By Jim Rossignol on October 26th, 2009 at 3:06 pm.

For any game, of any genre, at any age: just make sure it’s available to download. Recommend us mods, tell us why they are great, and why should we play them. Should they be featured on RPS? Should they, like Air Buccaneers, be pulled from death and made to live again? You are their champions: speak your mods!



26/10/2009 at 15:07 Nick says:
Garry’s Mod. I kid, I kid.
26/10/2009 at 15:09 aq2 says:
Action Quake2.
26/10/2009 at 15:38 RogB says:
+1
loved it. not sure how it would hold up today but in its day it was superb.
26/10/2009 at 15:09 Joe Martin says:
The Hidden: Source.
Old, I know – but I frikkin love that game.
26/10/2009 at 15:12 Acidburns says:
Darkest Hour for Red Orchestra is fun. Plenty of decent servers and almost as active as Red Orchestra itself.
26/10/2009 at 15:13 Icarus Tyler says:
The Hidden: Source for HL2
I still manage to shit my pants whenever I play it.
/edit
Oh it has been mentioned before. well, it’s a good game :-)
26/10/2009 at 15:15 DMJ says:
I have no mod to suggest, but you have my mouse! I pledge to join the fray in any mod I have the means to play.
26/10/2009 at 15:17 AndrewC says:
Explaining why you picked a mod would help those of us just spectating too!
26/10/2009 at 15:19 Carter says:
A million times Dear Esther, find myself muttering lines from that occasionally
26/10/2009 at 17:35 Tom says:
Something you should worry about
26/10/2009 at 15:19 McGhee says:
L.U.R.K. for S.T.A.L.K.E.R. Minerva for HL2. Butter for toast.
26/10/2009 at 15:20 Sagan says:
A Dance with Rogues (And part 2)
It was Mod of the Year 2006 on Neverwinter Vault. But it is significant beyond that, because it is, to my knowledge, the only good porn game in existence. As in, it contains good porn, is a good game, and manages to combine both. It is written by a woman, so it contains some scenes that might be turn-offs, (rape…) and since it is done with Neverwinter Nights 1, it looks like crap. (triangle tits) If you can ignore that, it gets way better towards the end. Especially once you get a party going.
Also, it is just a good RPG. You know, interesting characters, interesting choices to roleplay your character, very rewarding exploration, and huge in scale. Reminds me very much of Hordes of the Underdark.
26/10/2009 at 15:21 Heliocentric says:
Project “throw stones at tanks” Reality, approach it like it was a rival to arma 2 rather than merely a mod to battlefield 2.
PR is about to hit the 0.9 milestone which adds among other things single player missions and the isdf.
26/10/2009 at 15:21 Frans Coehoorn says:
I finally reinstalled Freelancer and added a few mods in it. The Discovery (multiplayer) mod is pretty awesome since you get a shitload of new ships, solar systems and groups to fight against. It also has updated graphics, more goods to transport and quite a few players who are still playing it right now, years after its release. Freelancer, even the vanilla version, hasn’t aged a lot actually as it stil looks and plays fine. Definitely worth a shot.
26/10/2009 at 15:23 Papa Voodoo says:
I do have a soft spot for Dark Star for Half Life.
26/10/2009 at 17:36 Tom says:
Same here.
26/10/2009 at 15:25 Mr T says:
Battlegrounds 2 and Resistance and Liberation are to great mods for half life 2.
26/10/2009 at 15:26 Blob-stuff says:
ThieveryUT!
26/10/2009 at 15:26 Lambo says:
Research and developement is a spectaularly well done singleplayer mod.
Pirates Vikings and Knights is some of the best multiplayer deathmatching I’ve done in ages.
And I would also go crazy for some Hidden: Source action as would a ton of other people as is apparant by the above reccomendations.
There are tons more but those are the 3 that come to my mind at the moment. If you haven’t heard of or played any of those you are really missing out.
26/10/2009 at 15:57 Lambo says:
I’ve decided to go into more detail on each of these for clarification
Research and developement. Its the cleverest, funniest and most “actiony” game, where you don’t ever hold a gun I’ve played, since Portal. Great puzzles, great cutscenes, and you get to make a blackhole out of a microwave. Yes. I haven’t giggled so hard at a source game in years. Great game.
PVK2. When a pirate named JIHAD sets a barrel of gun powder on fire and runs at a group of medival knights, screaming “For the booooooooty!” over the voice chat and detonates, killing them all including himself. You know you have a great game. I don’t know what else to add really. Its just stupendously funny team deathmatch that has a parrot you can use as a weapon. Why aren’t you playing it now!?
Hidden: Source. There will be a ton of people going on about this I’m sure.
But the reason I love it is because of that feeling of utter satisfaction you can only get by hearing one of the Iris Team walk into a room and involountarily cry out over voice chat. when he realises in this this order
A) That he is alone
B) All his comrades’ corpses dangling from a wall above his head
C) He is being pelted by boxes from a foe he can’t see
D) He just heard the clicking sound indicating that he just wasted the last of his ammo shooting at thin air.
Getting that wail of terror, THAT is a goal worth striving for in gaming. I’ve never felt so amazingly evil as when I dropped down from the ceiling onto that poor soul and ended his suffering for that round in a explosion of blood and gibbed body parts.
26/10/2009 at 15:26 fulis says:
Obvious ones are Open Falcon and FreeFalcon for Falcon 4.0
Some of the biggest mods for any game ever
26/10/2009 at 21:07 Wisq says:
I tried FreeFalcon 5 for a bit, but had to go back to Allied Force — the bugs were completely intolerable. Which is too bad, because I was starting to like the 6DOF TrackIR, etc. Hopefully they can sort that out “soon” (in Falcon terms).
I don’t recall much about FF4 or OF, though. It’s been years since I tried them out.
26/10/2009 at 15:27 Krondonian says:
It’s still early days and the released version was just a tech demo basically, but Airborn for UT3 certainly looks amazing.
