By Jim Rossignol on September 30th, 2009 at 7:22 pm.

Or even BANGBANGBANG! Battlefield: Bad Company 2 has many best things, as you’ll see in this trailer of the multiplayer aspect of the game, below. We’ve heard only good things about the game so far, better things, indeed, than the previous game. It’s good to see some of that confirmed in a riot of game footage. Destructible scenery, vehicles, beautiful animation and particle effects… all splendid in the virtual violencing. I’ll stop prattling, I’m almost delirious with exhaustion. Go watch.
“Battlefield Moments” sounds a bit like a chocolate treat of some kind.


30/09/2009 at 19:27 Heliocentric says:
I liked the bit where the men got shot, the wall exploded and the free fell over…
I can’t watch the video, but tell me, amirite?
30/09/2009 at 19:28 Savage Designer says:
I like how it’s cell shaded…
And it will be practically the only multiplayer-centric FPS game with destructible environments for the PC.
I don’t know why we got jipped when it comes to destructible environments, while the consoles have had this feature for about two years now. Weird, no?
30/09/2009 at 19:46 DarkNoghri says:
Does Red Faction: Guerrilla not count?
What games on the consoles had destructible environments that we missed out on? I’m curious, now, as I don’t really know of any off the top of my head.
30/09/2009 at 19:30 Duffin says:
Oh my Jesus!
Right now I need a job to buy a new rig.
30/09/2009 at 19:31 Jim Rossignol says:
Dudes get shot, stuff ‘splodes: This is the art and science of videogames, RIGHT HERE.
30/09/2009 at 19:35 Gurrah says:
Oh, I didn’t even know this was coming to the PC. The first one was a console only title, wasn’t it? Anyways, it looks great. Love the RPGs – the Call of Duty RPGs are waaaaay too slow for my taste, the projectile I mean. I’ve no idea which depiction is more accurate, but it looked more realistic in the above video than it does in COD.
01/10/2009 at 14:03 Walter says:
http://www.youtube.com/watch?v=wh1UmgJ2hkU&NR=1
30/09/2009 at 19:37 DeliriumWartner says:
Why were the trees… bouncy? Are they making them out of elastic now?
30/09/2009 at 20:46 Heliocentric says:
Never heard of rubber trees?
30/09/2009 at 19:38 Dave Gates says:
Now, pardon my ignorance but is this going to be the successor to Battlefield 2, I know that they did another couple of versions on the consoles hence why I’m a little confused.
30/09/2009 at 19:41 Nighthood says:
It’s the successor to Battlefield: Bad Company from those console things. Never played it, but it sounds quite fun.
30/09/2009 at 19:46 Dave Gates says:
Egads, consoles… to the depths with thee.
30/09/2009 at 19:38 Nighthood says:
I prefer Red Faction’s destruction, but it looks good. Saying that though, I noticed some MAJOR framerate drops in that vid. Maybe too much for lil’ ol’ 360?
30/09/2009 at 19:38 Mike says:
To make a game grown up the first stage should always be to put in lots and lots of swearing!
30/09/2009 at 20:35 Vandelay says:
and boobs. Boobs are very mature.
30/09/2009 at 21:43 Spoon says:
I wonder how many times this video had “fuckin a” in it? It was quite a lot.
30/09/2009 at 19:40 StarDrowned says:
So, is BF:BC1 EVER coming out on PC? I thought I heard they were working on it, but it’s been quite a while now. This video is about as beautiful as a dusty military battle can get though. The particle effects and animations are fantastic, sound like the troop banter is pretty good too.
I think I heard a “Fuckin’ A.” I’m a big fan of the Fuckin’ A.
30/09/2009 at 21:58 Bantros says:
The first one was really, really good. Didn’t take itself too seriously, had likeable, funny characters and was a lot of fun to play through. Multiplayer was pretty good too. It kind of reminded my of the film Three Kings with George Clooney
30/09/2009 at 19:41 Railick says:
An RPG-7 warhead travels at max speed of 294 meters per second according to United States Army Training and Doctrine Command (TRADOC) Bulletin 3u (1977) Soviet RPG-7 Antitank Grenade Launcher—Capabilities and Countermeasures.
That seems pretty freaking fast to me.
(Also it is a two stage rocket so you can fire it from inside of buildings without killing yourself which was very useful to rebels fighting against Soviet tanks in eastern europe :P)
I suspect the correct animation should show the RPG warhead come out of the muzzle at a slow rate of movement then have a second stage rocket set in and suddenly it should zoom off at the target. It is said that at a range of 50 meters an RPG has 100% rate of hit (in other words only an idiot could miss a tank from 50 meters with one of these)
Baron Shatteredstone “What kind of elf shoots down a bird anyway?!”
