Rock, Paper, Shotgun

CCP’s Dust 514: PC/Console Overlap In Space

By Jim Rossignol on August 18th, 2009 at 12:17 pm.


EDIT: No platforms are confirmed for this other than “console”, we’ll get more info as soon as possible.

So CCP have revealed just what the mysterious Dust 514 actually is: a console action MMO featuring “first-person shooter and RTS-style gameplay”, set in the Eve Online universe. Disappointing, eh? But there’s an intriguing twist: PC and console games will be able to interact, and the faction warfare map that gets decided in space on the PC, will also decide the map in the console game. There’s more, as Gamasutra reports:

Players in the PC MMO can “fund mercenaries and give them goals” in the console title. CCP’s Petursson hope that “these communities will meld over time”, expecting specific Dust 514 corporations to start with, but eventually social structures that bridge across the two. He quipped of the new game and the relationship between the two titles: “While the fleet does the flying, the infantry does the dying.”

So PC gamers get to be the space-bound commanders of the console foot-soldiers… That isn’t going to help our elitism complex, is it?

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166 Comments »

  1. Martin Coxall says:

    So PC-heads won’t be allowed to play Dust 514? We’ll only be allowed to look down on the consoletards from above, like massive SPACE GODS?

    I’m not sure whether I approve of the metaphor, feel slighted, or both.

  2. Nutterguy says:

    Console only…. balls to that!
    Never though CCP would go that route…

  3. Jim Rossignol says:

    I don’t think it’s impossible to approve of feeling slighted.

  4. Simon Jones says:

    Starship Troopers quote ahoy!

  5. Tunips says:

    This sounds rather like the hypey-talk that surrounded Endwar and the unification of the Clancyverse. Whatever came of that?
    I wonder to what extend interaction will go in the other direction? Will our daring console friends wrest control of sectors by storming space stations, and have that show up in the mmo?

  6. Martin Coxall says:

    I don’t understand *why* CCP wouldn’t release a PC version.

    Perhaps it’s something to do with our superior WASD/Mouse-fu giving us an unfair advantage over twitchy console jeejahs.

  7. vasagi says:

    um…….

    this is wrong, late aprils fool anyone?
    new shooty action mmo and its not on the pc the home of eve

    WTF

  8. Jim Rossignol says:

    To be fair: platforms were not confirmed, just that it would be on console. I don’t think that rules out PC version entirely.

    I’m poking CCP for clarification.

  9. Basil says:

    Never mind that a console pad is better suited to navigate menus and fly ships with analog controls than any kind of precise FPS gameplay. This decision has me baffled.

  10. Stupoider says:

    D: I am disappoint.

  11. Theory says:

    I think this is clever. What better way to simulate the imperfect relationship between different arms of the military than trapping one group on PC and the other on consoles?

  12. Buceph says:

    An image. http://pics.krawall.de/1/krawallbrand_DUST514_WB_CommandPit.jpg

    The first thing that strikes me from the image is that they’re all bald. Which means they’re all recent clone jumps. Maybe you can clone jump around systems fairly easily. Setting up HQ strategy areas, CCP have already said that would be one part of Ambulation, why not Dust.

    And the second thing that strikes me, which should have been far more obvious to me, is that they’re in space. So for a HQ, which will obviously give you a tactical advantage, you need someone playing Eve to set you up a station orbitting the planet. While I don’t think there’ll be planetary bombardment, fighting over securing a station in space overlooking a planet could be interesting.

    http://pics.krawall.de/1/krawallbrand_DUST514_WB_MCCStagingArea.jpg
    And in this second image it looks like they’re building ships in the hangar. What if some new ships are introduced that need to be built on planets. You could survive without them, with just the current ships, but if you want the fancy new ones, you have to support the defence of their construction stations for long enough for the ship to be built. I know it says staging area, but let me hypothesize.

    Also, other speculation floating around Eve forums is that at fanfest CCP will announce a combined Eve Online/Dust 514 subscription/pc gaming option. Basically going on the fact that CCP know that PC gamers have been good to them and they wouldn’t abandon us. Would they?

  13. Martin Coxall says:

    @Theory:

    I think it’s clever too. But clever in an infuriating way that makes you want plait somebody round an axle for it.

  14. Falwell says:

    Endless potential for awesome here….

    Blockades, orbital bombardment, troop transports, supply runs, new manufacturing and market opportunities for vehicles / infantry equipment / artillery?

    Yeah, this could turn out to be a big, big deal if done well.

  15. Tei says:

    +1 give orders to console players
    -10 no PC version announced, or PC version not included in the announce
    +5 CCP is moving forward

  16. Heliocentric says:

    Well. I’d never play an fps with a pad. Other than that i’m open. Both the consoles support mice, make it happen if it must be a console game.

  17. Buceph says:

    The trailer for the game, and some of Hilmar’s speech. http://www.golem.de/0908/69136.html

  18. Jason says:

    I actually think this sounds kinda cool. I was thinking the other day about how cool it would be if two disparate genres could interact in the same universe. Like a RTS where your troops are real people so they play a FPS/tank sim.

    Although i couldn’t think of anyways that would be fun for both sets of players

  19. Howard says:

    Unfortunately if it is an FPS and will be on consoles, the only two facts we have, then it will either never be seen on PC or will be some hamstrung abortion like Shadowrun. Elitism aside, PC FPS players simply *cannot* exist in the same game as console FPS players. Sure, both current gen consoles support keyboard and mouse but both Sony and M$ have made it perfectly clear that it will essentially never happen as they hate games that require specific hardware in order to be played.
    Though to swing it another way: an MMO on current gen consoles? How? There is no infrastructure to support them. This is the reason that WoW never shifted across to these platforms. There are no banks of servers lurking behind XBOX live that could support an MMO so I’m damned if I know what CCP are doing here…

  20. The Sombrero Kid says:

    eurogamer says it’s on pc too, which i choose to believe.

  21. vasagi says:

    call me old fasioned but the mechanic that allows constant rebirth of your avatar in eve cant apply to foot soldiers

    perma death for dust players?

  22. Surgeon says:

    So essentially, it is EVE connected to an MMOFPS.

    It is definitely interesting, but if it is console only, then I’m really disappointed.

  23. The Sombrero Kid says:

    actually i misunderstood :(

  24. Subject 706 says:

    I don’t play MMOs, so my interest is not very high, but the idea behind this is interesting, if nothing else.

  25. jalf says:

    Endless potential for awesome here….

