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	<title>Comments on: The Spatialists: AureaSection Talk Naumachia</title>
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	<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/</link>
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		<title>By: Caiman</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-334043</link>
		<dc:creator>Caiman</dc:creator>
		<pubDate>Sat, 24 Oct 2009 13:54:16 +0000</pubDate>
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		<description>I&#039;ll gladly put the money I was going to use for Modern Warfare 2 into this game, single player or no, because I&#039;d rather support a developer that&#039;s trying to do something positive in my favorite neglected genre, rather than a developer that is giving PC gamers the middle finger.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll gladly put the money I was going to use for Modern Warfare 2 into this game, single player or no, because I&#8217;d rather support a developer that&#8217;s trying to do something positive in my favorite neglected genre, rather than a developer that is giving PC gamers the middle finger.
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		<title>By: Vinraith</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-333631</link>
		<dc:creator>Vinraith</dc:creator>
		<pubDate>Sat, 24 Oct 2009 07:35:15 +0000</pubDate>
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		<description>Same. No SP (or watered down SP) = no sale.</description>
		<content:encoded><![CDATA[<p>Same. No SP (or watered down SP) = no sale.
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		<title>By: trdbglr</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-333629</link>
		<dc:creator>trdbglr</dc:creator>
		<pubDate>Sat, 24 Oct 2009 07:33:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20082#comment-333629</guid>
		<description>&lt;p&gt;Looks like Wipeout in space w/ guns&lt;/p&gt;
&lt;p&gt;i.e. sick
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Looks like Wipeout in space w/ guns</p>
<p>i.e. sick
</p>
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		<title>By: trdbglr</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-333628</link>
		<dc:creator>trdbglr</dc:creator>
		<pubDate>Sat, 24 Oct 2009 07:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20082#comment-333628</guid>
		<description>&lt;p&gt;Oh yeah.  Multiplayer only games all the way.  That way there&#039;s no bloody compromising between the sp and mp.  &lt;/p&gt;
&lt;p&gt;TS FTFW!
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Oh yeah.  Multiplayer only games all the way.  That way there&#39;s no bloody compromising between the sp and mp.  </p>
<p>TS FTFW!
</p>
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		<title>By: Johnny Go-Time</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-333340</link>
		<dc:creator>Johnny Go-Time</dc:creator>
		<pubDate>Sat, 24 Oct 2009 02:40:07 +0000</pubDate>
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		<description>Sorry my previous was trying to respond to Trithemius and TotalBiscuit, at which point &quot;X3&quot; was the conversation at hand...

Anyway Naumachia - holy crap!  What an awesome feeling of motion, speed, exhilaration...It feels like the first time I saw Battlestar Galatica spaceship combat, the shaky cams and speed...looks great...</description>
		<content:encoded><![CDATA[<p>Sorry my previous was trying to respond to Trithemius and TotalBiscuit, at which point &#8220;X3&#8243; was the conversation at hand&#8230;</p>
<p>Anyway Naumachia &#8211; holy crap!  What an awesome feeling of motion, speed, exhilaration&#8230;It feels like the first time I saw Battlestar Galatica spaceship combat, the shaky cams and speed&#8230;looks great&#8230;
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		<title>By: Johnny Go-Time</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-333335</link>
		<dc:creator>Johnny Go-Time</dc:creator>
		<pubDate>Sat, 24 Oct 2009 02:35:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20082#comment-333335</guid>
		<description>Agreed with TotalBiscuit...I really hated X3 for the first 2 weeks or so, but after printing about 50 pages of reference material, and hammering my head at it the whole time...something clicked and it became wonderful.  Fantastic, living economy...I played it intensely for about 2 months and loved it...then real life intruded...and now I am afraid to ever try it again and realize that I&#039;d have to go thru all the effort again just to become functional...   </description>
		<content:encoded><![CDATA[<p>Agreed with TotalBiscuit&#8230;I really hated X3 for the first 2 weeks or so, but after printing about 50 pages of reference material, and hammering my head at it the whole time&#8230;something clicked and it became wonderful.  Fantastic, living economy&#8230;I played it intensely for about 2 months and loved it&#8230;then real life intruded&#8230;and now I am afraid to ever try it again and realize that I&#8217;d have to go thru all the effort again just to become functional&#8230;
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		<title>By: zornbringer</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-332730</link>
		<dc:creator>zornbringer</dc:creator>
		<pubDate>Fri, 23 Oct 2009 18:14:25 +0000</pubDate>
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		<description>jesus. this looks so good. the graphical style reminds me a bit to freespace2, just better.

