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	<title>Comments on: Quickie Impressions: Wolfenstein</title>
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		<title>By: Biz</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-271475</link>
		<dc:creator>Biz</dc:creator>
		<pubDate>Sun, 06 Sep 2009 10:27:31 +0000</pubDate>
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		<description>Wolfenstein sequel has finally arrived. The good old formula with WWI and occult is still working. It was worth to wait so long.</description>
		<content:encoded><![CDATA[<p>Wolfenstein sequel has finally arrived. The good old formula with WWI and occult is still working. It was worth to wait so long.
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		<title>By: ripclaw</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-264481</link>
		<dc:creator>ripclaw</dc:creator>
		<pubDate>Tue, 01 Sep 2009 12:16:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16481#comment-264481</guid>
		<description>What bugs me about the game is its mediocracy. The whole Wolfenstein IP is a nice backdrop, but somehow it can&#039;t evoke the feel of the old games. Also, the steering makes you feel immediately that it was meant for the console. Anyone else noticed that left/right is faster than up/down? I find that annoying. And &quot;Aim Assist&quot; turned on by default? Please. But what really got me right from the start was the appaling level of attention for detail. And by that I don&#039;t mean the often dodgy textures, but the fact that right from the start the German posters have massive spelling mistakes. &quot;Fiend&quot; instead of &quot;Feind&quot;. &quot;Befolgen Sie!&quot; which makes no sense at all. Another treat: the resistance stocks Deutschmarks. Quite forwardthinking of them, seeing how that was only introduced in 1948, AFTER the war was over.</description>
		<content:encoded><![CDATA[<p>What bugs me about the game is its mediocracy. The whole Wolfenstein IP is a nice backdrop, but somehow it can&#8217;t evoke the feel of the old games. Also, the steering makes you feel immediately that it was meant for the console. Anyone else noticed that left/right is faster than up/down? I find that annoying. And &#8220;Aim Assist&#8221; turned on by default? Please. But what really got me right from the start was the appaling level of attention for detail. And by that I don&#8217;t mean the often dodgy textures, but the fact that right from the start the German posters have massive spelling mistakes. &#8220;Fiend&#8221; instead of &#8220;Feind&#8221;. &#8220;Befolgen Sie!&#8221; which makes no sense at all. Another treat: the resistance stocks Deutschmarks. Quite forwardthinking of them, seeing how that was only introduced in 1948, AFTER the war was over.
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		<title>By: Melf_Himself</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-262562</link>
		<dc:creator>Melf_Himself</dc:creator>
		<pubDate>Sun, 30 Aug 2009 13:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16481#comment-262562</guid>
		<description>Scouring dingy corners for gold coins for weapon upgrades is not believable... so what? Is eating a leaf that gives you a racoon&#039;s tail that allows you to fly believable? Etc, etc... games don&#039;t need to be believable, they need to be fun. If the gameplay itself isn&#039;t fun, well, there&#039;s a problem.</description>
		<content:encoded><![CDATA[<p>Scouring dingy corners for gold coins for weapon upgrades is not believable&#8230; so what? Is eating a leaf that gives you a racoon&#8217;s tail that allows you to fly believable? Etc, etc&#8230; games don&#8217;t need to be believable, they need to be fun. If the gameplay itself isn&#8217;t fun, well, there&#8217;s a problem.
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		<title>By: We Fly Spitfires - MMORPG Blog</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-256526</link>
		<dc:creator>We Fly Spitfires - MMORPG Blog</dc:creator>
		<pubDate>Tue, 25 Aug 2009 22:02:14 +0000</pubDate>
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		<description>Yeah I heard Wolfenstein was pretty &quot;meh&quot; so I&#039;ve decided to pass on it and go for Arkham Asylum instead.</description>
		<content:encoded><![CDATA[<p>Yeah I heard Wolfenstein was pretty &#8220;meh&#8221; so I&#8217;ve decided to pass on it and go for Arkham Asylum instead.
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		<title>By: Hunam</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-256276</link>
		<dc:creator>Hunam</dc:creator>
		<pubDate>Tue, 25 Aug 2009 18:40:11 +0000</pubDate>
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		<description>I completed this on the PC yesterday and I really enjoyed the single player.  It&#039;s exciting and is true to it&#039;s old school audience without neglecting the way shooters have come along.  It&#039;s actually fucking nice to have something that isn&#039;t some hard core shooter these day to be fair.  The multiplayer is a disaster though.</description>
		<content:encoded><![CDATA[<p>I completed this on the PC yesterday and I really enjoyed the single player.  It&#8217;s exciting and is true to it&#8217;s old school audience without neglecting the way shooters have come along.  It&#8217;s actually fucking nice to have something that isn&#8217;t some hard core shooter these day to be fair.  The multiplayer is a disaster though.
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		<title>By: tapanister</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-256267</link>
		<dc:creator>tapanister</dc:creator>
		<pubDate>Tue, 25 Aug 2009 18:36:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16481#comment-256267</guid>
		<description>&quot;t the same time, there’s a relief to knowing that some of the most formative names in PC-based man-shooting are no longer left in the hands of an Activision-owned studio who’ve not truly excelled themselves for years&quot;

