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	<title>Comments on: Dream-Time Strategy: Broken Brothers</title>
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	<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/</link>
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		<title>By: Muzman</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-248168</link>
		<dc:creator>Muzman</dc:creator>
		<pubDate>Tue, 18 Aug 2009 19:54:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-248168</guid>
		<description>I haven&#039;t tried it yet (anyone know how it runs on an onboard nvidia 6100?)  but didn&#039;t JW like Dyson?  There&#039;s an almost unrecognisable, relaxing &quot;rts&quot; (albeit less of an rts than this, by the sounds).</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t tried it yet (anyone know how it runs on an onboard nvidia 6100?)  but didn&#8217;t JW like Dyson?  There&#8217;s an almost unrecognisable, relaxing &#8220;rts&#8221; (albeit less of an rts than this, by the sounds).
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-248139</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Tue, 18 Aug 2009 19:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-248139</guid>
		<description>Badly classical rts triggered instant spawning enemy. Where you are limited by population caps and resources... Great, the best method.

Build 3 resourcers, 3 tanks go near NOT AT the first brother. The 4th tank will trigger the rush, so hold off and go and read the rps forums or something.

When you get back you will be rich. Build the 4th tanks using you first 3 tanks take out the first 2 spawns then rush everyone back. Pumping out tanks. Once you hit pop cap send out everyone in small steps to just before the end of the narrow path.

Now avoiding the brothers, take out every spawn. Carefully guarding your base. 1 gets through you die. GL</description>
		<content:encoded><![CDATA[<p>Badly classical rts triggered instant spawning enemy. Where you are limited by population caps and resources&#8230; Great, the best method.</p>
<p>Build 3 resourcers, 3 tanks go near NOT AT the first brother. The 4th tank will trigger the rush, so hold off and go and read the rps forums or something.</p>
<p>When you get back you will be rich. Build the 4th tanks using you first 3 tanks take out the first 2 spawns then rush everyone back. Pumping out tanks. Once you hit pop cap send out everyone in small steps to just before the end of the narrow path.</p>
<p>Now avoiding the brothers, take out every spawn. Carefully guarding your base. 1 gets through you die. GL
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-248082</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Tue, 18 Aug 2009 18:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-248082</guid>
		<description>Not that dificult.

I build all tanks, and 2 AA, one protect the tanks zergball, and other the base (but my base has not ben attacked) and I build 2 bombers, with these 2 bombers I lure fighters to the AA, once the fighters die, I enter enemy territory and destroy some structures.. for all I see, theres not rebuilding. Rinse and repeat.</description>
		<content:encoded><![CDATA[<p>Not that dificult.</p>
<p>I build all tanks, and 2 AA, one protect the tanks zergball, and other the base (but my base has not ben attacked) and I build 2 bombers, with these 2 bombers I lure fighters to the AA, once the fighters die, I enter enemy territory and destroy some structures.. for all I see, theres not rebuilding. Rinse and repeat.
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		<title>By: fuggles</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-247663</link>
		<dc:creator>fuggles</dc:creator>
		<pubDate>Tue, 18 Aug 2009 11:12:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-247663</guid>
		<description>Much like everyone else, as soon as I touched a brother (oo-er) I got destroyed by the upgraded bugs. I had 20 pop tanks, which I phased out for 2 AA and 2 bombers, but they just dissolved. 

It was quite tedious to tank grind... I know it&#039;s a 7 day game, but a quick revisit so that I could actually use motherships etc would be nice.</description>
		<content:encoded><![CDATA[<p>Much like everyone else, as soon as I touched a brother (oo-er) I got destroyed by the upgraded bugs. I had 20 pop tanks, which I phased out for 2 AA and 2 bombers, but they just dissolved. </p>
<p>It was quite tedious to tank grind&#8230; I know it&#8217;s a 7 day game, but a quick revisit so that I could actually use motherships etc would be nice.
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		<title>By: Serph</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-247652</link>
		<dc:creator>Serph</dc:creator>
		<pubDate>Tue, 18 Aug 2009 11:02:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-247652</guid>
		<description>Hmm, those wings look suspiciously similar to the Blender logo...an awesome design nonetheless. The faces remind me of a Katamari Damacy-style game gone evil. The bugs are really unbalanced, though - the concept of a zombie style RTS is skewed towards the computer, since if your defense is weakened at any time you&#039;re basically screwed.</description>
		<content:encoded><![CDATA[<p>Hmm, those wings look suspiciously similar to the Blender logo&#8230;an awesome design nonetheless. The faces remind me of a Katamari Damacy-style game gone evil. The bugs are really unbalanced, though &#8211; the concept of a zombie style RTS is skewed towards the computer, since if your defense is weakened at any time you&#8217;re basically screwed.
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		<title>By: merc</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-247624</link>
		<dc:creator>merc</dc:creator>
		<pubDate>Tue, 18 Aug 2009 10:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-247624</guid>
		<description>Very nicely made.

