Rock, Paper, Shotgun

Safe As Houses: New Alpha Protocol Walkthrough

Posted by John Walker on July 23rd, 2009 at 3:00 pm.

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Obsidian have released a new very detailed video guiding you through various aspects of Alpha Protocol’s Safe Houses. Showing off how the Safe Houses work, with all their various character, weapon, etc modifications, it explains how important these locations are. There’s your email, which lets you catch up on relationships, find extra work, and keep up with colleagues. There’s access to the black market Clearing House, where you can pick up new equipment. You can also customise and upgrade weapons and armour, and all sorts. It’s all below.

It’s also good to see some clips of the game in slightly less blue-grey washed out locations. You’ll also find some glimpses of combat, both ranged and melee. Well, just watch it, now I’ve told you everything that happens.

And below is part 1 from April, showing how the dynamic conversations work.

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74 Comments »

  1. Jeremy says:

    Maybe he’s chuckling to himself? Spoiler: The spy has schizophrenia .

  2. Radiant says:

    I’ll bring beer?

  3. MrBejeebus says:

    I might get this instead of Mass Effect 2 actually, Mass Effect doesn’t look that appealing to me at the moment, I don’t know why, I’m in a “I want to customise everything!” mood at the moment

  4. stormbringer951 says:

    Guys. Stop bashing a game that’s not even out yet. You don’t know what it will play like.

  5. Serenegoose says:

    A lot of that game looks more polished than ever before, especially the skill system/armour having a noise value (squee), and some of it manages to look less so – I don’t mind games with silly action-shooter stylism, but the hulk-out just didn’t gel. I mean the whole fury ability might be just fine, but ditch the activation animation! Or at least stick it in somewhere where it makes sense, like if there’s an ability that activates when you’re at like 30% health that turns you into an unstoppable death machine. At least the scene would have the necessary tension, to accomodate such an OTT animation, and I’d be spared the “RAAAAAAAAAAAAAAAAAAGE! *opens door calmly* *RAGEPUNCH GUARD*” scene of dramatic fail.

    Also, customisation options totally win, I just wish they went for a ‘commander shepard’ approach so I could poop around with my characters gender.

  6. TariqOne says:

    So you have to be that mongoloid fellow then? I agree with others, that’s a huge step backwards from Mass Effect, which had a decent, though not amazing, character generator.

    Why, why, why are developers not courting female customers more effectively. Games are becoming pretty mainstream, and you ignore that demographic at your peril

    Boo.

  7. Pete says:

    @Tariqone: agreed. If this game had a gender switch available, my gf would be begging me to buy it. Now, I’ll be buying it, but will have to beg her to play.

  8. tmp says:

    Interesting, looks the game is going to have some of these obligatory sex scenes… cue the Angry Internet Men in 3, 2…

    http://www.escapistmagazine.com/news/view/93387-Alpha-Protocol-Sex-Scenes-Tasteful-Yet-Satisfying

  9. osietra says:

    It’ll be more fun than Dragon Age, and less fun than having sex.

    Exclusive fact point.

  10. T. Slothrop says:

    Also could the main character look any more generic? I mean yes, you can attach a ridiculous beard to his face, but what’s the harm in an interesting or idiosyncratic facial structure, something with at least some character.

  11. Rei Onryou says:

    Definitely looking forward to this. Things can go in one of two directions:

    Fail – Create a trailer with Marilyn Manson music.
    Win – Create a trailer with the Hawaii Five-O theme.

  12. Yeaargh says:

    Chainshot looks like the Mark & Execute from the new Splinter Cell.

    And wot’s with the Hulk Smash Fury? They should’ve done a Bruce Lee furious glare closeup thing.

    Cautiously optimistic of Mass Protocol.

  13. Dan says:

    Looks fun. Not deep, but fun. Nice touch with the email contact bit.

    Yeah, the Fury bit is wank though.

  14. Serenegoose says:

    Yeaargh: Thumbs up for making 3 special agent game puns in one single joke. I’d have said something like alpha effect and completely missed out the untapped vein of splinter cell.

  15. tmp says:

    Also could the main character look any more generic?

    It’s cg Jason Bourne, basically. Rather fitting for game about greenhorn special agent. And not unlike pretty much any other game that goes for semi-realistic rather than stylized graphics.

  16. moyogo says:

    There’s enough there for something good to come out of it, but these previews convince me that marketing people are driving the development.

    Trophies? “Shooting people in the kneecaps and KEWL STUFFS like that”? And the hulk thing w/ bullet time – hopefully this can all be avoided and the stealth/technician game play work and be compelling.

  17. Alex says:

    I don’t see any problem with your safe house filling up with mementos as you progress through the game. Unless you’re also insulting Aquaria now? >:I

  18. Funky Badger says:

    Tariq: what’s to say the gender of the lead character effects the buying demographic? Did more women play Mass Effect than Splinter Cell?

  19. feighnt says:

    to be fair, i *think* that the timed-dialogue-response thing (or something similar) was actually something they originally intended to put into Mass Effect, but for whatever reason didnt make it into the final product. which better explains why they made that extremely abbreviated response circle that they used in Mass Effect. my memory is hazy, but i vaguely recall that there were a number of promises they made about that game which, in the end, didnt make the cut.

  20. Cowthief skank says:

    If people don’t stop having an opinion on videos the internet thought police will tell them off.

  21. moyogo says:

    @Alex:
    I guess my beef with mementos (almost wrote mentos) is you’re character’s a spy – he wouldn’t stack a room full of stuff that can be used to trace his past activities. He’d try to be in cognitus, as peter griffin would say.

  22. Pantsman says:

    Damn, this is looking really good.

  23. Bursar says:

    It’s kind of reminding me of Deus Ex. Which is a good thing. If it plays like a modern update of Deus Ex then I will be a happy purchaser.

  24. moshegy says:

    Meh no female protagonist, and I wonder why, didn’t seem to had a whole lot of extra work for the Mass Effect team and I doubt it would here.

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