It’s basically a consoley 3rd person action game, and made by professional developers. Worth a download just to see what can be done in a UT3 mod.
Also, the Haunted is probably the most complete mod I’ve played for the the same game, though not to my taste.
26/10/2009 at 15:29 Krondonian says:
Actually, just remembered Matto 4 and the Delta Sector for Far Cry I was really impressed by a while ago. I think RPS has mentioned the latter before though. I just hope Crysis spawns some mods of equal quality.
26/10/2009 at 15:27 nayon says:
The Hidden: Source again.
It is a really fun mod, and it is really tense. The mod is basically about a squad of a few men against an experiment-gone-wrong guy who is nearly invisible, think the predator. he only has a knife and two bombs, while the squad has advanced technology, but the environments are usually very dark, and the hidden has super speed and can regenerate health by eating the corpses of the guys he’s killed. Also, the regular “A has killed B with a shotgun” announcements that appear in the upper right hand corner in all HL2 mods do not appear, so you do not know who is alive or dead. It’s one of the best mods out there.
Also, Unnecessary Violence for Oblivion. It adds the ability for true dual wielding, lots of new animations, parrying, kicking, taunting, throwing your shield, javelins and throwing them, and much more. Basically adds lots of depth to the combat system.
Kreedz Climbing for HL2 is fun-ish. It’s just a running and jumping stunts game which requires perfection, or near-perfection. It’s kind of weird.
26/10/2009 at 15:33 Tei says:
Tremulous for.. hee… Quake3?
26/10/2009 at 21:08 Wisq says:
Seconded. Though it’s a standalone game now, rather than a mod; they packaged it up with a (modified?) Q3 engine.
It’s totally open source and cross-platform, too. One of the few FPSes to run on Linux (without Wine) these days.
26/10/2009 at 15:34 Leeks! says:
Age of Chivalry for HL2. By all accounts kind of a crappy game, but get a group of like-minded ne’er-do-wells together (especially if you can swing a Vent server) and there is nary a better time to be had. It’s one of those games where, for whatever reason, the awkward animations, clunky controls and spastic movement speed all convalesces into something weirdly compulsive.
26/10/2009 at 15:35 mrmud says:
Imperial Splendor for Empire: Total War.
Takes a completely broken game and makes it slightly more playable but more importantly adds tons of (historically based) variation between the different factions. No more carbon copies.
26/10/2009 at 15:36 Vitalis says:
Natural Selection!
Pretty sure you’ve mentioned it in articles so I think you’re very aware of it.
Science & Industry-
Really liked this mod but last time I check (long time ago) it had unceremoniously died.
I remember it being really fun and amusing with some strange and interesting mechanics…
26/10/2009 at 16:35 MarvintheParanoidAndroid says:
I’ve got to agree that Science & Industry is amazing, it’s probably one of the games I most regret missing out on when it was popular online (along with Tribes). It’s not completely dead though, the Steam community group schedules fairly regular games at least once or twice a week with a decent mix of crazy skilled veterans and less experienced players ( http://steamcommunity.com/groups/SImod ).
Also I have to mention Dystopia, because it’s pretty much my go-to multiplayer game and has been for a good few years. It’s certainly not hugely accessible or newbie-friendly but it’s really quite deep and rewarding, and has a pretty successful community-run competitive scene ( http://www.dystopia-league.net/articles/show/29 ).
And it’s on Steamworks! It still has a few populated servers most of the time though, so perhaps effort should go into something else awesome that’s just not played any more.
26/10/2009 at 18:51 surprise says:
+1 for Natural Selection.
Just seeing how well a combination of FPS and RTS works is awesome.
It is just so well executed and oh so athmospheric.
Hearing the aliens skulking and lurking in the vents, a group of heavily armed players making a push deep into enemy territory, sneaking up a phase gate to teleport marines to the alien hive to take it down in secret to swing the game.
So many memorable memories.
Quote from the developer:
I’m excited to get back to my first love. Aliens and high-powered weaponry – Flayra
What is NOT to like? ;-D
26/10/2009 at 15:37 Richierich says:
Papa Voodoo; I second that. Also the same guy’s later mod, the They Hunger trilogy for HL2.
Particularly the second episode.
AirFight UT was one of my favourite ones for the first Unreal Tournament. No idea if anyone has made anything similar since. Plus there was a nice WW2 mod for UT. The name of which escapes me.
I’m hoping that Black Mesa (Source) will be in my list soon. I hope I hope I hope.
Also, I wish there were half as many mods for Supreme Commander as there were for Total Annihilation. The Soviets vs NATO one was the best.
Myth 2 had a fantastic WW2 mod that made it into a tactical RTS. Albeit an extremely difficult one.
26/10/2009 at 15:37 Qjuad says:
Derelict for Freespace 2 – honestly, I thought it had a better story than the main campaign.
26/10/2009 at 20:29 Fergus says:
Definitly +1 to the Derelict mod to Freespace 2, seems like a copout to say ‘if you liked Freespace 2, you’ll love this’ but there’s really nothing else to it, as it also manages to capture the same kind of tense mood of the origional.
26/10/2009 at 15:38 chimpyang says:
Project Reality for BF2 – or Forgotten Hope 2.2?
26/10/2009 at 16:40 Elos says:
Forgotten Hope 2 may be the best mod I’ve ever played. It’s a great balance between gameplay and realism and brings back the good old WW2 tools in favor of the modern crap. Somehow it just works better when there isn’t any self-guiding missiles, assault rifles and jets.
26/10/2009 at 15:38 Senethro says:
Air Buccaneers was fun enough that I think we should resurrect it one year on for Summer 2010.
26/10/2009 at 15:39 army of none says:
The custom “Ulio” campaign for Age of Empires II: Age of Kings.
Werivar mod for the game Notrium.
Unreal Tournament 4 Ever for the original UT.
Battlegrounds 1 and 2 for the HL series.
Usable Firearms for Arcanum.
26/10/2009 at 16:30 Fede says:
Ulio was indeed a great piece of work.
