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	<title>Comments on: Hop, Skip, And Frag: Warsow</title>
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	<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/</link>
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		<title>By: gamer</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-776691</link>
		<dc:creator>gamer</dc:creator>
		<pubDate>Fri, 19 Aug 2011 17:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-776691</guid>
		<description>Can someone help out plz, I installed Warsow and when I started it, this &#039;Failed to load opengl32.dll&quot; message poped up.﻿ I&#039;ve downloaded DirectX end-user run times to see if it helped but the message kept showing. Idk how to stop it.</description>
		<content:encoded><![CDATA[<p>Can someone help out plz, I installed Warsow and when I started it, this &#8216;Failed to load opengl32.dll&#8221; message poped up.﻿ I&#8217;ve downloaded DirectX end-user run times to see if it helped but the message kept showing. Idk how to stop it.
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		<title>By: george21</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-685984</link>
		<dc:creator>george21</dc:creator>
		<pubDate>Wed, 11 May 2011 14:36:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-685984</guid>
		<description>This is unquestionably a subject thats close to me so I am very pleased that you wrote about this. The aricle is very interesting. You are generally a very skilled writer.&lt;a href=&quot;https://www.frachtportal.net/&quot; rel=&quot;nofollow&quot;&gt;Frachtenbörse&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>This is unquestionably a subject thats close to me so I am very pleased that you wrote about this. The aricle is very interesting. You are generally a very skilled writer.<a href="https://www.frachtportal.net/" rel="nofollow">Frachtenbörse</a>
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		<title>By: wart removal</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-636208</link>
		<dc:creator>wart removal</dc:creator>
		<pubDate>Tue, 08 Mar 2011 03:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-636208</guid>
		<description>Quake is atleast the pioneer on this game type. But it is understandable that Quake is a bit missing compared to this since it&#039;s undergoing its tethering progress but then the advanced ones are now claiming to dominate the net these days but it is all thanks to Quake that set an example thus making it a prototype of the modern war based games today.
___
Shads</description>
		<content:encoded><![CDATA[<p>Quake is atleast the pioneer on this game type. But it is understandable that Quake is a bit missing compared to this since it&#8217;s undergoing its tethering progress but then the advanced ones are now claiming to dominate the net these days but it is all thanks to Quake that set an example thus making it a prototype of the modern war based games today.<br />
___<br />
Shads
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		<title>By: skin tag removal</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-600874</link>
		<dc:creator>skin tag removal</dc:creator>
		<pubDate>Tue, 11 Jan 2011 09:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-600874</guid>
		<description>I think Quake would become obsolete when compared. The game is indeed fun and it has some cool moves such as running on walls. I am fascinated by the said video how much more when I could play this one on my PC!
I would love to see some updates.
___
Lindy</description>
		<content:encoded><![CDATA[<p>I think Quake would become obsolete when compared. The game is indeed fun and it has some cool moves such as running on walls. I am fascinated by the said video how much more when I could play this one on my PC!<br />
I would love to see some updates.<br />
___<br />
Lindy
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		<title>By: mole removal</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-582582</link>
		<dc:creator>mole removal</dc:creator>
		<pubDate>Fri, 10 Dec 2010 11:04:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-582582</guid>
		<description>Quake is bloody. But I think this one is far more better than the former. Quake&#039;s graphics are an eye sore. I think I would like to try this one.</description>
		<content:encoded><![CDATA[<p>Quake is bloody. But I think this one is far more better than the former. Quake&#8217;s graphics are an eye sore. I think I would like to try this one.
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		<title>By: stretch mark removal</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-536643</link>
		<dc:creator>stretch mark removal</dc:creator>
		<pubDate>Fri, 22 Oct 2010 04:20:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-536643</guid>
		<description>This definitely beats Quake. It is really fascinating to know that players can now slide on the side walls.</description>
		<content:encoded><![CDATA[<p>This definitely beats Quake. It is really fascinating to know that players can now slide on the side walls.
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		<title>By: Plaster</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-356741</link>
		<dc:creator>Plaster</dc:creator>
		<pubDate>Sun, 15 Nov 2009 13:34:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-356741</guid>
		<description>Love this game until the .5 release. The netcode and antilag compensation in this release is rather terrible. Considering a few of the weapons are not included in the antilag compensation it leaves them feeling random and hesitant. Especially the rockets.</description>
		<content:encoded><![CDATA[<p>Love this game until the .5 release. The netcode and antilag compensation in this release is rather terrible. Considering a few of the weapons are not included in the antilag compensation it leaves them feeling random and hesitant. Especially the rockets.
