<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Five Year Spree, Part 1: Nova</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 18:35:47 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: luckystriker</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-267106</link>
		<dc:creator>luckystriker</dc:creator>
		<pubDate>Thu, 03 Sep 2009 09:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-267106</guid>
		<description>Loved the article, and also RoBurky&#039;s posts about his Interceptor as well.

Anyone know of a good site where I can find more ripping yarns about the EVE universe?</description>
		<content:encoded><![CDATA[<p>Loved the article, and also RoBurky&#8217;s posts about his Interceptor as well.</p>
<p>Anyone know of a good site where I can find more ripping yarns about the EVE universe?
<p class="report-comment">
				<span id="reportcomment_results_div_267106"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 267106 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_267106"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Daemonspirit</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-265448</link>
		<dc:creator>Daemonspirit</dc:creator>
		<pubDate>Wed, 02 Sep 2009 01:44:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-265448</guid>
		<description>For anyone trying out the game, or for those of you who hate the &quot;learning skill grind&quot; (Noc!  Your right on about the skill hump - but its not as bad as it used to be) - 

Try Eve University Corp.   &quot;Eve University&quot; has been around, I think, since 2004 to teach the basics.  EXCELLENT group of people.

About the PvP thing - truely, that is about attitude and experience far more than &quot;just&quot; sp...  

I had a carebear attitude on my main - until i made this guy -now I just grab a Rrupture whenever the urge hits me and I go hunting.  Sometimes I win (rarely!), sometimes I lose (more often) but its all fun.

Excellent read - maybe one day I&#039;ll find a 0.0 corp who&#039;s goals I can get behind, until then, I&#039;ve found 5 IRL friends...

We will see...</description>
		<content:encoded><![CDATA[<p>For anyone trying out the game, or for those of you who hate the &#8220;learning skill grind&#8221; (Noc!  Your right on about the skill hump &#8211; but its not as bad as it used to be) &#8211; </p>
<p>Try Eve University Corp.   &#8220;Eve University&#8221; has been around, I think, since 2004 to teach the basics.  EXCELLENT group of people.</p>
<p>About the PvP thing &#8211; truely, that is about attitude and experience far more than &#8220;just&#8221; sp&#8230;  </p>
<p>I had a carebear attitude on my main &#8211; until i made this guy -now I just grab a Rrupture whenever the urge hits me and I go hunting.  Sometimes I win (rarely!), sometimes I lose (more often) but its all fun.</p>
<p>Excellent read &#8211; maybe one day I&#8217;ll find a 0.0 corp who&#8217;s goals I can get behind, until then, I&#8217;ve found 5 IRL friends&#8230;</p>
<p>We will see&#8230;
<p class="report-comment">
				<span id="reportcomment_results_div_265448"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 265448 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_265448"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dark Flare</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-265133</link>
		<dc:creator>Dark Flare</dc:creator>
		<pubDate>Tue, 01 Sep 2009 20:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-265133</guid>
		<description>Oh shit, I almost forgot that picture thing you guys and whisp made for me when I was down.

That was awesome.  Good times :)</description>
		<content:encoded><![CDATA[<p>Oh shit, I almost forgot that picture thing you guys and whisp made for me when I was down.</p>
<p>That was awesome.  Good times :)
<p class="report-comment">
				<span id="reportcomment_results_div_265133"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 265133 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_265133"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dark Flare</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-264922</link>
		<dc:creator>Dark Flare</dc:creator>
		<pubDate>Tue, 01 Sep 2009 17:46:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-264922</guid>
		<description>StateCorp was some of the best times I had in EVE.  Both flying with you guys in a separate corp, and being in the corp itself.

Without StateCorp, I don&#039;t know whether I would have hit 0.0.  I certainly wouldn&#039;t have hit it with as much confidence in my allies.  Some truly good times were had in Syndicate, and Geminate, and everywhere we went inbetween.

I&#039;m sad to see the Corporation go, but maybe it was time.  Cheers for helping me into the 0.0 game, and cheers for teaching me to be less of a nood, and cheers for all the good experiences.