30/09/2009 at 20:22 Okami says:
In which part of eastern europe did rebels fight against soviet tanks?
30/09/2009 at 20:42 Railick says:
Sorry that was meant to be a reply but I did it in the forum not the comment thread :P duh
The post in question was : Chechnya
30/09/2009 at 22:25 pedant says:
” Okami says:
September 30, 2009 at 8:22 pm
In which part of eastern europe did rebels fight against soviet tanks?”
Hungary 56
Czechoslovakia 68
And by a stretch Chechnya recently.
Other uses of RPG-7/improved versions inlcudes Asia, South America and Africa. Apart from that RPG-7 has not seen wide spread use. Especially USA and Canada has seen no significant use whatsoever,
30/09/2009 at 19:43 AndrewC says:
I got offended at all the swearing the men did while they were murdering each other.
30/09/2009 at 19:47 AndrewC says:
Is there swearing in COD or OPFlash or Arma or Ghost Recon or any of those ‘serious’ or ‘realistic’ shooters – usually they make their soldiers out to be super calm and professional at all times, right?
Or am I just mis-remembering? Becuase i really did have a ‘gosh, how rude’ reaction to that video. Which is wierd.
30/09/2009 at 21:08 Lars BR says:
I could’ve sworn you were making a funny above.
30/09/2009 at 19:48 jackflash says:
Isn’t this console-only?
30/09/2009 at 19:49 Jim Rossignol says:
“Isn’t this console-only?”
Confirmed for PC at E3, I believe.
30/09/2009 at 19:52 bbot says:
Aw, it’s coming out on the 360 too? I hope that doesn’t limit it too much, esp with it coming out in March 2010.
30/09/2009 at 19:53 Gundato says:
If this is like the original Bad Company, it is supposed to NO be professionals and spec ops. These are the rejects and the guys who everybody else wants to use as cannon fodder.
Basically, imagine if John Larroquete had grown a pair and shipped Bill Murray and Harold Ramis to go plant flowers in Lebanon (with big red targets painted on their backs, crotches, and foreheads).
That was kind of the premise of Bad Company, from what I understood.
30/09/2009 at 19:56 Smugly says:
The humor wasn’t really compelling for me in the first one.
Hope they toned it down.
30/09/2009 at 20:00 toni says:
well, it’s a battlefield game….it’s bound to be boring by design no matter how much engine wizardry
30/09/2009 at 20:02 negativedge says:
what is there to differentiate this from Modern Warfare
30/09/2009 at 20:29 Lack_26 says:
Slightly less linear, also the animation and engine seemed recognisably Battlefield to me.
Also, when I saw Gurrah talk about CoD RPG, I imagined a sort of hack-n’-slash version of CoD. You have taken Cpt. Price into your party, you may allocate his skill points into different skill trees and abilities. You could points into his mustache to make it longer.
30/09/2009 at 20:03 PureHalibut says:
That was beautiful. The screams, the shouting the bullets and grenades.
*wipes away tear*
High hopes for this and BF3
30/09/2009 at 20:04 dartt says:
I like the recent trend (errr, this and the MW2 multiplayer video) of showing gameplay in trailers. It may well be scripted to showcase the maximum bang within the space of a couple of minutes but it still makes me more excited than a glistening CGI mock up.
30/09/2009 at 20:10 Jon says:
What bothers me with people writing about the B:BC game(s) is that no one acknowledge the sound. No game and almost no movie have come closer to how guns actually sound in real life than BC. Guns in games usually sound fucking shitty, at least compared to real life.
30/09/2009 at 20:34 dartt says:
Yeah, the sound in the frostbite engine is marvellous, the way sounds are muted be distance and echo in enclosed spaces is fantastic.
30/09/2009 at 22:00 Bantros says:
The sound really is amazing, especially explosions noise at close range when your hearing gets fucked up
30/09/2009 at 23:07 Mort says:
You’re absolutely right, this is the stand out quality of Bad Company also. They get it spot on, very atmospheric.
30/09/2009 at 20:29 Railick says:
Chechnya
30/09/2009 at 20:31 Dreamhacker says:
Agh, just another sidetrack. EA, give us the real thing: Battlefield 3!
30/09/2009 at 20:36 DrGonzo says:
Funny, I didn’t see any framerate drops. Maybe Youtube is too much for your lil’ PC?
30/09/2009 at 20:36 DrGonzo says:
Argh that was meant to be a reply. Not a fan of shiny new RPS tbh
30/09/2009 at 20:39 Railick says:
@Lack_26 – I want this! Though I fear my Capt price would be useless for anything other than mustache contests.
