By Jim Rossignol on October 22nd, 2009 at 12:04 pm.

We’ve been following this Ukrainian shooter since the first footage appeared a couple of years ago. Metro 2033 appears to be what THQ did after the split with GSC, and it has the same dark-future apocalypse vibes as Stalker. This time it’s set in a Moscow ravaged by monsters, with the survivors of the apocalypse hiding in the Russian capital’s epic metro system. It’s got a strong “Russian Fallout” whiff to it, which echoes what a 1c boss said to me last year about their love of the game. THQ’s blurb reads: “You are Artyom, born in the last days before the fire, but raised Underground. Having never ventured beyond your Metro Station-City limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat. Your journey takes you from the forgotten catacombs beneath the subway to the desolate wastelands above, where your actions will determine the fate of mankind.” Anyway, go take a look, this is very promising.



22/10/2009 at 12:08 Metal_circus says:
Looks fantastic. Is it me or are Russian games just very very good at the moment?
22/10/2009 at 12:17 Jochen Scheisse says:
I think they do looks very god, and the fact that major western productions exhaust themselves with boring sequels and the concept of the week does help.
22/10/2009 at 12:33 Subject 706 says:
Russian devs certainly don’t seem to get acute angst from making games challenging, complex and original, unlike most western devs.
22/10/2009 at 19:36 Tei says:
“Western” devs are into corporate culture, and a different view. If else, western devs are needed because add variety. I would love to say the same to the asia game culture, but is like a separate thing :-/
22/10/2009 at 12:10 Rob says:
Oooooh yeaaaaa, this is that pretty looking game i heard about once.
22/10/2009 at 12:13 Metal_circus says:
Wow. That looks very nice. Games from the east are really something of late. I do wonder if this will be as buggy as stalker, but then again it looks fairly high-budget for a Ukranian game.
22/10/2009 at 12:16 Heliosicle says:
Looks like stalker, but more lively, and more human? (ish)
Looks awesome..
also, they reused sound from the original stalker! (the guy going “have a safe trip”)
22/10/2009 at 12:18 Turin Turambar says:
THQ again? Ohh, they came back to their old publisher, after the problems in Stalker development.
22/10/2009 at 15:22 Centy says:
It’s not a GSC game its a different developer
22/10/2009 at 17:37 Doctor Doc says:
I bet they got some ex-GSC devs on board though, even the engine looks feels like STALKER.
22/10/2009 at 12:18 toni says:
1) it’s an ukranian game. there is a difference. not only in the language, the country is also located somewhere else than (although near to) russia
2) the “east” is still developing games for different demographics and PC is still the biggest market there, so they do develop games instead of disappointing, sloppy shadows of games aimed at everbody.
22/10/2009 at 13:59 jackflash says:
word.
22/10/2009 at 17:06 Spoon says:
Agreed.
22/10/2009 at 12:19 CMaster says:
Looks a lot like STALKER in style. Here’s hoping it plays somewhat differently.
22/10/2009 at 12:25 Zerotime says:
I was going to be all “more like Hellgate: Moscow, amirite?”, and then I watched the trailer and it looked pretty awesome.
22/10/2009 at 12:26 Prankster says:
I quite liked the openish style of Stalker, hoping for more of the same just with better polish on release.
25/10/2009 at 10:32 VelvetFistIronGlove says:
It’s from Ukraine, not Poland!
Oh, wait.
22/10/2009 at 12:32 Grey Cap says:
Does anybody know whether its a straight shooter? It looks like it could turn out kind of boring without RPG elements. More importantly, is the world “open” (as in, roamable)?
22/10/2009 at 12:35 c-Row says:
Hellgate: Moscow ?
22/10/2009 at 12:36 The Sombrero Kid says:
i don’t think it looks like stalker at all tbh, more like hellgate although it’s hard to tell from such a short clip.
