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	<title>Comments on: The Sunday Papers</title>
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		<title>By: Andrew F</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-320929</link>
		<dc:creator>Andrew F</dc:creator>
		<pubDate>Tue, 13 Oct 2009 21:21:50 +0000</pubDate>
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		<description>I actually think that Genesis 3:23 would be a good single, if it wasn&#039;t, y&#039;know, called Genesis 3:23</description>
		<content:encoded><![CDATA[<p>I actually think that Genesis 3:23 would be a good single, if it wasn&#8217;t, y&#8217;know, called Genesis 3:23
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		<title>By: aoanla</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-320892</link>
		<dc:creator>aoanla</dc:creator>
		<pubDate>Tue, 13 Oct 2009 20:46:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19435#comment-320892</guid>
		<description>&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Anonymous Coward &lt;a href=&quot;http://rockpapershotgun.com//rockpapershotgun.com/rpsforum/topic.php?id=358&amp;page=5#post-15014&quot;&quot;&gt;said&lt;/a&gt;:&lt;/cite&gt;&lt;br /&gt;
I can&#8217;t imagine playing a shmup on a PC, it&#8217;s one of the few times where a controller actually feels more precise O_o
&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Also, erm. I thought Xbox 360 controllers worked with normal computers? They are USB, aren&#039;t they?
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<blockquote><p><cite>Anonymous Coward <a href="http://rockpapershotgun.com//rockpapershotgun.com/rpsforum/topic.php?id=358&amp;page=5#post-15014&quot;">said</a>:</cite><br />
I can&#8217;t imagine playing a shmup on a PC, it&#8217;s one of the few times where a controller actually feels more precise O_o
</p>
</blockquote>
<p>Also, erm. I thought Xbox 360 controllers worked with normal computers? They are USB, aren&#39;t they?
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		<title>By: Matosh</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-320873</link>
		<dc:creator>Matosh</dc:creator>
		<pubDate>Tue, 13 Oct 2009 20:22:40 +0000</pubDate>
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		<description>Now that I know Rupert Murdoch owns it, I shall take special care never to buy anything from it. (Fortunately I haven&#039;t bought anything so far.)</description>
		<content:encoded><![CDATA[<p>Now that I know Rupert Murdoch owns it, I shall take special care never to buy anything from it. (Fortunately I haven&#8217;t bought anything so far.)
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		<title>By: Urthman</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-319551</link>
		<dc:creator>Urthman</dc:creator>
		<pubDate>Mon, 12 Oct 2009 16:03:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19435#comment-319551</guid>
		<description>&lt;i&gt;The thing with Fable 2 is that there’s nothing remotely interesting off the beaten path anyway. &lt;/i&gt;

Well if you&#039;re making Fable 2 and you know most people playing are going to be following the trail of breadcrumbs, don&#039;t you think that might reduce the incentive for creating any interesting content that&#039;s off the beaten path?