    Blockades, orbital bombardment, troop transports, supply runs, new manufacturing and market opportunities for vehicles / infantry equipment / artillery?

    Hell yeah! Carpet-bombing a planet *full* of console players? :p

    Nuke them from orbit!

  26. Biggles says:

    That’s absolutely genius! Just like EVE, I’ll probably never play it, but it makes me feel all warm and fuzzy that it will exist : )

  27. Surgeon says:

    Translated from Bucephs link :

    The Icelandic developer CCP Games promises to Dust 514 A cooperative group experience, just as Eve-online players. Elements of a real-time strategy game will also be introduced into the game. However, only for console players. Dust 514, it will not act as a PC version. The concept of Dust 514 makes a statement of special Pétursson: \

  28. Buceph says:

    call me old fasioned but the mechanic that allows constant rebirth of your avatar in eve cant apply to foot soldiers

    perma death for dust players?

    The fact that they can respawn from like pod pilots is going to be cleared up in the new book that’s coming out.

    Also if you look at the first picture I linked to further up in the page, the orbital station one, you’ll see that most of the people in there are bald. Which is one of the thing Tony Gonsalez mentioned as one of the indicators that a pod pilot has just jumped to a new clone, as the body is fresh and the hair hasn’t had time to grow.

  29. schizoslayer says:

    I remain to be convinced. My chief complaint watching the video is that it looked too much like Halo. There was a Scorpion Tank, a Warthog, The Halo 1 Assault Rifle and a Pelican Drop ship.

    I’ve come to expect more originality from CCP regarding their concept art and it wasn’t present here.

    Also if there is no PC version then this is Fail.

  30. Nilocy says:

    They just had to didn’t they? Widen the gap between PC’ers and them console folks.

    But we’ll have to wait and see.

  31. Rinox says:

    Wow. I was totally expecting a new variation of the eternal CS:S de_dust maps. (don’t look at me that way)

  32. Falwell says:

    If they make this console only, Eve players have every right to be pissed. It strikes me as the textbook example of biting the hand that feeds you.

  33. Matthew Whittingham says:

    Amazingly, while playing Sins of a Solar empire the other week, depite the brilliance of the game I felt a little disappointed at the fleet to planet battles. I got thinking of ways to make space/planet warfare interesting and this idea of CCP’s is a rough version of what came to my mind. I guess what i’m trying to say is that the idea at least gets the inner geek (or geek totality even) going.

    I worry that the two radically divergent forms of gameplay, will sever the communities and only create animosity at having to be subject to the events of a game you don’t care about. I think success will rely on having interesting modes of communication and interaction between the two games. They need to give you access to, and make you care for, what is happening in the patner game, and also feel like you are mutually affecting one another.

  34. Cooper says:

    Er… Faction warfare was kind of a good idea, bad execution… The Caldari factions took over all of the Gallente space, and the only effect it had on the game was to break the map…

    At no point did it feel like anything that was happening in faction warfare meant anything to anyone else than those who were playing faction warfare…

    For a game which rightly prides itself on the central role players have in shaping the game world, that was a bit of a miss…

  35. StalinsGhost says:

    [Generic post bemoaning the apparent confusion over whether or not it's on PC or not]

  36. jRides says:

    Lol Rhinox, so was I. :D

  37. schizoslayer says:

    Thinking about the idea of two different communities made up of two different sets of players (one set having played together for years while the other basically being people you mute on Xbox Live to stop them talking) being forced to cooperate doesn’t sound like something that will work in practice.

    As a Dust player I won’t care what is going on in Space because I just want my fix of shooty action. As an Eve player I will be incredibly annoyed if I lose a solar system because the Dust players defending it suck or just didn’t go there to defend it.

    I appreciate that these two games could exist as distinct entities but I think it’s hopelessly naive of CCP to believe that the two communities won’t end up resenting each other.

  38. Surgeon says:

    Looks like it is blatantly not PC.
    Which I find a really weird decision.
    Why wouldn’t you also give PC players what they want?
    Or even just PC and not console.
    Bonkers.

    They’re going to have to pull off something spectacular to get console players to care what happens in EVE, and vice versa.

  39. roBurky says:

    Looks ace to me. It’s pretty much what we already thought they were doing.

    I don’t think the game is coming from the position of “Let’s make an MMOFPS. The best way to do that is make it console-only”, but rather “Let’s bring Eve to consoles. The best way to do that is with an MMOFPS.”

  40. M.P. says:

    Interesting…

    The really hard question is, to what a degree will the two universes be integrated? Will an Eve player be able to fly over a planetary conflict and (literally) nuke the soldiers on the ground from orbit? Or will interaction between the two games be limited to just forum or in-game chat, just enough for an Eve corp to be able to hire a Dust clan to do their groundpounding for them.

    Also, to what an extent are the theatres of conflict determined by players? If an Eve corp claims a planet – any planet – will another one be able to send in Dust players to take it away? There’s infinite numbers of planets in Eve, will CCP somehow procedurally generate every battlefield a clan chooses to invade? It’s one thing to knock up a random solar system and quite another to create a huge continent to fight over, especially if htye’re gonna look like they did in the trailer.

    What if one side in a planeside conflict doesn’t have any players in it (for instance, the corp controlling the planet couldn’t afford to hire soldiers to defend it, or nobody was online when the invasion happened)? Will there be 500 console players just standing around with no-one to shoot?

  41. Martin Coxall says:

    @roBurky:

    That’s fine, but there’s no good reason to not also make a PC version, and at least one very good reason not to.

    I will not play FPSs on a console. I hate it. I am an EVE subscriber, and being denied access to this will leave a *very* bad taste in my mouth.

  42. groovychainsaw says:

    Maybe CCP are worried about cannibalising their ‘flyers’ if they released it on a PC?? ie. They release on PC, everyone switches to shooting each other in the face (and in the game) and they are left with floating bits of junk in space. Admittedly, thats an extreme example, but its possible. We all know that shooting things in the first person is popular…

  43. StalinsGhost says:

    That might be a slight issue, but given the immense commitment a lot of players seem to have the game, I can imagine it would be more like EVE players stick in space the majority of the time, then Alt-Tab into Dust when expedient to do so :D

  44. Eben says:

    Well this is interesting, i hope they’re not moving the regional control mechanics away from Eve players, that would be gash

  45. pzykozis says:

    Sounds like a brilliant idea, but I’ll not even touching this with a bargepole.