22/10/2009 at 12:43 Jim Rossignol says:
“i don’t think it looks like stalker at all”
The main image is of people sat in a gloomy place watching someone play guitar.
22/10/2009 at 14:01 diebroken says:
Since STALKER, any FPS/FPP game that features an acoustic guitar gets my interest! =P
22/10/2009 at 12:40 underproseductor says:
Games like these have a soul. And yes, we are still loyal to the PC here in East.
22/10/2009 at 12:47 Heliocentric says:
They have my attention. I wonder if they are going to allow you to drive a subway train at any point, that would be a nice way to splat a big enemy.
22/10/2009 at 12:48 Sensor-i says:
“Looks fantastic. Is it me or are Russian games just very very good at the moment?”
It’s Ukrainian game, just like Stalker.
22/10/2009 at 12:49 Grey Cap says:
Jim Rossignol: Yes, but can you loot their corpses for tinned foods? It ain't Stalker without a pile of corned beef in your backpack!
Edit: Russian or Ukranian makes little difference to us- we don't speak the language! Anyway, it seems that eastern developers in general are more fun than western ones. Plus, all eastern games seem to take a long time to be released in English. Generalizations are in order, I feel.
Will rant for food.
22/10/2009 at 12:52 Bhazor says:
Any word on genre yet?
After the S.T.A.L.K.E.R labs and the opening sequence from Vault 101 I’m kind of looking forward to a fully linear game with the same “Apocalypse Then” feel. A better done Cryostasis would go down a treat with me.
22/10/2009 at 12:53 Heliocentric says:
There should be a stalker mod which models malnutrition.
Much <3 for ex soviet bloc development, they have no fear of being confusing, unbalanced or difficult and a rampantly more exciting for it.
22/10/2009 at 12:55 Kem0sabe says:
Eastern European developers have good ideas and concepts, but the execution is often flawed. I dont think i have played an Eastern European game without massive amounts of bugs, with the possible exception of Kings Bounty.
Games like The Witcher, Stalker, Operation Flashpoint 1, Arma 1&2… all of them flawed in their execution and trying my patience regarding patches….
22/10/2009 at 12:56 Darkelp says:
I was very interested in this when it was first announced, this trailer has piqued my interest again.
22/10/2009 at 12:57 phil says:
The Fallouts, though gloomy as hell for a majority of time, did occasionally get a bit goofy (especially Mothership Zeta and any of the easter eggs, fun as they were.) If this is sorta Fallout with the jet black soul crushing horror restored, it can only be a good thing.
22/10/2009 at 13:22 DarkFenix says:
That’s basically what I’m hoping for in terms of the environment. Fallout 3, but actually a dark and terrifying place. The Fallout series in general was pretty tame in terms of the environment, it was generally a happy, sunny place with little threat to it. It lacked atmosphere is what I think I’m getting at.
22/10/2009 at 13:02 Lord_Mordja says:
Oh cool, I thought this had died forever ago. Looks great.
22/10/2009 at 13:04 westyfield says:
I say! That looks rather good, I especially like the areas with lots of refugees milling around, looks crowded but fun.
22/10/2009 at 13:09 Lobotomist says:
COOL!
We need more Russian games! Great developers!
22/10/2009 at 13:09 Okami says:
Go East!
22/10/2009 at 13:20 espy says:
Oh wow. Very nice, I’ll definitely be keeping an eye on that. Also: I’m a complete sucker for english spoken with a rrrrussian accent. Or maybe I’m just sick of the ubiquity of american english regardless of setting or context. Anyway: Metro! Yay!
22/10/2009 at 13:22 largejaroalmonds says:
I’m all for it as long as the translation is decent. Nothing breaks my sense of immersion faster (looking at you, Space Rangers 2).