Lots of people hated playing RPG dungeons that were mazes requiring you to make a map to find your way, so now we have automaps and that entire category of gameplay is pretty much gone.  Fine for the people who hated it, but sucks for the people who enjoyed making maps.</description>
		<content:encoded><![CDATA[<p><i>The thing with Fable 2 is that there’s nothing remotely interesting off the beaten path anyway. </i></p>
<p>Well if you&#8217;re making Fable 2 and you know most people playing are going to be following the trail of breadcrumbs, don&#8217;t you think that might reduce the incentive for creating any interesting content that&#8217;s off the beaten path?</p>
<p>Lots of people hated playing RPG dungeons that were mazes requiring you to make a map to find your way, so now we have automaps and that entire category of gameplay is pretty much gone.  Fine for the people who hated it, but sucks for the people who enjoyed making maps.
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-319406</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Mon, 12 Oct 2009 14:39:10 +0000</pubDate>
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		<description>I can&#039;t imagine playing a shmup on a PC, it&#039;s one of the few times where a controller actually feels more precise O_o</description>
		<content:encoded><![CDATA[<p>I can&#8217;t imagine playing a shmup on a PC, it&#8217;s one of the few times where a controller actually feels more precise O_o
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		<title>By: aoanla</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-319322</link>
		<dc:creator>aoanla</dc:creator>
		<pubDate>Mon, 12 Oct 2009 13:46:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19435#comment-319322</guid>
		<description>&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Psychopomp &lt;a href=&quot;http://rockpapershotgun.com//rockpapershotgun.com/rpsforum/topic.php?id=358&amp;page=5#post-14945&quot;&quot;&gt;said&lt;/a&gt;:&lt;/cite&gt;&lt;br /&gt;
You should, it&#8217;s worth it.
&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Hm. This is going to turn out like my utter failure to actually play Oni (even released on the PC, but somehow managed to avoid my proximity continually), isn&#039;t it?&lt;br /&gt;
It&#039;s not that I don&#039;t want to play Ikaruga, it&#039;s just that I&#039;d like to play it on a PC :D
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<blockquote><p><cite>Psychopomp <a href="http://rockpapershotgun.com//rockpapershotgun.com/rpsforum/topic.php?id=358&amp;page=5#post-14945&quot;">said</a>:</cite><br />
You should, it&#8217;s worth it.
</p>
</blockquote>
<p>Hm. This is going to turn out like my utter failure to actually play Oni (even released on the PC, but somehow managed to avoid my proximity continually), isn&#39;t it?<br />
It&#39;s not that I don&#39;t want to play Ikaruga, it&#39;s just that I&#39;d like to play it on a PC :D
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-319306</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Mon, 12 Oct 2009 13:28:40 +0000</pubDate>
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		<description>&quot;I don’t know; when someone questions a writer’s integrity the least you can do is not contradict yourself in your retort, right?&quot;

I meant &quot; the least &#039;they&#039; can do is not contradict &#039;themselves&#039; in &#039;their&#039; retort&quot;.