30/09/2009 at 20:42 MrBejeebus says:
I like the look of this more than MW2, MW2 just seems waaay too arcadey for me to be excited about…
30/09/2009 at 20:53 Tei says:
I love the smell of a thermobaric explosion / uranium shells / high penetration explosives in the morning.
Also, we all know (from the days of Quake1) that any game can get better with destructive enviroment. We somehow forget that.. (maybe because Red Faction 2 whas that poor game?) but seems Bad Company re-entry that feature in gamming. I approve. More than that, I may buy this, is if done correctly for the PC.
30/09/2009 at 21:09 lumpi says:
Yay for destructible environments. Love it since Red Fraction multiplayer.
Also it’s interesting that graphics seem to have reached a hardware wall somewhere in 2007. This doesn’t look significantly more high-poly/res than anything else released in the past few years. I like it. No more graphics-card/DX12 race anymore. Makes being a PC gamer a whole lot easier (and less expensive).
30/09/2009 at 21:11 westyfield says:
Looks like a kiloton of fun.
Those sounds are fantastic, especially with the ‘stun/deafness’ effect. DICE & EA have done themselves proud with these trailers, they really capture the epic feel of the Battlefield games.
@AndrewC – There’s a fair old bit of swearing in ArmA and ArmA2. I don’t know about OpFlash or OFP2. Call of Duty 2 and 4 have some milder swearing (no f-bombs, but plenty of w*nk*rs and b*st*rds), but CoD5 has stronger language.
It doesn’t bother me much, because it’s a multiplayer FPS – there’s gonna be swearing, for sure.
30/09/2009 at 21:15 Inanimotioon says:
Computer will be updated in order to play. And I will gladly pay it.
30/09/2009 at 21:24 Shalrath says:
Pretty much anything I can do to stick it to Activision I will. It’s hilarious that means I’ll buy a fuckin’ EA game, but hey, I put my money where the lesser evil is.
30/09/2009 at 21:25 Monkeybreadman says:
Holy shit this game looks good. It makes me want to throw a tantrum on the floor kicking my arms and legs ‘I WANT IT NOWWWWWWWWWWW!!!!!!’
It’s set to come out on all platforms on 2nd March, but if the PC version doesnt get delayed i will eat my keyboard
But i too am insulted by the swearing. Soldiers never swear, i never swear, i never want to hear swearing, never……….ever
30/09/2009 at 21:31 Monkeybreadman says:
Plus i dont care if EA are behind this. Adolf Hitler and Herman Goering could’ve made this and i’d still buy it
30/09/2009 at 21:36 DMcCool says:
Hope I’m not the only one who immediately thought:
War goes…bang!
War, bang war
bang war
bang war
bang war
bang..etc
30/09/2009 at 22:02 N-Al says:
Funilly enough, I’m playing Red Faction 2 at the moment. Yeah, it’s… not that great.
30/09/2009 at 22:10 El_MUERkO says:
I really enjoyed the first BF:BC, the destructible environment added so much to the game, particularly in multi-player that games I’ve played since where I cant blow up walls and buildings just feel a bit ‘meh!’.
30/09/2009 at 22:20 Railick says:
When I first read the title of this I thought it said "The best thing in life : GO BANG
Then I thought ? ? ? ? ? http://en.wikipedia.org/wiki/Go_Bang ?? ?
30/09/2009 at 22:26 Jim Rossignol says:
Go-Bang is hereby the official 19th-century musical comedy of RPS.
30/09/2009 at 22:28 Railick says:
What kind of RPGs did Iraq insurgents use against US forces? I know I've read that Afghanistan used RPGS against Soviet helicopters as well (Fired them at them when they were attempting to land troops and thus were still and easy targets)
01/10/2009 at 17:05 Poindexter says:
RPGs are very effective at shooting down hovering/landing helicopters. Black Hawk Down is all about helicopters getting shot down by RPGs.
30/09/2009 at 22:31 RyePunk says:
Wow, that’s pretty nuts. I really enjoy the sense of immersion the game seems to present, from the dust swirling, the audio fidelity, and the excellent movement animations.
Oh and watching a helicopter gun someone off a rooftop doesn’t hurt either.
30/09/2009 at 23:03 Dave says:
I love the Battlefield series so hard it hurts, even that bizarre vietnam one that tried so very hard but wasn’t appreciated in its time. I love it so hard i’ve been willing to let the frankly ridiculous ragdoll physics slide till now, but I really thought the’y be something they’d tighten up on in BFBC2, but evidently not.
