<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Illuminating Torchlight Footage</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 15:04:46 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: pompano</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-705541</link>
		<dc:creator>pompano</dc:creator>
		<pubDate>Sat, 04 Jun 2011 06:16:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-705541</guid>
		<description>&lt;a href=&quot;http://cooll.net&quot; rel=&quot;nofollow&quot;&gt;Cooll&lt;/a&gt; - &lt;a href=&quot;http://cooll.net&quot; rel=&quot;nofollow&quot;&gt;Gaming Forum&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://cooll.net" rel="nofollow">Cooll</a> &#8211; <a href="http://cooll.net" rel="nofollow">Gaming Forum</a>
<p class="report-comment">
				<span id="reportcomment_results_div_705541"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 705541 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_705541"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Urthman</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-288401</link>
		<dc:creator>Urthman</dc:creator>
		<pubDate>Sat, 19 Sep 2009 03:12:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-288401</guid>
		<description>@BigJonno

Sorry, that&#039;s just the clumsiness of the computer game genre labels.  I didn&#039;t mean it wouldn&#039;t be an RPG, I meant that it wouldn&#039;t have the gameplay of a Diablo clone.  I think using WADS controls for a game like this would make the combat lean less toward stats and strategic use of skills/powers and more toward action and reflexes.  It&#039;s not supposed to be a game where you defeat the boss by being very good at dodging his attacks.

There were some bosses in Titan Quest where I defeated them with a lot of frantic running around and dodging (even with point-n-click movement) and it just didn&#039;t feel right.  It wasn&#039;t fun.  Game design 101: If the player has the option of winning by either doing something simple, stupid and tedious or something skillful and clever, he will probably stumble upon the stupid tedious solution and think your game sucks.</description>
		<content:encoded><![CDATA[<p>@BigJonno</p>
<p>Sorry, that&#8217;s just the clumsiness of the computer game genre labels.  I didn&#8217;t mean it wouldn&#8217;t be an RPG, I meant that it wouldn&#8217;t have the gameplay of a Diablo clone.  I think using WADS controls for a game like this would make the combat lean less toward stats and strategic use of skills/powers and more toward action and reflexes.  It&#8217;s not supposed to be a game where you defeat the boss by being very good at dodging his attacks.</p>
<p>There were some bosses in Titan Quest where I defeated them with a lot of frantic running around and dodging (even with point-n-click movement) and it just didn&#8217;t feel right.  It wasn&#8217;t fun.  Game design 101: If the player has the option of winning by either doing something simple, stupid and tedious or something skillful and clever, he will probably stumble upon the stupid tedious solution and think your game sucks.
<p class="report-comment">
				<span id="reportcomment_results_div_288401"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 288401 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_288401"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-285994</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Thu, 17 Sep 2009 16:02:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-285994</guid>
		<description>Again with the spam? Tsk.</description>
		<content:encoded><![CDATA[<p>Again with the spam? Tsk.
<p class="report-comment">
				<span id="reportcomment_results_div_285994"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 285994 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_285994"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Spd from Russia</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-285085</link>
		<dc:creator>Spd from Russia</dc:creator>
		<pubDate>Thu, 17 Sep 2009 02:43:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-285085</guid>
		<description>are there any other lush colorful RPGs like that (or like KingsBounty) already released? SP only plz, no MMOs</description>
		<content:encoded><![CDATA[<p>are there any other lush colorful RPGs like that (or like KingsBounty) already released? SP only plz, no MMOs
<p class="report-comment">
				<span id="reportcomment_results_div_285085"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 285085 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_285085"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gaijin</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-284122</link>
		<dc:creator>gaijin</dc:creator>
		<pubDate>Wed, 16 Sep 2009 13:23:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-284122</guid>
		<description>&lt;blockquote&gt; Mouse -&gt; Click-to-Move&quot;&gt;

Did. Not. Know. That.

