By Kieron Gillen on August 21st, 2009 at 1:00 pm.
The splendidly named Constantine Gominyuk mailed us to tell about his indie game Mi. In its currently available alpha version, it’s the absolute definition of minimalism. Both in the graphics, but also in its mechanics. It has literally three controls: one button splits your blob in two, one button restarts the level and one more quits the game. It’s all tension, timing and the mechanisation of mitosis. You can get it from here or see a video of it in play below..