    You’ll nay catch me on the box or the ps3 to play a shooter online, such a shame that it seems they’re forsaking the pc market. Truthfully i’m not at all an EVE player but still the general idea behind this would make it appealing sans console only.

  46. arqueturus says:

    CAPSULEERS BOMBARD FROM ORBIT!

    INFANTRY CASUALTIES ESTIMATED AT OVER 100,000!

    Would you like to know more?

  47. Surgeon says:

    I can imagine it would be more like EVE players stick in space the majority of the time, then Alt-Tab into Dust when expedient to do so :D

    except that will be… EVE players stick in space the majority of the time, then run downstairs, turn on their console and log into Dust when expedient to do so ;)

  48. teo says:

    I dooooooooooooon’t want console gamers in EVE

    ffs
    don’t do something stupid CCP

  49. Tei says:

    I am currently playing eRepublik, Is a web game where you play as a citizen. You can work for a salary, train, buy food, and stuff. Is much like a ….Sims… game with only two buttons. The deep of this game is giganteous, there are real partys, wars, world wars, alliances, betrayals, … there are thiefs much like in EVE, there are giganteous errors ( Spain lost all his threasure by a governement error). It has something of this. If you hare a civilian, you just feed, train, maybe fight a bit,… like most webgames, but If you are president, you have the future of your country, and the world, in your hands.

    The bad news, is that I doubt Dust 514 will be anything like that. Even If CCP is doing it, It will be some token features. Keyword here is: meaningless. If the Caldari take a Gallente stations… will this change something?

  50. Bobsy says:

    I REALLY like the idea of symbiotic games of different genres. It’s something I’ve wanted for… oh, forever. I used to daydream about a web-based metagame of galactic conquest that generated missions for Jedi Knight and X-Wing vs TIE Fighter.

  51. paddytehpyro says:

    I can understand CCP wanting to do something for the consoles. Expand thier markets etc. But if they did a PC version there would be the issue of PC and consoles playing together, which just doesnt seem to work. And is probably a hell of alot of effort, time and money to get working.

  52. Nerd Rage says:

    All I know is that if you just made a game for the 360, you’re pretty close to having a game that works on Windows. MS is pretty good about stuff like that. They like for you to sell your shit on ALL their platforms, so they can take 30% of everything.

  53. vasagi says:

    its all in the details fellas and yoda said to me

    “details, we have none”

    although big anouncements with no detail fuel speculation which with gaming communites mean histerics, wailling and mucho daftness.

    naming no names/communites

  54. Azhrarn says:

    @Vasagi: Hilmar in his Keynoted hinted at technological developments to allow “limited” pod-cloning without the pod, and apparently the games’ title “Dust 514″ has some deeper meaning in regards to the cloning. (usage limit perhaps?)

    Anyway, watch the linked clip, Hilmar gives a few helpful hints. The new book apparently has some stuff on it too.

  55. paddytehpyro says:

    @Tei

    It will probably have the same impact that FW occupancy has now. Which is none really beyond a bit of RPing. I’ve done FW and as a corp we plexed (the slightly broken mechanic for changing occupancy in FW areas) for a week. It involved alot of orbiting an object in space. No fighting really. And the Gallente had almost given up on the plexing side of things when I had left.

    btw there is a fixed number of planets in EVE. There are alot of them though…

  56. teo says:

    This is BULLSHIT
    A console MMO that feeds into the sov mechanics of EVE?
    I will seriously quit if that happens

    Leave our fucking game alone

  57. El_MUERkO says:

    hopefully the FPS will have long term appeal and it’s association with the MMO will offer real benefits in both directions

  58. Dominic White says:

    Wow. Most amazingly elitist PC Uber Alles thread I’ve seen in ages.

    Some of you guys really need to get a grip, and at least get your head around other platforms existing.

  59. paddytehpyro says:

    lol has nothing to do with sov. Read the post :P

    Although CCP have said they want to change that at some time. POS spamming and takedowns are not overly interesting for either side.

  60. Azhrarn says:

    @arqueturus:
    Considering I once did the yield math for a 1000mm railgun anti-matter slug for fun, even my very mild payload estimate (approx. 2kg of pure anti-matter) gave each round a yield of about 87 megatonnes.

    You’re firing 3 of those every 10 seconds or so.

    You’d reduce most countries to ashes in about a minute.

  61. Azhrarn says:

    As for the reaction: in a way I can understand the EVE players. Tying part of the Sov. mechanic to a game on a different platform is a bit odd. They feel cheated, as it seems to take part of the control aspect of 0.0 space and puts it in the hands of people that may not have any connection to the corp they’re fighting for, or even EVE itself.

    It can ofcourse work out very well, CCP generally knows what they’re doing, but we’re going to have to wait until Fanfest to find out. (And I’m very glad to be able to attend this year. ^_^)

  62. vasagi says:

    i doubt Dust will have anything to dod with 0.0

  63. paddytehpyro says:

    I do believe it has nothing to do with 0.0 Sov only FW occupancy. Although if someone knows otherwise then I can see how some people would get annoyed.

    Although I cant see how fighting on planets would effect sov. As the only thing thats importants out there are the moons and the ‘roids

  64. Azhrarn says:

    @Vasagi: watch the keynote clip here:

    http://eve-search.com/externalLink.dxd?l=http%3A%2F%2Fvideo%2Egolem%2Ede%2Fgames%2F2283%2Fdust%2D514%2Dego%2Dshooter%2Dim%2Duniversum%2Dvon%2Deve%2Donline%2Dgamescom%2D2009%2Ehtml

    Because that is exactly what he says it will do.
    It will become one of the inputs in the sov system, in other words, it will have an effect on 0.0, perhaps not a large effect, depending on how things are balanced, but it will have an effect.

  65. Steve says:

    :-)
    My Spidy senses predict large numbers of dead merc’s in the vicinity of Rancer gate.

    .. Seriously though, I really don’t get the anger here.

    All we have is a demo of a EVE tied console fps with some ‘possible’ interaction between the two. Just because they have announced a product doesn’t mean that they’ve decided to dedicate the future to screwing over PC gamers.

    Lets wait and see what else they have in store before screaming about the sky falling.

    (Besides, a siege dread floating over a console FPS battlefield would be hysterical)

  66. Psychopomp says:

    Now, see, *this* is a sense of entitlement.

  67. teo says:

    Entitlement? Yes, it’s our subscription money that’s funding the game and there are a whole lot of things in the game that they could’ve spent money on fixing

    CCP never focus on the right things to fix, only the flashy things

  68. Hi!! says:

    I’m not interested in Eve Online. I tried it and hated it and would much rather play X3: Terran Conflict. I like PC FPS-games, though. Console FPS-games… not so much. Not interested in this, then.