Most of Ingo van Thiel’s campaigns were really really good, and Ulio was the best one. I wonder what game he moved to after AoE 1 and 2.
26/10/2009 at 15:39 Joe Martin says:
They Hunger series for HL1 by Neil Manke too.
Whatever happened to his plan to bring Dead Days to HL2?
/goes to google, stops giving you guys all my ideas ;)
26/10/2009 at 15:46 EaterOfCheese says:
+1 to They Hunger.
I also dig Ultima V Lazarus – remake of classic ultima5, awesome rpg.
26/10/2009 at 16:00 HidesHisEyes says:
I was going to say They Hunger. Especially once it’s worked in to Sven Co-op.
Also, sven c-op.
26/10/2009 at 15:43 CMaster says:
I’m a big fan of Synergy for HL2. Not only has it come on in leaps and bounds and makes for solid (if not perfect) cooperative play, you can also play other mods with it. So you can coop through Minerva:Metastasis, Riot Act, Rock24 and Toronto Conflict as well as HL2, Ep1, Ep2 and a variety of custom maps. I also run a server that I’d happily make RPS community for a couple of weeks.
Eternal Silence is a truly fascinating project. It suffers (last I played anyway) from poor “ground” combat but you have to admire what it is trying to do and the fun of the space combat.
Dystopia is the closest thing I’ve seen yet to Deus Ex MP. Sadly not very close and goddamn hard to get into, but nifty all the same.
Going back a bit, I used to love The Opera for HL1. I know The Specialists was always more popular, but The Opera just had that much more style and sense of knowing what is was, as well as using original content rather than mostly stolen stuff. I even have the Alpha of The Opera for HL2 sitting around (cue Dan “Myre” Lawrence). I also thought Heart of Darkness was a great SP mod, even with it’s weird zombie apoc meets vietnam war setting.
Something I don’t know much about but would love to see some RPS coverage of is Civ IV mods. With the python scripting, you can make some dramatic changes to the game. While I only dabbeled a little bit I’ve seen mods that made it into more of a tactical combat game. I’d imagine you could make a good tac-RPG using Civ IV too. I’d love to see that sort of thing covered.
26/10/2009 at 18:20 Dan Lawrence says:
Zoing!
If I’m honest though, AHL was always better as a polished game experience than The Opera. Though I think we had some good ideas which are still waiting to be *properly* realised (Stranglehold, Mirrors Edge, Wet, Mad World haven’t quite nailed it yet)
Unfortunately Quinns already covered AHL on here so there’s not much more to say.
26/10/2009 at 15:44 RaptorRed says:
The FreespaceSCP and associated The Babylon Project mod , one of the best space shooters made better.
26/10/2009 at 15:52 Wilson says:
Blitzkreig II by Derelict studios is an excellent WW2 total conversion for C&C Generals: Zero Hour. Only downside is that the AI isn’t great and it’s tricky to find a game.
26/10/2009 at 15:56 TJ says:
3rd vote for the BF2 mod Project Reality. It’s been moddb.com mod of the year a couple of times i think, plays like a hardcore soldier sim but with the easy interface & voip comms of BF2. Destructable buildings, 4km sq maps, tons of vehicles & guns…
http://www.realitymod.com/
HL2 mods are quicker to get up & running, so something like Action HL2 is another one worthy of RPS exposure:
http://www.ministryofaction.net/ahl2/screenshots.php
26/10/2009 at 15:56 TJ says:
3rd vote for the BF2 mod Project Reality. It’s been moddb.com mod of the year a couple of times i think, plays like a hardcore soldier sim but with the easy interface & voip comms of BF2. Destructable buildings, 4km sq maps, tons of vehicles & guns…
http://www.realitymod.com/
HL2 mods are quicker to get up & running, so something like Action HL2 is another one worthy of RPS exposure:
http://www.ministryofaction.net/ahl2/index.php
26/10/2009 at 15:57 madtyson says:
Renegade X, it’s still beta, but very well done and brings back the old renegade-multiplayer feeling
26/10/2009 at 16:01 Jaedar says:
The Nameless Mod for Deus Ex.
Because it is pretty much as good as the original game.
26/10/2009 at 16:07 Hermit says:
Dystopia is still my personal favourite HL2/Source engine mod.
26/10/2009 at 16:08 acer says:
Jedi Academy Duel Masters MOD
26/10/2009 at 16:09 Mungrul says:
RTC3057 for Doom is absolutely brilliant
http://www.doomworld.com/idgames/index.php?id=12747
Action Doom brings Contra-style gameplay to Doom
http://action.mancubus.net/actiondoom/
Zerstorer for Quake is also brilliant
http://shotgun1.shackspace.com/zer/index.html
Nehara is another great Quake mod, but I’m having trouble finding a link at the moment.
Of those listed, I strongly recommend checking out RTC3057. It’s genuinely brilliant, making you see the old favourite in an entirely new light.
Also, if you wanted to play Doom over the interwebs in a manner similar to most modern manshooters, do yourself a favour and give ZDaemon a shot. It rocks.
http://www.zdaemon.org/
26/10/2009 at 22:24 Spacewalk says:
RTC is just fabulous. It may be a short experience but that just means you can quickly start over again and keep playing.
27/10/2009 at 00:41 Tye The Czar says:
I concur. Skulltag is a better multiplayer client. I had problems with the resolution and connections. Also, I have no idea on how to install mods on anything.
26/10/2009 at 16:10 JohnArr says:
I played The Hidden once and it was rubbish, but i think someone was cheating cos there was this invisible guy and people kept exploding and these guys were running around with massive night-vision goggles. 7/10
26/10/2009 at 16:13 Joe Martin says:
pleasebejokingpleasebejoking
26/10/2009 at 16:18 JohnArr says:
haha, yes. 6/10
26/10/2009 at 16:13 apa says:
- Action Quake. Back in the day that was the reason I got the first 3d accelerator. The levels and the action movie theme were great.