I thought it was pretty easy - start with 3X harvesters and start getting tanks, and form a defensive line with them until you have enough then get more harvesters. When you attack, keep the tanks stacked up in as tight a formation as possible, and micro them away from enemies.</description>
		<content:encoded><![CDATA[<p>Very nicely made.</p>
<p>I thought it was pretty easy &#8211; start with 3X harvesters and start getting tanks, and form a defensive line with them until you have enough then get more harvesters. When you attack, keep the tanks stacked up in as tight a formation as possible, and micro them away from enemies.
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		<title>By: inanimotion</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-247480</link>
		<dc:creator>inanimotion</dc:creator>
		<pubDate>Tue, 18 Aug 2009 06:12:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-247480</guid>
		<description>ForShadow has got the right idea.
Some balancing issues.

Though it is just the experimental game project. 

Still awesome and a lotta fun</description>
		<content:encoded><![CDATA[<p>ForShadow has got the right idea.<br />
Some balancing issues.</p>
<p>Though it is just the experimental game project. </p>
<p>Still awesome and a lotta fun
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		<title>By: ForShadow</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-247460</link>
		<dc:creator>ForShadow</dc:creator>
		<pubDate>Tue, 18 Aug 2009 05:31:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-247460</guid>
		<description>I was only able to beat it by not rescuing any of the brothers till I had cleared the whole island with just tanks.  Why I tried it the right way the upgraded bugs would overwhelm my defenses almost instantly.</description>
		<content:encoded><![CDATA[<p>I was only able to beat it by not rescuing any of the brothers till I had cleared the whole island with just tanks.  Why I tried it the right way the upgraded bugs would overwhelm my defenses almost instantly.
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		<title>By: superbrothers</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-247397</link>
		<dc:creator>superbrothers</dc:creator>
		<pubDate>Tue, 18 Aug 2009 03:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-247397</guid>
		<description>Very nicely done Mr. Michael Todd! Sharp style on this one.

Yet another Toronto indie with talent to spare. :)</description>
		<content:encoded><![CDATA[<p>Very nicely done Mr. Michael Todd! Sharp style on this one.</p>
<p>Yet another Toronto indie with talent to spare. :)
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		<title>By: Howard</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-247210</link>
		<dc:creator>Howard</dc:creator>
		<pubDate>Mon, 17 Aug 2009 23:05:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-247210</guid>
		<description>That is a very beautiful game but it is ludicrously hard.  I cannot see how to keep my bombers alive as I cannot see how to keep my AA alive as I cannot keep my tanks alive long enough!  Lawks!

Still, a beautiful thing.</description>
		<content:encoded><![CDATA[<p>That is a very beautiful game but it is ludicrously hard.  I cannot see how to keep my bombers alive as I cannot see how to keep my AA alive as I cannot keep my tanks alive long enough!  Lawks!</p>
<p>Still, a beautiful thing.
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		<title>By: Benjamin Finkel</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-247189</link>
		<dc:creator>Benjamin Finkel</dc:creator>
		<pubDate>Mon, 17 Aug 2009 22:50:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16139#comment-247189</guid>
		<description>My games: Build two tanks and then got utterly swarmed before I can do anything else. I don&#039;t think I enjoy this. By the way, I *do* tank my harvesters beforehand, even though the tutorial-lad tells me destruction is imminent.

Ben</description>
		<content:encoded><![CDATA[<p>My games: Build two tanks and then got utterly swarmed before I can do anything else. I don&#8217;t think I enjoy this. By the way, I *do* tank my harvesters beforehand, even though the tutorial-lad tells me destruction is imminent.</p>
<p>Ben
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		<title>By: Kua</title>
		<link>http://www.rockpapershotgun.com/2009/08/17/dream-time-strategy-broken-brothers/#comment-247173</link>
		<dc:creator>Kua</dc:creator>
		<pubDate>Mon, 17 Aug 2009 22:35:32 +0000</pubDate>
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		<description>Why on earth wasn&#039;t I informed of this Experimental Gameplay Project before. It sounds utterly wonderful.</description>
		<content:encoded><![CDATA[<p>Why on earth wasn&#8217;t I informed of this Experimental Gameplay Project before. It sounds utterly wonderful.
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