22/10/2009 at 17:27 Smithee says:
I never found the terrible translation in SR2 particularly immersion breaking, mostly because the game was already so batshit insane that that the additional weirdness of bad translation actually added to the experience. Also, according to this clearly tongue-in-cheek reference in the manual, the translation’s not a bug, it’s a feature:
“Additionally, you may find that the language used, although it appears to be English, slightly odd. Again, don’t worry as in 2300 it was modified by non-Earth races to make it easier for their translation software to convert. “
22/10/2009 at 13:29 Dracko says:
That’s a good opening, if playable.
22/10/2009 at 13:31 Nemolom says:
I like it. “In my experience “The east” is often brilliant when it comes to the underlying technical aspect of games (probably some of the world’s best coders) – they’re different and often daring. They’ve got charm, soul, creativity and give you worlds that feel convincing. What they generally need more of it is better testing. Let’s hope they’re willing to spend the time it takes to make this as bug free as possible.
22/10/2009 at 13:37 Metal_circus says:
Apologies for the double post earlier, my browser spazzed up. Just looking at the main image above and it does seem hauntingly beautiful, in a dark apocalyptic way. Trailers rarely excited but I am for this.
22/10/2009 at 13:59 Gap Gen says:
Wow.
22/10/2009 at 14:08 Monkeybreadman says:
An eastern european game without terrible voice acting? This cannot fail
From their website, looks like they’ve made the engine themselves, the 4A-Engine. That is either a) Good or b) Bad
22/10/2009 at 14:10 Monkeybreadman says:
And its based on a ‘cult russian novel’ again this is either a) Good or b) Bad
22/10/2009 at 14:11 ZIGS says:
Finally more news about this. I actually thought this was dead.
22/10/2009 at 14:19 Pamplemousse says:
It does look rather good but like most russian games it will play pretty woefully.
I can imagine it will be plagued by bugs and poor translations.
But I do really want to be proved wrong.
22/10/2009 at 14:24 linfosoma says:
Oh lord, I want this bad.
Russia, you rock!
22/10/2009 at 14:31 tibbles says:
are these eastern european devs making games aimed at east (or russian) markets? or is it just that they happen to be there?
22/10/2009 at 14:34 postx says:
Eastern promises these days, and I love the gun at the end.
22/10/2009 at 14:43 Fenchurch says:
I reaaaally like the suggestion that in some areas you have to be careful about using a gas mask/oxygen supply then /timing/ yourself so you don’t overexpose or run out of oxygen.
More games like this please!
22/10/2009 at 14:57 Alaric says:
Am I the only person here who thinks that games produces by the former USSR suck? In my opinion their ideas are wonderful but the implementation is always beneath what is acceptable. I thought Stalker sucked, even though I love the original novel. Same for that other game, the name of which escapes me, about a city in a steppe, dying of disease perpetuated by slaughterhouses. Brilliant idea yet poor execution. I could go on but you get the point.
It feels like the amount of creativity, storytelling talent, and willingness to take risk is much higher what what we see in the West. At the same time while the technical know-how may also be on the level, the ability to think through, polish, and finish is severely lacking, IMO.
22/10/2009 at 15:01 Taillefer says:
Is that a rhetorical question?
22/10/2009 at 15:04 Tim James says:
This region is around a decade behind the West. That’s why they’re still producing games for these old genres that we love but haven’t quite polished them up well yet. Maybe they’ll reach a peak in a few years and then begin the steady descent into AAA console garbage.
22/10/2009 at 15:10 K says:
“The West” have produced some of the buggiest games in recent memory.
The difference is, bugs from the East seemed to be caused through ambition and pushing the limits. Bugs in Western games are from laziness or just complete lack of care.
/Generalisation
22/10/2009 at 15:14 Alaric says:
@K – The bugs in any code are caused by poor design and poor testing, i.e. people not doing their job or people being unqualified to do the job they were hired for. It has nothing to do with either ambition or lack of care.
