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	<title>Comments on: The Great Runescape: Jagex And The Future</title>
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		<title>By: joana</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-495162</link>
		<dc:creator>joana</dc:creator>
		<pubDate>Sat, 21 Aug 2010 05:43:49 +0000</pubDate>
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		<description>Earning money has online never been this easy and transparent. You would find great tips on how to make that dream amount every month. So go ahead and &lt;a href=&quot;http://www.tipsforearnmoney.com&quot; rel=&quot;nofollow&quot;&gt;click here &lt;/a&gt; for more details and open floodgates to your online income. All the best.</description>
		<content:encoded><![CDATA[<p>Earning money has online never been this easy and transparent. You would find great tips on how to make that dream amount every month. So go ahead and <a href="http://www.tipsforearnmoney.com" rel="nofollow">click here </a> for more details and open floodgates to your online income. All the best.
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		<title>By: Kirrus</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-271156</link>
		<dc:creator>Kirrus</dc:creator>
		<pubDate>Sun, 06 Sep 2009 02:32:30 +0000</pubDate>
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		<description>Heh, old-post syndrome! 
I enjoyed the time I spent in runescape. Since grown up, and the grind of it bores me, but I don&#039;t begrudge the time I did spend in it. Helped my worldview a bit, especially if you don&#039;t play on the UK servers all the time, and jump around a bit :)</description>
		<content:encoded><![CDATA[<p>Heh, old-post syndrome!<br />
I enjoyed the time I spent in runescape. Since grown up, and the grind of it bores me, but I don&#8217;t begrudge the time I did spend in it. Helped my worldview a bit, especially if you don&#8217;t play on the UK servers all the time, and jump around a bit :)
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		<title>By: Dave</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-271147</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sun, 06 Sep 2009 02:25:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=15482#comment-271147</guid>
		<description>I love all the bitter posts, jealous of Jagex success.  So what if you don&#039;t like the game anymore, move on with your life and stop trying to tell everyone how pathetic they are for finding enjoyment out of Runescape.  I look forward to trying out mechscape as well, sounds like a good time.</description>
		<content:encoded><![CDATA[<p>I love all the bitter posts, jealous of Jagex success.  So what if you don&#8217;t like the game anymore, move on with your life and stop trying to tell everyone how pathetic they are for finding enjoyment out of Runescape.  I look forward to trying out mechscape as well, sounds like a good time.
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		<title>By: I</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-261881</link>
		<dc:creator>I</dc:creator>
		<pubDate>Sat, 29 Aug 2009 18:20:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=15482#comment-261881</guid>
		<description>I am going to say what none of you will: runescape sucks and jagex did that. This article shows how clueless they are. The original runescape was great, and i don&#039;t know why they changed it. I am an ex-scaper, and recently logged onto my old account. I am depressed with what they have done, and am glad that I quit.</description>
		<content:encoded><![CDATA[<p>I am going to say what none of you will: runescape sucks and jagex did that. This article shows how clueless they are. The original runescape was great, and i don&#8217;t know why they changed it. I am an ex-scaper, and recently logged onto my old account. I am depressed with what they have done, and am glad that I quit.
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		<title>By: Bruceongames</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-247500</link>
		<dc:creator>Bruceongames</dc:creator>
		<pubDate>Tue, 18 Aug 2009 07:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=15482#comment-247500</guid>
		<description>Andrew Gower, the Jagex co-founder, just gave a rare interview at Bruceongames which gives even more insight into how they think.</description>
		<content:encoded><![CDATA[<p>Andrew Gower, the Jagex co-founder, just gave a rare interview at Bruceongames which gives even more insight into how they think.
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		<title>By: Just some guy</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-238409</link>
		<dc:creator>Just some guy</dc:creator>
		<pubDate>Mon, 10 Aug 2009 05:27:14 +0000</pubDate>
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		<description>sorry about the duplicate post.</description>
		<content:encoded><![CDATA[<p>sorry about the duplicate post.
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		<title>By: Just some guy</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-238406</link>
		<dc:creator>Just some guy</dc:creator>
		<pubDate>Mon, 10 Aug 2009 05:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=15482#comment-238406</guid>
		<description>I used to work for Jagex too - and I hated the place. The company management tends to control freakery and total groupthink, which isn&#039;t that hard to maintain considering most of the employees are in their very early 20s and on their first job. I think they reserve their &quot;creativity&quot; for the senior managers.
Nevertheless, their technical achievements are impressive (check out the HD graphics - much better than your typical browser game) and I am curious to see how MS will eventually turn out.</description>
		<content:encoded><![CDATA[<p>I used to work for Jagex too &#8211; and I hated the place. The company management tends to control freakery and total groupthink, which isn&#8217;t that hard to maintain considering most of the employees are in their very early 20s and on their first job. I think they reserve their &#8220;creativity&#8221; for the senior managers.<br />
Nevertheless, their technical achievements are impressive (check out the HD graphics &#8211; much better than your typical browser game) and I am curious to see how MS will eventually turn out.
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		<title>By: JustAGuy</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-238401</link>
		<dc:creator>JustAGuy</dc:creator>
		<pubDate>Mon, 10 Aug 2009 05:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=15482#comment-238401</guid>
		<description>I used to work for Jagex too - and I hated the place. The company management tends to control freakery and total group-think, which isn&#039;t that hard to maintain considering most of its employees are in their very early 20s and probably on their first job. I think they reserve their &quot;creativity&quot; for the senior managers.
Nevertheless, their technical achievements are impressive (check out the HD graphics - much better than your average browser game) and I am curious to see how MS will eventually turn out.</description>
		<content:encoded><![CDATA[<p>I used to work for Jagex too &#8211; and I hated the place. The company management tends to control freakery and total group-think, which isn&#8217;t that hard to maintain considering most of its employees are in their very early 20s and probably on their first job. I think they reserve their &#8220;creativity&#8221; for the senior managers.<br />
Nevertheless, their technical achievements are impressive (check out the HD graphics &#8211; much better than your average browser game) and I am curious to see how MS will eventually turn out.
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		<title>By: foamy 343</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-235415</link>
		<dc:creator>foamy 343</dc:creator>
		<pubDate>Fri, 07 Aug 2009 07:57:05 +0000</pubDate>
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		<description>look at porn my rs acc got hacked</description>
		<content:encoded><![CDATA[<p>look at porn my rs acc got hacked
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		<title>By: bbot</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-234857</link>
		<dc:creator>bbot</dc:creator>
		<pubDate>Thu, 06 Aug 2009 17:03:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=15482#comment-234857</guid>
		<description>&gt;&gt;We’ve got an enterprise web server which we run the world’s second biggest forum with 2.8 million posts a week, which runs on a 2.4 Celeronwith a gig of RAM. It’s a home computer 10 years ago, which runs the world’s second biggest forum. That’s our tech.

