It’s a Trap? Lucasarts Tease X-Wing Special Edition.

By Kieron Gillen on August 5th, 2009 at 5:49 pm.

Lucasart's headquarters. Yesterday.

Yeah, this is the sort of semi-rumour which we don’t usually touch. But because it’s for one of Those Iconic PC Games and It’s Kinda Obvious They May Do This One, The Feed at G4 are reporting Lucasart’s Darrell Rodriguez’s response to being quizzed on whether they’ll be doing X-Wing or Tie-Fighter in the wake of the success of the Monkey Island Special Edition…

“We don’t have any announcements now, but stay tuned,” said Rodriguez. “We will soon…..”

Which could, of course, mean anything, but sounds like as good excuse as any for another orgy of what-Lucasarts-classics-we’d-like-to-see. Me? Rescue on Fractalus! The Eidolon! Ballblazer!

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98 Comments »

  1. jonfitt says:

    Updated graphics for X-Wing and Tie Fighter? Yes please!

  2. Mad Doc MacRae says:

    please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please please

  3. Novotny says:

    omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg

  4. Premium User Badge

    Stense says:

    Damn Lucasarts teasing.

    It would be great if it is true, they were great games. I have great memories of spending hours (and lots of reloads) trying to take down a rebellious Star Destroyer by myself with a lone tie fighter. One of my proudest gaming achievements.

  5. keelids says:

    must I state the obv?
    LOL

    This is after they just had critical success with Monkey Island reboot, alongside the less stellar Dig, Indiana Jones, and Loom.

    Who’s Lucasarts to throw away opportunity to earn some more dough?

  6. The Fanciest of Pants says:

    The answer is obvious; Tie Fighter.

    Nothing else comes close.

  7. sfury says:

    And next – Day of the Tentacle Special Edition

  8. Dolphan says:

    I played this recently, got it in a bargain bin. Runs fine in DosBox. It’s insanely hard though, games had got less punishing by the time I got into them!

  9. Mr Pink says:

    X-Wing and TIE Fighter pretty much defined my gaming childhood. Come on Lucasarts, you know you want to!

  10. Weylund says:

    Seriously? The killing they could make? Holy crap. TIE Fighter is one of the few games I finished multiple times during my adolescence. The adventure games are all well and good (bring on their SEs, certainly) but LucasArts could probably bring in a hefty (from a B. Gates-ian perspective, even) sum by releasing special editions of the flight sims.

    Good god, yes.

  11. Novotny says:

    This is amazing news, it will sell and sell and sell. I’m so excited.

  12. Cooper says:

    Wow.

    I have to be honest, I preffered X-Wing vs Tie Fighter for multiplayer and the engine for X-Wing alliance was vastly superior.

    If they could bring back the fully 3d cockpits of XWA, the great storylines of TIE and X-Wing and stay true to the fantastic mechanics of star wars space pew pew, I and I imagine many, many others will be Happy Bunnies.

  13. ZeroByte says:

    X-Wing vs Tie Fighter didn’t define gaming for me but I did have good memories playing it with my sister back in the days. I specifically remember loading the CDs into one of those CD-ROM drives with a cassette kind of case.

    One of us would focus on flying the mission while someone roleplayed as an R2 unit with the keymap open in front of them and doing the maintenance functions the pilot requested. It was mainly just managing the shield/laser power and locking the S-foils but it was a fun way to make X-Wing vs. Tie Fighter a co-op game when you’re 8-9 or somesuch age.

    This would be really cool since I now have another younger sister (15 year age gap!) who is getting into gaming. She really loves the old Lucasarts adventures and Star Wars games in general so.. yeah this would be a fine way to spend a weekend with her blasting imperial scum out of the skies! And maybe also getting my other sister back into the gaming fold, the two sisters loved playing the Lego Indiana Jones game together.

    So yeah, family gaming ❤ story and such. Bring us back our X-Wings Lucasarts, damn you!

  14. Informis says:

    If I close my eyes, I can still see a TIE fighter jinking in my sights against a swirling starfield.

  15. Chiablo says:

    I want desperately for a good traditional space flight simulator. A rebirth of the X-Wing series might just do it. The only game in recent years that has satiated my demands has been Freespace, but even then it lacked decent wingman management and the fleet battles that the X-wing series has.