26/10/2009 at 16:14 Weylund says:
The Last Days, a Tolkien mod for Mount and Blade – everything’s been redone, and Middle Earth’s armies reproduced in gorgeous splendor. Also, facing down an army of 500 orcs with Men of Gondor.
26/10/2009 at 16:18 Dominic White says:
Japanese Half-Life 2 ‘remix’ SMod has spawned a whole bunch of spinoff projects. Here’s the two best:
http://sites.google.com/site/smodredux/ -SMod Redux. An enhanced, tweaked, tuned and rebalanced version of the latest/last version of SMod. In essence, it’s a huge excuse to play through singleplayer again, only with new enemy types, some random elements, hidden special weapons, new behaviours, and customizable gameplay. Want to play a kung-fu gordon with regenerating health and bullet time? Fine. Or you can play a more tactical Red Orchestra style with ‘floating’ guns and no crosshairs, but a focus on iron-sights.. and the ability to devour enemy gibs for health. It really does make the whole thing worth playing through again, because there’s a shitton of new and weird stuff mixed in.
It also has a couple of ‘instant action’ levels based on HL2 Deathmatch, where you’re given increasingly dangerous waves of enemies to fight. Think Dead Man Walking mode from Max Payne.
Another spinoff – and a more ambitious one – is Hardwired, formerly/alternatively known as CSS Sci-fi.
http://amphibian.myzen.co.uk/css_sci_fi/
42 semi-randomized (different every time you play) scripted missions, set in official and fan-made CS: Source maps, split into three campaigns and tied together via a little plot-lite hub area. Big gunfights, occasional boss battles, and all the features of SMod used to create some genuinely interesting new battles. It requires CS:S as well as HL2, but it’s a lot of fun.
Check em both.
27/10/2009 at 05:40 ascagnel says:
SMod Tactical is another excellent remix of HL2, and is blisteringly hard.
Also, there’s trip mines everywhere. SPOILER: So when Lamar jumps around in the “Red Letter Day” chapter, he might accidentally kill you. Quickly.
26/10/2009 at 16:19 Cfp says:
The CJK Instagib CTF mod for JKII and JKIII. Massively ramped up speed, disruption rifles with one shot kill, no force powers except Force Jump.
You almost fly around the map. A flag run (there and back) can be completed in under 30 seconds. By far the most fun FPS I’ve ever played.
26/10/2009 at 16:20 airtekh says:
Natural Selection for HL1
Basically, Marines vs Aliens done right. The brilliance of this is that it is not just an FPS, but throws in RTS elements as well. The commander of the marines has to get his grunts to build resource towers around the map or they can’t get better weapons/equipment. In addition, you get to play with the aliens’ unique abilities and five distinct classes. A mod ahead of its time. I expect great things from its sequel, currently in development.
The Hidden: Source for HL2
For reasons mentioned above. And being shit-your-pants-scary.
I’ve yet to play NeoTokyo for HL2 but it’s supposed to be interesting.
26/10/2009 at 16:22 scoopsy says:
Fall from Heaven II for Civilization IV
It’s amazing. It adds depth and replayability to a classic game, while also stripping out some of the needless additions from Beyond the Sword (Hooray to no espionage and corporations).
I had to have this recommended to me three or four times because I stuck up my nose to fantasy, and because I thought it was impossible to improve upon the core game. But then Soren Johnson did a fantastic three-part interview with the mod’s creators and I was hooked ever since:
http://www.designer-notes.com/?p=120
26/10/2009 at 20:42 Tholal says:
I’ll second the nomination for Fall From Heaven II (Civ IV mod). It is hands-down, the best high-fantasy, turn-based strategy game since Master of Magic. I haven’t played a single game of regular Civ since I found this mod.
26/10/2009 at 16:24 Spatvark says:
Smashball for HL2/Source Engine. Reminiscent of the classic Speedball games, Smashball uses the Source engine to great effect in creating a fast-paced, brutal sports shooter.
The premise is simple. Two teams, consisting of one goalkeeper each, and as many other players as you want in the three outfield classes (Forward, Halfback and Fullback), try to get the ball into the oppositions goal, whether by throwing it in for three points, or running it in for seven. You can pass the ball along the field or carry it, all while trying to fend off the other teams attempts to snatch the ball back by intercepting passes or making the ballcarrier fumble. Six periods of three minutes each, plus sudden death overtime rounds if the score is tied at the end, lead to matches of around twenty minutes of high-intensity action.
Players can choose any of the four classes, each with their own strengths and weaknesses as well as weapon loadouts, and customise them with the three different tiers of skills (twenty-two at the moment of writing between the three tiers) to add individuality to how everyone plays the game
The best aspect of the game is definitely the awesome grappling hook you use to traverse the maps, flinging yourself through doorways and over/under/around obstacles, which, when combined with airstrafing, allows for some incredibly cool moves done at high speed. And of course, there’s the combat: whether blasting people with your guns, placing mines in strategic positions to catch oncoming attackers by surprise, or just turbo-charging into people at high speed, it’s all a vital part of the game, eliminating defenders or taking out attackers.
There is a basic framework for organising “professional” teams and competing in leagues, though at the moment, most matches are in the Pub Pickup Division, where anyone can play in any match.
Smashball is still in beta, it is buggy, it does have a small userbase, and it currently has only three maps (though others are in production), but damn if it isn’t a lot of fun anyway. The devs are constantly working on the game; a public playtest takes place every Sunday where anyone can check out the new features (Instant Replays are looking damn slick, I can’t wait ’til they’re live!), and the forums have quite a bit of discussion on what we’ve noticed while playing, things we’d like changed or added, etc.
You can check at some videos at their YouTube channel.
…I seem kinda long-winded in comparison, huh?
26/10/2009 at 16:39 MarvintheParanoidAndroid says:
Smashball is such fun. It actually takes a surprisingly short amount of time to vaguely get the hang of the grappling hook and get moving really quickly, too.