One, typo at &quot;celeronwith&quot;.

Two: 4.8 million posts per week is only 8 posts a second. Assume with reads, administrative overhead, etc, and you get, maybe 20-60 requests a second. Not tough at all. Apache on a modern server will do 5000 requests a second, and nginx will do 10000. A caching proxy server using an abbreviated HTTP implementation and no dynamic content will do 40000 requests a second. If they&#039;ve written a new server from scratch I&#039;d like to take a look at it, but 60 requests a seconds isn&#039;t exactly groundbreaking.</description>
		<content:encoded><![CDATA[<p>&gt;&gt;We’ve got an enterprise web server which we run the world’s second biggest forum with 2.8 million posts a week, which runs on a 2.4 Celeronwith a gig of RAM. It’s a home computer 10 years ago, which runs the world’s second biggest forum. That’s our tech.</p>
<p>One, typo at &#8220;celeronwith&#8221;.</p>
<p>Two: 4.8 million posts per week is only 8 posts a second. Assume with reads, administrative overhead, etc, and you get, maybe 20-60 requests a second. Not tough at all. Apache on a modern server will do 5000 requests a second, and nginx will do 10000. A caching proxy server using an abbreviated HTTP implementation and no dynamic content will do 40000 requests a second. If they&#8217;ve written a new server from scratch I&#8217;d like to take a look at it, but 60 requests a seconds isn&#8217;t exactly groundbreaking.
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		<title>By: Cathy</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-234595</link>
		<dc:creator>Cathy</dc:creator>
		<pubDate>Thu, 06 Aug 2009 10:59:22 +0000</pubDate>
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		<description>&quot;32Mb 3D card and a 1Ghz Machine… only 30% of our players are able to actually use it, as they have outdated drives and so on. &quot;

