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	<title>Comments on: Angels &amp; Demo(n)s: Painkiller: Resurrection</title>
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	<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/</link>
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		<title>By: joeyjuviyani</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-387631</link>
		<dc:creator>joeyjuviyani</dc:creator>
		<pubDate>Thu, 14 Jan 2010 00:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-387631</guid>
		<description>The Painkiller Resurrection Walkthrough is very useful and it is very good to go through it before you start playing the same. It is available at: http://forums.techarena.in/guides-tutorials/1292520.htm</description>
		<content:encoded><![CDATA[<p>The Painkiller Resurrection Walkthrough is very useful and it is very good to go through it before you start playing the same. It is available at: <a href="http://forums.techarena.in/guides-tutorials/1292520.htm" rel="nofollow">http://forums.techarena.in/guides-tutorials/1292520.htm</a>
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		<title>By: sherman</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-340192</link>
		<dc:creator>sherman</dc:creator>
		<pubDate>Wed, 28 Oct 2009 15:20:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-340192</guid>
		<description>The demo was pretty terrible for me but only because there were terrible graphical glitches and I got stuck on rocks or a patch of wooden bridge.  The latter was more annoying because once I became stuck, there came the ghosts to kill me ever so slooooooowly.</description>
		<content:encoded><![CDATA[<p>The demo was pretty terrible for me but only because there were terrible graphical glitches and I got stuck on rocks or a patch of wooden bridge.  The latter was more annoying because once I became stuck, there came the ghosts to kill me ever so slooooooowly.
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		<title>By: r13</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-331356</link>
		<dc:creator>r13</dc:creator>
		<pubDate>Thu, 22 Oct 2009 23:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-331356</guid>
		<description>It looks like someone posted the wrong demo at JoWood: http://forum.jowood.com/showthread.php?p=2538757 pathetic.</description>
		<content:encoded><![CDATA[<p>It looks like someone posted the wrong demo at JoWood: <a href="http://forum.jowood.com/showthread.php?p=2538757" rel="nofollow">http://forum.jowood.com/showthread.php?p=2538757</a> pathetic.
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		<title>By: Bassem B.</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-331146</link>
		<dc:creator>Bassem B.</dc:creator>
		<pubDate>Thu, 22 Oct 2009 21:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-331146</guid>
		<description>This looks exactly like the first Painkiller... which I loved. But no way am I getting this, it&#039;s seems to play exactly the same. Improved physics and visuals? so what... the weapons are the same, the levels and monsters look the same.</description>
		<content:encoded><![CDATA[<p>This looks exactly like the first Painkiller&#8230; which I loved. But no way am I getting this, it&#8217;s seems to play exactly the same. Improved physics and visuals? so what&#8230; the weapons are the same, the levels and monsters look the same.
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		<title>By: iQue</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-330762</link>
		<dc:creator>iQue</dc:creator>
		<pubDate>Thu, 22 Oct 2009 16:11:45 +0000</pubDate>
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		<description>Missing particle textures where? :D</description>
		<content:encoded><![CDATA[<p>Missing particle textures where? :D
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		<title>By: Nemo</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-330682</link>
		<dc:creator>Nemo</dc:creator>
		<pubDate>Thu, 22 Oct 2009 15:31:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-330682</guid>
		<description>@iQue: no bugs? You must be blind if you didn&#039;t notice the missing particle textures near the waterfall. What a terrible demo this was.</description>
		<content:encoded><![CDATA[<p>@iQue: no bugs? You must be blind if you didn&#8217;t notice the missing particle textures near the waterfall. What a terrible demo this was.
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		<title>By: iQue</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-330305</link>
		<dc:creator>iQue</dc:creator>
		<pubDate>Thu, 22 Oct 2009 09:41:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-330305</guid>
		<description>The intro is... interesting to say the least. It looks great and the reader does a good job creating some suspense but it&#039;s a bit long.

If you bother to play beyond the first part of the level it gets a lot better. Very moody environments, great ambient sound and the weapons are as cool as ever. Good level design overall, and everything just looks gorgeous.

