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	<title>Comments on: The Result of all that Shipbuilding: Captain Forever</title>
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	<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/</link>
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-285795</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Thu, 17 Sep 2009 13:32:20 +0000</pubDate>
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		<description>Natch.
KG</description>
		<content:encoded><![CDATA[<p>Natch.<br />
KG
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		<title>By: phuzz</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-285712</link>
		<dc:creator>phuzz</dc:creator>
		<pubDate>Thu, 17 Sep 2009 12:39:14 +0000</pubDate>
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		<description>You can give paypal a bank account to take money out of instead of a card (if you trust &#039;em), and that always seems pretty quick to me.</description>
		<content:encoded><![CDATA[<p>You can give paypal a bank account to take money out of instead of a card (if you trust &#8216;em), and that always seems pretty quick to me.
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		<title>By: JuJuCam</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-285149</link>
		<dc:creator>JuJuCam</dc:creator>
		<pubDate>Thu, 17 Sep 2009 03:53:25 +0000</pubDate>
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		<description>Been looking for that, thanks!</description>
		<content:encoded><![CDATA[<p>Been looking for that, thanks!
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		<title>By: Stu</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-284917</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Thu, 17 Sep 2009 00:17:51 +0000</pubDate>
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		<description>(Um, I mean the face of the player; I&#039;m not suggesting we &lt;i&gt;all&lt;/i&gt; get to see &lt;i&gt;your&lt;/i&gt; face.)</description>
		<content:encoded><![CDATA[<p>(Um, I mean the face of the player; I&#8217;m not suggesting we <i>all</i> get to see <i>your</i> face.)
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		<title>By: Stu</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-284915</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Thu, 17 Sep 2009 00:17:18 +0000</pubDate>
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		<description>Even better, apparently the game can use a webcam to show &lt;i&gt;your&lt;/i&gt; face as the reflection.</description>
		<content:encoded><![CDATA[<p>Even better, apparently the game can use a webcam to show <i>your</i> face as the reflection.
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		<title>By: Stu</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-284909</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Thu, 17 Sep 2009 00:14:53 +0000</pubDate>
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		<description>Morpheus was what sprang to mind for me as well, along with X-Out to a certain degree. (and, more recently, Upgrade Complete.)</description>
		<content:encoded><![CDATA[<p>Morpheus was what sprang to mind for me as well, along with X-Out to a certain degree. (and, more recently, Upgrade Complete.)
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		<title>By: Stu</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-284904</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Thu, 17 Sep 2009 00:11:53 +0000</pubDate>
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		<description>http://www.farbs.org/?p=127 explains all; it&#039;s effectively a time-lapse recording of a game.</description>
		<content:encoded><![CDATA[<p><a href="http://www.farbs.org/?p=127" rel="nofollow">http://www.farbs.org/?p=127</a> explains all; it&#8217;s effectively a time-lapse recording of a game.
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		<title>By: Nox</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-284843</link>
		<dc:creator>Nox</dc:creator>
		<pubDate>Wed, 16 Sep 2009 23:31:15 +0000</pubDate>
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		<description>@ Lars BR

Wait, Andrew Braybrook of &lt;b&gt;Paradroid&lt;/b&gt; fame, my favorite game on the C-64, followed by M.U.L.E. and Below the Root?  Or am I misremembering?  (I can&#039;t be hassled with a quick Google search right now, apparently).  What is the Morpheus of which you speak?  With my memory and advanced years, I may have played it and simply forgotten since.

Also, if this seems neat, look up an indie game circa 2003 called &lt;b&gt;SpacePod&lt;/b&gt;.  If I&#039;m not mistaken, that may have been my first bonafide Internet purchase.  The ship-building element is strikingly similar.  The best part was that it had multiplayer.  I&#039;ve enjoyed many a LAN party shooting elements off of my enemies&#039; ships and grafting them onto mine, literally turning their own weapons against them.

Not recently, though.  It probably doesn&#039;t even run in Windows 7.  Or Vista, for that matter. If it&#039;s still available for purchase some six years later and anyone reading this picks up a copy, I&#039;ll dust off my serial key and try to get it working!  If I remember correctly, it even had Gamespy support.

Anyway, I&#039;ve purchased games before sight-unseen (most recently, Overgrowth) as sometimes I find myself enamored with a concept or simply eager to contribute to what I hope will end up being a unique and entertaining title.  Heck, I bought Savage 2 and Heroes of Newerth based on my experiences with the original Savage alone, and I&#039;ll probably never play either of them.