  69. paddytehpyro says:

    … what?

    They are making money, yes. They are using that money to make more money. I see no problem.

    I suspect CCP are hoping that after people have a taste of dust some will try EVE and some of them will subscribe. And probably the other way round too.

    Anyways, more stuff set in the EVE universe = Good. I love the chroicles and now a chance to see and play on a planet with dropships coming down and fighting up in space. Very shiny.

  70. Hi!! says:

    “I suspect CCP are hoping that after people have a taste of dust some will try EVE and some of them will subscribe. And probably the other way round too.”

    If that’s what they’re hoping for, wouldn’t it make more sense to release this game for the same platform that runs Eve Online in the first place?

  71. Prankstar says:

    As an eve player who owns both consoles that Dust is being made for i really am looking forward to this.
    CCP wont bite off the hand that feeds them, so i can easily see this whole new EVE-Dust interaction being done in a new section of space. Or done in a way that wont really effect the EVE players in any major way if they don’t wont it to.

    As Jim Rossignol wrote in a recent issue of EON, EVE will not be around for ever. This is a way for CCP to keep moving forward as a company, make money and to keep intrest in EVE itself.

    Although i used to share the same opinion of FPS’s on consoles, i thought that they could never replicate the same experiance and they dont :P , infact they don’t ever try to.
    Devs are clever enough to realise this and have enough knowledge now to beable to create an enjoyable game within the confines of the input device.
    Consoles excist and whether or not there will be a next generation, that mass market will still be here and developers have to cater for them or have the real risk of going under.

  72. Mad Doc MacRae says:

    Wait – so are we or are we not lording it over console ground pounders?

  73. paddytehpyro says:

    Just what the PC needs, another FPS :P

    But they have wanted to bring EVE (or at least part of it) to console gamer for a while. Now they som of the PC folks are all “OMG CCP WTF IMMA CANCEL MY 10 SUBSCRIPTIONS!!!?!?!!1!!one!!”

    I think its great. No I dont own a console, yes I do play EVE. Alot.

  74. roBurky says:

    Martin: There is a good reason not to make a PC version. You can’t make an MMOFPS with a single universe that has both PC and console players in it.

    As has been proven, the PC players will have a large control advantage. That may be fine if they were kept separated, or if the fighting was just friendly and fun, and didn’t mean anything. But CCP will be making a game with a single server where each battle has an important purpose.

    Corporations will be looking for every advantage they can get, and the poor console players will be second-class citizens.

  75. Jamie says:

    so its a game where people with a control system perfect for FPS are flying ships and people with a control system perfect for flying ships are playing a FPS. Sounds good tho

  76. Tei says:

    I have read that th0se console players only play the latest title, as soon theres a new one the older is abandoned. Here we have people still playing Quake, BZFlag, TeamFortress (the original, no that crappy Team Fortress Classic halflife thing), etc..
    What If CCP release a game connected to the EVE universe that need players on the console side, but the players on the console side abandon Dust to play “Haol 5″.

    I don’t see how this can end well. But it has a +8 for the idea of bombin console players from the orbit.

  77. Psychopomp says:

    Jesus christ, they’re not some completely different species.

    Well, they don’t have a raging sense of superiority based on the fact that we use mice, but aside from that…

  78. arqueturus says:

    @Azhrarn

    That wasn’t what I was getting at.

  79. teo says:

    Jim writes for EON?
    Damn =( might have to get it then

  80. Prankstar says:

    Thats true about about the quick turnover of games that console owners get through. But well made games that are consistently looked after by the Devs keep a strong following.
    As this an MMO made by CCP i can see that ticking both boxes

  81. arqueturus says:

    @Teo

    Calm down.

    This progression is quintessetially CCP, I’m not suprised by it on many levels.

  82. roBurky says:

    Psychopomp: I’m not one who claims that FPS are /more fun/ with a mouse. I’m usually on the opposite side of that debate.

  83. Arturo says:

    Sounds amazing, although I think I’m letting my imagination run away with itself as far as interactivity between the games goes. Now that I think about it, don’t expect any sort of real-time interaction, at most you’ll get placed bounties by PC players that generate mission objectives for console players.

    They cannot let the consoles dictate sovereignty to a high level. At worst, a complete victory by a console faction will give a bonus or penalty (physical or economic) to the pc players in that system. No way in hell console players are going to swing sovereignty, CCP would have a mob with pitchforks at their doors in 24 hours. (hah).

    But, that being said, I think a lot of us also imagined games like this when we were younger, some sort of “ultimate” game where thousands of players would take part, to use the star wars example, as simultaneously a first person shooters (rebels and stormtroopers), action game (jedi), flight simulator (x wings / tie fighters), RTS (capital ships), and galactic strategy (economic and military grand strategy), all rolled into one game, where the actions of one genre would effect the results of others. Unfortunately implementation would be near impossible, at least from a game play point of view. The people flying around blowing up ships might be having fun, but the 600 poor saps playing the FPS boarding-party aboard the star destroyer might be upset that they all just got instagibbed by the people playing the RTS portion. It would just be incredibly difficult to organize without being broken, and having to wait for people playing the ‘other’ portion of the game to do their parts.

    Still, very excited about this, more games in the Eve IP are most welcome.

  84. DMJ says:

    You can keep your rifle.

    You could fit your entire body down my railgun’s barrel.

    So, you can keep your rifle.

  85. DarkNoghri says:

    I wouldn’t say that they are any ‘more fun’ either. I would say that mice are a more accurate aiming device than a control stick.

    And with that, I get out, because I don’t play MMOs and I don’t own a console.

    PS: I do, however, like Bobsy’s idea for a symbiotic Jedi Knight/Tie Fighter mixup. Throw some Empire at War and BattleFront in there too? Maybe not.

  86. DarkNoghri says:

    Ah, ninja’d.

    Previous comment aimed @RoBurky.

  87. Martin Coxall says:

    @roBurky:

    Yes, as I said upthread, the superiority of WASD/Mouse makes having PC gamers and consoletards sharing a shooterspace problematic, with artificially boosting the consolers or nerfing the PCers.

    It doesn’t bother me too much, because OF COURSE, I will play this, but I disprefer playing firstypersyshoot on a joypad.

  88. Tei says:

    @Arturo
    True. CCP gets another +5 for making real part of a old gamers shared dream.

