
Why? Why does he want to eat me? What did I ever do to him?
I’m just skiing, man. I’m not a threat to him or his people. I can’t believe I taste that great, underneath this garish windcheater and plastic boots. I’m certainly not going to replace all the calories he spends chasing me down a frozen mountain slope at about 90mph. He wants to eat me because he’s just a massive bastard. There’s no other possible explanation.
The Abominable Snow Monster always catches me. He always eats me. This is the world’s most dangerous sport – never mind the limb-breaking collisions with trees and rocks and flags and chairlifts and people. This is an activity that always, always ends with being devoured by a indefatigable monster. No-one in their right mind would ever attempt it.
Yet I’ve attempted it again and again. My life is a small price to pay for a high score. And maybe, just maybe I’ll somehow escape the clutches of the hairy, grey, man-eating horror this time. But enough about Kieron’s mum. I’m talking about early Microsoft’s finest gaming hour.
Skifree enjoys the kind of cutely legendary backstory that’s very rare in today’s harshly focus-grouped times. Mid-level programmer Chris Pirih created and played a tribute to Activision’s Skiing for the Atari 2600 in his spare time, until eventually the sparsely colourful snow-world on his screen was spotted by one of his managers. Soon afterwards, it found itself a part of the Microsoft Entertainment Pack, alongside the likes of Tetris, FreeCell and LucasArts’ Pipe Dream. It’s an odd collection of games even to this day, but its aim at the time was to offer a collection of 16-bit games that worked exclusively in Windows 3.1 – very much a rarity in an age when most every game was designed for DOS. You may remember this icon:
Ah, 16-colour memories.
Oddly, I knew none of this until a few days ago, when Skifree randomly flickered across my forebrain for the first time in years and I had the fancy to read up about it. My experience of it was a copied floppy disk I owned at school. Most pupils in my school had a similar disc. It contained only Skifree, with no trace of its official Microsoftian status.
[We each had another floppy disc at time, containing a barely discernable series of looped, low-resolution black and white photo slideshows about a large-thighed lady named Mandy indulging in a series of explicit sexual adventures, but that’s another story.]
We each played it alone, the only way it could be played, and competed for high scores. High scores were achieved by using the game’s simple controls to pull off simple stunts in its simple engine. Points were lost by slamming into trees, people and whatnot. There were bragging rights to be had from besting that lunchbreak’s highest score so far, but mostly it was about watching each other slam face-first into obstacles and giggling.
Eventually, the high scores achieved by the fastest-fingered kids became insurmountable. That’s when the secondary challenge came in – avoid the Abominable Snow Monster for as long as possible.
It was achievable, for some of us at least. The game world appeared infinite, an endless expanse of white with bits in even after the stretch during which points could be earned had passed. It wasn’t. It looped, eventually and invisibly. If you stayed alive for long enough, you’d eventually reach the start point again, and safety anew.

A cursory check reveals someone’s inevitably done the exact maths to ascertain the point at which this happened, but frankly that diminishes the experience for me. The joy was this desperate, ski-bound flight for survival, pinging left and right to keep just a step ahead from this ceaseless egg-shaped horror, going on and on and on and on until suddenly, miraculously, the Monster was gone.
Except a few minutes later you’d be out of the safe bit again and the bastard would come right back. ‘Skifree’ ain’t the half of it. ‘Skiforever’ would be better. You never, ever stop skiing, not until you choose to quit, until you got eaten or until you got so tired you let yourself get eaten. Truly, this is a far more frightening sport than death race, bare knuckle boxing or bullfighting. It’s a sport you sign up for life. The rest of your life. Which will probably be extremely short.

There’s something strangely subversive about this inevitable defeat, this somehow celebratory futility. It’s not very Microsoft, a company now built upon laughably hollow You Can Do Anything! soundbytes. This was and is the great joy of it – skiing as nihilism. I love it for that. It’s a strange accident that somehow wound up presented before the eyes of the world.
Oh, and it’s also about as note-perfect as a reflex-based high score game gets, even now.

