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	<title>Comments on: RPS Bargain Bucket: Gratuitously Saintly</title>
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		<title>By: Wooly</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289678</link>
		<dc:creator>Wooly</dc:creator>
		<pubDate>Sun, 20 Sep 2009 22:55:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18072#comment-289678</guid>
		<description>I&#039;m having the exact same problem, Earl!  And after all that trouble I went to setting up a D2D account... =(</description>
		<content:encoded><![CDATA[<p>I&#8217;m having the exact same problem, Earl!  And after all that trouble I went to setting up a D2D account&#8230; =(
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		<title>By: Earl_of_Josh</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289606</link>
		<dc:creator>Earl_of_Josh</dc:creator>
		<pubDate>Sun, 20 Sep 2009 19:42:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18072#comment-289606</guid>
		<description>Hmm, is S.T.A.L.K.E.R.: Shadow of Chernobyl messed up on d2d for anyone else?  I can see the link and click on it, but it just takes me back to the main page :,(</description>
		<content:encoded><![CDATA[<p>Hmm, is S.T.A.L.K.E.R.: Shadow of Chernobyl messed up on d2d for anyone else?  I can see the link and click on it, but it just takes me back to the main page :,(
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		<title>By: invisiblejesus</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289602</link>
		<dc:creator>invisiblejesus</dc:creator>
		<pubDate>Sun, 20 Sep 2009 19:40:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18072#comment-289602</guid>
		<description>@Stromko:  I&#039;m running SR2 on Vista, with an ATI video card (Radeon 3870) and it runs acceptably for me.  Not great, but good enough to be worth 5 bucks.  I shut off ambient screen space occolusion, motion blur (why do so many games use this, and why is Left 4 Dead the only one that&#039;s used it well?), and depth of field, and ratcheted my AA and AF down to x4 and x8, respectively.  That&#039;s on a 2.4 gig quad core Athlon.</description>
		<content:encoded><![CDATA[<p>@Stromko:  I&#8217;m running SR2 on Vista, with an ATI video card (Radeon 3870) and it runs acceptably for me.  Not great, but good enough to be worth 5 bucks.  I shut off ambient screen space occolusion, motion blur (why do so many games use this, and why is Left 4 Dead the only one that&#8217;s used it well?), and depth of field, and ratcheted my AA and AF down to x4 and x8, respectively.  That&#8217;s on a 2.4 gig quad core Athlon.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289524</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Sun, 20 Sep 2009 16:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18072#comment-289524</guid>
		<description>Saints Row 1, for one. The singleplayer is a sprawling GTA clone full of vaguely psychotic stuff to do and people to shoot. The coop is approximately 4 tiny bits of that with a lame mission tacked on to each.

And then somewhere between Saints Row and Saints Row 2 the developers figured out virtually every one of their sins and fixed them. The difference between the two games is -astonishing-.</description>
		<content:encoded><![CDATA[<p>Saints Row 1, for one. The singleplayer is a sprawling GTA clone full of vaguely psychotic stuff to do and people to shoot. The coop is approximately 4 tiny bits of that with a lame mission tacked on to each.</p>
<p>And then somewhere between Saints Row and Saints Row 2 the developers figured out virtually every one of their sins and fixed them. The difference between the two games is -astonishing-.
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		<title>By: Subject 706</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289412</link>
		<dc:creator>Subject 706</dc:creator>
		<pubDate>Sun, 20 Sep 2009 14:40:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18072#comment-289412</guid>
		<description>Ahem, let me bang the drum for Aztaka. That&#039;s a great little indie game if there ever was one.</description>
		<content:encoded><![CDATA[<p>Ahem, let me bang the drum for Aztaka. That&#8217;s a great little indie game if there ever was one.
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		<title>By: lumpi</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289385</link>
		<dc:creator>lumpi</dc:creator>
		<pubDate>Sun, 20 Sep 2009 13:44:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18072#comment-289385</guid>
		<description>Yea, no matter how hard I tried to find good Value in the ridiculously cheap UT3 sales, I couldn&#039;t get myself to actually buy it. Reading the part about having bought it in the sale months(?) ago and not yet played it, I felt reassurance. Sure $8 (or $11 for us European suckers who always pay more for the same bits and bytes) is ass-cheap, but if I&#039;d never even play the thing, what do I pay for?