*salute*</description>
		<content:encoded><![CDATA[<p>StateCorp was some of the best times I had in EVE.  Both flying with you guys in a separate corp, and being in the corp itself.</p>
<p>Without StateCorp, I don&#8217;t know whether I would have hit 0.0.  I certainly wouldn&#8217;t have hit it with as much confidence in my allies.  Some truly good times were had in Syndicate, and Geminate, and everywhere we went inbetween.</p>
<p>I&#8217;m sad to see the Corporation go, but maybe it was time.  Cheers for helping me into the 0.0 game, and cheers for teaching me to be less of a nood, and cheers for all the good experiences.</p>
<p>*salute*
<p class="report-comment">
				<span id="reportcomment_results_div_264922"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 264922 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_264922"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noc</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-264686</link>
		<dc:creator>Noc</dc:creator>
		<pubDate>Tue, 01 Sep 2009 14:58:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-264686</guid>
		<description>@The Great Wayne: Hmm, thanks. 

I think the last time I rolled up a character was a touch after Trinity launched?  They were still doing old-style generation, then, and the huge spots and gaps in my skillbase was the primary headache.  The problem wasn&#039;t the difference between someone who&#039;s got the basic training in a skill and someone who&#039;s got advanced training; the problem was that I had no training at &lt;i&gt;all&lt;/i&gt; and needed to spend a week raising a large handful of skills to be able to perform a basic task with anything approaching reasonable efficiency.  

(I&#039;m glad to hear I was way off about the impact of advanced skills, though.  Advanced Drone Interfacing must&#039;ve been sticking in my head.)

Otherwise, though, I &lt;i&gt;do&lt;/i&gt; like the skill system, especially because it means I can focus on actually doing interesting things instead of grinding out advancement.  It&#039;s just that hump required for basic competency that really bugged me.  

And if they&#039;ve fixed that, then I might have to have another go after all.  There are a ton of things I &lt;i&gt;like&lt;/i&gt; about EVE, and it was very specifically that &quot;What the hell, it&#039;ll be weeks before I can do anything effectively&quot; thing that drove me away.</description>
		<content:encoded><![CDATA[<p>@The Great Wayne: Hmm, thanks. </p>
<p>I think the last time I rolled up a character was a touch after Trinity launched?  They were still doing old-style generation, then, and the huge spots and gaps in my skillbase was the primary headache.  The problem wasn&#8217;t the difference between someone who&#8217;s got the basic training in a skill and someone who&#8217;s got advanced training; the problem was that I had no training at <i>all</i> and needed to spend a week raising a large handful of skills to be able to perform a basic task with anything approaching reasonable efficiency.  </p>
<p>(I&#8217;m glad to hear I was way off about the impact of advanced skills, though.  Advanced Drone Interfacing must&#8217;ve been sticking in my head.)</p>
<p>Otherwise, though, I <i>do</i> like the skill system, especially because it means I can focus on actually doing interesting things instead of grinding out advancement.  It&#8217;s just that hump required for basic competency that really bugged me.  </p>
<p>And if they&#8217;ve fixed that, then I might have to have another go after all.  There are a ton of things I <i>like</i> about EVE, and it was very specifically that &#8220;What the hell, it&#8217;ll be weeks before I can do anything effectively&#8221; thing that drove me away.
<p class="report-comment">
				<span id="reportcomment_results_div_264686"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 264686 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_264686"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rogue</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-264582</link>
		<dc:creator>Rogue</dc:creator>
		<pubDate>Tue, 01 Sep 2009 13:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-264582</guid>
		<description>I wasn&#039;t part of it near as long as many, but I will miss Statecorp. It&#039;s what finally really got me into the game, and made it stop being a chore of mining and missions, and instead made it a joy of zoom zoom zoom pewpewdeath.</description>
		<content:encoded><![CDATA[<p>I wasn&#8217;t part of it near as long as many, but I will miss Statecorp. It&#8217;s what finally really got me into the game, and made it stop being a chore of mining and missions, and instead made it a joy of zoom zoom zoom pewpewdeath.
<p class="report-comment">
				<span id="reportcomment_results_div_264582"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 264582 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_264582"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TinyPirate</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-264337</link>
		<dc:creator>TinyPirate</dc:creator>
		<pubDate>Tue, 01 Sep 2009 08:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-264337</guid>
		<description>Two years of EVE and although I was happy to leave, I still miss it! Father Calistas was fun to play, and Antipodean Inc was the best damn group of Southern Hemisphere players in the world!</description>
		<content:encoded><![CDATA[<p>Two years of EVE and although I was happy to leave, I still miss it! Father Calistas was fun to play, and Antipodean Inc was the best damn group of Southern Hemisphere players in the world!
<p class="report-comment">
				<span id="reportcomment_results_div_264337"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 264337 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_264337"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-264182</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Tue, 01 Sep 2009 04:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-264182</guid>
		<description>I want to like EVE, and despite my frustrations with it, no other MMO has come close to it...