While it is hilarious to see a player being blown up so much they cartwheel across the sky, arms and legs in a perfect star-jump, its also becoming increasingly cringe-worthy. I no authority on physics engines or what bodies do when they die, but did no one else notice the legs of the first player whos killed in this video? Why oh why do DICE’s appear to completely remove all natural weight from every limb of the body, the very instant its killed?
Can anyone shed some light on that? Is it a necessary shortcut or is it something less commendable?
30/09/2009 at 23:06 Railick says:
I used to love blowing up people with C4 in Desert Combat :P Seeing their body go flying across the sky line and land ontop of a building or something lol. I'm not sure what would happen in reality but i AM sure I don't want to see it every time I blow someone up. (I'm assuming they would probably be reduced to gore and throw back and down onto the ground instead of up into the air unless they were directly over the C4 charge. Then it would probably turn them into a cloud of vaporized human flesh, not sure though)
30/09/2009 at 23:46 whizzedoutwoz says:
Wow at the dust and particle effects.
30/09/2009 at 23:56 CryingTheAnnualKingo says:
Dear god. No one does the sensory experience better than Dice. Can’t fucking wait.
01/10/2009 at 00:23 Namos says:
That looked pretty amazing, especially for a multiplayer experience.
Also, I find the guns to be enormous in terms of real estate. 1/6 of the screen when carried, 1/4 when reloading. Note to self: If I ever play this game, try to avoid having enemies to the bottom right of the screen.
01/10/2009 at 00:33 Jad says:
For those of you enthusing about the original Bad Company: I assume you are talking about the multiplayer, right? I am primarily a single-player kind of a guy, so I’ve mostly missed the Battlefield series over the years (although I had a bunch of fun just tooling around in a helicopter in SP listening to BF:Vietnam’s fantastic soundtrack), but I know that BF:BC also had single-player. Was it fun too?
01/10/2009 at 00:52 2DArray says:
Well, fuckin’ fuckin’ fuck-fuck. Fuckin’ do some fuckin’ cover fire or something. Fuck.
01/10/2009 at 01:44 Max says:
Looks very cool. But what I noticed most is how it appears to play nothing like BF2. Running and gunning like that in BF2 will get you killed right quick.
01/10/2009 at 02:23 Shnyker says:
What the hell?! Thats not even the same series. Bad Company was FUNNY. Looks like they took all the funny out, will bad company even be in this one? Come on Dice, show us some love.
01/10/2009 at 04:22 waffles says:
I don’t remember much funny in the multiplayer.
01/10/2009 at 11:23 Rostock says:
It was supposed to be funny but wasn’t.
01/10/2009 at 03:04 Miles of the Machination says:
I guess they don’t have the witty commentary because it’s multiplayer? The thing that impressed me, and this is something I’ve noticed with the recently released CoD Modern Warfware 2 trailer is that they seem to be going to lengths to bring the players together as a team, as opposed to the solo hunting mentality that was common in CoD 4, which is always nice. One gripe I do have, and this goes for a lot of demonstration videos, why the hell do they always demo them on the console? In this case they kind of dodged the bullet, but it still looks as if somebody is steering the player, as opposed to the superior control of the mouse and keyboard, and you would think that they would want all of the shameless shininess and embellishment imaginable in a promo.
01/10/2009 at 06:26 Noc says:
It might be that mouse movement is a lot faster and twitchier, so it’s potentially harder for an observer to follow what’s going on? It’s definitely a lot more natural when you’re actually playing the thing, but you also tend to do a lot of quick visual scans and such which can be more disorienting for someone who’s not familiar with what’s going on.
You’ll notice in the video that the player didn’t do very much looking around either; he basically jogged straight forward, and shot at things that appeared in front of him. The idea, I assume, was to give the viewer a nice, steady, “cinematic” look at all the prettiness happening instead of actually playing the game. Slower controls help with this, because it’s much easier to follow what the player’s doing as they’re doing it, even if you don’t have much familiarity with the game.
01/10/2009 at 07:02 skyturnedred says:
It’s easier to demonstrate a game on stage with a pad, rather than sitting down behind a keyboard. Also, the first Bad Company was not released on PC, right?
01/10/2009 at 07:12 ZIGS says:
You’re doing it wrong, you should be playing the first one
01/10/2009 at 11:32 ImpotentBob says:
Will it still take and entire mag to get a kill like in BC1… that’s the question. Keep going back to the old one for the amazing ambiance, and keep being put off by the poor bullet damage. Who gives a turd… I’m still getting it.
01/10/2009 at 12:02 Tom says:
Jesus that does look awesome.
01/10/2009 at 22:56 Mike says:
This looks much better than the previous Bad Company. Almost like a small-scale, bona fide Battlefield 2 2. If you get what I mean.
Also, that bit where the RPG sails past – amazing.