  89. Sweedums says:

    “So PC gamers get to be the space-bound commanders of the console foot-soldiers… That isn’t going to help our elitism complex, is it?”

    that was the first thing i thought when hearing about this… and i’m loving it, i just hope my brother/brothers get it on their 360′s and then i can boss them around from my ship like the fools they are!

    in all seriousness though, this actualy sounds really cool, i wish more games crossed over platforms from pc to consoles in ways like this to try to merge the communities more

  90. vasagi says:

    This is ccp “ambitous” should be there byline
    even if it doesnt work from the off they will keep going till it does, a lot of folks forget what eve was like from the get go.

  91. SwiftRanger says:

    A pity it isn’t on PC apparently, but I don’t think I would want to play together with console peeps, not to mention the fact this probably won’t even reach the scale and scope of PlanetSide due to console limitations.

    Poor decision from CCP, FPS and RTS gameplay is best on PC, period. Doesn’t have anything to do with elitism.

  92. Jad says:

    I can imagine it would be more like EVE players stick in space the majority of the time, then Alt-Tab into Dust when expedient to do so

    Which could be a problem for a person like me; I have no interest in flying spaceships, but I do like FPSes. But if it feels like I’m at a disadvantage not being an EVE subscriber, or if I’m looked down upon as just a Dust player, then I won’t play. I won’t play anyway, of course, because FPSes don’t work on a console. =)

    Also, Tei, I don’t think you’re quite correct about console gamers playing nothing but the latest games. One of the most popular multiplayer games on Xbox 360 is Halo 2, an original Xbox game that came out in 2004. Lots of people still play on their PS2s and even older systems, although its harder to track those because they don’t play online.

  93. Azhrarn says:

    @Vasagi:

    very true, if anyone can pull it off, it would be CCP.
    If anything, they are persistent.

    Providing the interaction balance is done well.
    (i.e. the console game has some influence, but doesn’t take away ultimate control from those playing EVE rather than DUST) this could work amazingly well.
    Imagine EVE Alliances having DUST wings for support on the ground during offences could be an awesome asset, and add more realism to the game.

    Prior to a large offensive have Merc DUST corps attack assets of the alliance you intend to attack to weaken their hold on the territory somewhat, it all sounds very grand, and extremely cool if executed well and balanced properly.

    Hooking WiS into this shouldn’t be impossible either, enhancing the interaction even more.

  94. Buceph says:

    The theorycrafting going around the forums is that CCP are going to announce that it’s included with an Eve Online subscription at the Fanfest. Especially as Hilmar gave a sly grin and all that jazz at being asked about it coming out on the PC.

    Still, if that is the case it’ll probably mean consoles get it for free, and PC players have to pay for Eve Online to play it.

    That’s what I’ve been hearing from people who are in no way in the know.

  95. Über Nerd says:

    “So PC gamers get to be the space-bound commanders of the console foot-soldiers… That isn’t going to help our elitism complex, is it?”

    Ever tried herding Cats? Actually you can herd cats if they get used to you and know there is something for their own benefit at the end. Hard but possible. On the hand console players… get a grip mate.

  96. Martin Coxall says:

    @Buceph:

    That makes sense to me. Give it to PC Evers as part of their subs, make Consoletards buy a box copy. But only if you can solve the problem of joypadders and WASD/Mousers coexisting.

  97. Nahual says:

    I, for one, welcome my new console playing, cannon fodder underlings. May they death be quick, painless and plentiful under the firey streams of my orbital bombardments.

  98. Polysynchronicity says:

    I would think orbital bombardment would be limited at best, just because starship guns are TOO powerful – you can’t exactly help capture a critical building if just one shot levels it instantly. ;)

  99. Serondal says:

    that all depends on what kind of weapon you’re using Poly. They could add a whole new line of orbital bombardment weaponry that is designed to support troops on the ground. If you just hit a building with an EMP blast it would disable all the electronics in the building and make it a lot easier to capture :P

  100. troy says:

    there is a problem with this concept .
    console games die quickly i dont see anyone playing this in two years . and with the console update cycle approaching it makes me wonder how many people will be playing this game in significant numbers to actually have the desired effect ?

    awesome idea but i dont see it being successful.

  101. Serondal says:

    How many people still play FF11 on the console? How about that dreadful EverQuest console version ? :P Those are the only two console MMORPGs that I’m aware of at the moment, they might be a good indication how well this may do or if they’d be better of waiting until the next generation of consoles are released.

  102. chesh says:

    @Serondal
    I quit FFXI some months back (for EVE, topically enough) so I can’t be 100% sure, but the game was stable at ~500k subs for the last few years, and I’d wager >50% of those are console. It was always PS2 based in Japan, and while initially released on PC in the US and Europe, console releases in all of those territories brought a pretty significant jump in subs each time. So, probably greater than 250k, for a game that’s honestly about as hardcore as EVE in many regards. The math looks pretty good for CCP here.

    All that said, I’m pretty excited for DUST, if only to see how they work it out and how it ties in with EVE proper. There really just aren’t enough details to universally condemn or exalt it at this point.

  103. DMJ says:

    @troy: Actually, you have a point there, but it makes even more sense applied to the platforms. PCs will still be here in five years, and the number of PCs which are capable of running a given game might actually increase as average specs drift upwards. But the Xbox 360…

  104. Serondal says:

    Likes like EQ Online Adventures is still going on as well

  105. Fat Zombie says:

    I don’t understand this Console PC elitism.

    I play videogames on both the PC and console. I like playing games like GTA4 and Prototype on the gamepad, but I also enjoy indepth combat flight-sims (Lock-on) and space trading games (Oolite) on the PC.

    What does that make me, then? Oh-so-glorious PC brethren?

    I’m guessing I might be reading too much into what is probably just a base and primitive phallus-waving contest in a sadly-warped race to attract mates.

    Back on-topic: I don’t play Eve, don’t feel like paying money constantly for something I’ll probably only play on-and-off. However, I might get this on the console: for some reason, I do feel a perverse anticipation for playing as a faceless cloned grunt in some other person’s war. Odd…

  106. Vinraith says:

    @Fat Zombie

    Mostly it’s a defensive over-reaction. The reality is that some game-types are best played on consoles and others are best played on PC, but since the market trend (at the urging of the majority console-only crowd) has been to try to move ALL gaming to consoles, PC gamers understandably over-react in the other direction.

  107. Fat Zombie says:

    Ah. So it’s a kind of religious fundamentalism of sorts? Except over video-games.

