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	<title>Comments on: Wolfenstein: A Demo Of The 2009 Game</title>
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		<title>By: DK</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-323594</link>
		<dc:creator>DK</dc:creator>
		<pubDate>Fri, 16 Oct 2009 12:22:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-323594</guid>
		<description>&quot;Agree with the veil comments – totally unnecessary, particularly the ‘veil walls’ idea. An extra button click for a mundane act such as passing through to another corridor?&quot;

Because they can build environmental puzzles around it. Like a wall you need to phase through, but a hidden Veil-inhibitor nearby.

The Veil powers seem pointless at first - until the Nazis start ramping up their equipment. When they bring in the Sorcerors, Portable Veil-Shielded MG42 emplacements and heavy shock troopers with beam cannons, you&#039;re going to want those Veil powers.</description>
		<content:encoded><![CDATA[<p>&#8220;Agree with the veil comments – totally unnecessary, particularly the ‘veil walls’ idea. An extra button click for a mundane act such as passing through to another corridor?&#8221;</p>
<p>Because they can build environmental puzzles around it. Like a wall you need to phase through, but a hidden Veil-inhibitor nearby.</p>
<p>The Veil powers seem pointless at first &#8211; until the Nazis start ramping up their equipment. When they bring in the Sorcerors, Portable Veil-Shielded MG42 emplacements and heavy shock troopers with beam cannons, you&#8217;re going to want those Veil powers.
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		<title>By: fuggles</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-323553</link>
		<dc:creator>fuggles</dc:creator>
		<pubDate>Fri, 16 Oct 2009 11:32:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-323553</guid>
		<description>Wow...that was horrible. The mouse is sooo slow, I don&#039;t really know what the green stuff was about beyond bullet time, I don&#039;t know why the men were floating and why I never died. Do you have health? Do you just heal?

Confused.

Got damn annoyed with being told on loop &quot;BJ! We need you to cover us with the MG42!&quot;. I was moving, never delayed and was still told three times. Shut. Up. I have no idea why I&#039;m covering you. What&#039;s going on?!?!?!?

I miss being in a big castle with dog food. And in the game.</description>
		<content:encoded><![CDATA[<p>Wow&#8230;that was horrible. The mouse is sooo slow, I don&#8217;t really know what the green stuff was about beyond bullet time, I don&#8217;t know why the men were floating and why I never died. Do you have health? Do you just heal?</p>
<p>Confused.</p>
<p>Got damn annoyed with being told on loop &#8220;BJ! We need you to cover us with the MG42!&#8221;. I was moving, never delayed and was still told three times. Shut. Up. I have no idea why I&#8217;m covering you. What&#8217;s going on?!?!?!?</p>
<p>I miss being in a big castle with dog food. And in the game.
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		<title>By: Mr.President</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-323335</link>
		<dc:creator>Mr.President</dc:creator>
		<pubDate>Fri, 16 Oct 2009 04:40:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-323335</guid>
		<description>My biggest gripe is that even the maximum mouse sensitivity is still hella slow.  Dragging the mouse across the entire table just to turn 90 degrees? What kind of game still suffers from that? Even the problems in Wolfenstein are old school.</description>
		<content:encoded><![CDATA[<p>My biggest gripe is that even the maximum mouse sensitivity is still hella slow.  Dragging the mouse across the entire table just to turn 90 degrees? What kind of game still suffers from that? Even the problems in Wolfenstein are old school.
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		<title>By: underproseductor</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-323045</link>
		<dc:creator>underproseductor</dc:creator>
		<pubDate>Thu, 15 Oct 2009 20:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-323045</guid>
		<description>It&#039;s a decent game to play once and then forget about.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a decent game to play once and then forget about.
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		<title>By: Mad Doc MacRae</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-322884</link>
		<dc:creator>Mad Doc MacRae</dc:creator>
		<pubDate>Thu, 15 Oct 2009 16:41:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-322884</guid>
		<description>Moving around didn&#039;t feel great.  &quot;Treacly&quot; might be too strong but it felt off.

I&#039;m surprised they decided to make the bolt-action rifle a little inconvenient, like a real one sort of was.  However, that just made me rely on the mp40 even more.

I&#039;m too lazy to remap keys, which makes the &quot;grenade throw/throwback on G&quot; particularly annoying.

I think videogames have broken me because the most fun I had was in upgrading my weapons and seeing the upgrades work.

