back and adding The Spitter to L4D1, or breakable walls on every single cubbyhole, I don’t really see how they could. Of course, neither of those things I’ve just mentioned are impossible per se.

    Mudman throws mud at survivors, blinds them somewhat boomer-style?

  38. Andy`` says:

    Well, it’s not like this is a new theme. For instance, one of many editorials written a little over a year ago, http://www.kombo.com/article.php?artid=10985

    Here’s a more recent post by someone, which is slightly more on topic, if a bit more ranty: http://thirdhelix.wordpress.com/2009/06/08/sense-of-entitlement-much/

    Myself, I’m waiting to see what the whole package is like before I decide whether or not I’m going to buy it. But the whole complaining about ‘Valve releases good game > Valve makes sequel to good game’ is odd to me, since if you replaced Valve with the name of any other developer, its pretty common.

    When L4D1 came out, I’m betting everybody that’s complaining about L4D2 now thought it was a really good game, even if they were disappointed about bits of missing content which were then added for no charge (unlike the common “this is now paid DLC!” approach many others take). And then Survival comes along too, which nobody expected, and we get an SDK they’re not really obliged to release if they don’t want to. Yet L4D2 gets announced, and everyone treats L4D1 like it was one of the worst games in the world and simply isn’t worthy of a sequel. Almost as if its not worth any attention at all.

    What is it exactly that they promised to do with L4D1 that they haven’t already, or aren’t already doing?

  39. Jamie says:

    @CMaster: I’m sure mine wasnt £35 from HMV but maybe… Anyway dont you work? It’s really not a lot of money to get worked up about..

  40. CMaster says:

    @Jamie – I was merely correcting an inaccuracy – L4D is still £27 on Steam and the Steam and RRP price at launch in the UK was £35. Admittedly very few retailers appeard to actually charge this. How you feel about that price obviously depends on your own situation and value system.

    @Andy“ Various Valve staff are on record in various interviews saying that they would provide additional free campaigns for Left4Dead. That hasn’t yet happened. Of course, again taking these interviews as a promise may be a step too far.

  41. Flappybat says:

    Still waiting for the kitchen sink melee weapon.

  42. FatCoach says:

    Bah second link got screwed up.

  43. Tei says:

    This is looking better.

    I think Valve got taken by surprise by the negative response to L4D2.
    So there was no “plan-B”, or any “PR artillery” ready to defend the L4D2 project from the toxic cloud.

    New boss is something could help to cure the toxic cloud.

    This really don’t look at all like a new game. Is a 1.3, not a 2.0. Is a very small incremental change.

    Also, some ideas are rubish. “Fire bullets”, ok, I have not played L4D2, but lots of mods include these, and it feel and play stupid. Explosive bullets.. maybe, if the effect is fun.
    If theres a L4D3, I will doubt will include it (This will be a “I told yo so” thing).

    What L4D2 need to deserva the “2″ part, is something that advance the game. No idea what.

    No one want to buy Windows Millenium. A refurbished Windows 95, with more bugs than Windows 95, what only redeming feature is a somewhat better theme. The new characters and areas don’t look like a better theme..

  44. JoeDuck says:

    I really am astonished at this campaign against Valve. Battlefield 1943 is coming out without ANY additional maps over the 4 that were released in the original 1942 a million years ago. The new maps you’ll pay for as they come out. Burnout demands money for every single car you want to add. Rock Band has repeatedly announced DLC pack before releasing the actual game. Resident Evil 4 had the content in the disk and you had to pay additional money to unlock it. Anyone complaining? Any of you?
    Valve, the ever evil Valve have showered us with free content for years, including for L4D. And now they are releasing a sequel to a game that has been updated with additional content for free already.
    Was L4D lacking content? If you wonder, then you did not get the point of the game at all. The only important thing for this game is the community it forces you to build. Once you have a set of friends in the game, the number of campaigns is quite irrelevant, the point is how fun it was when that guy missed with his hunter jump and fell over the edge of the building while the other guy threw a molotov at the feet of his teammates…
    Yes, L4D2 is coming out pretty soon and seems evolutionary rather than revolutionary…
    Was L4D1 a ripoff lacking content?
    Well, my stats say 190 games of L4D, 90 hours of gameplay and 18000 (yes, 18000) zombies killed up to now.
    I don’t feel ripped off…

  45. Nalano says:

    I like the looks of the characters. They all got insta-personality, and it’s just ever so slightly out of the usual pattern of white guy, secondary white guy, white girl, token minority.