    OK then, where do I sign up?

  108. Jim Rossignol says:

    I think it’s more down to the financial and time investment in a particular system or platform. People tend to fight for the system they’ve invested in.

    That said, I think there’s something to be said for the way the PC is more democratic (if not entirely democratic) than the MS or Sony controlled systems. While I’m happy to game on all systems, there’s clearly one I prefer, and spend my waking life running a blog for.

  109. Serondal says:

    I think this topic is ripe for some college students research paper about social structures and whats not.

    I think MMOs would do fine on consoles.

  110. OJ287 says:

    Three or four titles merging into a metagame? Perfect.

    Great concept. Ive been looking for someone to make co-op games between FPS/RTS for ages. I see this as the logical progression from the commander role in Battlefield. Add in a fighter craft flight sim and Im sold.

  111. Vinraith says:

    @Jim Rossignol

    I would argue that the financial investment is a large part of the reason people feel defensive towards the platform in the first place, thus leading to defensive over-reaction when they perceive the platform as threatened.

    And yes, I think there are some clear, objective ways in which PC’s are better for gaming than consoles. The open nature of the platform would be a terrible, terrible thing to lose.

  112. Buceph says:

    It could also be that that consoles are easier, and more casual to get into than PCs, and so attracts more wailing retards.

    On a seperate point, I’ve had an awesome day to day. I spent it reading all the different Eve related forums, and some PC forums that had threads on Dust, going through all the rumours, the speculation, the interpretation of the different pictures. At this point I can say that the optimistic people, who are looking forward to an ace game from CCP seem to be outweighing the Moaning Michaels.

  113. rebb says:

    Console Only ? Fuck right off.

  114. utharda says:

    Deliver 150 units of console gamer to Rens.

    15 units of console gamer | small | Livestock

  115. Serph says:

    It’s obvious why they went console only; they didn’t want to hurt sales of the original. I’m not elitist, but I am a mouse+keyboard only FPS player so this is a no-buy. It must be even worse for the people who already HAVE the MMO, though.

  116. Serondal says:

    I’m sorry but who said it was console only? It said they’ve “only” confirmed console, it never said console only so settle the F@#$#@ down or provide a link to prove otherwise.

  117. Serondal says:

    Further Serph, How would it hurt their sales if they released it on PC? That’s like saying releasing expansion packs hurts the sales of the origonal game or saying Halo Wars hurt the sales of Halo 3 some how. O.o

  118. Brass Gerbil says:

    @prankster

    “EVE will not be around for ever. ”

    Blasphemy, sir! =P

    My first reaction to this announcement was negative. Then I thought about it and decided… maybe. In fact, I’d kinda like to see it go one step further. If they’d port EVE to consoles, (unlikely I grant you, but follow my dream here), it’d give me a target-rich environment like I’ve never imagined. My killboard would rapidly grow to the proportions of the NYC phone book as I mopped the floor — repeatedly and brutally — with consoletards. In fact, I’m gettin’ a little bit of a chubby just thinking about it… But I suppose I’ll settle for telling the slack-jawed, landlubbing little twats what to do with themselves, (in that “you’re not worth my time to insult” sort of way you British types are so good at), and then laugh at their impotence from on high.

    And to the guy who suggested orbital bombardment… now that’s got potential. Frying Xbox idiots in wholesale lots is enormously appealing. Oooh…I’m gettin’ a chubby again.

  119. Serph says:

    @FatZombie: Considering PC’s can use gamepads (and more), as well as be cheaper in the long run than buying a bunch of consoles, infinitely modular, and open, there’s really no reason why consoles are still necessary besides the end users. I have a crap-load of consoles and I’d rather just have a PC that is able to play every game, which would mean I would BUY every game, not to mention the end of console wars once and for all. Releasing games on single consoles, or even console-only, is like having a limited release of a movie in a single state…consoles are remnants of a bygone era where PC’s cost a fortune.

  120. Serph says:

    @Serondal: I meant that people would start buying the FPS, rather than the MMO, but then again, you’re probably right – two different kinds of gamers there. Well, whatever, there isn’t any confirmation of anything.

  121. Funky Badger says:

    +1 to Fat Zombie.

    This sounds all kinds of awesome – CCP are clearly great.

    And if teo’s the avatar of the new PC-ubermensch, well, count me out…

  122. Fat Zombie says:

    Granted, I’ll agree that you get a lot of idiots on consoles. But I’m a part-time console gamer too, and I don’t like being included in the venn diagram of idiocy, even if it’s only by inference. (I might be an idiot anyway, but still)

    I could point fingers at quite a few PC gamers who were ‘wailing retards’, as well. We’re not blame-free.

    I love the open platform that the PC has. My only problem is that I can’t afford the exorbitant costs required to get new PC games running at high settings; and sometimes, a man needs the shiny on his games!

    (Before you ask: AMD Athlon XP2200+ single core, ATI Radeon X1600Pro AGP, 2GB RAM. Go Go Blinkenlights!)

  123. Serondal says:

    @Brass Gerbil – You made me laugh, danke ^_^

    I think Eve would work well on an X-box 360 controller since it is pretty simple to control, but I dunno how they’d chat. Maybe they could include some voice to text support for the 360 head set or voice over IP chat rooms for X-box only corps ? :P

    I have to agree with Serph on his last statment.

  124. john t says:

    Think I have learned today:

    “First Person Shooter” in german is called an Ego-Shooter — i suggest we adapt that nomenclature in english.

  125. Psychopomp says:

    @rebb

    Yeah, those games like Okami, Viewtiful Joe, God Hand, Shadow of the Collosus, Ico, Little Big Planet, Soul Caliber, Mario, Zelda, Metroid, Chrono Trigger, Chrono Cross, Ape Escape, Vagrant Story, Front Mission, and Eternal Darkness can all fuck right off!

    If it doesn’t come out on the PC, it’s clearly not worth playing!

  126. Jim Rossignol says:

    Yes, “Ego-shooter” has always amused me.

    I also like that the Italian version of PC Gamer magazine literally translated as “The Games That I Play On My Computer”, or similar.

  127. Serondal says:

    Nice list Psychopomp, though I don’t know if I persoanlly would have added Ape Escape to that list :P

  128. nill says:

    So CCP’s doing an EVE-tie in, First Person Shooter to boot — both with their heritage and true home on the PC — and it’s only on console?

    If that really is the case, then I’m truly saddened indeed. Still thinking about picking up EVE once Ambulation hits.

  129. Serondal says:

    @nill No one said it was only on the console !

