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	<title>Comments on: Dungeon Runners To End, In Style</title>
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	<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/</link>
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		<title>By: research papers</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-402049</link>
		<dc:creator>research papers</dc:creator>
		<pubDate>Wed, 17 Feb 2010 06:52:58 +0000</pubDate>
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		<description>I found your website perfect for my needs. It contains wonderful and helpful posts. I have read most of them and got a lot from them. &lt;a href=&quot;http://www.solidwriters.com&quot; rel=&quot;nofollow&quot;&gt;Thesis writing&lt;/a&gt;.To me, you are doing the great work.&lt;a href=&quot;http://www.ipillion.com&quot; rel=&quot;nofollow&quot;&gt;My ip address&lt;/a&gt;.Carry on this. work at home In the end, I would like to thank you for making such a nice website.</description>
		<content:encoded><![CDATA[<p>I found your website perfect for my needs. It contains wonderful and helpful posts. I have read most of them and got a lot from them. <a href="http://www.solidwriters.com" rel="nofollow">Thesis writing</a>.To me, you are doing the great work.<a href="http://www.ipillion.com" rel="nofollow">My ip address</a>.Carry on this. work at home In the end, I would like to thank you for making such a nice website.
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-288340</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sat, 19 Sep 2009 01:18:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17958#comment-288340</guid>
		<description>The best way to end an mmo is to open source it, give out the files for dedicated servers and update the client one last time to add a join to server ip window on the front page of the gui.

Then you live forever and your fans will thank you for it.</description>
		<content:encoded><![CDATA[<p>The best way to end an mmo is to open source it, give out the files for dedicated servers and update the client one last time to add a join to server ip window on the front page of the gui.</p>
<p>Then you live forever and your fans will thank you for it.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-288259</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Fri, 18 Sep 2009 22:21:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=17958#comment-288259</guid>
		<description>I agree. Dungeon Runners was mildly amusing, but it forgot that humor is not a substitute for gameplay, especially if one wants this money stuff in exchange for play. I also thought that they had some terrible ideas about what should be behind the money gate. I mean, seriously, reserving basic conveniences like stacking potions in a high-potion-use genre like the Diablo clone? That doesn&#039;t convince me to fork over cash, it irritates me and lowers my opinion of the designers, which is exactly the -opposite- of what you want.

Of course, I&#039;m not sold on the whole idea of treating Diablo clones as MMOs, even free ones. I think they lend themselves to a solo or very small group style of play that&#039;s more appropriately priced with the traditional buy-once-and-then-pay-nothing-extra-for-multiplayer model.</description>
		<content:encoded><![CDATA[<p>I agree. Dungeon Runners was mildly amusing, but it forgot that humor is not a substitute for gameplay, especially if one wants this money stuff in exchange for play. I also thought that they had some terrible ideas about what should be behind the money gate. I mean, seriously, reserving basic conveniences like stacking potions in a high-potion-use genre like the Diablo clone? That doesn&#8217;t convince me to fork over cash, it irritates me and lowers my opinion of the designers, which is exactly the -opposite- of what you want.</p>
<p>Of course, I&#8217;m not sold on the whole idea of treating Diablo clones as MMOs, even free ones. I think they lend themselves to a solo or very small group style of play that&#8217;s more appropriately priced with the traditional buy-once-and-then-pay-nothing-extra-for-multiplayer model.
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		<title>By: kafka7</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-288252</link>
		<dc:creator>kafka7</dc:creator>
		<pubDate>Fri, 18 Sep 2009 22:14:55 +0000</pubDate>
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		<description>In these times when the big question for every MMO is how to make a decent endgame, it seems that the only way to make it interesting is to go out in the most crazy way possible. Are MMOs emulating the single player endgame, finally?</description>
		<content:encoded><![CDATA[<p>In these times when the big question for every MMO is how to make a decent endgame, it seems that the only way to make it interesting is to go out in the most crazy way possible. Are MMOs emulating the single player endgame, finally?
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		<title>By: NeonBlackJack</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-288124</link>
		<dc:creator>NeonBlackJack</dc:creator>
		<pubDate>Fri, 18 Sep 2009 20:33:53 +0000</pubDate>
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		<description>EVE will not end! Fifty more years!</description>
		<content:encoded><![CDATA[<p>EVE will not end! Fifty more years!
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		<title>By: Zeus</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-287985</link>
		<dc:creator>Zeus</dc:creator>
		<pubDate>Fri, 18 Sep 2009 18:59:55 +0000</pubDate>
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		<description>F@#$!

