<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Day Of The Free Dead: L4D DLC Is Go</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 19:19:07 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: oceanclub</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-304046</link>
		<dc:creator>oceanclub</dc:creator>
		<pubDate>Thu, 01 Oct 2009 12:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-304046</guid>
		<description>I hate the &quot;fun with friends&quot; argument. Loads of stuff that isn&#039;t fun is still fun with friends. Making honking noises through your nose is fun with friends. The character designer in Tiger Woods games is fun with friends. Playing HL1 deathmatch where everyone&#039;s avatar is a cartoon character is the best fun ever. With friends.

(Gears of Wars, however, isn&#039;t even fun with friends as I discovered. Whadda POS.)

It&#039;s definitely worth picking up L4D at €15; you will get your bang for your buck. IMO, it&#039;s doesn&#039;t have unlimited playability, but I have played many hours through all the campaigns a few times and through the survival maps a few dozen times (the perfect &quot;10 minutes before dinner is ready&quot; online shooter mode). It&#039;s the kind of game which I&#039;ll forget about for a month or two but invariably go back to for a bit more. If I got that much enjoyment out of an offline FPS, I&#039;d consider it a no-brainer. However, people seem to think that if you &quot;only&quot; get 50 hours of enjoyment out of an online shooter, it&#039;s somehow a failure.

P.</description>
		<content:encoded><![CDATA[<p>I hate the &#8220;fun with friends&#8221; argument. Loads of stuff that isn&#8217;t fun is still fun with friends. Making honking noises through your nose is fun with friends. The character designer in Tiger Woods games is fun with friends. Playing HL1 deathmatch where everyone&#8217;s avatar is a cartoon character is the best fun ever. With friends.</p>
<p>(Gears of Wars, however, isn&#8217;t even fun with friends as I discovered. Whadda POS.)</p>
<p>It&#8217;s definitely worth picking up L4D at €15; you will get your bang for your buck. IMO, it&#8217;s doesn&#8217;t have unlimited playability, but I have played many hours through all the campaigns a few times and through the survival maps a few dozen times (the perfect &#8220;10 minutes before dinner is ready&#8221; online shooter mode). It&#8217;s the kind of game which I&#8217;ll forget about for a month or two but invariably go back to for a bit more. If I got that much enjoyment out of an offline FPS, I&#8217;d consider it a no-brainer. However, people seem to think that if you &#8220;only&#8221; get 50 hours of enjoyment out of an online shooter, it&#8217;s somehow a failure.</p>
<p>P.
<p class="report-comment">
				<span id="reportcomment_results_div_304046"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 304046 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_304046"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joseph</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-304021</link>
		<dc:creator>Joseph</dc:creator>
		<pubDate>Thu, 01 Oct 2009 11:58:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-304021</guid>
		<description>My thoughts:

Two new props. Both maps visually bare and repetitive. Level design stale and uninteresting, regressing from the original campaigns. Half the building tops shut off to hunters.

You&#039;d think they&#039;d fix it up before releasing it. If they already did that... then... wow.

Piece of shit.

I am not a boycotter, so my hope is that they&#039;re just trying to not upstage L4D2 with this release... but I have a niggling suspicion that L4D2 might end up similarly reusing a lot of set pieces and props and textures and EVERY LAST THING OVER AND OVER AND OVER. Maybe I just play too much? ;)</description>
		<content:encoded><![CDATA[<p>My thoughts:</p>
<p>Two new props. Both maps visually bare and repetitive. Level design stale and uninteresting, regressing from the original campaigns. Half the building tops shut off to hunters.</p>
<p>You&#8217;d think they&#8217;d fix it up before releasing it. If they already did that&#8230; then&#8230; wow.</p>
<p>Piece of shit.</p>
<p>I am not a boycotter, so my hope is that they&#8217;re just trying to not upstage L4D2 with this release&#8230; but I have a niggling suspicion that L4D2 might end up similarly reusing a lot of set pieces and props and textures and EVERY LAST THING OVER AND OVER AND OVER. Maybe I just play too much? ;)
<p class="report-comment">
				<span id="reportcomment_results_div_304021"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 304021 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_304021"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joseph</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-303995</link>
		<dc:creator>Joseph</dc:creator>
		<pubDate>Thu, 01 Oct 2009 11:41:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-303995</guid>
		<description>The item spawns have now been fixed, and by that I mean greatly reduced.

