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	<title>Comments on: Trackmania 2 Revealed Via Wobblecam</title>
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	<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/</link>
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		<title>By: iainl</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-299608</link>
		<dc:creator>iainl</dc:creator>
		<pubDate>Mon, 28 Sep 2009 08:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18108#comment-299608</guid>
		<description>It looks _very_ shiny, although I rather like the way United Forever holds a solid 60 fps at 1680x1050 on my monitor at the moment (I&#039;ve only got a HD4670).

However, two game-changing ways this _doesn&#039;t_ appear to improve from United Forever, that have been minor bugbears since the original TrackMania game all those years ago, are (a) we&#039;re still turning all corners in multiples of 90 degrees, so making real tracks like Spa are out, and (b) while it wouldn&#039;t quite be TrackMania any more, part of me would like at least the option of car-car collisions.</description>
		<content:encoded><![CDATA[<p>It looks _very_ shiny, although I rather like the way United Forever holds a solid 60 fps at 1680&#215;1050 on my monitor at the moment (I&#8217;ve only got a HD4670).</p>
<p>However, two game-changing ways this _doesn&#8217;t_ appear to improve from United Forever, that have been minor bugbears since the original TrackMania game all those years ago, are (a) we&#8217;re still turning all corners in multiples of 90 degrees, so making real tracks like Spa are out, and (b) while it wouldn&#8217;t quite be TrackMania any more, part of me would like at least the option of car-car collisions.
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		<title>By: Al3xand3r</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-290595</link>
		<dc:creator>Al3xand3r</dc:creator>
		<pubDate>Mon, 21 Sep 2009 21:53:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18108#comment-290595</guid>
		<description>The changes that will be apparent are: Better graphics. Ability to import your own geometry for the levels. The first is nice to have, even though United/Nations look very nice still, and the second is pretty much game changing, I can&#039;t wait to see what crazy courses the talented individuals out there can make when they aren&#039;t restricted by Nadeo&#039;s pieces, when they already made such awesome stuff with that restriction. I imagine it will also lose some settings and perhaps gain some others.</description>
		<content:encoded><![CDATA[<p>The changes that will be apparent are: Better graphics. Ability to import your own geometry for the levels. The first is nice to have, even though United/Nations look very nice still, and the second is pretty much game changing, I can&#8217;t wait to see what crazy courses the talented individuals out there can make when they aren&#8217;t restricted by Nadeo&#8217;s pieces, when they already made such awesome stuff with that restriction. I imagine it will also lose some settings and perhaps gain some others.
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		<title>By: Nutterguy</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-290244</link>
		<dc:creator>Nutterguy</dc:creator>
		<pubDate>Mon, 21 Sep 2009 16:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18108#comment-290244</guid>
		<description>Excellent. Can&#039;t wait. That is all.</description>
		<content:encoded><![CDATA[<p>Excellent. Can&#8217;t wait. That is all.
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		<title>By: itsallcrap</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-290034</link>
		<dc:creator>itsallcrap</dc:creator>
		<pubDate>Mon, 21 Sep 2009 11:37:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18108#comment-290034</guid>
		<description>Is it really a sequel, though?  

Certainly all the releases from the the first Nations up to United Forever were basically snapshots from the continuous development of one game.

It&#039;s hard to tell from the swoopy camera-angle footage shown here whether or not this is a whole new game.</description>
		<content:encoded><![CDATA[<p>Is it really a sequel, though?  </p>
<p>Certainly all the releases from the the first Nations up to United Forever were basically snapshots from the continuous development of one game.</p>
<p>It&#8217;s hard to tell from the swoopy camera-angle footage shown here whether or not this is a whole new game.
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		<title>By: derFeef</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-290004</link>
		<dc:creator>derFeef</dc:creator>
		<pubDate>Mon, 21 Sep 2009 11:02:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18108#comment-290004</guid>
		<description>@ Zigs
http://shootmania.com/
http://www.questmania.com/</description>
		<content:encoded><![CDATA[<p>@ Zigs<br />
<a href="http://shootmania.com/" rel="nofollow">http://shootmania.com/</a><br />
<a href="http://www.questmania.com/" rel="nofollow">http://www.questmania.com/</a>
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		<title>By: SirKicksalot</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-289985</link>
		<dc:creator>SirKicksalot</dc:creator>
		<pubDate>Mon, 21 Sep 2009 10:42:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18108#comment-289985</guid>
		<description>You can import models from any 3D editor for the track editor.