Chris Pirih hasn’t forgotten what’s surely his finest hour. A few years back, he dug up the original sourcecode and created an identical version that, unlike the original, plays nice with our modern Windowses. Get it from here, but do read his page about the game too.
I adored and still adore Skifree. It’s one of the Games That Made Me, and now I’ve revisited it I’m really not sure why it wasn’t on my original list.
I used to have nightmares about the Abominable Snow Monster. I’m worried that’s going to happen again.
Related Stories:




http://en.wikipedia.org/wiki/Best_of_Microsoft_Entertainment_Pack
That was the one I had, if I remember correctly I got that pack free with a mouse. With that mouse I also had the pack with the first list of games from here:
http://en.wikipedia.org/wiki/Microsoft_Arcade
Oh wow, I have such great memories of playing this and Pipe Dream on the first computer we had. After getting over my terror of that bastard yeti, I think I managed to dodge him once or twice but I certainly never survived long enough for the world to loop.
Hey! I copied Skifree from school to!
I could swear someone made this game or something very, very much like it for Macintosh as a freeware endeavour. I don’t think I would have played it on Windows, as I never really spent any time in Windows 3.1 – my experience of that OS was that I was better off in straight DOS for running most any game.
this game was a total fail, like most of windows gaming circa 1990-1993.
“let’s play slow games with the keyboard, beeps for sound and 4 colour gfx! Yay!”
Used to love this game. Never knew it looped, I guess I never thought about it being finite in anyway.
Oh god. I love this game so hard.
I’m rather jealous of all the people who played this at school. I was the right age, about 11, when I played it on my grandmas Win 3.11 system, but at school all we had was Acorns. Anyone remember them? No? Stupid stupid systems, no idea why my school insisted on using them as it taught us nothing about how to use computers in the real world which are obviously all Windows based.
I played this game a lot, totally alone. I don’t know anyone else who really played it. I would invent a roster of skiiers and stage a tournament based on points. Wow, I was one bored loser.
I had to look at the screenshot about three times in quick succession before I clicked “o m g I remember that!”
This game was incredible. I remember we got the Entertainment Pack thing for Windows 95, with our first PC. My mum got addicted to Freecell. I played Slay and Skifree.
So good. Definitely downloading this later.
SkiFree was fun, but I’ve always been a Pipemania guy. It felt more like destiny was in my hands.
My first PC game.
I dunno. I was busy playing better games on my Amiga when this came out. (I didn’t have a PC until 1998, and so I “missed out” on all these “gems”. Honestly, gentlemen, this looks like a C64 game!)
I loved this game. Good memories.
I loved this game. Good memories. Thanks for the link, going to play again now.
As a kid I always wondered why that thing would eat me too. I tried and I tried so many times to get further and find ways for it not to eat me. It always ate me.
I just played once in freestyle once in slalom. The yeti got me both times. Will have to try harder next time.
Sorry about the triple post.
@The Colonel Dare2Dream was amazing for its time. I bet CliffyB would love to forget he made a kids adventure game (and Jazz Jackrabbit 2).
I can’t find anything related to MANDY. If anyone has any info or links… SAUCE PLZ.
Wow.
It’s good to know I somehow managed to warp so many personalities.
Thank you for spurring long-forgotten memories of time spent playing skifree (and other games, but the sight of this one really made me pause and smile) as a kid in my grandpa’s basement. I of course had to make a copy and export it back to the northwoods.
hahahahhaha! What a classic.
Mmm, we had this on, I think, our first Windows computer. Brilliant ^_^
My brother has this game (and another great one, Rodent’s Revenge) available for download here.
(that’s the original exe that was included in Windows 3.1 — not some fancy new sissy-boy “upgrade” OR WUTEVER!!!)
While we’re on the subject of old school PC games, I remember my friend had this CD of a game where these huge balls would bounce back and forth across the screen, and you had to manoeuvre your character underneath them and fire a shot straight so that it will hit the balls and either destroy them or break them in half so there are more balls to destroy. Obviously, the goal was to clear the screen without being hit by one of the balls.
It’s been driving me insane for years now, trying to remember the name for googling purposes. I turn in desperation to the RPS readership.
@ Anrew
Could this be anything other than Pang? There’s 3 released, imported to most platforms of the day from the arcade…
You’re talking about bubble trouble…
Yeah, it’s Bubble Trouble (though Pang is pretty similar), though that’s not what it was called on the CD. It probably had a bunch of clones with different names. Thanks, guys.