    My only fear is that they will approach this to cater to a casual market. Look at the Battlefield series, BF:Heroes is a joke, and BF:1943 is a tremendously stripped down version of the original. If they don’t maintain the complexities of the original, they end up insulting their target audience in order to make quick sales.

    I’m hopeful, but pessimistic at the same time regarding this announcement.

  16. Fumarole says:

    More TIE Fighter? Yes please.

  17. westyfield says:

    I never played X-Wing or TIE Fighter (I was all of four months old when the first X-Wing game was released), but it sounds like a laugh.
    I assume I should be excited, so:
    Woo!
    If they do make a new X-Wing/TIE Fighter game, I’ll buy it for sure. Space is fun times!

  18. Paul says:

    meh

    (runs for cover)

  19. Vinraith says:

    Wow, that might actually be enough to bring me back to space sims. I don’t know WHY I’ve so completely lost interest in the genre, but whether it’s Freelancer or X3 I just can’t seem to get back into the genre. This upsets me.

  20. Plopsworth says:

    Outlaws, Dark Forces, Grim Fandango, Zombies Ate My Neighbours, Rebel Assault (I & II in 1080p? or real-time renedered)!

  21. Michael says:

    Um, yes!

  22. LionsPhil says:

    Yay, more needless remakes! I guess the idea bucket over there is well and truly empty, then.

  23. TOOTR says:

    DX2 66Mhz + Xwing + Joystick right next to keyboard = love

    TIE Fighter while superior in many ways does not dim the rosey red cheeked love of the first truly outstanding and indepth SW game.

    Yikes some of you lot were youngsters – I was doing my MSc in staying a drinking student and avoiding work when I first embarked on the xwing training tutorial….

    Xwing. Tie Fighter. Either. Both. Updated. Bring them now.
    And no disintegrations.

  24. jonfitt says:

    I like the idea of remakes.

    Some games are perfectly playable, but beyond the threshold of graphic fidelity required by a lot of people. There’s also the issues of getting them to run at all or at the right speed.

    if they’re done in a shot-for-shot way with the original still accessible (like the MI remake) I see nothing not to like.

  25. LewieP says:

    I hope it is not just a Steam rerelease. I’ve not played X-wing, and whilst I would be tempted to check it out if it did turn up on Steam, I don’t think I could turn down a modern remake.

  26. Vinraith says:

    @jonfitt

    Indeed, as long as they don’t take too many liberties with the original game, I certainly appreciate them making it easier (and more visually palatable) to play old favorites on a modern system.

  27. PC Monster says:

    Tie fighter was AMAZING. Tie Fighter+?

    YES PLEASE!! :O

  28. Bobsy says:

    As I mentioned in the forum thread here on RPS, it raises the problem that we don’t all own joysticks these days. I reckon a Live Arcade rerelease rather than Steam is more likely.

  29. DMJ says:

    BRING ME TIE FIGHTER.

    That is all.

  30. Fumarole says:

    No, not everyone owns a joystick, but surely everyone who would buy a flight sim does.

  31. Diogo Ribeiro says:

    With a Freelancer control scheme plz?

    *awaits crucifiction*

  32. Nerd Rage says:

    I still have my old joystick, but there’s nowhere to plug it into anymore :(

  33. smac says:

    Man, I had an insanely expensive sound setup which was great for X-Wing – a Roland CM32L module for the music plus a Soundblaster card for the FX.

    Probably completely pathetic by modern audio standards (it was MIDI music, f’rheavensakes), but back then it was the cat’s whiskers. Would have been the dog’s bollocks, but that term hadn’t been coined, yet.

    This *and* Crimson Skies? Remakes of two of my all-time favourite ‘flight’ combat sims in quick succession? Somebody pinch me.

  34. Persus-9 says:

    @ Fumarole – I don’t (Well, actually I own four but none of them work with my current build) but by god the day they confirm a TIE Fighter: Special Edition I’ll buy the best damn joystick I can find. Whether they do remakes or a new game or both I think they’ll probably will need to make them joypad compatible and do a 360 release but that’s possible. Some guy over at Kotaku wrote out one potential way it could be done without removing any of the controls by using the R1 and L1 as modifiers like shift and ctrl, it wasn’t pretty but it would work.

  35. TOOTR says:

    Has there been any noteworthy spaceflight sims in the last, oh I don’t know, decade?