  130. Buceph says:

    The latest from an interview Hilmar did with some German site;

    K: What we have been asked by our readers is: why only make the game available for console and not for PC?
    CCP: Shooter on a console are different as shooters on the PC. We want to concentrate on developing a good console shooter.

    So it looks like the initial speculation was off.

    Full interview;
    http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1153056

  131. Serondal says:

    Well that is enough proof for me Buceph, console haters resume ;P

    WTF is a console shooter any how? AS has been said before there is nothing that can be done on the console that can not be done better on the PC. (my friend at work even went so far as to get Counter Strike on the PC just to prove he could beat me with his X-box 360 contoller Vs my Mouse and keyboard. He was f@#$@# wrong)

  132. We Fly Spitfires - MMORPG Blog says:

    Very interesting stuff from CCP, completely took me by surprise. Gotta say that I’m excited – I love seeing innovation from MMO developers.

  133. Serondal says:

    On the upside there is a new P3 coming out . It’s going to cost 249 pounds and 299 dollars and 299 euros, some how the conversion seems a bit off there ;P Of course this will probably end up being only on the X-Box 360 just to make 100% certain I won’t buy it lol.

  134. Serph says:

    @Serondal: With a PC shooter, you can use any control device and have free online multiplayer. With a console shooter you are stuck using a gamepad, and either have to use Friend Codes, pay for XBL, or buy an expensive PS3. That’s how it’s different!

  135. Sunjammer says:

    Confirmed for Wii and PSP. Done.

  136. Jad says:

    @Psychopomp

    Good list. A bunch of games on there I want to play some day. I thoroughly dislike people who think “Game that is unlike games I play = Game sucks and anyone who likes them is stupid”, and I find way too many PC gamers take this attitude.

    Thing is, with the dozens of gamepads that hook up to a PC, none of those games technically need to be on a console. In fact, one of the games you mentioned, Chrono Trigger, is one of my favorite games of all time. I have never played it on a SNES, only emulated.

    One real eyeopener for me was when a friend gave me his nearly-dead original Xbox last year. The real gift was not the system itself, but the controllers: with the help of some $5 adaptors from ebay, I hooked them up to my computer, the first time I used a gamepad on my PC since my MS Sidewinder died 15 years ago. I then picked up Prince of Persia: Sands of Time. It was a revelation: what a great game! And so much better on a gamepad! And I’m playing it my PC!

    Anyway, I kinda wish that gamepads where considered a basic expectation for being a serious PC gamer nowadays, like having a good videocard or a mouse with a wheel. And then I wish that Nintendo and Sony and all the others would go ahead and release their awesome, gamepad-focused games for the PC, so that I could play Okami and Eve on the same system.

  137. Serondal says:

    The joke is you can get a REALLY good Gamepad for a PC CHEEPER than one for a console.

  138. Fat Zombie says:

    @Jad:

    Granted. But then, think of the main advantage of console gaming: simplicity. It’s usually easier to purchase a games console, set it up, and start playing games than it is to build your own PC, install Windows (other OSes are available), install drivers, install the game, troubleshoot the problems that occur with you particular combination of components, and THEN start playing.
    Not as many people have the spare time or funds or know-how to maintain and upgrade a high-spec gaming rig, and the console represents an easier alternative.

    NB: Before people start wailing “OMFG CONSOLETARD” etc, let us remember that I still recognise the many and varied advantages to owning a PC. I just don’t like elitist twats, on either side. I will defend the PC just as vociferously against console-biased cretins.

  139. Serondal says:

    We went over this when they stated they were going to release Brutal Legend for console only. The real reason they’re making it console only is to control cost for testing and development , it has nothing to do with what kind of games are better for which platform because we all know that is a totally BS argument this day and age. They want to cut their development and testing costs by using a stable non-changing platform where, if they test it heavily it will perform the same on everyone’s system without having to make special patches for people with certain kinds of hardware or wait for certain hardware companies to update their drivers just for their game ect ect.

    The idea that there is such a thing as a console shooter is laughable at best when all shooters spawn from PC Shooters.

    I’m not angry at CCP for going this route, if that is what they have to do to make a profit then so be it. They have done well in the past where others thought they would fail, I just hope they don’t end up in a similar situation to other niche developers who have tried to extend their IP into other genres and failed. (For example I don’t think 3000 AD is doing very good right now with their expanson into making FPS only or Fighter only games , I could be wrong in fact I HOPE I’m wrong but I’ve never seen any news articles saying All Aspect Warfare is selling like gang busters or anything ;P )

  140. Serondal says:

    @fat Zombie – It is REALLY easy just to buy a PC from Best Bell or Dell or what not and start playing games on it within an hour of getting it home and setting it up without doing anything special at all. You do need to download patches and updates for various things but a lot of that is automated now (compared to what it used to be like when I first started gaming lol) There is no doubt that just buying a console and putting in a CD is easier though (Although I had a lot of trouble getting into my first game the first time I played on a Wii lol) I think more and more people are finding it easier and easier to just get a PC or a lap top and get to gaming without having to build their own PC from scratch. My current PC is 8 years old and it still plays most of the new games coming out although that is pretty much over now with the newest games requiring dual core processors and what not. I’m tech savy but not enough to replace my PCs mother board and CPU :P

  141. fulis says:

    I think it’s a kick in the face to EVE players to make the extension of EVE unavailable on PC. It’s pure bullshit

  142. Jad says:

    @Serondal

    Two good points: I’d agree that the confusion and complexity issues on PC are actually more of a problem for developers than for consumers. Some might disagree with me here, but for me the “openess” advantage that PCs have lies more in the open software than the hardware.

    It does not particularly improve my life that I have a choice between a Nvidia 9800gtx or a Nvidia 9800gt (“which incidentally is identical to the Nvidia 8800gt except for Shader Model X.X blah blah blah”), whereas it complicates the lives of the developers.

    What does improve my life is mods, and Steam vs. D2D vs. GamersGate, and using my original Xbox controller on my PC with open-source drivers that emulate the 360 controller, etc. Also the cheaper cost: even if I gave up games completely, I would still need a computer, etc. Anyway, as you’ve said, this has been gone over this many times before.

  143. Fat Zombie says:

    Indeed, Jad, it has. And besides, i’m just snarky towards PC owners because I haven’t been able to play games on full spec since Battlefield 2. BAH, I SAY

  144. john t says:

    I think it’s a kick in the face to EVE players to make the extension of EVE unavailable on PC. It’s pure bullshit

    They’re really two different games though. For the EVE player, all you’re adding to the game is an ISK sink. If they had introduced this as a new mechanic in the game (now your corporation can hire mercenaries to invade planets!) — and made it the planetside battles all virtual, would anyone be complaining?