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		<title>By: aoanla</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-262424</link>
		<dc:creator>aoanla</dc:creator>
		<pubDate>Sun, 30 Aug 2009 10:30:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-262424</guid>
		<description>I must admit, after playing a couple of rounds on the &quot;Beginner&quot; servers, and ending up very close to the bottom each time, the temptation to just spectate did rather increase for me. (It appears that TF2 has inculated &quot;bad habits&quot; for me with respect to fast-paced DM...)</description>
		<content:encoded><![CDATA[<p>I must admit, after playing a couple of rounds on the &#8220;Beginner&#8221; servers, and ending up very close to the bottom each time, the temptation to just spectate did rather increase for me. (It appears that TF2 has inculated &#8220;bad habits&#8221; for me with respect to fast-paced DM&#8230;)
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		<title>By: Muzman</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-262206</link>
		<dc:creator>Muzman</dc:creator>
		<pubDate>Sun, 30 Aug 2009 01:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-262206</guid>
		<description>It&#039;s interesting how this stuff kind of went out of fashion.
I think Frye touched on it a bit;  I remember going back and playing Quake 1 or something years later and wondering  how the hell I ever kept up with it. It becomes more interesting to spectate the ninja guy who can blast you into the air with a rocket and then shotgun you twice before you hit the ground than to actually play.
Don&#039;t get me wrong, I&#039;ve got nothing against this sort of thing.  It&#039;s just that now there is Counterstrike et al I wonder if they&#039;ll ever see anything like their heyday again.  Andrew Denton said once that the appeal of sports is  at any given level it&#039;s still possible for a player to attain a moment of pefection. 
 I wonder sometimes if that&#039;s what this sort of DM is missing.  Even the crappiest Counterstike player can still get a headshot on someone.  That&#039;s what keeps them coming back.  Obviously that&#039;s not what super sci-fi DM needs, but something for the casual like that.</description>
		<content:encoded><![CDATA[<p>It&#8217;s interesting how this stuff kind of went out of fashion.<br />
I think Frye touched on it a bit;  I remember going back and playing Quake 1 or something years later and wondering  how the hell I ever kept up with it. It becomes more interesting to spectate the ninja guy who can blast you into the air with a rocket and then shotgun you twice before you hit the ground than to actually play.<br />
Don&#8217;t get me wrong, I&#8217;ve got nothing against this sort of thing.  It&#8217;s just that now there is Counterstrike et al I wonder if they&#8217;ll ever see anything like their heyday again.  Andrew Denton said once that the appeal of sports is  at any given level it&#8217;s still possible for a player to attain a moment of pefection.<br />
 I wonder sometimes if that&#8217;s what this sort of DM is missing.  Even the crappiest Counterstike player can still get a headshot on someone.  That&#8217;s what keeps them coming back.  Obviously that&#8217;s not what super sci-fi DM needs, but something for the casual like that.
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		<title>By: sbs</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-261768</link>
		<dc:creator>sbs</dc:creator>
		<pubDate>Sat, 29 Aug 2009 15:57:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-261768</guid>
		<description>As I understand, War$ow cummunity is split in half or even three because of nerdrage over several versions changing movement, or whatever. Exactly for that reason I hesitate to pick it back up. When the 1.5 or 2.0 was released, I had a fun week and a half with this game, especially FFA, a mode I normally detest, was crazy enjoyable. 
As It stands though, I&#039;d rather...
Play More Promode.</description>
		<content:encoded><![CDATA[<p>As I understand, War$ow cummunity is split in half or even three because of nerdrage over several versions changing movement, or whatever. Exactly for that reason I hesitate to pick it back up. When the 1.5 or 2.0 was released, I had a fun week and a half with this game, especially FFA, a mode I normally detest, was crazy enjoyable.<br />
As It stands though, I&#8217;d rather&#8230;<br />
Play More Promode.
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		<title>By: aoanla</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-261455</link>
		<dc:creator>aoanla</dc:creator>
		<pubDate>Sat, 29 Aug 2009 09:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16709#comment-261455</guid>
		<description>@antonymous: Which is why I emphasised &quot;free&quot; and &quot;open&quot; earlier in the thread.

Of course, this also means that anyone who is annoyed with the floaty weapons is perfectly able to try to fix that, if they wish.</description>
		<content:encoded><![CDATA[<p>@antonymous: Which is why I emphasised &#8220;free&#8221; and &#8220;open&#8221; earlier in the thread.</p>
<p>Of course, this also means that anyone who is annoyed with the floaty weapons is perfectly able to try to fix that, if they wish.
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		<title>By: Mark</title>
		<link>http://www.rockpapershotgun.com/2009/08/28/hop-skip-and-frag-warsow/#comment-261421</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Sat, 29 Aug 2009 08:37:25 +0000</pubDate>
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		<description>So fast! How can humans react at such speeds?</description>
		<content:encoded><![CDATA[<p>So fast! How can humans react at such speeds?
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