22/10/2009 at 15:19 Gap Gen says:
I dunno, you’re always going to get bugs in code, even if it’s well designed and so on. Software design is about minimising bugs, not about eliminating them entirely. I think part of the thing about ambition is that it’s easier to fix a simple program than it is to fix a complicated one – so STALKER would have been easier to debug if it had been a linear shooter, I suspect.
22/10/2009 at 15:28 Wisq says:
There’s also publisher- and/or budget-imposed scheduling to consider.
I wonder how many ultra-buggy western releases exist because a publisher demanded they get the game out by Christmas, or ultra-buggy eastern releases because the studio just ran out of money and needed to sell first, patch later. As compared to vice versa, that is.
22/10/2009 at 17:33 K says:
@Alric
But they’re working within budget and time constraints. An ambitious design could take much longer and so is untested and unpolished because the publisher is wanting to get it out of the door. So I attribute this to the ambition of the design causing the bugs. And certainly not because all Eastern Europeans are unqualified and incapable of programming. Post-release support and community interaction is often exceptional too.
My opinion, however, is biased. Not for Eastern Europe, but for the more niche appeal games. And I’m conscious of being more lenient towards them than AAA titles, which had the budget to test the game properly. So I often talk nonsense.
22/10/2009 at 15:12 JKjoker says:
Looks great, i loved almost everything about STALKER and anything following its steps interests me, i hope they add RPG elements tho, STALKER suffered by the inability to develop your character (artifacts were a real letdown)
22/10/2009 at 15:17 Steerpike says:
Excellent trailer; very good voice acting in the narration, too. I’m wondering, though – will this be a STALKERish RPG shooter, or more of a straight-up shooter? Given the mention of Fallout 3, I’m guessing it’s the latter, but who am I kidding, I’ll be buying the thing anyway.
Eastern Europe is turning into a creative powerhouse of game development. We’re seeing things that are both innovative and incredibly deep from them. Also somewhat nihilistic. Painkiller, STALKER, Cryostasis, etc etc etc…
I’d forgotten about this one. Thanks Jim!
22/10/2009 at 15:34 Po0py says:
Stalker: Shadow of the Metro.
# Brave the darkness of the tunnels, where mutants hunt their prey and ghostly spirits lurk.
# Explore the desolate city-surface, trusting your gas mask and rifle to protect you from a poisoned world and the creatures that roam there.
Sounds a lot like stalker to me.
Given that there are still Stalker games being made, I hope they take a different direction with the structure of the game and the gameplay itself. A game that is too similar to Stalker will harm it’s success, imho.
22/10/2009 at 15:41 Sparvy says:
Its interesting too see all these former Eastern block games featuring nuclear apocalypse, I suppose you never really saw their side of things (you know, the normal people in USSR) during the Cold War, and now all of a sudden there is an explosion of stuff.
22/10/2009 at 16:10 linfosoma says:
Interesting perspective.
22/10/2009 at 16:12 sfury says:
Well we really had some kind of apocalypse here, moving from communism to free market shook things up well, so you can find lost of abandoned things (not only buildings and items but a whole system of values) laying around that seem from a different era though they are from the not so distant past.
You can see why such setting lends itself easily to other apocalyptic scenarios like nuclear for example.
22/10/2009 at 16:24 sfury says:
Also Russia has twice the territory of the US and twice less population, Ukraine also has small population density and is the biggest country in Europe – I bet you could drive 20-30 kms out of any town and feel like you are absolutely alone in this vast territory – great post-apocalyptic setting.
22/10/2009 at 15:47 DuBBle says:
I heard a stargate towards the end of that clip.
22/10/2009 at 16:08 DMJ says:
So is Russia just so happy and full of light and fluffiness that the only way they can keep themselves sane is to create such gloriously dismal virtual worlds to spend leisure time in?
22/10/2009 at 16:54 Lack_26 says:
Didn’t you hear, the old-Soviet block is a capitalist paradise now, they’re are lots of free-market bunnies hoping about and the only snow is swarming with children building Snow-men and laughing. Oh yeah, and the every evening everyone gets together and sings the sun to bed.