  46. Jamie says:

    @CMaster: If you can walk into a normal shop like HMV and buy it for £25 then thats how much it costs. Why download it for more money? And its now £27.. so thats more or less what I said. I used to import super famicom games when I was about 12 for £60+

  47. Rei Onryou says:

    I was happy with L4D2 coming already. Grenade launcher is just sweetening the deal. I wonder if it’ll be single shot, then reload, or multi-barrelled. Oh the possibilities!

  48. Tei says:

    @JoeDuck:
    The console market is a controlled market. Much like comunism, a central body fixed prices and authorize what You can and You can’t do. Siberia is called “banned till 9/9/9999″ in the comunist console market.
    Imagine if you buy a Microsoft car, but you can’t use that car to visit Canada, because Microsoft said so. You need the authorization of Microsoft to run the car to anything new.

    The PC market is a capitalist one. Everyone and my dog can make games. And theres a strong competitivity. That competitivity make so people that release multiplayer games, often give for free some new maps, or whole campaings, to make such game more popular to sell more box’s. That has been the model for years on the capitalist PC market.

    Now that some game studios produce Videogames and videogames. These studios have to chosse with what rules live and die. Some studios are tryiing to give DLC content fofr free. But to do so you have to fight with Microsoft.
    Other game studios sells “Horse armor” and other crap.

    Valve seems divide just now. Really really really really want to make everyone happy. The console guys, the PC guys, Microsoft, thenselves (have a profit). The decision has been to release a mappack has a standalone game. This way Valve avoid the “PC games hate paid DLC’s”. And can still milk the console gamers that “Love to pay for stuff that is free elsewhere”. Like the right to play multiplayer games ( Live Silver or Gold, or whatever is called). Don’t have to fight Microsoft. Everything ok!. Only… is not Ok. Some (not all!) guys are angry because still want the original game to be fixed (has in.. bugfree) and see how the train is exiting the station withouth then. Others are angry, because have a bad experience with EA and Battlefield microscular anual “upgrades”. Modders may feel somewhat moved to obsolescence… the problems releasing SDK makes look like Valve don’t really want to have modders around. If modders generate maps for free, how you would sell maps are whole games?. Still… modders are not angry, because Valve has devoted gazillions of manhours to help modders, and modders know it. etc..

    I am not angry, I am f***** curious at the new game. I have still to see something that deserve this fuss, but theres nothing… yet. :-)

  49. CMaster says:

    @Jamie I’d be suprised if it was ever as cheap as £25 at HMV, not exactly known for their low prices. My point was that L4D wasn’t any cheaper than other games and neither is L4D2 likley to be.

    @JoeDuck – noone but the most stupid and angry of internet men are calling Valve evil. What people have said and is perfectly sensible is that they have previously given Valve an easy ride and made purchases of Valve products when they would otherwise have been uncertain, trusting in Valve to follow their tradition of free content updates, which Valve (as linked above) gave everybody good reason to belive would be forthcoming. With these content updates never really materialising, (Survival Pack was adding functionality to two campaigns which should have been in at Launch, plus a new game mode which was nice, but not really what anybody wanted) said people are saying they would be more cautious about buying Valve games they are uncertain about in the future.

    @Tei – they seem to be making a collection of changes to issues that there were with the original game. IE: closet camping being godlike against all bar tanks, and pretty effective against them even, especially before tank swipe was made AoE; cresendo events not really being any fun for either team; repetivness of settings (urban/suburban) with the only exception being by far the weakest design wise. I am however with you in being slightly nevervous about overcomplicating the game with fire bullets and so on. Still, Valve have a good history of working around these issues and also of throwing out cool ideas which play-testing rubbishes.

    @Rei – I’ve said before when playing L4D with friends that I hoped any “Tier 3″ weapons were effectivley “support” weapons, seeing as Tier 2 survivors were already very powerful. So I’d hope for a single shot grenade launcher, forcing the other survivors to cover for the heavy-weapons totings one, who could only fire occasionally – but to great effect when they did. A flamethrower or mounted weapon are other obvious support ideas, as would (possibly) be a serious sniper rifle.

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