I&#039;m giving this one serious consideration.</description>
		<content:encoded><![CDATA[<p>@ Lars BR</p>
<p>Wait, Andrew Braybrook of <b>Paradroid</b> fame, my favorite game on the C-64, followed by M.U.L.E. and Below the Root?  Or am I misremembering?  (I can&#8217;t be hassled with a quick Google search right now, apparently).  What is the Morpheus of which you speak?  With my memory and advanced years, I may have played it and simply forgotten since.</p>
<p>Also, if this seems neat, look up an indie game circa 2003 called <b>SpacePod</b>.  If I&#8217;m not mistaken, that may have been my first bonafide Internet purchase.  The ship-building element is strikingly similar.  The best part was that it had multiplayer.  I&#8217;ve enjoyed many a LAN party shooting elements off of my enemies&#8217; ships and grafting them onto mine, literally turning their own weapons against them.</p>
<p>Not recently, though.  It probably doesn&#8217;t even run in Windows 7.  Or Vista, for that matter. If it&#8217;s still available for purchase some six years later and anyone reading this picks up a copy, I&#8217;ll dust off my serial key and try to get it working!  If I remember correctly, it even had Gamespy support.</p>
<p>Anyway, I&#8217;ve purchased games before sight-unseen (most recently, Overgrowth) as sometimes I find myself enamored with a concept or simply eager to contribute to what I hope will end up being a unique and entertaining title.  Heck, I bought Savage 2 and Heroes of Newerth based on my experiences with the original Savage alone, and I&#8217;ll probably never play either of them.</p>
<p>I&#8217;m giving this one serious consideration.
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		<title>By: J.J. Hudson</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-284832</link>
		<dc:creator>J.J. Hudson</dc:creator>
		<pubDate>Wed, 16 Sep 2009 23:23:45 +0000</pubDate>
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		<description>Is &quot;natch&quot; back in vogue, Kieron?




(Which begs the question, was it ever out?)</description>
		<content:encoded><![CDATA[<p>Is &#8220;natch&#8221; back in vogue, Kieron?</p>
<p>(Which begs the question, was it ever out?)
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		<title>By: DrazharLn</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-284754</link>
		<dc:creator>DrazharLn</dc:creator>
		<pubDate>Wed, 16 Sep 2009 22:03:03 +0000</pubDate>
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		<description>Woah! My page refreshes with the comment and everything&#039;s gone... different

Still no edit button though.</description>
		<content:encoded><![CDATA[<p>Woah! My page refreshes with the comment and everything&#8217;s gone&#8230; different</p>
<p>Still no edit button though.
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		<title>By: DrazharLn</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-284744</link>
		<dc:creator>DrazharLn</dc:creator>
		<pubDate>Wed, 16 Sep 2009 21:56:30 +0000</pubDate>
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		<description>I spent my $15 on it. It&#039;s a fun browser game, but I believe it&#039;s essentially a prototype for the final release.

It&#039;s cool, well presented and beautiful in it&#039;s simplicity. There are problems with the prototype/first game, however. The most annoying one is that you can&#039;t take the time to refit your ship as you get better parts, someone comes along and starts shooting you.

A solution to this problem for me was to build a big scoop into the front of my ship, I&#039;d dodge round the back of a foe and blow him up while preserving whichever parts I wanted and then just fly into the parts and run away until I had some more space to refit.

I also found it annoying when a neutral ship suddenly started firing on me after another AI hit it and wipes out all my good stuff.

Protip (It&#039;s ok! I&#039;m being ironic!): if you value speed, you can protect your thrusters by putting them inside the ship

Yeah, good game. The initial offering probably isn&#039;t worth $15 on its own, but farbs promises sequels, so it&#039;s all good.</description>
		<content:encoded><![CDATA[<p>I spent my $15 on it. It&#8217;s a fun browser game, but I believe it&#8217;s essentially a prototype for the final release.</p>
<p>It&#8217;s cool, well presented and beautiful in it&#8217;s simplicity. There are problems with the prototype/first game, however. The most annoying one is that you can&#8217;t take the time to refit your ship as you get better parts, someone comes along and starts shooting you.</p>
<p>A solution to this problem for me was to build a big scoop into the front of my ship, I&#8217;d dodge round the back of a foe and blow him up while preserving whichever parts I wanted and then just fly into the parts and run away until I had some more space to refit.</p>
<p>I also found it annoying when a neutral ship suddenly started firing on me after another AI hit it and wipes out all my good stuff.</p>
<p>Protip (It&#8217;s ok! I&#8217;m being ironic!): if you value speed, you can protect your thrusters by putting them inside the ship</p>
<p>Yeah, good game. The initial offering probably isn&#8217;t worth $15 on its own, but farbs promises sequels, so it&#8217;s all good.
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		<title>By: Brass Gerbil</title>
		<link>http://www.rockpapershotgun.com/2009/09/16/the-result-of-all-that-shipbuilding-captain-forever/#comment-284626</link>
		<dc:creator>Brass Gerbil</dc:creator>
		<pubDate>Wed, 16 Sep 2009 20:15:04 +0000</pubDate>
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		<description>Agree with RogB.   That &quot;hypertrailer&quot; is pointless and seems tailor-made to send epi&#039;s straight into the floor thrash.</description>
		<content:encoded><![CDATA[<p>Agree with RogB.   That &#8220;hypertrailer&#8221; is pointless and seems tailor-made to send epi&#8217;s straight into the floor thrash.
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