My actual experience of eastern-Europe, cold, wet and brilliant.
22/10/2009 at 17:47 DMJ says:
God bless capitalism.
22/10/2009 at 16:23 MadTinkerer says:
I once thought of a post-apocalyptic game set in London where the surface was wrecked (though all of the wrecked buildings are based on the real buildings there now) and most decent folks have to live in the Underground because it’s safer. Basically like Hellgate without the demons and basing the combat-filled areas on the actual geography of London.
But Moscow isn’t a bad setting either.
22/10/2009 at 16:31 Zerotime says:
Wait, I just thought of another one – La Jetée: The RPG!
23/10/2009 at 02:03 Thants says:
That’s one game where you don’t have to worry about a low FPS.
22/10/2009 at 16:34 Isometric says:
Oh brilliant a new trailer!
Paint me excited.
22/10/2009 at 16:34 terry says:
Are subway stations the new sewers?
22/10/2009 at 17:17 suibhne says:
I’m not sure how to define it, but there seems to be a common mood among some of the Eastern games I’ve really enjoyed. Even Cryostasis had it, despite some punishingly-bland gameplay. I’d take a setting like that over the typical U.S. gameworld any day of the week. That trailer is certainly enough to pique my interest.
Still waiting for Call of Pripyat, tho. What the heck is up with that?
22/10/2009 at 17:21 Urthman says:
That’s one of the best damn game trailers I’ve ever seen. Understated. A good script read well. The crowd scene with the guitar. Wow.
I’ve never been interested in this genre (haven’t played Fallout or STALKER), but that trailer really made me want to play this game. I almost wouldn’t mind unskippable cutscenes with that actor voicing the main character.
22/10/2009 at 17:48 Flobulon says:
I completely read that comment as sarcastic at first.
And then I watched the trailer.
:O
22/10/2009 at 17:44 yns88 says:
From what videos and screens are currently available, it looks to be very similar to STALKER in terms of atmosphere, but in terms of gameplay it seems like it will be a more straight FPS game.
22/10/2009 at 18:41 Steerpike says:
Interesting. Well, I tend to prefer a STALKERey open-world shooter type of game, but every now and then it’s nice to have a straight-up FPS. I’ve been so impressed with what’s coming out of Eastern Europe these days that I’ll buy the thing just to support them.
22/10/2009 at 18:40 Schmell says:
For those who dont know, setting of this game is based on eponymous russian fantastic book, about ppl living in Moscow metro after nuclear war (judging by description of surface, tho it was more biological war)
22/10/2009 at 18:44 Davee says:
Yikes, very much STALKER/Fallout-vibes – in a good way though! I expected some corny russian developer to do the voce acting, but I was pleasantly suprised. Easily one of the better trailers ive seen in a while. Will keep my eye on this one.
22/10/2009 at 19:12 Wooly says:
Wow, that looks really interesting! It seems to have that bleak-russian-gamey-atmosphere nailed.
22/10/2009 at 19:15 Wooly says:
Oops. Make that bleak-UKRANIAN-gamey-atmosphere. :S
22/10/2009 at 19:20 Marty Dodge says:
Nice and understated trailer… I like what I see. And its not just poxy console either.
22/10/2009 at 19:21 subversus says:
Not really good. It’s stable, sidequests are good, but the main story is rubbish (I mean it’s worst in series) and high textures are available only in 64-bit OS. And they require 3 gig of ram to play comfortably. Presentation is awful, a lot of text and nothing of it goes in your notes, except PDA history you need to scroll through.
22/10/2009 at 19:22 subversus says:
shit, that was a reply to Stalker Call of Pripyat question
22/10/2009 at 19:59 Tom says:
very cinematic
22/10/2009 at 20:18 Inanimotioon says:
Instead of brown+grey now we get to look at blue+grey!