The floating nazis were silly then kind of sad.  &quot;Vat ze hell, get me done from here!&quot;

I don&#039;t see why you wouldn&#039;t spend the entire game in the light blue thing where you move faster, see enemies easily, and reveal their weakspots.  There are enough recharge points that you&#039;ll never run out and there are no downsides...

What were those floating things that didn&#039;t do anything but go &quot;pop&quot; when I shot them?

Didn&#039;t leave me all that interested, all in all.</description>
		<content:encoded><![CDATA[<p>Moving around didn&#8217;t feel great.  &#8220;Treacly&#8221; might be too strong but it felt off.</p>
<p>I&#8217;m surprised they decided to make the bolt-action rifle a little inconvenient, like a real one sort of was.  However, that just made me rely on the mp40 even more.</p>
<p>I&#8217;m too lazy to remap keys, which makes the &#8220;grenade throw/throwback on G&#8221; particularly annoying.</p>
<p>I think videogames have broken me because the most fun I had was in upgrading my weapons and seeing the upgrades work.</p>
<p>The floating nazis were silly then kind of sad.  &#8220;Vat ze hell, get me done from here!&#8221;</p>
<p>I don&#8217;t see why you wouldn&#8217;t spend the entire game in the light blue thing where you move faster, see enemies easily, and reveal their weakspots.  There are enough recharge points that you&#8217;ll never run out and there are no downsides&#8230;</p>
<p>What were those floating things that didn&#8217;t do anything but go &#8220;pop&#8221; when I shot them?</p>
<p>Didn&#8217;t leave me all that interested, all in all.
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		<title>By: brulleks</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-322818</link>
		<dc:creator>brulleks</dc:creator>
		<pubDate>Thu, 15 Oct 2009 15:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-322818</guid>
		<description>Yes, think this will be a good way to pass a few hours once it&#039;s down to less than a tenner.

Agree with the veil comments - totally unnecessary, particularly the &#039;veil walls&#039; idea.  An extra button click for a mundane act such as passing through to another corridor?  Maybe this makes more sense in the full game though, if there are secrets that can only be found using it.

I also kept getting in a muddle between iron sights, reload and veil power keys, but I&#039;m sure that wouldn&#039;t be a problem after a few hours play.</description>
		<content:encoded><![CDATA[<p>Yes, think this will be a good way to pass a few hours once it&#8217;s down to less than a tenner.</p>
<p>Agree with the veil comments &#8211; totally unnecessary, particularly the &#8216;veil walls&#8217; idea.  An extra button click for a mundane act such as passing through to another corridor?  Maybe this makes more sense in the full game though, if there are secrets that can only be found using it.</p>
<p>I also kept getting in a muddle between iron sights, reload and veil power keys, but I&#8217;m sure that wouldn&#8217;t be a problem after a few hours play.
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		<title>By: Vandelay</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-322807</link>
		<dc:creator>Vandelay</dc:creator>
		<pubDate>Thu, 15 Oct 2009 14:52:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-322807</guid>
		<description>Very obviously a multiplatform game.  The menu system was clearly designed to not be used with a mouse and after numerous times of clicking the wrong thing I ended up having to use the keyboard.  Also saw the unpleasant &quot;Aim Assist&quot; option on by default.  Looking around had that horrible moving through treacle feel that all these multiplatform, primarily console, games have.

Besides those complaints, the game itself seemed to be reasonably enjoyable.  The big particle gun was a hell of a lot of fun, in particular.  I really wasn&#039;t sure about the magical device thing though.  It seemed very much like a way of ham-fisting in slo-mo and some other powers.  Think the game would have been fine without it to be honest.  Using the number keys for the powers also made it a bit fiddly.  I was constantly hitting the veil power whenever I meant to change weapon.  Although rather unnecessary, I can&#039;t deny that it wasn&#039;t still fun to go slo-mo and flank the Nazis.