That alone makes Mod Nation Failures look last-gen.</description>
		<content:encoded><![CDATA[<p>You can import models from any 3D editor for the track editor.</p>
<p>That alone makes Mod Nation Failures look last-gen.
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		<title>By: Sagan</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-289972</link>
		<dc:creator>Sagan</dc:creator>
		<pubDate>Mon, 21 Sep 2009 10:25:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18108#comment-289972</guid>
		<description>I&#039;m a little disappointed. Looks like they just put in a new car and some new special effects. Especially the editor looks really old now, after Sony has showed how to do it better with &lt;a href=&quot;http://www.youtube.com/watch?v=gkNcB7b2TlM&quot; rel=&quot;nofollow&quot;&gt;Mod Nation Racers&lt;/a&gt;.

And I don&#039;t think that they showed a single new thing in that video. Which is a really bad way to first show a new game.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a little disappointed. Looks like they just put in a new car and some new special effects. Especially the editor looks really old now, after Sony has showed how to do it better with <a href="http://www.youtube.com/watch?v=gkNcB7b2TlM" rel="nofollow">Mod Nation Racers</a>.</p>
<p>And I don&#8217;t think that they showed a single new thing in that video. Which is a really bad way to first show a new game.
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		<title>By: Nero</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-289961</link>
		<dc:creator>Nero</dc:creator>
		<pubDate>Mon, 21 Sep 2009 10:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18108#comment-289961</guid>
		<description>This looks very nice. I&#039;ve always liked the series even though when the course goes crazy will jumps and stuff, I&#039;m always a bit behind. Looking forward to it.</description>
		<content:encoded><![CDATA[<p>This looks very nice. I&#8217;ve always liked the series even though when the course goes crazy will jumps and stuff, I&#8217;m always a bit behind. Looking forward to it.
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		<title>By: ZIGS</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-289959</link>
		<dc:creator>ZIGS</dc:creator>
		<pubDate>Mon, 21 Sep 2009 10:10:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18108#comment-289959</guid>
		<description>I&#039;m pretty sure those FPS and RPG games were a joke</description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty sure those FPS and RPG games were a joke
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		<title>By: Matosh</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-289955</link>
		<dc:creator>Matosh</dc:creator>
		<pubDate>Mon, 21 Sep 2009 10:06:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18108#comment-289955</guid>
		<description>Well, it&#039;s breathtaking, of course. I expected nothing less. As for the content, I expect there will be more environments, more sophisticated editor controls, stuff like that. Regular sequel, which in this case is just fine by me.</description>
		<content:encoded><![CDATA[<p>Well, it&#8217;s breathtaking, of course. I expected nothing less. As for the content, I expect there will be more environments, more sophisticated editor controls, stuff like that. Regular sequel, which in this case is just fine by me.
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		<title>By: derFeef</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-289944</link>
		<dc:creator>derFeef</dc:creator>
		<pubDate>Mon, 21 Sep 2009 09:48:50 +0000</pubDate>
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		<description>Has there been any detailed infos about those two games? While I can imagine a rpg, I have no idea how a shooter will look like out of nadeos hands.</description>
		<content:encoded><![CDATA[<p>Has there been any detailed infos about those two games? While I can imagine a rpg, I have no idea how a shooter will look like out of nadeos hands.
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/09/21/trackmania-2-revealed-via-wobblecam/#comment-289936</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Mon, 21 Sep 2009 09:40:10 +0000</pubDate>
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		<description>Not excited for the shooter, but certainly the rpg. Both are very much about compulsiveness, additionally i&#039;m going to love designing dungeons which i&#039;m sure nadeo will make super easy.</description>
		<content:encoded><![CDATA[<p>Not excited for the shooter, but certainly the rpg. Both are very much about compulsiveness, additionally i&#8217;m going to love designing dungeons which i&#8217;m sure nadeo will make super easy.
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