Well at least those decent gents gave us a good long while to say goodbye, instead of dropping some two-week notice like so many others.</description>
		<content:encoded><![CDATA[<p>F@#$!</p>
<p>Well at least those decent gents gave us a good long while to say goodbye, instead of dropping some two-week notice like so many others.
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		<title>By: Mike</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-287973</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 18 Sep 2009 18:52:22 +0000</pubDate>
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		<description>Dungeon Runners would have made an awesome and fun multiplayer (4-8 players) game that you could play online or solo (hmm.. Like Diablo2?). I played it for a few months and then stopped because I&#039;d had fun and was done.

This game would have been a (small)hit, if it hadn&#039;t been MMO-ified.</description>
		<content:encoded><![CDATA[<p>Dungeon Runners would have made an awesome and fun multiplayer (4-8 players) game that you could play online or solo (hmm.. Like Diablo2?). I played it for a few months and then stopped because I&#8217;d had fun and was done.</p>
<p>This game would have been a (small)hit, if it hadn&#8217;t been MMO-ified.
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		<title>By: airtekh</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-287966</link>
		<dc:creator>airtekh</dc:creator>
		<pubDate>Fri, 18 Sep 2009 18:47:40 +0000</pubDate>
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		<description>I&#039;ve never played Dungeon runners. In fact I&#039;d never even heard of it until I read this post. Yet, I am saddened.

There&#039;s just something about the finality of the end of an MMO, free or otherwise, that gets to me. I felt the same way about the Matrix Online ending despite never playing that either.

Makes me wonder what the end of World of Warcraft will be like; if it ever does.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never played Dungeon runners. In fact I&#8217;d never even heard of it until I read this post. Yet, I am saddened.</p>
<p>There&#8217;s just something about the finality of the end of an MMO, free or otherwise, that gets to me. I felt the same way about the Matrix Online ending despite never playing that either.</p>
<p>Makes me wonder what the end of World of Warcraft will be like; if it ever does.
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-287795</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Fri, 18 Sep 2009 16:30:22 +0000</pubDate>
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		<description>Downloaded the client about 3 times, never actually installed it... Eh.</description>
		<content:encoded><![CDATA[<p>Downloaded the client about 3 times, never actually installed it&#8230; Eh.
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		<title>By: John Walker</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-287781</link>
		<dc:creator>John Walker</dc:creator>
		<pubDate>Fri, 18 Sep 2009 16:19:14 +0000</pubDate>
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		<description>That&#039;s not the case in this instance, so you can fret not. DR was fun throughout.</description>
		<content:encoded><![CDATA[<p>That&#8217;s not the case in this instance, so you can fret not. DR was fun throughout.
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		<title>By: Carli Lee</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-287779</link>
		<dc:creator>Carli Lee</dc:creator>
		<pubDate>Fri, 18 Sep 2009 16:16:36 +0000</pubDate>
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		<description>well the end for them is near.</description>
		<content:encoded><![CDATA[<p>well the end for them is near.
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		<title>By: Low Quality Beard</title>
		<link>http://www.rockpapershotgun.com/2009/09/18/dungeon-runners-to-end-in-style/#comment-287579</link>
		<dc:creator>Low Quality Beard</dc:creator>
		<pubDate>Fri, 18 Sep 2009 14:33:19 +0000</pubDate>
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		<description>That&#039;ll do Dungeon Runners, that&#039;ll do.</description>
		<content:encoded><![CDATA[<p>That&#8217;ll do Dungeon Runners, that&#8217;ll do.
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