i always find though that freelancer had the best mouse movement in the space shooter genre. freespace is more like a pain in the ass with mouth, but its playable.

looking very much forward to this game. gimme beta client now. :)</description>
		<content:encoded><![CDATA[<p>jesus. this looks so good. the graphical style reminds me a bit to freespace2, just better.</p>
<p>i always find though that freelancer had the best mouse movement in the space shooter genre. freespace is more like a pain in the ass with mouth, but its playable.</p>
<p>looking very much forward to this game. gimme beta client now. :)
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		<title>By: Aubrey</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-332726</link>
		<dc:creator>Aubrey</dc:creator>
		<pubDate>Fri, 23 Oct 2009 18:12:35 +0000</pubDate>
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		<description>&quot;Later on, space games had kept moving forward to commerce/RPG gameplay, and each time I try one of these.. well I’d say that the combat/action part really sucks, at least for someone like me that enjoyed titles named Freespace, X wing vs Tie fighter and other ones in which combat/dogfight were the focus of the game.&quot;

Complete agreement. Been wanting something with really lovely combat for a long time. Even tried making my own for a TIGSource competition, but only had a couple of months spare time to work on it. Will be watching this one with great anticipation.</description>
		<content:encoded><![CDATA[<p>&#8220;Later on, space games had kept moving forward to commerce/RPG gameplay, and each time I try one of these.. well I’d say that the combat/action part really sucks, at least for someone like me that enjoyed titles named Freespace, X wing vs Tie fighter and other ones in which combat/dogfight were the focus of the game.&#8221;</p>
<p>Complete agreement. Been wanting something with really lovely combat for a long time. Even tried making my own for a TIGSource competition, but only had a couple of months spare time to work on it. Will be watching this one with great anticipation.
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		<title>By: innociv</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-332607</link>
		<dc:creator>innociv</dc:creator>
		<pubDate>Fri, 23 Oct 2009 16:34:16 +0000</pubDate>
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		<description>Can&#039;t wait to buy it.

 I love multiplayer-only game developers.

Multiplayer-only games tend to be so great if that&#039;s your thing, because that&#039;s what the devs wanted to make.</description>
		<content:encoded><![CDATA[<p>Can&#8217;t wait to buy it.</p>
<p> I love multiplayer-only game developers.</p>
<p>Multiplayer-only games tend to be so great if that&#8217;s your thing, because that&#8217;s what the devs wanted to make.
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		<title>By: The Sombrero Kid</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-332458</link>
		<dc:creator>The Sombrero Kid</dc:creator>
		<pubDate>Fri, 23 Oct 2009 14:54:43 +0000</pubDate>
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		<description>xwings physics was completely Newtonian,</description>
		<content:encoded><![CDATA[<p>xwings physics was completely Newtonian,
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		<title>By: The Sombrero Kid</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-332457</link>
		<dc:creator>The Sombrero Kid</dc:creator>
		<pubDate>Fri, 23 Oct 2009 14:52:59 +0000</pubDate>
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		<description>if it had a good strong campaign i&#039;d be sold.</description>
		<content:encoded><![CDATA[<p>if it had a good strong campaign i&#8217;d be sold.
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		<title>By: Chaz</title>
		<link>http://www.rockpapershotgun.com/2009/10/22/the-spatialists-aureasection-talk-naumachia/#comment-332449</link>
		<dc:creator>Chaz</dc:creator>
		<pubDate>Fri, 23 Oct 2009 14:48:32 +0000</pubDate>
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		<description>What I meant to say &quot;I think the Babylon 5 project mod thing is still going&quot;.</description>
		<content:encoded><![CDATA[<p>What I meant to say &#8220;I think the Babylon 5 project mod thing is still going&#8221;.
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