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	<title>Comments on: Gallery Piece: Unreal Art</title>
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	<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/</link>
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		<title>By: MacQ</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-338624</link>
		<dc:creator>MacQ</dc:creator>
		<pubDate>Tue, 27 Oct 2009 13:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19931#comment-338624</guid>
		<description>+1</description>
		<content:encoded><![CDATA[<p>+1
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		<title>By: mrrobsa</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-330533</link>
		<dc:creator>mrrobsa</dc:creator>
		<pubDate>Thu, 22 Oct 2009 12:21:22 +0000</pubDate>
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		<description>I like these and find the method interesting, but I think aesthetically I&#039;d prefer them if they moved away from portraits and were more abstract/digital.</description>
		<content:encoded><![CDATA[<p>I like these and find the method interesting, but I think aesthetically I&#8217;d prefer them if they moved away from portraits and were more abstract/digital.
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		<title>By: Michael Leung</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-330153</link>
		<dc:creator>Michael Leung</dc:creator>
		<pubDate>Thu, 22 Oct 2009 06:19:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=19931#comment-330153</guid>
		<description>I really don&#039;t understand modern art...</description>
		<content:encoded><![CDATA[<p>I really don&#8217;t understand modern art&#8230;
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		<title>By: seras</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-328296</link>
		<dc:creator>seras</dc:creator>
		<pubDate>Tue, 20 Oct 2009 21:48:26 +0000</pubDate>
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		<description>i very much like the look it generates

kudos!</description>
		<content:encoded><![CDATA[<p>i very much like the look it generates</p>
<p>kudos!
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		<title>By: The Beholder</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-328119</link>
		<dc:creator>The Beholder</dc:creator>
		<pubDate>Tue, 20 Oct 2009 19:40:42 +0000</pubDate>
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		<description>My eye must be missing.</description>
		<content:encoded><![CDATA[<p>My eye must be missing.
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		<title>By: Devan</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-328116</link>
		<dc:creator>Devan</dc:creator>
		<pubDate>Tue, 20 Oct 2009 19:36:55 +0000</pubDate>
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		<description>Call me uncivilized, but I don&#039;t see how any of these would be worth anything near $80. It&#039;s hard to call it &quot;Game Generated Artwork&quot; when the results depend on photographs or specially-designed maps. It looks like the bots are just a glorified filter, and the artist has to play with a bunch of digital processing afterwards to end up with the intended look.

Sure, many of the pictures do look nice, but it&#039;s far from pure procedural art. And that seems to be what the site intends you to take it as.</description>
		<content:encoded><![CDATA[<p>Call me uncivilized, but I don&#8217;t see how any of these would be worth anything near $80. It&#8217;s hard to call it &#8220;Game Generated Artwork&#8221; when the results depend on photographs or specially-designed maps. It looks like the bots are just a glorified filter, and the artist has to play with a bunch of digital processing afterwards to end up with the intended look.</p>
<p>Sure, many of the pictures do look nice, but it&#8217;s far from pure procedural art. And that seems to be what the site intends you to take it as.
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		<title>By: Frans Coehoorn</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-327573</link>
		<dc:creator>Frans Coehoorn</dc:creator>
		<pubDate>Tue, 20 Oct 2009 12:30:06 +0000</pubDate>
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		<description>Such pretty eyes and such kissable lips, she has! Some pieces of art look like a picture from Ogrish though. Except it&#039;s less red.</description>
		<content:encoded><![CDATA[<p>Such pretty eyes and such kissable lips, she has! Some pieces of art look like a picture from Ogrish though. Except it&#8217;s less red.
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		<title>By: duel</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-327550</link>
		<dc:creator>duel</dc:creator>
		<pubDate>Tue, 20 Oct 2009 12:10:05 +0000</pubDate>
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		<description>um, there was ment to be a block quote,

&quot;the colour&#039;s base value is taken from the photograph. Not all the artworks I create rely on this stage, some of them are specifically tailored toward a certain colour, some are random and some use a death as a marker for changing colour.&quot;</description>
		<content:encoded><![CDATA[<p>um, there was ment to be a block quote,</p>
<p>&#8220;the colour&#8217;s base value is taken from the photograph. Not all the artworks I create rely on this stage, some of them are specifically tailored toward a certain colour, some are random and some use a death as a marker for changing colour.&#8221;
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		<title>By: duel</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-327548</link>
		<dc:creator>duel</dc:creator>
		<pubDate>Tue, 20 Oct 2009 12:09:23 +0000</pubDate>
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		<description>&lt;blockquote cite=&quot;the colour&#039;s base value is taken from the photograph. Not all the artworks I create rely on this stage, some of them are specifically tailored toward a certain colour, some are random and some use a death as a marker for changing colour.&quot;&gt;

taken from interview - http://www.artificial.dk/articles/alison.htm&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<blockquote cite="the colour's base value is taken from the photograph. Not all the artworks I create rely on this stage, some of them are specifically tailored toward a certain colour, some are random and some use a death as a marker for changing colour.">
<p>taken from interview &#8211; <a href="http://www.artificial.dk/articles/alison.htm" rel="nofollow">http://www.artificial.dk/articles/alison.htm</a></p></blockquote>
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		<title>By: sana</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-327532</link>
		<dc:creator>sana</dc:creator>
		<pubDate>Tue, 20 Oct 2009 11:52:27 +0000</pubDate>
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		<description>Not very exciting. The colours have zero relation to the bot paths and only thanks to the colours does the art actually look like art... unless, of course, I missed something important?</description>
		<content:encoded><![CDATA[<p>Not very exciting. The colours have zero relation to the bot paths and only thanks to the colours does the art actually look like art&#8230; unless, of course, I missed something important?
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		<title>By: duel</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-327526</link>
		<dc:creator>duel</dc:creator>
		<pubDate>Tue, 20 Oct 2009 11:46:30 +0000</pubDate>
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		<description>I think she draws the bot paths using an image, yes.</description>
		<content:encoded><![CDATA[<p>I think she draws the bot paths using an image, yes.
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		<title>By: Mike</title>
		<link>http://www.rockpapershotgun.com/2009/10/20/gallery-piece-unreal-art/#comment-327483</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 20 Oct 2009 11:13:10 +0000</pubDate>
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		<description>So it seems like the bot movement is overlaid on top of an existing image, is that right? Like a photoshop filter?</description>
		<content:encoded><![CDATA[<p>So it seems like the bot movement is overlaid on top of an existing image, is that right? Like a photoshop filter?
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