26/10/2009 at 16:24 MrTambourineMan says:
I suggest Insurgency for HL2 – pretty decent modern warfare mod, but with the same issues as Red Orchestra (i.e. broken movement code). Rock24(HL2) is excellent SP as well and Research&Development (HL2) is the mod that is definitely and righteously gonna win Moddb mod of the year award this time around.
26/10/2009 at 16:24 SF Legend says:
Fistful of frags, a very fun objective based Wild West FPS in the source engine.
26/10/2009 at 16:26 manveruppd says:
Quake 3 Arena was the first ever game that I bought on the very day of release – that’s how much I had loved both the singleplayer and the multiplayer of Quake 2. So imagine my disappointment when I took it home, and discovered that my parents’ awful dial=up connection couldn’t muster me anything better than 400ms pings, at which speeds the game was unplayable.
Enter Rocket Arena 3. As a concept, the mod attracted me, cause it was supposed to be all about skill, movement and aiming, not about knowing where each powerup was on each map and where the best camping points were for railgun-whores. But what made me really fall in love with it was the fact that, with only 2 players (max 4) playing at any one time, the amount of data being shunted to and from my PC became manageable enough that even my 56k steam-powered modem could handle it.
I think RA3 is special not just in being a fun game, but in giving lots of people like me their first taste of online shooters. OK, so a lot of people went to LAN parties, or hijacked their universities’ computer labs and played Quakeworld there, but, for the rest of us, RA3 was one of the few games you could play with decent pings over bad connections.
I still played it regularly up until recently even though these days I’m on 10Mbps cable. Most of the people still playing it are from South America, so I’m guessing broadband penetration there is still lower than here in Europe, and RA3 is having the same effect there as it did here.
26/10/2009 at 16:26 RJ-45 says:
R&L is great!
26/10/2009 at 18:21 Big Daddy says:
I agree wholeheartedly. Resistance and Liberation for HL2 is one of the closest experiences you can get to life-like WW2 squad combat. Get on a good server with some mates and you will have a great time guaranteed. http://www.moddb.com/mods/resistance-liberation
26/10/2009 at 16:26 Andrew Dunn says:
The Eagle and the Radiant Cross for Mount & Blade. A mod that brings the medieval fantasy world of Calradia slightly further forward into the renaissance fantasy world of Calradia, with pike and shot battles being dominant. Also adds a whole bunch of entirely anachronistic stuff which is nonetheless very, very fun.
Age of Chivalry: Hegemony for Age of Empires 2′s Conquerors expansion. Bit of a self-pimping here, as I’m one of the two creators of the mod. It’s a total conversion of the game which narrows the focus to Europe between the 12th and 15th centuries only, but consequently increases the detail enormously. Every faction is distinct, with more than just a single unique unit setting each one apart; there are policy decisions inspired by Company of Heroes’ doctrine system which lets you customise factions even further, or even change them entirely (such as Saxony becoming the Teutonic Order); combat is rebalanced; the interface is redone; resources are reworked; new sounds are added; hundreds of buildings and units are changed and added. If you still have the game kicking around I recommend you give it a shot – it comes with a full campaign as well as multiplayer/random map support.
26/10/2009 at 16:27 Andrew Dunn says:
Hm, the Radiant Cross link didn’t work.
Here’s the URL:
http://forums.taleworlds.com/index.php/board,95.0.html
26/10/2009 at 16:29 Tei says:
I agree, thats a very good for M&B, I wish my “main” character where RC, and not vanilla.
26/10/2009 at 16:40 Fede says:
Yeah, you and Kor did some amazing work for AoE2 back then.
The Eagle and the Radiant Cross is nice, but could be improved by changing some of the assets reused from vanilla M&B (last version I tried had still the same town names, and map)
Is it you writing the Reggio Perino at the Blue Casket? I didn’t know :)
26/10/2009 at 17:05 Andrew Dunn says:
Cheers Fede. Yeah, Reggio Perino is my baby – it’s on hiatus now while I do some other stuff (which reminds me that I must link another mod also, once I get home) but I mean to return to it one of these days.
26/10/2009 at 18:13 Fede says:
Was AoC:H the project you two started when modding (instead of scripting) became viable? If it is, Kor talked to me about it when you were beginning.
Guess I will have to search for my AoE2 disks. ;)
26/10/2009 at 16:29 prnguin says:
I am surprised no one mentioned a total conversion of Q3, as they refer to it as Hollywood-Action-Shooter.
IMHO kicks ass
26/10/2009 at 16:31 Seth says:
FreeSpace 2: Blue Planet.
If you can handle the difficulty, mind; this is not for the unskilled pilot.
26/10/2009 at 16:31 Cooper says:
Not sure how much of a ‘mod’ this counts as, but, without this, I just would not have enjoyed a game;
Oscuros’ Oblivion Overhaul.
I -hate- the world levelling with you aspect of Bethesda’s games. Really. This gets rid of that completely and makes enemy levels linked to location (and same with loot – the best loot in the game is in dungeons with the highest level bad guys).
Leads to situations like me sneaking into a trolls’ cave to grab what I needed to get the unbreakable lockpick. Then running as fast as I could, after being spotted on the way out, towards the nearest town so that guards could take on the trolls that were mullering me. Took two guards to take down that troll as I hid and watched… Never have had that scenario in the vanilla.
Will play Fallout3 the moment something similar is available for that.
26/10/2009 at 16:48 CMaster says:
FO3′s auto-levelling isn’t that noticable. Weak enemies remain weak, strong ones remain strong. Early in the game a few ants or radroaches are a real threat, later on they aren’t.
26/10/2009 at 17:45 Hermit says:
Give Fallout Wanderer’s Edition and Mart’s Mutant Mod a look-in. The two together really do improve FO3 considerably.
26/10/2009 at 16:32 westyfield says:
As others have already said, Project Reality mod for Battlefield 2 is my mod of choice. I don’t play it much any more, but in its day it was one of my all-time favourite games (still is, in terms of how much fun I’ve had).