When you relased RSHD after we ran your Spec checking softward you said most of your players could play it what&#039;s with this 30% only at that level when RSHD has a lauching requirement of 1.5GHz Processor, 256MB RAM &amp; 64MB graphics card? Where you lying when you launched RSHD about how compatable it was with our systems?</description>
		<content:encoded><![CDATA[<p>&#8220;32Mb 3D card and a 1Ghz Machine… only 30% of our players are able to actually use it, as they have outdated drives and so on. &#8221;</p>
<p>When you relased RSHD after we ran your Spec checking softward you said most of your players could play it what&#8217;s with this 30% only at that level when RSHD has a lauching requirement of 1.5GHz Processor, 256MB RAM &amp; 64MB graphics card? Where you lying when you launched RSHD about how compatable it was with our systems?
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		<title>By: Cathy</title>
		<link>http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/#comment-234577</link>
		<dc:creator>Cathy</dc:creator>
		<pubDate>Thu, 06 Aug 2009 10:37:03 +0000</pubDate>
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		<description>I&#039;ll tell you something you didn&#039;t learn from Runescape is this waiting 4 years to finish a product you should have done what you did with Runescape just make  a small game then add to it overtime.

In the last year we have had at least a dozen MMOs that have had 4 years+ development before release ones that have even had 6 years after being behind release schedual for 2 years... what happened to them?

They lauched but they were full of bugs, exploits, unbalanced content that needed nerfing, supposted ground breaking new Pking concepts that no one likes many of these were descriped as WOW killers so big things were expected &amp; they crashed &amp; burned.

By spending years on something you don&#039;t allow the feedback on your work it is a shame to see people put alot of work in when no one likes it &amp; they just don&#039;t play. On top of that you missout on early revenue.

I&#039;m glad to hear that your taking your time on the release don&#039;t rush it out until you think it&#039;s really polished.
-

I would highly suggest to any new devlopers to put out a core of your game that is highly polished that you don&#039;t need to fix up much on then expand from there gradually. You&#039;ll get more feedback, more money from early subscriptions &amp; less chance having 4 years of working going down the drain.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll tell you something you didn&#8217;t learn from Runescape is this waiting 4 years to finish a product you should have done what you did with Runescape just make  a small game then add to it overtime.</p>
<p>In the last year we have had at least a dozen MMOs that have had 4 years+ development before release ones that have even had 6 years after being behind release schedual for 2 years&#8230; what happened to them?</p>
<p>They lauched but they were full of bugs, exploits, unbalanced content that needed nerfing, supposted ground breaking new Pking concepts that no one likes many of these were descriped as WOW killers so big things were expected &amp; they crashed &amp; burned.</p>
<p>By spending years on something you don&#8217;t allow the feedback on your work it is a shame to see people put alot of work in when no one likes it &amp; they just don&#8217;t play. On top of that you missout on early revenue.</p>
<p>I&#8217;m glad to hear that your taking your time on the release don&#8217;t rush it out until you think it&#8217;s really polished.<br />
-</p>
<p>I would highly suggest to any new devlopers to put out a core of your game that is highly polished that you don&#8217;t need to fix up much on then expand from there gradually. You&#8217;ll get more feedback, more money from early subscriptions &amp; less chance having 4 years of working going down the drain.
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