By Jim Rossignol on September 8th, 2009 at 10:22 am.
The response to my Section 8 review on Eurogamer seems to have been tempered somewhat by the release of a demo on the 360. It’s worth stressing that I haven’t seen 360 code and can make no judgment there, but impressions have not been favourable. I tried playing it on the 360 pad and, well, yes. Mouse and keyboard will be the default choice. It seems like the release of a demo on the console might actually have seriously damaged the chance of the game on there. As a relatively complex multiplayer FPS it does seem to me like it carries some serious PC heritage, however, and you won’t win any prizes for guessing what version I would recommend. One other thing that I didn’t mention in the review was how impressed I was with the way the game scaled. I played a bunch of five-on-five games pre-release and the smaller maps still delivered tight games with so few people, which is pretty impressive.
However, ugh. It also seems that the PC version of Section 8 is having some technical difficulties in its US launch. The culprit: Games For Windows Live failing to intiate. Another fine game marred by Live? Why oh why… Developers: use something else, please.