Yessss
22/10/2009 at 20:57 Shalrath says:
I know I’m going to sound like ‘that guy,’ but I was really psyched until I saw PC/360 release. I wish it didn’t, but it always makes me narrow my eyes slightly, and flat-out DOUBT the game when I see it on consoles. I immediately imagine terrible AI due to in-order-processing.
I enjoyed Fallout 3 which was multiplatform, but so many games that ARE on PC and console end up being awful for me.
22/10/2009 at 21:05 Jim Rossignol says:
It’s something we have to judge game by game.
22/10/2009 at 21:59 Shalrath says:
That’s true, it’s just that NUMBERS wise I think ‘doubt’ is in the right mind-set. Buggy though stalker may be, imagine if it had been on the 360 as well, or (originally) Deus Ex, etc. It just seems that when the two are combined they both get the worst of eachother.
22/10/2009 at 22:26 JonFitt says:
I can’t work out if 4A Games are related to 1C? If it’s 1C I don’t think we need to worry about consolitis.
22/10/2009 at 23:31 Shalrath says:
Yeah I’m not sure if they’re related to eachother much. I assumed, perhaps wrongly, that 4A is the console-knowing part of 1c.
22/10/2009 at 22:10 Sunjammer says:
Man, i really like that voiceover. I hope they keep that accent for everyone russian in the game.
22/10/2009 at 22:21 JonFitt says:
Find: Vault
Replace: Metro Station
Done before lunch!
22/10/2009 at 22:59 K says:
Would it be possible to put the “Page X of Y” above the comments?
Maybe in addition to it being at the bottom.
22/10/2009 at 23:15 Στέλιος says:
Oh my. I’ll be watching this. Very closely. Maybe it will be STALKER-y, maybe not,. The trailer does not really have any indication. RPG elements would be nice.
**Now GSC can you please release CoP so I can play through it first? Not that I am complaining but I have been playing SoC with OL for ages now and want some new areas.**
23/10/2009 at 01:32 Pijama says:
I also liked the 18 rating. Means that there is a good chance to get that true atmospheric feel that only the Eastern Slavs can make… (Dostoevsky anyone?)
(I was going to type of All the Russias, but I dunno if the Ukrainians would like that…)
23/10/2009 at 04:23 mejobloggs says:
Why does everyone think this is a Russian game
23/10/2009 at 05:36 Jetsetlemming says:
I have to say, more than the trailer I was impressed with the THQ embedded video player. Looks nice, and runs even better than embedded Youtube on this shitbox I’m currently browsing the internet on (Had to use a Firefox plugin to download the L4D2 leaked trailer in order to view it smoothly).
23/10/2009 at 06:31 PeKa says:
There is no such thing like UKRAINIAN game. All these games are released by russian publishers and they have RUSSIAN atmosphere. Also ukrainians are same russians only in another country.
23/10/2009 at 06:39 Vinraith says:
By that logic wouldn’t all Ubisoft games be French? Generally it’s the nationality of the developers that matters, not the publisher.
23/10/2009 at 06:42 PeKa says:
Read carefully. Ukrainians = Russians. Only ukrainian language is a dialect of russian.
23/10/2009 at 06:42 PeKa says:
Read carefully. Ukrainians = Russians. Even ukrainian language is just a dialect of russian.
23/10/2009 at 06:47 Vinraith says:
I saw the nationalist silliness, I just chose to ignore it.
23/10/2009 at 06:50 PeKa says:
Nationalists are orange Washington puppets eulogizing Nazi criminals. I just struggle for justice.
23/10/2009 at 07:30 Mister Yuck says:
You are one creepy dude. The Ukraine is obviously part of the Commonwealth along with Poland and Lithuania anyway.
23/10/2009 at 08:52 Levictus says:
Ukrainian are not the same thing as Russians. Ukrainian is not a dialect of Russian. Stop the nationalist BS. It’s two separate countries. Soviet been has been gone for almost 20 years!
