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	<title>Comments on: STALKER: War Of The Mods</title>
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		<title>By: Mer</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-592404</link>
		<dc:creator>Mer</dc:creator>
		<pubDate>Fri, 17 Dec 2010 22:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18928#comment-592404</guid>
		<description>It looks like the Complete 2009 has been attracting attention from reviewers...and they think its the best mod out. I agree too lol. - http://www.brighthub.com/video-games/pc/articles/99603.aspx

- http://www.pcgameshardware.com/aid,684645/Stalker-Complete-2009-Excellent-modded-graphics-for-Shadow-of-Chernobyl-Update-New-screenshots/Practice/</description>
		<content:encoded><![CDATA[<p>It looks like the Complete 2009 has been attracting attention from reviewers&#8230;and they think its the best mod out. I agree too lol. &#8211; <a href="http://www.brighthub.com/video-games/pc/articles/99603.aspx" rel="nofollow">http://www.brighthub.com/video-games/pc/articles/99603.aspx</a></p>
<p>- <a href="http://www.pcgameshardware.com/aid,684645/Stalker-Complete-2009-Excellent-modded-graphics-for-Shadow-of-Chernobyl-Update-New-screenshots/Practice/" rel="nofollow">http://www.pcgameshardware.com/aid,684645/Stalker-Complete-2009-Excellent-modded-graphics-for-Shadow-of-Chernobyl-Update-New-screenshots/Practice/</a>
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		<title>By: telephone answering service</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-434510</link>
		<dc:creator>telephone answering service</dc:creator>
		<pubDate>Mon, 26 Apr 2010 08:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18928#comment-434510</guid>
		<description>Surely &quot;Oblivion Lost&quot; is the best!</description>
		<content:encoded><![CDATA[<p>Surely &#8220;Oblivion Lost&#8221; is the best!
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		<title>By: sinister agent</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-337983</link>
		<dc:creator>sinister agent</dc:creator>
		<pubDate>Tue, 27 Oct 2009 00:57:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18928#comment-337983</guid>
		<description>&lt;i&gt;I learned then, that enjoying STALKER without mods seems to be close to impossible. &lt;/i&gt;

Quite.  I don&#039;t regret buying many games, but stalker is one of them.  By far the most disappointing and infuriating game I played this year.  I&#039;d have a crack at the mods, but frankly I can&#039;t be bothered fiddling with a game for hours when there are plenty that aren&#039;t utterly broken in the first place.  A shame, really, as the setting was novel.</description>
		<content:encoded><![CDATA[<p><i>I learned then, that enjoying STALKER without mods seems to be close to impossible. </i></p>
<p>Quite.  I don&#8217;t regret buying many games, but stalker is one of them.  By far the most disappointing and infuriating game I played this year.  I&#8217;d have a crack at the mods, but frankly I can&#8217;t be bothered fiddling with a game for hours when there are plenty that aren&#8217;t utterly broken in the first place.  A shame, really, as the setting was novel.
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		<title>By: Junior</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-324027</link>
		<dc:creator>Junior</dc:creator>
		<pubDate>Fri, 16 Oct 2009 23:08:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18928#comment-324027</guid>
		<description>All the best parts of OL have been taken from other mods, and it&#039;s far from hardcore.

AMK is a tougher, more rounded experience, and it has better blowouts too.</description>
		<content:encoded><![CDATA[<p>All the best parts of OL have been taken from other mods, and it&#8217;s far from hardcore.</p>
<p>AMK is a tougher, more rounded experience, and it has better blowouts too.
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		<title>By: Skye Nathaniel</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-310016</link>
		<dc:creator>Skye Nathaniel</dc:creator>
		<pubDate>Mon, 05 Oct 2009 20:55:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18928#comment-310016</guid>
		<description>I think it&#039;s due to the nature of the problems.  Whereas, with something like Bioshock, detractors&#039; complaints focus upon intentional aspects of craft and design, in Stalker we found a buggy and somewhat unfinished game that nonetheless displays the kind of ambition reminiscent of classic computer gaming.  This contrast seems to be affirmed by the positive reception of Stalker Complete 2009, since Complete intentionally leaves the game design unchanged and simply polishes it up.</description>
		<content:encoded><![CDATA[<p>I think it&#8217;s due to the nature of the problems.  Whereas, with something like Bioshock, detractors&#8217; complaints focus upon intentional aspects of craft and design, in Stalker we found a buggy and somewhat unfinished game that nonetheless displays the kind of ambition reminiscent of classic computer gaming.  This contrast seems to be affirmed by the positive reception of Stalker Complete 2009, since Complete intentionally leaves the game design unchanged and simply polishes it up.
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		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-309342</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Mon, 05 Oct 2009 10:44:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18928#comment-309342</guid>
		<description>While I liked STALKER for what it was, I was actually surprised it didn&#039;t get more angry internet backlash. Normally, when nerds hype themselves up unrealistically about a game - even if the devs come out and openly say that things have changed - there&#039;s a large number of people who seem hell-bent on comparing the game on shelves to an imaginary game that never got made that exists only in their head, rather than anything actually real.

I remember it happening with Fable. I followed the dev diaries and wasn&#039;t surprised at all by the end product, but it seems that most people just latched onto a few early (VERY early) concepts that got dropped from the final product, and flipped out because it wasn&#039;t their dream-game.</description>
		<content:encoded><![CDATA[<p>While I liked STALKER for what it was, I was actually surprised it didn&#8217;t get more angry internet backlash. Normally, when nerds hype themselves up unrealistically about a game &#8211; even if the devs come out and openly say that things have changed &#8211; there&#8217;s a large number of people who seem hell-bent on comparing the game on shelves to an imaginary game that never got made that exists only in their head, rather than anything actually real.</p>
<p>I remember it happening with Fable. I followed the dev diaries and wasn&#8217;t surprised at all by the end product, but it seems that most people just latched onto a few early (VERY early) concepts that got dropped from the final product, and flipped out because it wasn&#8217;t their dream-game.
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		<title>By: Chode</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-309326</link>
		<dc:creator>Chode</dc:creator>
		<pubDate>Mon, 05 Oct 2009 10:27:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18928#comment-309326</guid>
		<description>I was an early follower of the development of STALKER, and among those disappointed by thethe  final product.

