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	<title>Comments on: Driver Update: Direct2Drive Compo Results</title>
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		<title>By: radomaj</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-350706</link>
		<dc:creator>radomaj</dc:creator>
		<pubDate>Sat, 07 Nov 2009 20:48:18 +0000</pubDate>
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		<description>Vinraith gave a slightly older (with less levels and no editor) version of the game. The standalone (still flash I think, though it is .exe) version can be downloaded from here: http://www.thewayoftheninja.org/n_downloads.html</description>
		<content:encoded><![CDATA[<p>Vinraith gave a slightly older (with less levels and no editor) version of the game. The standalone (still flash I think, though it is .exe) version can be downloaded from here: <a href="http://www.thewayoftheninja.org/n_downloads.html" rel="nofollow">http://www.thewayoftheninja.org/n_downloads.html</a>
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		<title>By: rob</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322860</link>
		<dc:creator>rob</dc:creator>
		<pubDate>Thu, 15 Oct 2009 15:59:27 +0000</pubDate>
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		<description>N is actually better than RPS! Here&#039;s why:

&quot;Dear Metanet Software,

    I’d like to express my thanks for the important contribution your game N has made to many of my patients. I am a clinical psychologist specializing in neurobehavioral therapy for disorders of attention, anxiety, and impulsivity in adolescents. For a portion of their mental training, we run N on a PC with the AV signal channeled through a switch that responds to the patient’s brainwaves or skin-conductance. When the patient’s autonomic nervous system becomes excited or brain becomes agitated beyond a certain threshold, the AV signal is automatically cut-off and the game paused until the patient can again play with perfect composure.

    Better than any other game I’ve employed, N is beautifully adapted for this purpose. In practice mode with the timer off, not only does the game-play allow for pausing even at critical junctures whenever the AV signal is interrupted, but the level design also allows me to teach patients with learning disabilities and attention deficits how to gather information from failure, identify new strategies, practice the execution of those strategies, and then, following additional failures, reassess their strategies or need for further skill acquisition. This training teaches them meta-awareness which helps them to develop frustration tolerance in real world academic and social environments in a way that talk therapy alone does not.

    So, thanks again for your fine work. It has made a substantial difference in the lives of many young people and their families. (Incidentally, they also really enjoy watching their N-body bounce around after it becomes a corpse.)

    Best wishes,
    Benjamin Alterman, Ph.D. &quot;

sauce: http://www.metanetsoftware.com/blog/?p=512

Also, many of the levels in the dirty N+ console versions were actually donated to the lesser formats by members of the PC N community in the fashion of an uncharacteristically benevolent elder brother. What&#039;s more PC than that? 

http://www.metanetsoftware.com/sublime/</description>
		<content:encoded><![CDATA[<p>N is actually better than RPS! Here&#8217;s why:</p>
<p>&#8220;Dear Metanet Software,</p>
<p>    I’d like to express my thanks for the important contribution your game N has made to many of my patients. I am a clinical psychologist specializing in neurobehavioral therapy for disorders of attention, anxiety, and impulsivity in adolescents. For a portion of their mental training, we run N on a PC with the AV signal channeled through a switch that responds to the patient’s brainwaves or skin-conductance. When the patient’s autonomic nervous system becomes excited or brain becomes agitated beyond a certain threshold, the AV signal is automatically cut-off and the game paused until the patient can again play with perfect composure.</p>
<p>    Better than any other game I’ve employed, N is beautifully adapted for this purpose. In practice mode with the timer off, not only does the game-play allow for pausing even at critical junctures whenever the AV signal is interrupted, but the level design also allows me to teach patients with learning disabilities and attention deficits how to gather information from failure, identify new strategies, practice the execution of those strategies, and then, following additional failures, reassess their strategies or need for further skill acquisition. This training teaches them meta-awareness which helps them to develop frustration tolerance in real world academic and social environments in a way that talk therapy alone does not.</p>
<p>    So, thanks again for your fine work. It has made a substantial difference in the lives of many young people and their families. (Incidentally, they also really enjoy watching their N-body bounce around after it becomes a corpse.)</p>
<p>    Best wishes,<br />
    Benjamin Alterman, Ph.D. &#8221;</p>
<p>sauce: <a href="http://www.metanetsoftware.com/blog/?p=512" rel="nofollow">http://www.metanetsoftware.com/blog/?p=512</a></p>
<p>Also, many of the levels in the dirty N+ console versions were actually donated to the lesser formats by members of the PC N community in the fashion of an uncharacteristically benevolent elder brother. What&#8217;s more PC than that? </p>
<p><a href="http://www.metanetsoftware.com/sublime/" rel="nofollow">http://www.metanetsoftware.com/sublime/</a>
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		<title>By: Tony</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322619</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Thu, 15 Oct 2009 11:12:07 +0000</pubDate>
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		<description>I have still not completed N.

For years I have been stuck on... 86-4, I think. Something like that.