I agree with this part, and completely disagree with the &quot;sad farewell&quot;. After Quake IV, I say good riddance, Raven sucks.</description>
		<content:encoded><![CDATA[<p>&#8220;t the same time, there’s a relief to knowing that some of the most formative names in PC-based man-shooting are no longer left in the hands of an Activision-owned studio who’ve not truly excelled themselves for years&#8221;</p>
<p>I agree with this part, and completely disagree with the &#8220;sad farewell&#8221;. After Quake IV, I say good riddance, Raven sucks.
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		<title>By: Xaxis</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-256191</link>
		<dc:creator>Xaxis</dc:creator>
		<pubDate>Tue, 25 Aug 2009 17:30:49 +0000</pubDate>
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		<description>I thought Wolf was far worse than Quake4, at least Q4 had some suspense/atmosphere, with some nicely cinematic moments later on. Wolfenstein has nothing. It never makes you jump, never impresses, it&#039;s just about as bland and generic as you can get.  The fantasy/occult theme falls flat on it&#039;s face from the get-go, becoming laughably bad as you face a constant stream of glowing fail later on. They couldn&#039;t even copy STALKER&#039;s snork&#039;s right...</description>
		<content:encoded><![CDATA[<p>I thought Wolf was far worse than Quake4, at least Q4 had some suspense/atmosphere, with some nicely cinematic moments later on. Wolfenstein has nothing. It never makes you jump, never impresses, it&#8217;s just about as bland and generic as you can get.  The fantasy/occult theme falls flat on it&#8217;s face from the get-go, becoming laughably bad as you face a constant stream of glowing fail later on. They couldn&#8217;t even copy STALKER&#8217;s snork&#8217;s right&#8230;
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		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-256139</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Tue, 25 Aug 2009 17:00:13 +0000</pubDate>
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		<description>I liked Quake IV. :-(</description>
		<content:encoded><![CDATA[<p>I liked Quake IV. :-(
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		<title>By: Andy</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-255929</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Tue, 25 Aug 2009 13:56:13 +0000</pubDate>
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		<description>Just a final little comment about the whole Splash Damage thing, this Gamespy article:
http://uk.pc.gamespy.com/pc/return-to-castle-wolfenstein-enemy-territory/5520p2.html
while citing Splash as the developers (in the technical blurb at the top of the article) goes on to mention that many other companies were involved and in fact this article from gamespot:
http://uk.gamespot.com/pc/action/returntocastlewet/news.html?sid=2910749&amp;mode=news
states that the single player part was developed by a company called Mad Doc and was cancelled due to bad AI. You were quite right Senethro, apologies.</description>
		<content:encoded><![CDATA[<p>Just a final little comment about the whole Splash Damage thing, this Gamespy article:<br />
<a href="http://uk.pc.gamespy.com/pc/return-to-castle-wolfenstein-enemy-territory/5520p2.html" rel="nofollow">http://uk.pc.gamespy.com/pc/return-to-castle-wolfenstein-enemy-territory/5520p2.html</a><br />
while citing Splash as the developers (in the technical blurb at the top of the article) goes on to mention that many other companies were involved and in fact this article from gamespot:<br />
<a href="http://uk.gamespot.com/pc/action/returntocastlewet/news.html?sid=2910749&#038;mode=news" rel="nofollow">http://uk.gamespot.com/pc/action/returntocastlewet/news.html?sid=2910749&#038;mode=news</a><br />
states that the single player part was developed by a company called Mad Doc and was cancelled due to bad AI. You were quite right Senethro, apologies.
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		<title>By: cannon fodder</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-255883</link>
		<dc:creator>cannon fodder</dc:creator>
		<pubDate>Tue, 25 Aug 2009 13:33:36 +0000</pubDate>
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		<description>I&#039;ve given up on this game in disgust:

Installed it.