It completely changes the game, and version 9 is coming out soon, adding the Israeli Defence Force (we know how much the internet loves Israel!) and loads of new stuff. It’s got great vehicle combat, tight squad-based infantry action and a generally friendly community.
Oh, and destructible buildings.
26/10/2009 at 19:08 GC says:
+1 for that mod, even if I have not played it or anything BF2 for a loooong time.
Basically it’s ArmA2 with less traveling and crawling and waiting.
One of the best modern combat simulation, but filled with action !
They really hacked BF2′s code to its limit and beyond, it should ave been an hard time for the team !
Their 32 vs 32 persistent campaign are very interesting too.
26/10/2009 at 16:33 Nels Anderson says:
As long as you’re not playing with random angry/dumb stranger on the Internet, NeoTokyo is indeed quite fantastic.
26/10/2009 at 16:36 RED_404 says:
neotokyo http://www.neotokyohq.com/
Bisounours Party http://www.moddb.com/mods/bisounours-party
MODERN PAINTBALL http://www.modernpaintball.net/http://www.rockpapershotgun.com/wp-content/themes/rockpapershotgun/images/opinion.png
26/10/2009 at 17:10 Alexander Norris says:
NeoTokyo suffers from horrible balance bugs and is far too close to CS/:S in terms of gameplay to be that interesting. I’m not sure why you’d bring it up (other than the fact that the visual side of things is pretty damn swish).
26/10/2009 at 16:39 RED_404 says:
OK I messed that up but hell Im drunk
MODERN PAINTBALL http://www.modernpaintball.net/
26/10/2009 at 16:41 lamellama says:
It is still the best ever
26/10/2009 at 16:41 Gnoupi says:
Suicide Survival, a mod for Half-life 2 : http://suicidesurvival.2ndsky.ch/?page_id=2
Features suicidal shrubberies in a garden full of static bushes, and gardeners in air pilot suits trying to survive by throwing “Gardening for beginners” books at them.
Completely crazy mod, certainly not the mod of the year, but great for a few sessions of high craziness.
26/10/2009 at 16:41 Powderblue Kes says:
Hidden: Source was no good, I’ve seen better mods made by a bunch of guys with games degrees living in the same house.
And trust me, that’s saying something about the quality of that.
26/10/2009 at 17:30 Tom says:
Hidden was awesome
26/10/2009 at 18:38 Dodo says:
Hidden is one of the best mods there is. I also play obsidian conflict, a nice coop mod for hl2.
26/10/2009 at 16:46 Doug F says:
If we’re talking about single-player mods too, Prophecy of Pendor is where it’s at for Mount & Blade. The amount it adds to the game is staggering – no longer are you limited to becoming a rogue lord if you claim a castle for yourself rather than joining one of the other nations, you can now declare yourself a king, start your own kingdom, and recruit captured Lords to swear felty to you. Add to this a completely redesigned map/factions, and the ability to found elite Knighthoods to upgrade your troops into, There are NPC hero generals who pose massive challenges, but the rewards for catching them are worth it.
And so much more. PoP is what the game was meant to be.
26/10/2009 at 16:47 Olly Harris says:
THEY HUNGER for half life 1. still ridiculous atmospheric, and, at the time, i remember enjoying it more than half life. Shame development on they hunger – lost souls, its source powered follow up, seems to have died a death.
26/10/2009 at 17:16 Mechorpheus says:
Oh I totally agree about They Hunger, absolutely fantastic mod. Shame about the relative bugginess of some of the triggering, particularly around the final boss. Even so, highly recommended.
26/10/2009 at 16:48 Wooly says:
I vote for the Jurassic Rage and Snowreal mods for UT3.
Also, for HL2: Pirates, Vikings, and Knights II; perhaps as well Zombie Master (yes really)– it’s a bit of good, stupid, zombie rts/fps fun.
26/10/2009 at 16:48 KindredPhantom says:
Dystopia
http://www.dystopia-game.com & http://www.dystopia-game.com/downloads & http://en.wikipedia.org/wiki/Dystopia_(video_game) & http://www.youtube.com/watch?v=McIMai3GDk8
Why? Because it’s everything the (fairly) recent shadow run game should have been. It is directly inspired by Cyberpunk and William Gibson’s works. It has the real world (meatspace) and digital world (cyberspace) players can play in both worlds and actions in one have an effect on the other. It is free and simple to download as it has steamworks. It rewards players who work together as a team. It’s fast paced and a lot of fun.
The player chooses from 3 classes light, medium and heavy they then choose which weapon they wish to use and further customise their chosen class using implants.
Implants are enhancements players can equip; they range from thermal version, stealth to a cyberdeck used to deck into the virtual world (cyberspace).
Cyberspace is a 3D representation of a computer network, in cyberspace you hack things like doors, turrets and capture objectives and fight against other enemy players all in a bright and vibrant 3D world.
Check out the latest trailer: http://www.youtube.com/watch?v=McIMai3GDk8
26/10/2009 at 17:47 CaptainHairy says:
Dystopia definitely. I’ve spent more time on that mod than I have on I think any other game. Ever. Maybe a little confusing to new players, but the game flow and the rush of just barely defending an objective against an oncoming horde of enemy players is just the best on that game. For seriously.
26/10/2009 at 21:18 Wisq says:
I love the threat of backhacking in some maps, too. And those mad rushes to get to the Jack-In Point (“jip”) when you know someone is starting to hack it. Made even more exciting by the way everyone spawns at the same time.
The spawn timer is a whole strategy game in itself. In a time-sensitive situation where you’re outnumbered or hurt, do you just lay low and wait for your team to spawn? Or do you try to attack but risk dying and slowing down your team’s spawn even further?
Granted, both Dystopia and Tremulous suffer a bit in that respect, in that bad players on your team aren’t just wasted player slots — their deaths either directly help the enemy (Tremulous) or slow down your own team (Dystopia). And that’s in addition to any friendly fire incidents. So in a game of mainly skilled players, a single newbie on either team can really skew things against them.
