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	<title>Comments on: Wordplay: Ergon/Logos</title>
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	<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/</link>
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		<title>By: David</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-271541</link>
		<dc:creator>David</dc:creator>
		<pubDate>Sun, 06 Sep 2009 11:46:36 +0000</pubDate>
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		<description>Holy crap the screen looks like its moving after playing that so many times.</description>
		<content:encoded><![CDATA[<p>Holy crap the screen looks like its moving after playing that so many times.
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		<title>By: demonarm</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-267474</link>
		<dc:creator>demonarm</dc:creator>
		<pubDate>Thu, 03 Sep 2009 14:24:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16968#comment-267474</guid>
		<description>I disagree.</description>
		<content:encoded><![CDATA[<p>I disagree.
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		<title>By: fearian</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-266797</link>
		<dc:creator>fearian</dc:creator>
		<pubDate>Thu, 03 Sep 2009 04:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16968#comment-266797</guid>
		<description>I laughed out loud when the game railed on me for being some kind of perverse manipulator, stuck the word DIE in my face and then crashed firefox while blaring distressing, clanging, music.

hehehe</description>
		<content:encoded><![CDATA[<p>I laughed out loud when the game railed on me for being some kind of perverse manipulator, stuck the word DIE in my face and then crashed firefox while blaring distressing, clanging, music.</p>
<p>hehehe
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		<title>By: FunkyLlama</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-266259</link>
		<dc:creator>FunkyLlama</dc:creator>
		<pubDate>Wed, 02 Sep 2009 18:16:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16968#comment-266259</guid>
		<description>DAMN YOU DYSLEXIA
DAMN YOU AND ALL YOU STAND FOR</description>
		<content:encoded><![CDATA[<p>DAMN YOU DYSLEXIA<br />
DAMN YOU AND ALL YOU STAND FOR
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		<title>By: Deg</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-266123</link>
		<dc:creator>Deg</dc:creator>
		<pubDate>Wed, 02 Sep 2009 15:04:20 +0000</pubDate>
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		<description>I couldn&#039;t stand the music.</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t stand the music.
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		<title>By: parm</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-266073</link>
		<dc:creator>parm</dc:creator>
		<pubDate>Wed, 02 Sep 2009 14:09:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16968#comment-266073</guid>
		<description>I especially liked the part where I died and then Flash decided to rape my CPU and make so I couldn&#039;t close the browser tab without force-quitting the entire browser and killing my in-progress downloads. That part was my favourite.</description>
		<content:encoded><![CDATA[<p>I especially liked the part where I died and then Flash decided to rape my CPU and make so I couldn&#8217;t close the browser tab without force-quitting the entire browser and killing my in-progress downloads. That part was my favourite.
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		<title>By: Lambchops</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-266045</link>
		<dc:creator>Lambchops</dc:creator>
		<pubDate>Wed, 02 Sep 2009 13:39:08 +0000</pubDate>
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		<description>For me that was the gaming equivalent of modern art . . .  I hate modern art!</description>
		<content:encoded><![CDATA[<p>For me that was the gaming equivalent of modern art . . .  I hate modern art!
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		<title>By: Pijama</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-266017</link>
		<dc:creator>Pijama</dc:creator>
		<pubDate>Wed, 02 Sep 2009 13:10:01 +0000</pubDate>
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		<description>@mrrobsa - indeed! For the philosophical tone of it, it doesn&#039;t match... Like listening to Beethoven&#039;s Pastoral while in a destruction derby. xD</description>
		<content:encoded><![CDATA[<p>@mrrobsa &#8211; indeed! For the philosophical tone of it, it doesn&#8217;t match&#8230; Like listening to Beethoven&#8217;s Pastoral while in a destruction derby. xD
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		<title>By: mrrobsa</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-266006</link>
		<dc:creator>mrrobsa</dc:creator>
		<pubDate>Wed, 02 Sep 2009 12:54:23 +0000</pubDate>
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		<description>I liked it but I wish the pace was a bit slower to match the ponderous tone. Nothing sank in because I had to keep making arbitrary choices before I&#039;d digested the previous sentence. Still, props for creating something different.</description>
		<content:encoded><![CDATA[<p>I liked it but I wish the pace was a bit slower to match the ponderous tone. Nothing sank in because I had to keep making arbitrary choices before I&#8217;d digested the previous sentence. Still, props for creating something different.
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		<title>By: Pijama</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-265999</link>
		<dc:creator>Pijama</dc:creator>
		<pubDate>Wed, 02 Sep 2009 12:46:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=16968#comment-265999</guid>
		<description>@Jae Armstrong - got the same. Pretty nice.

HOWEVAH

Even if it is a &quot;game object&quot; and thus may be allowed to be excused from concepts such as gameplay (:p), implementation does feel a tad flawed, if not outright bad. Can&#039;t explain precisely why, but has to do with the combination of unresponsiveness and difficulty of choosing the paths (though that can be an analogy for real life as well, but I would have to read the &quot;Coder&#039;s Manifesto&quot; or something to see his intent) together with the sheer pace of the damn thing. 

Or maybe my artsy-game tolerance is a bit low in this morning.

Anyway - I liked it. It reminded me of Planescape and it&#039;s sheer literary power instead of today&#039;s fancyness. :)</description>
		<content:encoded><![CDATA[<p>@Jae Armstrong &#8211; got the same. Pretty nice.</p>
<p>HOWEVAH</p>
<p>Even if it is a &#8220;game object&#8221; and thus may be allowed to be excused from concepts such as gameplay (:p), implementation does feel a tad flawed, if not outright bad. Can&#8217;t explain precisely why, but has to do with the combination of unresponsiveness and difficulty of choosing the paths (though that can be an analogy for real life as well, but I would have to read the &#8220;Coder&#8217;s Manifesto&#8221; or something to see his intent) together with the sheer pace of the damn thing. </p>
<p>Or maybe my artsy-game tolerance is a bit low in this morning.</p>
<p>Anyway &#8211; I liked it. It reminded me of Planescape and it&#8217;s sheer literary power instead of today&#8217;s fancyness. :)
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		<title>By: soylent robot</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-265887</link>
		<dc:creator>soylent robot</dc:creator>
		<pubDate>Wed, 02 Sep 2009 10:40:12 +0000</pubDate>
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		<description>I would have enjoyed it more if it didn&#039;t break my internets when I hit a big DIE.</description>
		<content:encoded><![CDATA[<p>I would have enjoyed it more if it didn&#8217;t break my internets when I hit a big DIE.
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		<title>By: MartinE</title>
		<link>http://www.rockpapershotgun.com/2009/09/01/wordplay-ergonlogos/#comment-265882</link>
		<dc:creator>MartinE</dc:creator>
		<pubDate>Wed, 02 Sep 2009 10:35:24 +0000</pubDate>
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		<description>This is crap. 

Did nothing at all for me and as other have pointed out 50% of the times it took the exact opposite route of the one that I wanted.</description>
		<content:encoded><![CDATA[<p>This is crap. </p>
<p>Did nothing at all for me and as other have pointed out 50% of the times it took the exact opposite route of the one that I wanted.
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