I have to disagree with the &quot;prettied up UT&quot; statement, though. For me it&#039;s and &quot;uglified UT&quot; with 100 times the polygon count. Never seen a kitschier game in my life.</description>
		<content:encoded><![CDATA[<p>Yea, no matter how hard I tried to find good Value in the ridiculously cheap UT3 sales, I couldn&#8217;t get myself to actually buy it. Reading the part about having bought it in the sale months(?) ago and not yet played it, I felt reassurance. Sure $8 (or $11 for us European suckers who always pay more for the same bits and bytes) is ass-cheap, but if I&#8217;d never even play the thing, what do I pay for?</p>
<p>I have to disagree with the &#8220;prettied up UT&#8221; statement, though. For me it&#8217;s and &#8220;uglified UT&#8221; with 100 times the polygon count. Never seen a kitschier game in my life.
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		<title>By: Stromko</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289362</link>
		<dc:creator>Stromko</dc:creator>
		<pubDate>Sun, 20 Sep 2009 12:58:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18072#comment-289362</guid>
		<description>I picked up Saints Row 2 on this sale, it was a fun rental for the 360 and 5$ is less than another rental would cost so .. The port isn&#039;t too bad, sure the menus take some getting used to but I&#039;m kind of used to that from too much Dwarf Fortress.

It&#039;s a definite system hog. I had to choose to run with either full Dynamic Shadows (makes characters look &#039;next gen&#039;), or full Local Lighting (makes interiors not look like they&#039;re from 2003), in order to get a good framerate outside. My videocard is a little old (8800 GTS) and my CPU doesn&#039;t have good single core speed (quad-core). Also turned off motion blur (twice) and depth of field, because I&#039;m pretty sure they&#039;d kill my eyes / equilibrium during extended play.

I suspect the thing just fails in Vista or Windows 7, as is pretty typical. I&#039;m still running XP for that very reason. Or maybe it hates ATI cards. Maybe it hates newer / older cards. Who knows. I&#039;m just the lucky few who can run it I suppose.</description>
		<content:encoded><![CDATA[<p>I picked up Saints Row 2 on this sale, it was a fun rental for the 360 and 5$ is less than another rental would cost so .. The port isn&#8217;t too bad, sure the menus take some getting used to but I&#8217;m kind of used to that from too much Dwarf Fortress.</p>
<p>It&#8217;s a definite system hog. I had to choose to run with either full Dynamic Shadows (makes characters look &#8216;next gen&#8217;), or full Local Lighting (makes interiors not look like they&#8217;re from 2003), in order to get a good framerate outside. My videocard is a little old (8800 GTS) and my CPU doesn&#8217;t have good single core speed (quad-core). Also turned off motion blur (twice) and depth of field, because I&#8217;m pretty sure they&#8217;d kill my eyes / equilibrium during extended play.</p>
<p>I suspect the thing just fails in Vista or Windows 7, as is pretty typical. I&#8217;m still running XP for that very reason. Or maybe it hates ATI cards. Maybe it hates newer / older cards. Who knows. I&#8217;m just the lucky few who can run it I suppose.
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		<title>By: Archonsod</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289331</link>
		<dc:creator>Archonsod</dc:creator>
		<pubDate>Sun, 20 Sep 2009 11:41:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18072#comment-289331</guid>
		<description>Works fine for me, although I get framerate problems with GTA IV if I set the vision to anything more than &quot;cataracts&quot;.