*Hey missing edit button love you, please come back*</description>
		<content:encoded><![CDATA[<p>&#8220;I don’t know; when someone questions a writer’s integrity the least you can do is not contradict yourself in your retort, right?&#8221;</p>
<p>I meant &#8221; the least &#8216;they&#8217; can do is not contradict &#8216;themselves&#8217; in &#8216;their&#8217; retort&#8221;.</p>
<p>*Hey missing edit button love you, please come back*
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		<title>By: Jazmeister</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-319298</link>
		<dc:creator>Jazmeister</dc:creator>
		<pubDate>Mon, 12 Oct 2009 13:22:30 +0000</pubDate>
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		<description>Ya, Mange is a parasitic skin condition thingy. Doesn&#039;t change a thing.</description>
		<content:encoded><![CDATA[<p>Ya, Mange is a parasitic skin condition thingy. Doesn&#8217;t change a thing.
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-319285</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Mon, 12 Oct 2009 13:07:37 +0000</pubDate>
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		<description>You should, it&#039;s worth it.</description>
		<content:encoded><![CDATA[<p>You should, it&#8217;s worth it.
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		<title>By: aoanla</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-319277</link>
		<dc:creator>aoanla</dc:creator>
		<pubDate>Mon, 12 Oct 2009 12:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19435#comment-319277</guid>
		<description>&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Anonymous Coward &lt;a href=&quot;http://rockpapershotgun.com//rockpapershotgun.com/rpsforum/topic.php?id=358&amp;page=4#post-14829&quot;&quot;&gt;said&lt;/a&gt;:&lt;/cite&gt;&lt;br /&gt;
@Vagabond Treasure make genre games which are essentially perfect. Also? Stop making me feel old, [and play their back catalogue! Gradius V, Ikaruga, Sin and Punishment and Gunstar Heroes are good places to start.]
&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;See, I&#039;ve heard of Treasure (unlike Vagabond), but I&#039;ve still never played any of their games, because I&#039;ve never owned any of the consoles they were released for* (and, in the case of Ikaruga, and IIRC, Radiant Silvergun, they&#039;re like hens teeth to locate in the UK anyway). I have yet to locate a solution for this problem (and, no, I&#039;m not buying a second-hand Gamecube (or a full price XBox 360!) just to play Ikaruga, thanks!).&lt;/p&gt;
&lt;p&gt;*except, I notice that Gradius V was released for PS2. I still don&#039;t remember actually seeing it in a shop at any point.
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<blockquote><p><cite>Anonymous Coward <a href="http://rockpapershotgun.com//rockpapershotgun.com/rpsforum/topic.php?id=358&amp;page=4#post-14829&quot;">said</a>:</cite><br />
@Vagabond Treasure make genre games which are essentially perfect. Also? Stop making me feel old, [and play their back catalogue! Gradius V, Ikaruga, Sin and Punishment and Gunstar Heroes are good places to start.]
</p>
</blockquote>
<p>See, I&#39;ve heard of Treasure (unlike Vagabond), but I&#39;ve still never played any of their games, because I&#39;ve never owned any of the consoles they were released for* (and, in the case of Ikaruga, and IIRC, Radiant Silvergun, they&#39;re like hens teeth to locate in the UK anyway). I have yet to locate a solution for this problem (and, no, I&#39;m not buying a second-hand Gamecube (or a full price XBox 360!) just to play Ikaruga, thanks!).</p>
<p>*except, I notice that Gradius V was released for PS2. I still don&#39;t remember actually seeing it in a shop at any point.
</p>
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		<title>By: mrmud</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-319274</link>
		<dc:creator>mrmud</dc:creator>
		<pubDate>Mon, 12 Oct 2009 12:49:33 +0000</pubDate>
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		<description>You know mange is a disease that infects animals like foxes and wolves right?</description>
		<content:encoded><![CDATA[<p>You know mange is a disease that infects animals like foxes and wolves right?
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2009/10/11/the-sunday-papers-89/#comment-319264</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Mon, 12 Oct 2009 12:38:32 +0000</pubDate>
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		<description>@ KG ok but she goes on to say that:
&quot;Furthermore, editors don’t hand out assignments all willy-nilly.  Notice in OXM how Fran Reyes, the Editor-in-Chief, always gets the J-RPGs?  She lives for them while the other staffers cringe at the sight of all those spikey-haired pretty boys.  When it comes to genre, freelancers also get to pick and choose.  Editors ask at the beginning what games the writer prefers and assigns accordingly.

In my case, since I was sitting just a few feet from my editor, he stood up, looked over the cubicle wall and asked me if I liked horror games.  I said something along the lines of, “Hell yeah!  I’ve played all the Resident Evils, every Silent Hill, and Condemned 2.”  I was excited to play another, supposedly revolutionary horror IP.&quot;

I don&#039;t know; when someone questions a writer&#039;s integrity the least you can do is not contradict yourself in your retort, right?

Compare this to Meer and Rossignol going quietly nuclear every time the games journalist/publisher bias debate rears it&#039;s ugly head on here.

Maybe it&#039;s just a question of experience.</description>
		<content:encoded><![CDATA[<p>@ KG ok but she goes on to say that:<br />
&#8220;Furthermore, editors don’t hand out assignments all willy-nilly.  Notice in OXM how Fran Reyes, the Editor-in-Chief, always gets the J-RPGs?  She lives for them while the other staffers cringe at the sight of all those spikey-haired pretty boys.  When it comes to genre, freelancers also get to pick and choose.  Editors ask at the beginning what games the writer prefers and assigns accordingly.</p>
<p>In my case, since I was sitting just a few feet from my editor, he stood up, looked over the cubicle wall and asked me if I liked horror games.  I said something along the lines of, “Hell yeah!  I’ve played all the Resident Evils, every Silent Hill, and Condemned 2.”  I was excited to play another, supposedly revolutionary horror IP.&#8221;</p>
<p>I don&#8217;t know; when someone questions a writer&#8217;s integrity the least you can do is not contradict yourself in your retort, right?</p>
<p>Compare this to Meer and Rossignol going quietly nuclear every time the games journalist/publisher bias debate rears it&#8217;s ugly head on here.</p>
<p>Maybe it&#8217;s just a question of experience.
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