    Cut my teeth on Elite, rinsed xwing, tie fighter and since then nothing.

    I dimly recall firing up Privateer II : The Darkening in 1996 buy not really getting drawn in.

    Anyone suggest something? @ Vinraith – why were Freelancer and X3 lacking?

    (And I know EVE isn’t a spaceflight sim in the xwing sense but even if it had similar elements I think I’d avoid it – too fascinating and not enough time for the MMO monster.)

  36. mgl says:

    I liked the Freelancer control system (mouse + keyboard)–it worked suprisingly well.

    I loved X-Wing and TIE Fighter (and Freelancer, fwiw), and played them heaps, but as enjoyable as they were, I couldn’t shake the feeling that the dogfighting was just a little too artificial and routine: Start with a game of chicken, then chase a weaving target all over the place until they asplode. (It was state-of-the-art AI for the X-Wing games, but pretty tired by the time Freelancer came along.)

    I’m not sure I’d like a full space-physics simulation, but something with a little more combat variety, perhaps incorporating stealth and a variety of approaches to mission goals.

    Oh, realistic space explosions and an adherence to Newton’s First Law would be nice, too.

  37. Seth says:

    Freespace 2 came out in 2009.

  38. Seth says:

    And by 2009 I mean 1999.

  39. RogB says:

    how odd, just his weekend I was trying to get TIE fighter collectors edition working in some fashion on XP (TIE>Xwing) and its a nightmare.
    As much as i’d love a remake, im sure they’d botch it. Or it’d be toomuch ‘console-ified’. (ive just played Red Baron arcade on PSN and was a little bit sick in my mouth)
    I want my proper joystick controls!!

  40. Scandalon says:

    mgl – Whilst I’d love a “realistic” space combat sim (might try the Babylon 5 Freespace2 TC), adding actual physics to an xwing/tiefighter game would ruin it.

    The original sequences in the movies were based off of WWII dogfights, which of course were very unrealistic for something taking place in space. But it’s fun. Remove that, it’s not StarWars – you might as well add a goofy sidekick for the kids or make Han only shoot Greedo as a defensive reaction. Oh, wait…

  41. ilves says:

    @TOOTR

    Freespace 1, 2, and Starlancer are decent. Freespace 2 is awesome and in my top ten games of all time, available at gog.com.

  42. Harbour Master says:

    Koronis Rift. I could never get past rift six. Never got good enough shields.

  43. Harbour Master says:

    Oh and Rescue on Fractalus was the first game that made me jump. (After Space Panic in the arcade. God who’s feeling old now.)

  44. Heliocentric says:

    There was a newton mod for homeworld as i remember. Made moving a big ship important and crashes much more common.

  45. Legionary says:

    TIE Fighter. Please be TIE Fighter with a more modern graphics engine. That was such a f*cking superb game, and remains both the best Star Wars and the best dogfighting game.

  46. TheSombreroKid says:

    i neeeeed this to be true.

  47. Heavy Weapons Guy says:

    A remake of X-Wing Alliance would be 10x better, although I’d definitely take X-Wing v. Tie Fighter any day too.

    Loved both of those games.

  48. rocketman71 says:

    As long as they don’t touch the gameplay… An USB/joystick adapter, pronto!

    BTW, X-Wing & TIE may be way too difficult for today’s younglings :)

  49. pilouuuu says:

    I was playing Grim Fandango again yesterday and this brilliant game desperately needs a special edition. Nothing that would take that much work, but there’s some stuff that needs updating here:
    - higher resolution graphics
    - better textures and more polygons for the characters
    - a key that when pressed shows all interactive objects on the screen
    - please, the horrible control method! Make the inventory something like Monkey Island and not that stupid close up selecting all objects. At least make it like EFMI!
    - add mouse support and point and click gameplay as an alternative

    That way new generations may enjoy the excellent game and we can enjoy the game again because it is starting to date really badly.

  50. Portman says:

    I will throw buckets of money at Lucasarts if they somehow remake/re-release Tie Fighter, X-Wing, or X-Wing Alliance. I grew up playing those on the PC and I can remember getting the expansion card just to use the joystick that the older games required. And then there was the time that I went over to my cousin’s and heard it with a sound card for the first time.

    Lucasarts has a lot of classics that they could bring back, hopefully they’re starting to wake up and tap their catalogue from “the good old days”.