They were in no way vital to survival... and there aren&#039;t that many pounce spots, a lot of building tops are blocked off even. It&#039;s just like any other L4D campaign in that respect... if you learn the map and know how to deal with infected (as a team) you will make it through each map as survivor the majority of the time fairly easily.</description>
		<content:encoded><![CDATA[<p>The item spawns have now been fixed, and by that I mean greatly reduced.</p>
<p>They were in no way vital to survival&#8230; and there aren&#8217;t that many pounce spots, a lot of building tops are blocked off even. It&#8217;s just like any other L4D campaign in that respect&#8230; if you learn the map and know how to deal with infected (as a team) you will make it through each map as survivor the majority of the time fairly easily.
<p class="report-comment">
				<span id="reportcomment_results_div_303995"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 303995 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_303995"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hermit</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-303779</link>
		<dc:creator>Hermit</dc:creator>
		<pubDate>Thu, 01 Oct 2009 08:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-303779</guid>
		<description>Played a few Versus games on it yesterday, It&#039;s not bad. The map has a stupid amount of explosives and items which I thought was a bug first off, but they&#039;re pretty much vital to surviving, given the rediculous number of places for hunter pounces.

The actual finale itself though is pretty poor for the infected. There&#039;s a minigun inside the building which means high damage pounces are out of the question. You can slip round the back to get them through a window, but if they&#039;re guarding it you&#039;re doomed. Director has an annoying habit of spawning boomers and the tank right in the minigun&#039;s line of fire, too, which sucks.