26/10/2009 at 16:54 lumpi says:
http://www.neotokyohq.com/ just got a great update.
My personal favorite, still: Science & Industry for HL1. ( http://si.hlgaming.com/ ): OLD mod… but still the best team experience I know of. Fast-paced with a research tree. Scientists are working in your teams labs, talk to you, heal you, develop new weapons and implants… they can be distracted with placeable radios, boosted with “mindrays… Your job is to protect them or kidnap enemy scis to “recruit” them for your team. Good, clean, crazy old-school fun. All remaining players meet on Sundays, 10pm mid european time on the one still active server.
26/10/2009 at 16:58 Reginald says:
All the Planescape: Torment mods at .
You know how Planescape was amazing? These, fix it up, and make it better. Cut content is faithfully restored, with input from Chris Avellone. You know that party banter that maybe happened 4 times in a playthrough? There are more of them, and you can set it so they all get triggered. All this and more!
Basically, it means you can play PS:T again and see new things for once. And not be hampered by bugs. At a decent resolution.
26/10/2009 at 17:00 Reginald says:
Sorry, I completely forgot to close my url tag!
That should have been Spellhold Studios
26/10/2009 at 17:03 Krikey! says:
Doom 3′s Last Man Standing for some good old school co-op fun.
26/10/2009 at 17:03 Jetsetlemming says:
I can’t think of a more impressive mod than The Nameless Mod for Deus Ex. One playthrough on average is like 30 hours, and that’s just for one of the two branching paths that have their own questline and levels (some are shared, I dunno the exact breakdown of new content versus revisited, I haven’t completed a second playthrough yet). Seven year development, professionally cleaned up and encoded voice acting, and lots of new weapons and features over Vanilla Deus Ex.
Another one I gotta mention is Afraid of Monsters: Director’s Cut for Half-life 1. I’ve heard hardened, hardcore tough as nails PC gamers say they couldn’t even make it through the very first level, because it was so dark and oppressive and panic inspiring. AoM is basically the scariest thing ever, including compared to commercial games. Made mostly by just one single foul mouthed Swedish teenager, to boot (the Director’s Cut version had a second guy help with the programming to polish it, but all the art, design, levels etc are from RuMpel, the aforementioned swedish teenager).
26/10/2009 at 17:06 Forceflow says:
Dystopia still is a mod of amazing quality. Ohe of the first HL2 mods I’ve played, and it just keeps on sticking :)
26/10/2009 at 17:07 Shadrach says:
Deus Lo Vult for M2TW – so much detail it feels like a completely different game. Huge campaign map with field costs, so you need to plan where to send armies, much harder campaign, no more getting super-rich in a few turns.
http://www.twcenter.net/forums/forumdisplay.php?f=309
And I’m with acidburns, Darkest Hour mod for Red Orchestra is really great, most realistic depiction of the western front:
http://www.darkesthourgame.com/
Also Third Age for M2TW!
26/10/2009 at 17:09 Lucas says:
Boss Generals for Command & Conquer Generals: Zero Hour. It replaces the pick-a-powerset style with a buyable tech tree for each side, and really amps up the fundamentals and balances everything well. Seriously great mod, but the website seems to be MIA. I still have the R3 download from 2006. If not for the infernal “mismatch” networking error I might still be playing this. Worthy of its own retail release IMHO.
Ironically, I recently picked up StarCraft to play with friends because it’s still getting patches after 10 years. The ChaosLauncher app that lets you run it in a window and double the size as and has some other plugin goodies is great.
26/10/2009 at 17:10 EGTF says:
One I tried recently and did a write up about, Battlegrounds 2. Really, I just want to see an RPS line battle between the English and American readers. -
The mod:
http://www.bgmod.com/
My write up:
http://www.gamingdaily.co.uk/2009/battlegrounds-2/
26/10/2009 at 17:10 Seraphim2150 says:
For anyone still playing DOW, maybe the Steel Legion mod. Only because I helped to test it before its release
26/10/2009 at 17:13 Unacosamedarisa says:
I’m going to echo the calls of “Dystopia”. Was never too interested in Multi-player FPSes… then I got myself broadband, and thought I would check out a few. Hidden Source was interesting, and could be fun, for a while. Then I found Dystopia… That was about 4 years ago. Pretty much still the only online shooter I’ve played for any great length of time. Great fun, decent community, quite accessible (despite what Marvin says)… if you die you’ll be back in the action in about 15 seconds… no getting 1 shotted and having to wait til the next round to join back in. It rewards skills, but not 1 specific skill over all others… Good aim? Try one of the snipey hit-scan weapons. Prefer fast, upclose, acrobatic twitch fighting? Go a light, with some leg boosters and a shotgun and get dancing. Want to do some support and tactics? Go a medium, with a TAC and a mediplant, show your team where the enemy are coming from and heal teammates. Want to be Tank? Go a heavy, fist peoples heads off, take the sound suppressor implant and wait behind a door with your MiniGun spun up and ready to fire.
I was also heavily into the Rome Total Realism mod for Rome Total War. And, the Oscuro Oblivion Overhaul mod I saw mentioned was great as well… made Oblivion playable, which was no mean feat.
26/10/2009 at 17:17 Alexander Norris says:
Science & Industry! It’s a CTF-ish game where you have to capture the other team’s scientists (by picking them up like flags) then take them back to your base to drive them into slavery and force them to research better weapons and armour for you. It’s pretty fun, and I seem to recall there’s a regular pug group on the Steam community somewhere.
Also: Desert Crisis! Features backflipping and plasma cannons and throwing knives and dual MP5Ks and in general, silly OTT CP-based action.
Also also: Frontline Force! Still has the best chokepoint design I have ever seen in games ever (also CP-based).
All of these are GoldSrc (HL1) mods, and all of them are multiplayer and regrettably dead.
Also, Battlefied 2 mods: Project Reality for near-OFP levels of teamwork, and Point of Existence for being basically a better BF2.