I didn&#039;t find any bugs or such, but performance seemed a bit bad? 

I&#039;m not gonna lie though and say it&#039;s the next big thing, but it&#039;s a worthy successor to the Painkiller franchise personally... I really liked the demo, and definitely worth the preorder.</description>
		<content:encoded><![CDATA[<p>The intro is&#8230; interesting to say the least. It looks great and the reader does a good job creating some suspense but it&#8217;s a bit long.</p>
<p>If you bother to play beyond the first part of the level it gets a lot better. Very moody environments, great ambient sound and the weapons are as cool as ever. Good level design overall, and everything just looks gorgeous.</p>
<p>I didn&#8217;t find any bugs or such, but performance seemed a bit bad? </p>
<p>I&#8217;m not gonna lie though and say it&#8217;s the next big thing, but it&#8217;s a worthy successor to the Painkiller franchise personally&#8230; I really liked the demo, and definitely worth the preorder.
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		<title>By: Digit</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-330084</link>
		<dc:creator>Digit</dc:creator>
		<pubDate>Thu, 22 Oct 2009 04:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-330084</guid>
		<description>Looks... average?  I dunno, doubt I will get this.  I enjoyed PK but I think they are flogging this horse a little much and I&#039;m sort of tired of the OTT blood, gore and such really.</description>
		<content:encoded><![CDATA[<p>Looks&#8230; average?  I dunno, doubt I will get this.  I enjoyed PK but I think they are flogging this horse a little much and I&#8217;m sort of tired of the OTT blood, gore and such really.
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-329970</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Thu, 22 Oct 2009 02:27:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-329970</guid>
		<description>I believe Necrovision is by the same guys as these, and I really enjoyed the demo of that game. I came within a hair of picking it up off Steam. If 2C bundles Cryostasis and Necrovision for 19.99 I get it for sure.

Does anyone else associate Jim with good games and Kieron with the bad ones?</description>
		<content:encoded><![CDATA[<p>I believe Necrovision is by the same guys as these, and I really enjoyed the demo of that game. I came within a hair of picking it up off Steam. If 2C bundles Cryostasis and Necrovision for 19.99 I get it for sure.</p>
<p>Does anyone else associate Jim with good games and Kieron with the bad ones?
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		<title>By: Max</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-329947</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Thu, 22 Oct 2009 01:33:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-329947</guid>
		<description>The trailer keeps saying &quot;new and improved&quot; and so on, but all of that looked almost identical to the original. Same weapons, same enemies, same levels...</description>
		<content:encoded><![CDATA[<p>The trailer keeps saying &#8220;new and improved&#8221; and so on, but all of that looked almost identical to the original. Same weapons, same enemies, same levels&#8230;
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		<title>By: Eschatos</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-329942</link>
		<dc:creator>Eschatos</dc:creator>
		<pubDate>Thu, 22 Oct 2009 01:28:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-329942</guid>
		<description>The original games fun was ruined for me by the fact that there&#039;s so much stuff to collect that is so difficult to find, combined with my relentless collection OCD.</description>
		<content:encoded><![CDATA[<p>The original games fun was ruined for me by the fact that there&#8217;s so much stuff to collect that is so difficult to find, combined with my relentless collection OCD.
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		<title>By: Ted</title>
		<link>http://www.rockpapershotgun.com/2009/10/21/angels-demons-painkiller-resurrection/#comment-329800</link>
		<dc:creator>Ted</dc:creator>
		<pubDate>Wed, 21 Oct 2009 22:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20005#comment-329800</guid>
		<description>Yeah, Painkiller fails largely because of the tiny areas.  Serious Sam 2 sucked in the same way, but the original and Second Encounter stuck in some huge, wide open outdoor spaces and then sent hundreds of enemies running at you from what at times must have been a half mile away inside the game world.</description>
		<content:encoded><![CDATA[<p>Yeah, Painkiller fails largely because of the tiny areas.  Serious Sam 2 sucked in the same way, but the original and Second Encounter stuck in some huge, wide open outdoor spaces and then sent hundreds of enemies running at you from what at times must have been a half mile away inside the game world.
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