Loaded up for the first time and adjusted settings including setting resolution to the same as my desktop (1280x1024 @85hz driven by a radeon 4850). Played for a couple of hours then turned off computer as I was going out.

Came back to it and everytime I tried to load it from desktop It crashed (rebooted) my PC. Consulted Ravens tech support forums and f***ed about with command line parameters until I got into it (no .cfg file to edit that I could find with or without the internets help).

Played for another couple of hours and actually enjoying things after I upgraded my trusty KAR98 (when fully upgraded its a railgun xD). Unfortunately the game then decieded to crash corrupting the savegame file as it went. As it&#039;s waypoint based (trans: consolified piece of s***) I couldn&#039;t go back to a previous save, so faced with playing through the same 4 hours again: I uninstalled it and doubt I&#039;ll bother having anything to do with it again.

Strikes me as poor judgement on Id softwares part to have thier logo first on the intro, because lots of people will assume that they&#039;re responsible for this game being so frustrating.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve given up on this game in disgust:</p>
<p>Installed it.</p>
<p>Loaded up for the first time and adjusted settings including setting resolution to the same as my desktop (1280&#215;1024 @85hz driven by a radeon 4850). Played for a couple of hours then turned off computer as I was going out.</p>
<p>Came back to it and everytime I tried to load it from desktop It crashed (rebooted) my PC. Consulted Ravens tech support forums and f***ed about with command line parameters until I got into it (no .cfg file to edit that I could find with or without the internets help).</p>
<p>Played for another couple of hours and actually enjoying things after I upgraded my trusty KAR98 (when fully upgraded its a railgun xD). Unfortunately the game then decieded to crash corrupting the savegame file as it went. As it&#8217;s waypoint based (trans: consolified piece of s***) I couldn&#8217;t go back to a previous save, so faced with playing through the same 4 hours again: I uninstalled it and doubt I&#8217;ll bother having anything to do with it again.</p>
<p>Strikes me as poor judgement on Id softwares part to have thier logo first on the intro, because lots of people will assume that they&#8217;re responsible for this game being so frustrating.
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		<title>By: Andy</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-255864</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Tue, 25 Aug 2009 13:18:21 +0000</pubDate>
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		<description>There was no animosity towards Splash in that comment, I only meant it as a means of indicating that Splash damage aren&#039;t exactly known for their single player exploits and the fact about the single player component being dropped for bad AI was dredged up from the dark depths of 7-8 year old memory (and I&#039;m sure I read it in PCGamer).
Still a quick hunt around on google and I find this:
http://en.allexperts.com/e/r/re/return_to_castle_wolfenstein.htm
which supports my position a little but I am in no way 100% about it and I&#039;d be more inclined to believe Jim!</description>
		<content:encoded><![CDATA[<p>There was no animosity towards Splash in that comment, I only meant it as a means of indicating that Splash damage aren&#8217;t exactly known for their single player exploits and the fact about the single player component being dropped for bad AI was dredged up from the dark depths of 7-8 year old memory (and I&#8217;m sure I read it in PCGamer).<br />
Still a quick hunt around on google and I find this:<br />
<a href="http://en.allexperts.com/e/r/re/return_to_castle_wolfenstein.htm" rel="nofollow">http://en.allexperts.com/e/r/re/return_to_castle_wolfenstein.htm</a><br />
which supports my position a little but I am in no way 100% about it and I&#8217;d be more inclined to believe Jim!
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		<title>By: Doctor Doc</title>
		<link>http://www.rockpapershotgun.com/2009/08/25/impressions-wolfenstein/#comment-255836</link>
		<dc:creator>Doctor Doc</dc:creator>
		<pubDate>Tue, 25 Aug 2009 13:00:36 +0000</pubDate>
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		<description>Raven did make SoF but they also made SoF II. Nuff said.</description>
		<content:encoded><![CDATA[<p>Raven did make SoF but they also made SoF II. Nuff said.
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