Maybe it&#039;s some kind of conspiracy to force you to only play one game or the other ...</description>
		<content:encoded><![CDATA[<p>Works fine for me, although I get framerate problems with GTA IV if I set the vision to anything more than &#8220;cataracts&#8221;.</p>
<p>Maybe it&#8217;s some kind of conspiracy to force you to only play one game or the other &#8230;
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		<title>By: Risingson</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289315</link>
		<dc:creator>Risingson</dc:creator>
		<pubDate>Sun, 20 Sep 2009 10:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18072#comment-289315</guid>
		<description>First point: classic adventure mechanics are NEVER dated. That&#039;s a phallacy. Adventure games are for solving puzzles talking, clicking, and racing games are for going fast, platforming games are for exploring and jumping, period. 

Second point: to understand Monkey island you need to have a wide pop culture background: it references hundreds of sources which, somehow, were remembered at the time the game was released but now they aren&#039;t. I mean, no kid remembers Errol Flynn right now, and no kid has ever though of &quot;Treasure Island&quot; as a &lt;i&gt;fun&lt;/i&gt; book. Monkey Island takes something from there, other from films, other from metalanguage (the sword fight, the adventure story itself) and it&#039;s quite more an erudite game than it is said to be. You cannot play it expecting a ZAZ kind of humor. And if you don&#039;t get it, then either you don&#039;t like the genre at all (and I mean the classic thematic genre) or you haven&#039;t reached the &quot;level&quot; yet. I mean, the same thing when you don&#039;t like westerns and then, one day, you begin to understand them.</description>
		<content:encoded><![CDATA[<p>First point: classic adventure mechanics are NEVER dated. That&#8217;s a phallacy. Adventure games are for solving puzzles talking, clicking, and racing games are for going fast, platforming games are for exploring and jumping, period. </p>
<p>Second point: to understand Monkey island you need to have a wide pop culture background: it references hundreds of sources which, somehow, were remembered at the time the game was released but now they aren&#8217;t. I mean, no kid remembers Errol Flynn right now, and no kid has ever though of &#8220;Treasure Island&#8221; as a <i>fun</i> book. Monkey Island takes something from there, other from films, other from metalanguage (the sword fight, the adventure story itself) and it&#8217;s quite more an erudite game than it is said to be. You cannot play it expecting a ZAZ kind of humor. And if you don&#8217;t get it, then either you don&#8217;t like the genre at all (and I mean the classic thematic genre) or you haven&#8217;t reached the &#8220;level&#8221; yet. I mean, the same thing when you don&#8217;t like westerns and then, one day, you begin to understand them.
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289312</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sun, 20 Sep 2009 10:45:40 +0000</pubDate>
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		<description>I was tempted, but understood. When they wont refund i&#039;ll need to be absolutely sure the game is going to work. A demo for example.
On the bright side you might get the game working one day, but maybe not before you can buy a retail copy for a similar price anyway.</description>
		<content:encoded><![CDATA[<p>I was tempted, but understood. When they wont refund i&#8217;ll need to be absolutely sure the game is going to work. A demo for example.<br />
On the bright side you might get the game working one day, but maybe not before you can buy a retail copy for a similar price anyway.
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		<title>By: sexyresults</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289307</link>
		<dc:creator>sexyresults</dc:creator>
		<pubDate>Sun, 20 Sep 2009 10:26:07 +0000</pubDate>
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		<description>US/UK only bargains confuse and anger me</description>
		<content:encoded><![CDATA[<p>US/UK only bargains confuse and anger me
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		<title>By: Nemon</title>
		<link>http://www.rockpapershotgun.com/2009/09/19/the-rps-bargain-bucket-gratuitously-saintly/#comment-289306</link>
		<dc:creator>Nemon</dc:creator>
		<pubDate>Sun, 20 Sep 2009 10:25:52 +0000</pubDate>
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		<description>Regional restrictions? Screw that. Screw that with a palm tree.</description>
		<content:encoded><![CDATA[<p>Regional restrictions? Screw that. Screw that with a palm tree.
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