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	<title>Comments on: Bioshock 2: The Enmultiplaying</title>
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		<title>By: Post Maker</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-271830</link>
		<dc:creator>Post Maker</dc:creator>
		<pubDate>Sun, 06 Sep 2009 18:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17132#comment-271830</guid>
		<description>I&#039;m just wondering if there are counters or defenses against certain Plasmids; that one woman who was frozen solid and then smashed to bits might have been a bit unhappy. Unless a player can only be smashed into pieces when they have low health while frozen?

Essentially all my worries and questions stem from not really having much information, so they&#039;ll be invalid by the time game comes out.</description>
		<content:encoded><![CDATA[<p>I&#8217;m just wondering if there are counters or defenses against certain Plasmids; that one woman who was frozen solid and then smashed to bits might have been a bit unhappy. Unless a player can only be smashed into pieces when they have low health while frozen?</p>
<p>Essentially all my worries and questions stem from not really having much information, so they&#8217;ll be invalid by the time game comes out.
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		<title>By: wyrmsine</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-270283</link>
		<dc:creator>wyrmsine</dc:creator>
		<pubDate>Sat, 05 Sep 2009 04:42:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17132#comment-270283</guid>
		<description>That video looks quite happily mental.  I&#039;ve been waiting for something that approximates the old &quot;Superheroes&quot; mods for various FPS, this may do the trick. Hoping that there&#039;s a wide variety of plasmids, or ways to combine them for a multitude of effects, though - I&#039;d expect, if the selection is as narrow as the first, that there&#039;d be an uberpower quickly discovered and spammed. Though the Big Daddy looks like an uber all his own... looking forward to more news.

(as to the wonky animations, they&#039;re likely still fleshing out those details)</description>
		<content:encoded><![CDATA[<p>That video looks quite happily mental.  I&#8217;ve been waiting for something that approximates the old &#8220;Superheroes&#8221; mods for various FPS, this may do the trick. Hoping that there&#8217;s a wide variety of plasmids, or ways to combine them for a multitude of effects, though &#8211; I&#8217;d expect, if the selection is as narrow as the first, that there&#8217;d be an uberpower quickly discovered and spammed. Though the Big Daddy looks like an uber all his own&#8230; looking forward to more news.</p>
<p>(as to the wonky animations, they&#8217;re likely still fleshing out those details)
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		<title>By: perilisk</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-270118</link>
		<dc:creator>perilisk</dc:creator>
		<pubDate>Fri, 04 Sep 2009 22:52:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17132#comment-270118</guid>
		<description>&quot;And also how does this work, the pods which you could go in in Bioshock were hard coded to his DNA so if you die in the multiplayer will you nto come back or will the screw the fiction and just have you born in the tubes.&quot;

I vaguely recall that the company you&#039;re testing plasmids for in the multiplayer backstory is run by the person(s) that invented the Vita Chambers. But maybe I&#039;m wrong.</description>
		<content:encoded><![CDATA[<p>&#8220;And also how does this work, the pods which you could go in in Bioshock were hard coded to his DNA so if you die in the multiplayer will you nto come back or will the screw the fiction and just have you born in the tubes.&#8221;</p>
<p>I vaguely recall that the company you&#8217;re testing plasmids for in the multiplayer backstory is run by the person(s) that invented the Vita Chambers. But maybe I&#8217;m wrong.
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		<title>By: Hybrid</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-269836</link>
		<dc:creator>Hybrid</dc:creator>
		<pubDate>Fri, 04 Sep 2009 19:03:46 +0000</pubDate>
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		<description>Looks good.</description>
		<content:encoded><![CDATA[<p>Looks good.
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		<title>By: Sitting Duck</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-269796</link>
		<dc:creator>Sitting Duck</dc:creator>
		<pubDate>Fri, 04 Sep 2009 18:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17132#comment-269796</guid>
		<description>Well, that video is woefully bad, but if i want great fps multiplaying mayhem there is TF2. The single player section is where its at. For what its worth, bioshock and crysis were the first games i bought for my newly built gaming monster. I have only played (and completed) bioshock once all the way through, and i feel no need to go back. I didnt find it amazing in the way i did HL1 or 2. I thought it was fairly average. Now crysis, i have never completed, but have replayed through to the alien bits many many times, and think it is much much better game than bioshock in terms of actual feel. Well, until it goes all &quot;zen&quot;</description>
		<content:encoded><![CDATA[<p>Well, that video is woefully bad, but if i want great fps multiplaying mayhem there is TF2. The single player section is where its at. For what its worth, bioshock and crysis were the first games i bought for my newly built gaming monster. I have only played (and completed) bioshock once all the way through, and i feel no need to go back. I didnt find it amazing in the way i did HL1 or 2. I thought it was fairly average. Now crysis, i have never completed, but have replayed through to the alien bits many many times, and think it is much much better game than bioshock in terms of actual feel. Well, until it goes all &#8220;zen&#8221;
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-269726</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Fri, 04 Sep 2009 17:50:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17132#comment-269726</guid>
		<description>&quot;You forgot the geometric expressiveness of square, circle, triangle and cross.&quot;

@Ybfelix  Let me rephrase it:

QWRTY &gt; ☐O△X

Also, this video is fun.  In a lazy and crazy and silly way.  It probably is fun with a  good QWRTY over your lap and a excellent Logitech on your hand.</description>
		<content:encoded><![CDATA[<p>&#8220;You forgot the geometric expressiveness of square, circle, triangle and cross.&#8221;</p>
<p>@Ybfelix  Let me rephrase it:</p>
<p>QWRTY &gt; ☐O△X</p>
<p>Also, this video is fun.  In a lazy and crazy and silly way.  It probably is fun with a  good QWRTY over your lap and a excellent Logitech on your hand.
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		<title>By: Lilliput King</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-269706</link>
		<dc:creator>Lilliput King</dc:creator>
		<pubDate>Fri, 04 Sep 2009 17:38:18 +0000</pubDate>
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		<description>Alec! Alec Meer.  