It&#039;s just...
GAH

Yes, I realize you don&#039;t have to mine, or run missions, however, a newbies choices in money making are very, very limited. You want to build stuff? Well, you don&#039;t have the money to buy the materials, so go mine it. 
There&#039;s always piracy, but I couldn&#039;t bring myself to that, thank you very much.

Blowing up a bad pirates, who thought my mining ass was an easy target, however, never got old

Never underestimate a Vexor. Ever.</description>
		<content:encoded><![CDATA[<p>I want to like EVE, and despite my frustrations with it, no other MMO has come close to it&#8230;</p>
<p>It&#8217;s just&#8230;<br />
GAH</p>
<p>Yes, I realize you don&#8217;t have to mine, or run missions, however, a newbies choices in money making are very, very limited. You want to build stuff? Well, you don&#8217;t have the money to buy the materials, so go mine it.<br />
There&#8217;s always piracy, but I couldn&#8217;t bring myself to that, thank you very much.</p>
<p>Blowing up a bad pirates, who thought my mining ass was an easy target, however, never got old</p>
<p>Never underestimate a Vexor. Ever.
<p class="report-comment">
				<span id="reportcomment_results_div_264182"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 264182 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_264182"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Great Wayne</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-264051</link>
		<dc:creator>The Great Wayne</dc:creator>
		<pubDate>Tue, 01 Sep 2009 00:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-264051</guid>
		<description>@Noc:

As said earlier, the system now is much more newbie friendly than when you seems tp have tried it. Should try it again to see if it fits you better maybe.

Also, on your equation:

Basic skill in damage often gives you 5% (sometimes less or something non damage related). Advanced skill, if any, will give you 2% per level when using the advanced modules.

Considering that even a newbie will have a lvl 4 in the basic skill (lvl from 1 to 4 is always shorter to skill up than from 4 to 5, so it&#039;s most of the time what separate a newbie from a veteran in terms of skills), and that 95% of the time the vet will have advanced skill to 4, it&#039;s at most a 13% difference, when using advanced weapons (which costs more, ergo an increased risk for the added efficiency).

Obviously, you have to put that on the scale of a complete template, considering ship fitting skills, navigation, etc... So having more skills definitely is a bonus, but that&#039;s quite logical isn&#039;t it ?
My point is that, on the matter of PvP, the difference in numbers between a 3 years veteran and a one month beginner on the piloting of a given ship is quite small compared to some other titles around. 
And for the remaining number gap, you can always outwit your enemy, no such thing as &quot;I win button&quot; in EvE, for anyone.

On the subject of the knowledge of the game and the difficulty of access for a new players I do agree however. EvE is a darn hard game to learn, but it&#039;s far easier now than it was when I started. 
Free stat point reset and skilling speed bonus at creation is nice. It&#039;s a rich game, expecting to master it fast isn&#039;t gonna work, and yet the skill system you criticize isn&#039;t bad for everyone, as it lets you level up online or not, whatever you do.
For someone who do not play much or like to do what they please instead of grinding the skill they&#039;re leveling, it&#039;s in fact a real asset.

Anyway, I&#039;m not here to defend EvE and I respect your right to dislike it. I think that it&#039;s one of those &quot;love it or hate it&quot; game, there&#039;s no in between. Just wanted to get some facts straight, EvE is indeed a hard game, yet for those who sticks to it and through the first times it will lend all its potential. 