But Complete 2009 has really dragged me back into this game. I&#039;m really loving it this time.

Thankyou RPS for the motivation to try this unpolished gem again.</description>
		<content:encoded><![CDATA[<p>I was an early follower of the development of STALKER, and among those disappointed by thethe  final product.</p>
<p>But Complete 2009 has really dragged me back into this game. I&#8217;m really loving it this time.</p>
<p>Thankyou RPS for the motivation to try this unpolished gem again.
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		<title>By: Kadayi</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-308725</link>
		<dc:creator>Kadayi</dc:creator>
		<pubDate>Sun, 04 Oct 2009 21:36:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18928#comment-308725</guid>
		<description>Thanks. I don&#039;t think I have the nerves to run through the labs again, although I expect they will look lovely. Still when I get back to Stalker I think I&#039;ll give Complete an install. ;)</description>
		<content:encoded><![CDATA[<p>Thanks. I don&#8217;t think I have the nerves to run through the labs again, although I expect they will look lovely. Still when I get back to Stalker I think I&#8217;ll give Complete an install. ;)
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		<title>By: Miles of the Machination</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-308284</link>
		<dc:creator>Miles of the Machination</dc:creator>
		<pubDate>Sun, 04 Oct 2009 11:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18928#comment-308284</guid>
		<description>&lt;p&gt;Introducing a completely new contender. I don&#039;t think you couldn&#039;t really call this a STALKER mod, but it seems to be a complete overhaul of another game to create a Diablo esque stalker experience with remarkably faithfulness to the original design &lt;a href=&quot;http://www.moddb.com/mods/stalker-mod&quot; rel=&quot;nofollow&quot;&gt;http://www.moddb.com/mods/stalker-mod&lt;/a&gt;
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Introducing a completely new contender. I don&#39;t think you couldn&#39;t really call this a STALKER mod, but it seems to be a complete overhaul of another game to create a Diablo esque stalker experience with remarkably faithfulness to the original design <a href="http://www.moddb.com/mods/stalker-mod" rel="nofollow">http://www.moddb.com/mods/stalker-mod</a>
</p>
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		<title>By: Skye Nathaniel</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-308032</link>
		<dc:creator>Skye Nathaniel</dc:creator>
		<pubDate>Sun, 04 Oct 2009 05:23:25 +0000</pubDate>
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		<description>I spent a week last year learning how to edit the various script files in Stalker so that I could tweak weapon and armor stats to create a more survivalist experience where even later-game armors wouldn&#039;t allow me to soak up dozens of bullets, as seems to be standard.  My favorite part of the game was always the beginning, when equipment was poor and I felt so vulnerable; thinking about how to assault a position was far more important than my capacity to line up headshots.  It seemed tactical and realistic.  Do any of the available mod packs lend themselves more to that kind of experience?</description>
		<content:encoded><![CDATA[<p>I spent a week last year learning how to edit the various script files in Stalker so that I could tweak weapon and armor stats to create a more survivalist experience where even later-game armors wouldn&#8217;t allow me to soak up dozens of bullets, as seems to be standard.  My favorite part of the game was always the beginning, when equipment was poor and I felt so vulnerable; thinking about how to assault a position was far more important than my capacity to line up headshots.  It seemed tactical and realistic.  Do any of the available mod packs lend themselves more to that kind of experience?
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		<title>By: MS</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-308004</link>
		<dc:creator>MS</dc:creator>
		<pubDate>Sun, 04 Oct 2009 04:46:39 +0000</pubDate>
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		<description>First timer with Stalker and Oblivion Lost.

Anyway, I forgot that OL removes the endings in order to allow for &quot;Free Roam.&quot;  I realized this fact after going through all the portals (i.e. the &quot;reject C-Consciousness&quot; path&quot;), and the last portal just plops me in the middle of a highly radioactive field with a controller.  I&#039;m guessing that I&#039;m screwed, but is there any way to get back to the NPP?</description>
		<content:encoded><![CDATA[<p>First timer with Stalker and Oblivion Lost.</p>
<p>Anyway, I forgot that OL removes the endings in order to allow for &#8220;Free Roam.&#8221;  I realized this fact after going through all the portals (i.e. the &#8220;reject C-Consciousness&#8221; path&#8221;), and the last portal just plops me in the middle of a highly radioactive field with a controller.  I&#8217;m guessing that I&#8217;m screwed, but is there any way to get back to the NPP?
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		<title>By: Adam Vandenberg</title>
		<link>http://www.rockpapershotgun.com/2009/10/02/stalker-war-of-the-mods/#comment-307921</link>
		<dc:creator>Adam Vandenberg</dc:creator>
		<pubDate>Sun, 04 Oct 2009 02:57:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=18928#comment-307921</guid>
		<description>Not sure why I&#039;m asking here, but is there any way to increase the mouse speed in the UI panels? I can turn up the sensitivity for the &quot;game&quot; part of the game, but the UI speed is unbearably slow.</description>
		<content:encoded><![CDATA[<p>Not sure why I&#8217;m asking here, but is there any way to increase the mouse speed in the UI panels? I can turn up the sensitivity for the &#8220;game&#8221; part of the game, but the UI speed is unbearably slow.
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