So, general consensus of fun but nothing special seems to be about right.</description>
		<content:encoded><![CDATA[<p>Very obviously a multiplatform game.  The menu system was clearly designed to not be used with a mouse and after numerous times of clicking the wrong thing I ended up having to use the keyboard.  Also saw the unpleasant &#8220;Aim Assist&#8221; option on by default.  Looking around had that horrible moving through treacle feel that all these multiplatform, primarily console, games have.</p>
<p>Besides those complaints, the game itself seemed to be reasonably enjoyable.  The big particle gun was a hell of a lot of fun, in particular.  I really wasn&#8217;t sure about the magical device thing though.  It seemed very much like a way of ham-fisting in slo-mo and some other powers.  Think the game would have been fine without it to be honest.  Using the number keys for the powers also made it a bit fiddly.  I was constantly hitting the veil power whenever I meant to change weapon.  Although rather unnecessary, I can&#8217;t deny that it wasn&#8217;t still fun to go slo-mo and flank the Nazis.</p>
<p>So, general consensus of fun but nothing special seems to be about right.
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		<title>By: brulleks</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-322787</link>
		<dc:creator>brulleks</dc:creator>
		<pubDate>Thu, 15 Oct 2009 14:11:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-322787</guid>
		<description>I started to download from one of the worthdownloading servers above and the filesize suddenly changed to 350MB instead of the 685MB referred to on the main page.  

Don&#039;t know what that was all about but I&#039;ve now found it on Fileshack at the correct size, and at a much healthier d/l rate than worthdownloading could muster as well (750 kb/s as opposed to 45!)</description>
		<content:encoded><![CDATA[<p>I started to download from one of the worthdownloading servers above and the filesize suddenly changed to 350MB instead of the 685MB referred to on the main page.  </p>
<p>Don&#8217;t know what that was all about but I&#8217;ve now found it on Fileshack at the correct size, and at a much healthier d/l rate than worthdownloading could muster as well (750 kb/s as opposed to 45!)
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		<title>By: Casimir's Blake</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-322670</link>
		<dc:creator>Casimir's Blake</dc:creator>
		<pubDate>Thu, 15 Oct 2009 11:48:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-322670</guid>
		<description>Kicks, I won&#039;t disagree with you there.  A solid FPS would be nice.  And &quot;best FPS of 2009&quot;, isn&#039;t actually that difficult considering what else has been released (no MW2 or Borderlands yet).

It still sucks a fair bit compared to RTCW, which was and still is a solid FPS.</description>
		<content:encoded><![CDATA[<p>Kicks, I won&#8217;t disagree with you there.  A solid FPS would be nice.  And &#8220;best FPS of 2009&#8243;, isn&#8217;t actually that difficult considering what else has been released (no MW2 or Borderlands yet).</p>
<p>It still sucks a fair bit compared to RTCW, which was and still is a solid FPS.
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		<title>By: Springy</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-322635</link>
		<dc:creator>Springy</dc:creator>
		<pubDate>Thu, 15 Oct 2009 11:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-322635</guid>
		<description>You forgot to wedge &#039;nazi&#039; into #7. All the other points sounded very appealing, though.</description>
		<content:encoded><![CDATA[<p>You forgot to wedge &#8216;nazi&#8217; into #7. All the other points sounded very appealing, though.
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		<title>By: Rane2k</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-322632</link>
		<dc:creator>Rane2k</dc:creator>
		<pubDate>Thu, 15 Oct 2009 11:22:12 +0000</pubDate>
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		<description>Where do all these mentions of 60 Euros come from? Just buy it where it is cheap, not where it´s expenseive! Oo

I bought it at launch from play.com, €32.49, free delivery. That same price is still on there.


It was an enjoyable game, as mentioned before, not innovative, but fun.</description>
		<content:encoded><![CDATA[<p>Where do all these mentions of 60 Euros come from? Just buy it where it is cheap, not where it´s expenseive! Oo</p>
<p>I bought it at launch from play.com, €32.49, free delivery. That same price is still on there.</p>
<p>It was an enjoyable game, as mentioned before, not innovative, but fun.
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		<title>By: Paul Moloney</title>
		<link>http://www.rockpapershotgun.com/2009/10/14/wolfenstein-a-demo-of-the-2009-game/#comment-322587</link>
		<dc:creator>Paul Moloney</dc:creator>
		<pubDate>Thu, 15 Oct 2009 10:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19670#comment-322587</guid>
		<description>I played the XBox demo but my usual hatred of playing FPSs with a gamepad ensured that I switched off after 5 minutes. Hopefully the PC demo gives me a better opinion of the game.

(On a tangent, the Brutal Legend demo is very funny. I think the actual gameplay would bore me after a while though.)

P.</description>
		<content:encoded><![CDATA[<p>I played the XBox demo but my usual hatred of playing FPSs with a gamepad ensured that I switched off after 5 minutes. Hopefully the PC demo gives me a better opinion of the game.</p>
<p>(On a tangent, the Brutal Legend demo is very funny. I think the actual gameplay would bore me after a while though.)</p>
<p>P.
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