I know it still does for me after three years.</description>
		<content:encoded><![CDATA[<p>@Noc:</p>
<p>As said earlier, the system now is much more newbie friendly than when you seems tp have tried it. Should try it again to see if it fits you better maybe.</p>
<p>Also, on your equation:</p>
<p>Basic skill in damage often gives you 5% (sometimes less or something non damage related). Advanced skill, if any, will give you 2% per level when using the advanced modules.</p>
<p>Considering that even a newbie will have a lvl 4 in the basic skill (lvl from 1 to 4 is always shorter to skill up than from 4 to 5, so it&#8217;s most of the time what separate a newbie from a veteran in terms of skills), and that 95% of the time the vet will have advanced skill to 4, it&#8217;s at most a 13% difference, when using advanced weapons (which costs more, ergo an increased risk for the added efficiency).</p>
<p>Obviously, you have to put that on the scale of a complete template, considering ship fitting skills, navigation, etc&#8230; So having more skills definitely is a bonus, but that&#8217;s quite logical isn&#8217;t it ?<br />
My point is that, on the matter of PvP, the difference in numbers between a 3 years veteran and a one month beginner on the piloting of a given ship is quite small compared to some other titles around.<br />
And for the remaining number gap, you can always outwit your enemy, no such thing as &#8220;I win button&#8221; in EvE, for anyone.</p>
<p>On the subject of the knowledge of the game and the difficulty of access for a new players I do agree however. EvE is a darn hard game to learn, but it&#8217;s far easier now than it was when I started.<br />
Free stat point reset and skilling speed bonus at creation is nice. It&#8217;s a rich game, expecting to master it fast isn&#8217;t gonna work, and yet the skill system you criticize isn&#8217;t bad for everyone, as it lets you level up online or not, whatever you do.<br />
For someone who do not play much or like to do what they please instead of grinding the skill they&#8217;re leveling, it&#8217;s in fact a real asset.</p>
<p>Anyway, I&#8217;m not here to defend EvE and I respect your right to dislike it. I think that it&#8217;s one of those &#8220;love it or hate it&#8221; game, there&#8217;s no in between. Just wanted to get some facts straight, EvE is indeed a hard game, yet for those who sticks to it and through the first times it will lend all its potential. </p>
<p>I know it still does for me after three years.
<p class="report-comment">
				<span id="reportcomment_results_div_264051"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 264051 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_264051"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pockets</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-264027</link>
		<dc:creator>Pockets</dc:creator>
		<pubDate>Tue, 01 Sep 2009 00:24:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-264027</guid>
		<description>These stories of Eve always sound so awesome; so why exactly am I spending all my time shuttling Tracking Computers around to sell to fellow newbies? Its like I&#039;m standing in a puddle instead of swimming the Channel, with no real idea of either what I&#039;m doing, or what I need to do to get involved with all the good stuff.</description>
		<content:encoded><![CDATA[<p>These stories of Eve always sound so awesome; so why exactly am I spending all my time shuttling Tracking Computers around to sell to fellow newbies? Its like I&#8217;m standing in a puddle instead of swimming the Channel, with no real idea of either what I&#8217;m doing, or what I need to do to get involved with all the good stuff.
<p class="report-comment">
				<span id="reportcomment_results_div_264027"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 264027 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_264027"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Railick</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-263980</link>
		<dc:creator>Railick</dc:creator>
		<pubDate>Mon, 31 Aug 2009 23:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-263980</guid>
		<description>People are trying to start up an RPS fleet in the forums, maybe you can take over as the leader of this new fleet even if it is only to impart some experience and knowledge in the fleet before you end up quitting so they don&#039;t go about Eve ruining RPS&#039;s good name ;)</description>
		<content:encoded><![CDATA[<p>People are trying to start up an RPS fleet in the forums, maybe you can take over as the leader of this new fleet even if it is only to impart some experience and knowledge in the fleet before you end up quitting so they don&#8217;t go about Eve ruining RPS&#8217;s good name ;)
<p class="report-comment">
				<span id="reportcomment_results_div_263980"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 263980 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_263980"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hybrid</title>
		<link>http://www.rockpapershotgun.com/2009/08/31/the-five-year-spree-part-1/#comment-263899</link>
		<dc:creator>Hybrid</dc:creator>
		<pubDate>Mon, 31 Aug 2009 22:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16772#comment-263899</guid>
		<description>Also this seems fitting: &quot;I&#039;ve seen things you people wouldn&#039;t believe. Attack ships on fire off the shoulder of Orion. I&#039;ve watched c-beams glitter in the dark near the Tannhäuser Gate. All those ... moments will be lost in time, like tears...in rain.&quot; - Roy Batty</description>
		<content:encoded><![CDATA[<p>Also this seems fitting: &#8220;I&#8217;ve seen things you people wouldn&#8217;t believe. Attack ships on fire off the shoulder of Orion. I&#8217;ve watched c-beams glitter in the dark near the Tannhäuser Gate. All those &#8230; moments will be lost in time, like tears&#8230;in rain.&#8221; &#8211; Roy Batty
<p class="report-comment">
				<span id="reportcomment_results_div_263899"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 263899 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_263899"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