h&#039;interessin&#039;.&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<blockquote><p> Mouse -&gt; Click-to-Move&#8221;&gt;</p>
<p>Did. Not. Know. That.</p>
<p>h&#8217;interessin&#8217;.</p></blockquote>
<p class="report-comment">
				<span id="reportcomment_results_div_284122"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 284122 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_284122"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Digit</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-284070</link>
		<dc:creator>Digit</dc:creator>
		<pubDate>Wed, 16 Sep 2009 12:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-284070</guid>
		<description>A real shame it&#039;s not MP.  I have a friend at Runic and it doesn&#039;t look like this will ever get the MP treatment, but he did say that they are releasing some pretty decent tools with it, so the ingenious amongst us may be able to roll our own.  Intarmaresting!</description>
		<content:encoded><![CDATA[<p>A real shame it&#8217;s not MP.  I have a friend at Runic and it doesn&#8217;t look like this will ever get the MP treatment, but he did say that they are releasing some pretty decent tools with it, so the ingenious amongst us may be able to roll our own.  Intarmaresting!
<p class="report-comment">
				<span id="reportcomment_results_div_284070"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 284070 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_284070"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: maple story hack</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-283987</link>
		<dc:creator>maple story hack</dc:creator>
		<pubDate>Wed, 16 Sep 2009 11:23:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-283987</guid>
		<description>Flashy! I can&#039;t wait.</description>
		<content:encoded><![CDATA[<p>Flashy! I can&#8217;t wait.
<p class="report-comment">
				<span id="reportcomment_results_div_283987"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 283987 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_283987"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rane2k</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-283874</link>
		<dc:creator>Rane2k</dc:creator>
		<pubDate>Wed, 16 Sep 2009 09:22:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-283874</guid>
		<description>Might have to get this, if only for the Matt Uelmen Soundtrack.</description>
		<content:encoded><![CDATA[<p>Might have to get this, if only for the Matt Uelmen Soundtrack.
<p class="report-comment">
				<span id="reportcomment_results_div_283874"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 283874 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_283874"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pignoli</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-283819</link>
		<dc:creator>pignoli</dc:creator>
		<pubDate>Wed, 16 Sep 2009 08:16:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-283819</guid>
		<description>This looks awesome for us Diabloholics. I feel like I&#039;ve been spoiled for Diablo-likes this year: DoW2 itched my levelling and loot bug, then I finally got round to Titan Quest and now it looks like as soon as I finish that (or maybe before, its pretty big!) I&#039;ll have this and Borderlands to keep me going.
I am now totally shameless about playing these basically shallow games, for as long as they do it in a manner that holds my attention, I can come to terms with the fact that I am being entertained essentially by slowly increasing numbers.</description>
		<content:encoded><![CDATA[<p>This looks awesome for us Diabloholics. I feel like I&#8217;ve been spoiled for Diablo-likes this year: DoW2 itched my levelling and loot bug, then I finally got round to Titan Quest and now it looks like as soon as I finish that (or maybe before, its pretty big!) I&#8217;ll have this and Borderlands to keep me going.<br />
I am now totally shameless about playing these basically shallow games, for as long as they do it in a manner that holds my attention, I can come to terms with the fact that I am being entertained essentially by slowly increasing numbers.
<p class="report-comment">
				<span id="reportcomment_results_div_283819"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 283819 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_283819"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vinraith</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-283723</link>
		<dc:creator>Vinraith</dc:creator>
		<pubDate>Wed, 16 Sep 2009 06:07:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-283723</guid>
		<description>@RyePunk

It&#039;s a consequence of WoW&#039;s influence that I fear is going to become increasingly widespread.</description>
		<content:encoded><![CDATA[<p>@RyePunk</p>
<p>It&#8217;s a consequence of WoW&#8217;s influence that I fear is going to become increasingly widespread.
<p class="report-comment">
				<span id="reportcomment_results_div_283723"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 283723 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_283723"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RyePunk</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-283719</link>
		<dc:creator>RyePunk</dc:creator>
		<pubDate>Wed, 16 Sep 2009 05:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-283719</guid>
		<description>WASD in hack&#039;n slashers? weird.
Just hold shift and your lil guy stops moving and starts hacking. Release shift and you move once more.
need to use the left hand to trigger those skills. Mouse to target where they land. 
Movement happens thru magicks most foul. I think. I might have missed a step.</description>
		<content:encoded><![CDATA[<p>WASD in hack&#8217;n slashers? weird.<br />
Just hold shift and your lil guy stops moving and starts hacking. Release shift and you move once more.<br />
need to use the left hand to trigger those skills. Mouse to target where they land.<br />
Movement happens thru magicks most foul. I think. I might have missed a step.
<p class="report-comment">
				<span id="reportcomment_results_div_283719"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 283719 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_283719"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dave</title>
		<link>http://www.rockpapershotgun.com/2009/09/15/illuminating-torchlight-footage/#comment-283641</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Wed, 16 Sep 2009 04:13:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17774#comment-283641</guid>
		<description>In fact, Sacred 2 has a smooth thing where you can just drag the mouse over different enemies and continue your killing spree without even another mouse click.</description>
		<content:encoded><![CDATA[<p>In fact, Sacred 2 has a smooth thing where you can just drag the mouse over different enemies and continue your killing spree without even another mouse click.
<p class="report-comment">
				<span id="reportcomment_results_div_283641"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 283641 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_283641"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

