
You’ll have seen our Aaa(Snip!-Ed) review yesterday. Dejobaan responds to the comments thread. In a micro-youtube video. Bless them.
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Posted by Kieron Gillen on September 10th, 2009 at 12:59 pm.
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You’ll have seen our Aaa(Snip!-Ed) review yesterday. Dejobaan responds to the comments thread. In a micro-youtube video. Bless them.
Related Stories:
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never read the review, nor the thread, gonna download the demo cause of this video.
Dejobaan is amazing. I e-mailed them for support, and the response e-mail was not only tremendously useful, but also amazingly funny! I’ll certainly buy from them again.
Echoing the general sentiment of the community, more of this sort of thing. Very impressive.
I’m literally logging into steampowered.com to buy this RIGHT NOW because of this and the demo. More developers need to do stuff like this.
Oh hey.
He went to the school I dropped out of and then was Senior Unix Admin for. He talked to the game design club for which I was staff advisor before the CS department decided games were interesting and decided to take it over (and which has spawned at least 2 other companies I know of). My wife has had lunch with him. So there you go.
I’d be really interested in some sort of graph showing how sales went up after this got posted :D
rock on deejoban
Ah while poking around in the Steam forum for the game, I found another… unconventional method Dejobaan used to communicate with gamers and respond to some issues – http://www.synthscribe.com/media/steam_response_01.png.
Abhishek’s link is a tiny bit broken, just delete the “.” from the end and it’ll work fine.
And yes, that’s further proof of Dejobaan’s awesomosity.
Oops, sorry about that.
IS the wonderful end of the world any good?
@ Serondal: I played the demo and was unimpressed, but others have enjoyed it. From the small amount of ‘research’ I can remember doing, I think the general consensus was that it was pretty good, but somewhat lifeless next to Katamari. Not sure where I got that from though, or whether it’s accurate. I’ve just remembered though that Alec wrote about it, here: http://www.rockpapershotgun.com/2008/01/25/wonderful-end-of-the-world/
TWEOTW is nifty, and frankly plays the way I *wish* Katamari did.
I gave up on WLK because of the god-damned time limits, and the irritating controls (which would have been far less irritating without the god-damned time limits).
TWEOTW solves both my hassles by giving you the option of playing levels with or without time limits, and providing mouse-look control.
Sure, it’s not nearly as big or detailed as the Katamari games, and I think the engine could be better optimised, but it plays well, it’s fun, and there’s some really nice level ideas in there.
I recommend it. I’m not sure about Aaaaa, but I’m going to try the newest demo and see what I think.
His facial expressions reminds me of Dr. House.
@Ichiro
You know, you could have just told me that the full game features giant mountains and teleporters. The full version definitley has a lot more variety to offer than the demo, which is what I needed to know.
Oh! Well. It’s all true.
Getting old is only in our mind.
Age never prevented people from doing things:
http://www.whatwasdone.com/
Loved the demo…. didnt buy it for some reason, this vid changed my mind. buying now.
Odd how that foshizzle works…
you made me burn my toast! i came out and the whole kitchen was full of smoke