    The fact that there are actual people controlling the mercenaries you hire and determining the results of the battle rather than a random number generator is rather irrelevant for the corporation, isn’t it?

    Same goes for the other direction — what’s the difference between jumping into a quick match on TF2 and taking a random mission from an eve corporation? The end result is that you’re shooting strangers on the internet.

  145. andy says:

    Why is it a console fps? lame.
    And for a second I thought I might get this.
    FPS belongs on the PC, thanks.

  146. Argh says:

    Console shooters are differen’t? What a crap excuse. I guess they’ve never heard of COD4

  147. Aria Jenneth says:

    There’s a problem with the PC platform as a FPS platform when the battles actually matter: cheating.

    Hacking is apparently pretty much endemic in PC shooters. CCP clearly has no love for the current mission-running or mining cheat-programs that currently pour excess ISK into the economy. That’s bad enough.

    Losing sovereignty because someone had their aim hacked? No freaking way.

    Unless CCP can be sure that the game is clean, I doubt we’ll see DUST for PC for this reason alone. It’s pointless to demand what can’t be given in a non-broken form.

  148. TinyPirate says:

    I love this idea. I like the thought of being involved with the EVE universe but without the huge commitment of EVE – which I can no longer meet. It would be super if I could be a grunt on the “ground” supporting my old buddies still flying.

  149. rebb says:

    @PsychoPomp :

    You’re right, for me personally, its not worth playing because i don’t have a console – and i’m not planning to get one anytime soon either.

    It’s not because i hate consoles, i just don’t feel the need to get one.

    I also played quite a few of the games you listed, and yes they are nice indeed.

    Reading “console only” from a company like CCP just rips open that old Bungie wound.

  150. RC-1290'Dreadnought' says:

    As soon as the pc gets keyboards with pressure sensitive keys, pc has the best controls (mouse is exact location, pressure sensitivity to exact speed). So why has nobody made them?

  151. darkripper says:

    I’ve started playing Eve recently (I did a couple of months of trial in 2006 without understing a thing about the game and hating it with my guts), so I’m particularly interested in this new Dust idea. I think long-time Eve players shouldn’t complain so much. Like any change in the game, the good players will adapt and learn how to manipulate the system.

  152. Railick says:

    RC-1290 Uh, you have a good idea now go turn it into a keyboard and sell it and you’ll be ungodly rich.

  153. anon says:

    i’m worried about ccp, for a year eve has gotten only faux updates but they hired and hired to build a girls mmo and endwar console shooty

  154. nill says:

    Heh, so it really is console only. Going from one of the conceptually most intriguing MMOs on the PC — with endless potential to diversify, and expand its userbase — and then to this, well that’s certainly disappointing.

    Though hopefully it’s not the first step in gradually abandoning what they’ve started on the PC, who knows?

  155. Dracko says:

    yesyesyesyesyesyesyes

  156. dr_demento says:

    Sounds great to me. The only kind of MMOG which really appeals is, essentially, a kind of Platonic-ideal lagless Planetside – but I love reading about EVE Online wars and politics and so forth. I’d love to be able to play as part of a war machine like that.

    Theory: this is why this game must work. It would be *stunning*.

  157. Joras says:

    I imagine this is what’s come out of all the walking-in-stations work that they’ve done. At some point I’m sure the devs realized that FP is pretty boring without the S.

  158. no says:

    How is it selling out for them to go the Console route? Look, I’m a life-long PC gamer since I was about twelve. Twenty years later, I’ve come to realize that being a PC-only gamer is a great way to have plenty of free time BECAUSE NOBODY MAKES PC GAMES ANYMORE. When they do, it’s often just a shoddy port of a console game.

    I could be stodgy and be a dick toward people with consoles while I bury my nose in a four year old copy of Civilization IV or a six year old game of Counter Strike: Source… or I could focus on games and not platforms and go out there and enjoy a lot of good content all over the place.

    If I was developing a game, I’d want to try and MAKE MONEY and that’s pretty difficult to do on PC these days. Hell, for the first time in my life, I don’t even have a reason to upgrade my gaming rig, because there’s nothing I care about enough for the PC to bother with it (and this is after about fifteen years of building a new $2500 rig every twelve months).

  159. cag.oldglory says:

    I have been playing Eve off and on since it came out. I would a play a month or so, then stop. I am a sci-fi buff and really enjoy the concepts of Eve: player controlled, free market, MMO, politics etc but I do not enjoy “naval” games that much. So I was thinking to myself, what if CCP added an FPS component that was done just as well. I would resubscribe and be very happy. Then I read that CCP is doing just that, but is going console only. Very disappointing and too bad indeed.

  160. James-ohoh! says:

    All ballyho re: console vs. pc aside, this sounds awesome! Think of the possibilities – this is really just an extension of Eve to encorporate FPS action planet-side. Two different games interacting and affecting one another? Imagine a single persistent universe where you can play FP on the ground, build a city in a la RTS, or fly in a fleet as you can now in Eve.

    This will be a GAME CHANGER for the industry…. no pun intended.

  161. Sludge says:

    To me, the WASD and mouse-control method is too exact. I can’t play a computergame without feeling that it is just a nice surface and little more.
    You can always Alt-Tab your way out to look something up on the net and the volume and other settings can too easily be changed.
    Now, on my PS3 there is a constant feeling of heavyness behind the game and behind it all. A kind of cozy, sluggish feeling that makes me always prioritize buying games on console rather than PC.
    You can easily snuggle down in your sofa or bed, in front of the TV, with just the remote, your controller and possibly a headset and you’re good to go if you game on console.
    As opposed to a PC that is often placed in an uncomfortable position on a desk or in your lap where it kills your reproductive capabilities.

    I think this is a good thing by CCP to do in the current gaming world were most companies are boring and puts their money on safe bets and tries to perfect the techniques they already know, leading to a standstill in the evolution of games in general. We do not have to cross the “uncanny valley” to make good games!

  162. ry says:

    Great, I finally ragequit eve for possibly the last time and ccp go and grab my attention again with this. PLEASE. LET ME GO CCP :(

  163. pissed says:

    Not to happy, because I’m not planning to get a console and I won’t be able to help control the other side in the EVE universe. So I will be quitting EVE most likely.

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