It&#039;s the level where four thwumps form an impenetrable wall of doom four times and you have to run like something that runs fast.

And I CAN&#039;T DO IT AARGH AARGH</description>
		<content:encoded><![CDATA[<p>I have still not completed N.</p>
<p>For years I have been stuck on&#8230; 86-4, I think. Something like that.</p>
<p>It&#8217;s the level where four thwumps form an impenetrable wall of doom four times and you have to run like something that runs fast.</p>
<p>And I CAN&#8217;T DO IT AARGH AARGH
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		<title>By: Benny</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322590</link>
		<dc:creator>Benny</dc:creator>
		<pubDate>Thu, 15 Oct 2009 10:49:58 +0000</pubDate>
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		<description>Anyone got it running on linux yet? :(</description>
		<content:encoded><![CDATA[<p>Anyone got it running on linux yet? :(
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		<title>By: Jack</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322335</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Thu, 15 Oct 2009 00:39:57 +0000</pubDate>
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		<description>Iphone, fools!</description>
		<content:encoded><![CDATA[<p>Iphone, fools!
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322259</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Wed, 14 Oct 2009 23:11:44 +0000</pubDate>
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		<description>I am both the most enthusiastic and the most grumpy of RPS. It is a paradox that breaks Kieron&#039;s machine-mind in two.</description>
		<content:encoded><![CDATA[<p>I am both the most enthusiastic and the most grumpy of RPS. It is a paradox that breaks Kieron&#8217;s machine-mind in two.
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		<title>By: Lambchops</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322229</link>
		<dc:creator>Lambchops</dc:creator>
		<pubDate>Wed, 14 Oct 2009 22:45:29 +0000</pubDate>
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		<description>I would have voted Landshark - best weapon ever.</description>
		<content:encoded><![CDATA[<p>I would have voted Landshark &#8211; best weapon ever.
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		<title>By: D</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322226</link>
		<dc:creator>D</dc:creator>
		<pubDate>Wed, 14 Oct 2009 22:42:25 +0000</pubDate>
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		<description>I see what you did there.</description>
		<content:encoded><![CDATA[<p>I see what you did there.
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		<title>By: Frankie The Patrician[PF]</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322131</link>
		<dc:creator>Frankie The Patrician[PF]</dc:creator>
		<pubDate>Wed, 14 Oct 2009 21:17:54 +0000</pubDate>
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		<description>The joys of reply function..it was for the  guy boycotting the thread/compo up there...somewhere...</description>
		<content:encoded><![CDATA[<p>The joys of reply function..it was for the  guy boycotting the thread/compo up there&#8230;somewhere&#8230;
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		<title>By: Frankie The Patrician[PF]</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322130</link>
		<dc:creator>Frankie The Patrician[PF]</dc:creator>
		<pubDate>Wed, 14 Oct 2009 21:16:28 +0000</pubDate>
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		<description>Where do you want to be flown?</description>
		<content:encoded><![CDATA[<p>Where do you want to be flown?
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		<title>By: Jonas</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322071</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Wed, 14 Oct 2009 20:38:50 +0000</pubDate>
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		<description>Hm I had a Neverwinter Nights character once called Thomas Cross. He was a rogue.

I have no point.</description>
		<content:encoded><![CDATA[<p>Hm I had a Neverwinter Nights character once called Thomas Cross. He was a rogue.</p>
<p>I have no point.
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		<title>By: _Nocturnal</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/driver-update-direct2drive-compo-results/#comment-322035</link>
		<dc:creator>_Nocturnal</dc:creator>
		<pubDate>Wed, 14 Oct 2009 20:16:06 +0000</pubDate>
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		<description>Aw, so my Final Fantasy suggestion didn’t pass.
 Seriously though, if I could have entered, I’d say Gauntlet.
 My reasons are many, starting with there being four heroes and going deeper, probably passing through some choice Wikipedia quotes like: “The players must cooperate by sharing food and luring monsters into places where they can be engaged and slaughtered more conveniently. (i.e. Kieron’s home)” and of course “Each player had a joystick and two buttons, one for “Fire” (to attack) and one for “Magic”. The Magic button also started the game.” I’m pretty sure those are the only buttons RPS uses, too.
 Also, joystick joke!
</description>
		<content:encoded><![CDATA[<p>Aw, so my Final Fantasy suggestion didn’t pass.<br />
 Seriously though, if I could have entered, I’d say Gauntlet.<br />
 My reasons are many, starting with there being four heroes and going deeper, probably passing through some choice Wikipedia quotes like: “The players must cooperate by sharing food and luring monsters into places where they can be engaged and slaughtered more conveniently. (i.e. Kieron’s home)” and of course “Each player had a joystick and two buttons, one for “Fire” (to attack) and one for “Magic”. The Magic button also started the game.” I’m pretty sure those are the only buttons RPS uses, too.<br />
 Also, joystick joke!
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