That said, you can use the generator to block line of sight - so you can spawn a boomer right next to the survivors just as they start the finale, which tends to mess them up pretty good :p</description>
		<content:encoded><![CDATA[<p>Played a few Versus games on it yesterday, It&#8217;s not bad. The map has a stupid amount of explosives and items which I thought was a bug first off, but they&#8217;re pretty much vital to surviving, given the rediculous number of places for hunter pounces.</p>
<p>The actual finale itself though is pretty poor for the infected. There&#8217;s a minigun inside the building which means high damage pounces are out of the question. You can slip round the back to get them through a window, but if they&#8217;re guarding it you&#8217;re doomed. Director has an annoying habit of spawning boomers and the tank right in the minigun&#8217;s line of fire, too, which sucks.</p>
<p>That said, you can use the generator to block line of sight &#8211; so you can spawn a boomer right next to the survivors just as they start the finale, which tends to mess them up pretty good :p
<p class="report-comment">
				<span id="reportcomment_results_div_303779"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 303779 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_303779"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-303384</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Wed, 30 Sep 2009 22:12:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-303384</guid>
		<description>It wasn&#039;t so much that I got bored with it as I never started having fun with it. I need a bit more depth to my shootybang, or a bit more variety, or both. It didn&#039;t help that even though the campaigns are ridiculously short as shooters go, they&#039;re mostly a lot more than I&#039;d really like to play of the game in one sitting. Crash Course might help with that, I suppose.</description>
		<content:encoded><![CDATA[<p>It wasn&#8217;t so much that I got bored with it as I never started having fun with it. I need a bit more depth to my shootybang, or a bit more variety, or both. It didn&#8217;t help that even though the campaigns are ridiculously short as shooters go, they&#8217;re mostly a lot more than I&#8217;d really like to play of the game in one sitting. Crash Course might help with that, I suppose.
<p class="report-comment">
				<span id="reportcomment_results_div_303384"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 303384 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_303384"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: win3k</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-303342</link>
		<dc:creator>win3k</dc:creator>
		<pubDate>Wed, 30 Sep 2009 21:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-303342</guid>
		<description>No. This is just not good enough. Where, oh where, is the trademark polish?</description>
		<content:encoded><![CDATA[<p>No. This is just not good enough. Where, oh where, is the trademark polish?
<p class="report-comment">
				<span id="reportcomment_results_div_303342"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 303342 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_303342"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vinraith</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-303191</link>
		<dc:creator>Vinraith</dc:creator>
		<pubDate>Wed, 30 Sep 2009 19:23:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-303191</guid>
		<description>A version of Trivial Pursuit containing 20 question cards is every bit as worthy of my $30 as a version of Trivial Pursuit containing 200 question cards because quantity isn&#039;t important.</description>
		<content:encoded><![CDATA[<p>A version of Trivial Pursuit containing 20 question cards is every bit as worthy of my $30 as a version of Trivial Pursuit containing 200 question cards because quantity isn&#8217;t important.
<p class="report-comment">
				<span id="reportcomment_results_div_303191"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 303191 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_303191"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tim7168</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-302845</link>
		<dc:creator>tim7168</dc:creator>
		<pubDate>Wed, 30 Sep 2009 14:08:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-302845</guid>
		<description>Yeah, me and my mates use Skype as it means if the game crashes or whatever we can still communicate and it&#039;s definitely all about voice on all the time. It means if someone jumps you get to hear their immediate reaction rather than them having to press to communicate.</description>
		<content:encoded><![CDATA[<p>Yeah, me and my mates use Skype as it means if the game crashes or whatever we can still communicate and it&#8217;s definitely all about voice on all the time. It means if someone jumps you get to hear their immediate reaction rather than them having to press to communicate.
<p class="report-comment">
				<span id="reportcomment_results_div_302845"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 302845 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_302845"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ozzie</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-302821</link>
		<dc:creator>Ozzie</dc:creator>
		<pubDate>Wed, 30 Sep 2009 13:50:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-302821</guid>
		<description>I play with friends I know well and, ehm, from experience I can say it&#039;s only fun if you hear the other ones constantly.</description>
		<content:encoded><![CDATA[<p>I play with friends I know well and, ehm, from experience I can say it&#8217;s only fun if you hear the other ones constantly.
<p class="report-comment">
				<span id="reportcomment_results_div_302821"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 302821 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_302821"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mrrobsa</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-302746</link>
		<dc:creator>mrrobsa</dc:creator>
		<pubDate>Wed, 30 Sep 2009 11:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-302746</guid>
		<description>Did you see the Survival Horror mod for L4D? I believe it was pistols only, the infected have reduced speed, but it takes headshots to kill them. Maybe this would satiate your horror gland?</description>
		<content:encoded><![CDATA[<p>Did you see the Survival Horror mod for L4D? I believe it was pistols only, the infected have reduced speed, but it takes headshots to kill them. Maybe this would satiate your horror gland?
<p class="report-comment">
				<span id="reportcomment_results_div_302746"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 302746 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_302746"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-302707</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Wed, 30 Sep 2009 11:24:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-302707</guid>
		<description>&quot;This book is 500 pages. That book over there is inferior, as it is 200 pages.&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;This book is 500 pages. That book over there is inferior, as it is 200 pages.&#8221;
<p class="report-comment">
				<span id="reportcomment_results_div_302707"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 302707 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_302707"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: abhishek</title>
		<link>http://www.rockpapershotgun.com/2009/09/29/day-of-the-free-dead-l4ds-crash-course-arrives/#comment-302618</link>
		<dc:creator>abhishek</dc:creator>
		<pubDate>Wed, 30 Sep 2009 10:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18651#comment-302618</guid>
		<description>Yes, the game is more fun with friends. Any game is. But it&#039;s not like it becomes unplayable when you can&#039;t play with them. I&#039;ve played a lot of games with random people, and I just added the folks I enjoyed playing with to my Steam friends list and over time, I built up a list of people I could play with any time without any drama. It really didn&#039;t take that long either. Don&#039;t listen to the people who would try to convince you that the game is not worth playing without 3 other friends as well. and 15$ is a great price for the game too.</description>
		<content:encoded><![CDATA[<p>Yes, the game is more fun with friends. Any game is. But it&#8217;s not like it becomes unplayable when you can&#8217;t play with them. I&#8217;ve played a lot of games with random people, and I just added the folks I enjoyed playing with to my Steam friends list and over time, I built up a list of people I could play with any time without any drama. It really didn&#8217;t take that long either. Don&#8217;t listen to the people who would try to convince you that the game is not worth playing without 3 other friends as well. and 15$ is a great price for the game too.
<p class="report-comment">
				<span id="reportcomment_results_div_302618"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 302618 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_302618"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