23/10/2009 at 16:53 MacD says:
PeKa, my russian friends would agree with you. Oddly enough, my ukranian friends would very much DISAGREE with you. And seeing as they live in their own country, I tend to think they are correct.
Stop swallowing Putin’s nationalistic ideas and please think for yourself for a moment, tovarish.
And I too definitely loved that corridor scene with all the poeple. Nice to see polycount being used for crowd scenes instead of having two or thee NPC’s in 100.000 poly’s each.
24/10/2009 at 18:32 Pantsman says:
“Country x is really part of country y! X-ians are really Y-ese!”
Must…not…invoke…Godwin’s Law…
23/10/2009 at 07:04 Nalano says:
THIS.
THIS IS WHAT FALLOUT 3 SHOULD HAVE BEEN.
23/10/2009 at 08:45 sfury says:
Interesting bu there are still a hundred ways they can screw their good concept.
Also I didn’t see any gameplay in the trailer so I refuse to get excited about that one yet.
p.s. sorry for the negativism but GSC have already shown me how you can make pretty mediocre sequel/prequel even after you’ve worked so many years over something damn good and promising (cause well it could have been waaaay better) like S.T.A.L.K.E.R., and you should have known what is missing and what would make it nearly perfect…
So I just can’t get my hopes high for an unknown developer from the same region that has made a nice trailer and concepts but no game so far and it all looks a liiiitle bit like Stalker so far…
I hope 4A Games prove me wrong though.
23/10/2009 at 09:23 PeKa says:
>Ukrainian is not a dialect of Russian.
Prove me wrong. I know what i’m saying.
23/10/2009 at 09:36 Jim Rossignol says:
Ukrainian language is descended from Kievian Rus, which would not make it a Russian dialect, simply a related East Slavic language.
http://www.britannica.com/EBchecked/topic/613050/Ukrainian-language
23/10/2009 at 10:14 PeKa says:
In fact, modern ukrainian language is pretty artificial. Most of ukrainian citizen even don’t know that well. Instead of it they use so called “surzhik” – kind of russian dialect. I am unbiassed cause my mother is ukrainian and i were in Ukraine lot of times.
23/10/2009 at 09:45 Grey Cap says:
Guys, a language is nothing but a dialect with an army and a navy. And Russian and Ukrainian devs have a lot in common. Especially in the way they differ from American or west European devs.
So. . . how about the apocalypse (say what you like, Beelzebub made the trains run on time)?
Will rant for food.
23/10/2009 at 11:30 Soylent Robot says:
I feel that it might be a bit too similar to Fallout…
23/10/2009 at 13:54 Horza says:
Color me impressed. Had never heard of this before but I’m quite looking forward to it now.
23/10/2009 at 17:20 Poltergeist says:
“Not really good. It’s stable, sidequests are good, but the main story is rubbish (I mean it’s worst in series) and high textures are available only in 64-bit OS. And they require 3 gig of ram to play comfortably. Presentation is awful, a lot of text and nothing of it goes in your notes, except PDA history you need to scroll through.
shit, that was a reply to Stalker Call of Pripyat question”
Woah you scared me.
23/10/2009 at 18:53 Pemptus says:
Poland (of Witcher fame) is actually a part of Central Europe. But yeah, I know what you mean.
23/10/2009 at 18:54 Pemptus says:
Reply-system-is-broken-SMASH!
12/11/2009 at 11:36 glenn says:
This might be good i don’t kno.
I’ve played stalker and fallout (3).
And this looks very similar. (maybe too much)
I will check out the ratings of this before i buy it
02/12/2009 at 13:00 sfury says:
http://www.eurogamer.net/articles/metro-2033-hands-on
Here’s a Eurogamer Hands On.
All looked great, until at the end…
“The game is said to clock in at around 10 hours”
NOOOOOOOOOOOOOOOOOOOOO!!! :(