
Bioware’s fantasy epic is trundling towards us like a siege tower made of conversation trees and noisy metal, and we’re starting to get a few glimpses of the characters in detail. One such glimpse, a video show-casing Zevran The Asssassin, possibly Dragon Age’s stabbiest character, sits below the click. I’ve also posted a small gallery of the latest screenshots, which you can click upon for embiggenment.
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Hehehehe…. Bloody Scheletons… hehehehe… this game will fill the screen with _blood_ wen you kill a _scheleton_.. …hehehehehee… EAT THIS CLIFFY!… Gratuitous Bloody Battles
“I grew up around…whores”
Why is my rock-solid confidence in Bioware slowly slipping with each one of these videos.
I had the same thought, but slightly further along, at the sudden burst of shit rock right when I was starting to consider myself intrigued.
glorious isn’t it :D
i believer i have found the
i dont think bioware minds the DnD licensings rights. Everyone wants to create thier own world, and have control over it. They are limited with what they can do using DnD, so it is better for them and us that they create thier own.
I think it is worth noting that Obsidian is black isle, and that is why bioware and obsidian work together so much.
http://www.bioware.com/bioware_info/press_releases/obsidianPartnership/
Here is a very interesting write up on bioware vs obsidian. http://www.hitselfdestruct.com/2008/02/bioware-all-stars.html
Isnt it great when 2 companies actually like each other and work together. Atleast, used to i should say. EA doesnt play nicely with others.
Nngggh… Is it just me or is this game getting less and less appealing for every trailer they release? The voice-acting seems a bit off, facial animations arn’t much better. Environments looks a bit… bland?
What I find interesting is that so much time is spent on characters, rather than story or gameplay. I have a sinking feeling this game will be similar to Mass Effect, great story-telling and characterization before your character becomes a Warden and linear afterwards. Just like with Mass Effect being just the same, with great story-telling and characterization until you start going on the linear planetary missions. The point in Mass Effect where you go on planetary quest and it all becomes the same sounds very much like Dragon Age, when you become a Warden.
actually, all Bioware games for a while have been clones of KOTOR, with the PC being a variation of Jedi
gameplay (3rd person, companions controlled by VERY crappy AI)
story (big bad evil in a can released, wants to destroy the world/universe for no reason, only the Jedi can stop it, and for that you have to gather 4 artifacts/visit 4 areas/worlds)
characters (gritty merc/marine, the innocent girl, etc)
all extremely similar, im still surprised they pulled out a evil in a can with end of the universe prophesy (a traditional medieval rpg trope) in Mass Effect
Still think this looks fairly horrible, still will probably get it because I love Bioware.
“Bioware’s fantasy epic is trundling towards us like a siege tower made of conversation trees and noisy metal” Truly amazing line.
Really looking forward to this game.
You have embiggened blogging with your cromulent post.
Look at those sexy graphics we can only find on a PC! So fresh, so life like, so . . . 1998!