Bugger.</description>
		<content:encoded><![CDATA[<p>Alec! Alec Meer.  </p>
<p>Bugger.
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		<title>By: Lilliput King</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-269705</link>
		<dc:creator>Lilliput King</dc:creator>
		<pubDate>Fri, 04 Sep 2009 17:37:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17132#comment-269705</guid>
		<description>Which would suggest the expert opinion is against you.

Just kidding. It&#039;s virtually the same for Oblivion.

But it can work the other way around. The Witcher received mixed reviews from the gaming press (indeed, from our very own Alex Meer) but the gaming community largely respects it as a very good RPG. 

I&#039;m not sure why this is the case. Could be something to do with the short time reviewers have to create an opinion of a game compared to the long time the gaming community has, or the different previews and community buzz those in the profession are exposed to compared with us, the common audience.

I doubt its to do with the professional opinion being out of touch.</description>
		<content:encoded><![CDATA[<p>Which would suggest the expert opinion is against you.</p>
<p>Just kidding. It&#8217;s virtually the same for Oblivion.</p>
<p>But it can work the other way around. The Witcher received mixed reviews from the gaming press (indeed, from our very own Alex Meer) but the gaming community largely respects it as a very good RPG. </p>
<p>I&#8217;m not sure why this is the case. Could be something to do with the short time reviewers have to create an opinion of a game compared to the long time the gaming community has, or the different previews and community buzz those in the profession are exposed to compared with us, the common audience.</p>
<p>I doubt its to do with the professional opinion being out of touch.
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		<title>By: Malagate</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-269704</link>
		<dc:creator>Malagate</dc:creator>
		<pubDate>Fri, 04 Sep 2009 17:37:44 +0000</pubDate>
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		<description>One of the interesting things I noticed in that video was what seemed to be a Houdini Splicer red-teleport effect at one point.
If you can teleport around like a Houdini Splicer in this, I&#039;ll be sold.</description>
		<content:encoded><![CDATA[<p>One of the interesting things I noticed in that video was what seemed to be a Houdini Splicer red-teleport effect at one point.<br />
If you can teleport around like a Houdini Splicer in this, I&#8217;ll be sold.
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		<title>By: Bib Fortuna</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-269686</link>
		<dc:creator>Bib Fortuna</dc:creator>
		<pubDate>Fri, 04 Sep 2009 17:27:34 +0000</pubDate>
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		<description>@Lilliput King
&quot;Or maybe, Bib, opinions differ from person to person.&quot;

In fact the gaming community was (is still) divided in two halves. Conversely the &quot;professional&quot; reviewers were compact on their very, very positive reviews of the game. This fact still amazes me.</description>
		<content:encoded><![CDATA[<p>@Lilliput King<br />
&#8220;Or maybe, Bib, opinions differ from person to person.&#8221;</p>
<p>In fact the gaming community was (is still) divided in two halves. Conversely the &#8220;professional&#8221; reviewers were compact on their very, very positive reviews of the game. This fact still amazes me.
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		<title>By: Lilliput King</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-269645</link>
		<dc:creator>Lilliput King</dc:creator>
		<pubDate>Fri, 04 Sep 2009 17:04:36 +0000</pubDate>
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		<description>Or maybe, Bib, opinions differ from person to person.

See, I can sort of see where all this is coming from. 

I thought Bioshock was wonderful, and Oblivion terrible.

Others think Oblivion is wonderful, and I just can&#039;t comprehend how they come to such a conclusion. 

So I&#039;m gonna leave it. 

As for Bioshock 2, I had high hopes for this multiplayer, but this video has turned me off a little bit. I hope they sort out the wonky animations and seemingly ineffective guns before release. The gameplay might not be terrible, but visuals are always important, as TF2 has shown us.</description>
		<content:encoded><![CDATA[<p>Or maybe, Bib, opinions differ from person to person.</p>
<p>See, I can sort of see where all this is coming from. </p>
<p>I thought Bioshock was wonderful, and Oblivion terrible.</p>
<p>Others think Oblivion is wonderful, and I just can&#8217;t comprehend how they come to such a conclusion. </p>
<p>So I&#8217;m gonna leave it. </p>
<p>As for Bioshock 2, I had high hopes for this multiplayer, but this video has turned me off a little bit. I hope they sort out the wonky animations and seemingly ineffective guns before release. The gameplay might not be terrible, but visuals are always important, as TF2 has shown us.
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2009/09/04/bioshock-2-the-enmultiplaying/#comment-269624</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Fri, 04 Sep 2009 16:54:57 +0000</pubDate>
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		<description>Nah, let&#039;s talk about the Bioshock 2 multiplayer video instead of having the same argument about how some people liked Bioshock and some didn&#039;t yet again. That war&#039;s over, folks. Everybody won/everybody lost/everybody took it personally.</description>
		<content:encoded><![CDATA[<p>Nah, let&#8217;s talk about the Bioshock 2 multiplayer video instead of having the same argument about how some people liked Bioshock and some didn&#8217;t yet again. That war&#8217;s over, folks. Everybody won/everybody lost/everybody took it personally.
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