26/10/2009 at 17:24 Ishy says:
I nominate Galactic Conquest for Battlefield 1942 (now merged/migrated to First Strike for 2142), particularly the first versions (.1), when the only map was Hoth and unless they could hold the trench (with big satellite dish and white cylinder turret things), the rebels were fucked. Later versions added a great deal of variety, including quite good space combat.
26/10/2009 at 17:32 Viperion says:
I am a hardcore Total Annihilation fan, so all of my preferred mods are TA-related.
Some are no longer around, as in actively developed and played, some of the greats like the Uberhack, SWTA, and TA:Dark Suns, or my own custom race, The Joined Tribe (which sadly has no home on the internet anymore. Sniff).
But I would say the best current mod is Escalation. Unfortunately they just exceeded their site bandwidth for the month, so after you grab the installation file from here, you’d probably want to hop onto the forum for more information.
The TA mod scene is still alive, kicking, and producing some pretty neat stuff given the constraints of the nearly 13 year old engine. Plus, lots of new maps, and still places producing one-off units. There are also several other mature, fairly feature complete TC’s out there, TAUniverse.com is pretty much the place for current TA info. (Disclaimer: I am an admin from TAU).
Any old TA’ers out there, come back and see what the game’s still got!
The Hyper Viper
26/10/2009 at 17:39 Wooly says:
Ooh, we should ressurect the old HL1 Firearms mod. That was good fun.
26/10/2009 at 17:48 marvelza says:
ok thats just freaky….
26/10/2009 at 18:55 Magnus says:
I used to play Firearms with [KOD].
Ah.. those were the days.
26/10/2009 at 17:47 marvelza says:
Day of Defeat
Firearms
Action Quake (not action HL…it lost something in the conversion)
Source Forts (i think thats the name)
26/10/2009 at 17:49 KBKarma says:
A lovely mod for UT2k4 known as Clone Bandits. It made the semifinalists in the UT2k4 Make Something Unreal competition. Demiurge now do optimisation and other stuff for major gaming studios. Which means that what there is is all there is.
… If you can understand that.
26/10/2009 at 17:50 Empy says:
Zombie Master. /Comments
26/10/2009 at 17:59 CaptainHairy says:
Actually thinking about it, there was a tiny, throwaway mod that I don’t think very many people played, and it was abandoned quite a while back, which is Master Blasters for HL2. It could have been genuinely great if development wasn’t stalled at such an early stage, but it’s still playable even now.
It’s kinda like a FPS version of Smash Brothers, with a small level and no way to die except to fall off. Everyone is given jetpacks and rocket launchers and then split into teams. For groups of 4-6 it was some fantastically manic fun. I think you can still get it at ModDB, if anyone wanted to try it.
26/10/2009 at 18:08 SenatorPalpatine says:
RPS, play Dystopia! Though the learning curve is steep, it has things that no other game has(yay cyberspace!). It’s fast paced but also has room for strategy. And the cyberpunk feel of the game is perfect. It’s been years since I discovered this mod and I still play it semi-regularly.
26/10/2009 at 18:20 l1ddl3monkey says:
Two fo my early favourite mods were old school Quake classics:
Der Zerstorer
Cassandra Calamity (in fact any of the Mexx mods for Quake)
Been looking everywhere for these but I think maybe my Google-fu is weak or they genuinely no longer exist… anyone know wherein I may find them?
Otherwise: Day Of Defeat (not the Source version), Dystopia, They Hunger, Heart of Darkness, Metaball and Urban Terror are the ones that spring to mind as keeping me most occupied over the years.
26/10/2009 at 18:33 Metal_Circus says:
Sven Co-op.
26/10/2009 at 18:35 Adam Whitehead says:
Westeros: Total War for Medieval 2, based on the Song of Ice and Fire books, is quite good, though still in an early build. You can check it here.
I’ve also been playing a lot of Third Age Total War, which you’ve covered elsewhere, and it’s also excellent.
26/10/2009 at 18:43 salejemaster says:
age of chivalry is pretty cool
26/10/2009 at 18:44 Lack_26 says:
A Company of Heroes mod here,
Normandy 1944: European Theater
Absolutely brilliant mod this, in fact, far better than it’s original game. It’s a total conversion aiming to make Company of Heroes the more realistic game it deserves to be. Completely re-does the game, scraps all the old doctrines and units and replaces them with far more choice, each side is split into 3 main doctrines, then 3 sub-doctrines. It effectively replaces the original 12 sides with 36 sides that play very differently. The combat has been changed massively, weapons are actually deadly, unit sizes are increased. It’s not uncommon for 1000+ men to die in a short game.
My personal favourite is the 709th Static Infantry Division, Georgion Ost troops mainly.
Although, the ’1st Polish Armoured Division/79th Armoured Division’ is another fav.
‘The mod focuses on realism and is a Total Conversion of the game, Including lots of new abilities, units, models, skins, strategies, and much more’
The current beta release is brilliant, I’ve played numerous versions of the mod over the years.
Link to RelicNews thread:
http://forums.relicnews.com/showthread.php?t=233474
Mod website:
http://atlanticwallmilitaria.com/Normandy%20%2744/index.html
Although it may be a bit confusing to those who’ve just played vanilla CoH at the start, but you’ll get the hang of it.
Just remember when you start a game, choose your main doctrine, then click on the HQ and select a sub-doctrine.
Trust me, it’s worth playing, I certainly can’t go back to Vanilla CoH now. Warning, this mod now takes up about 50% of my time spent gaming.
26/10/2009 at 22:51 mejobloggs says:
Do I need any expansions to play this?
27/10/2009 at 19:24 Lack_26 says:
No, any version of Company of Heroes patched up to patch 2.6 (although that’s quite a lot of big downloads).
26/10/2009 at 18:52 PetitPrince says:
I’m still amazed by Max Payne – Kung-fu Edition v3 (youtube). It blends so well with the game. Adding Kung-fu (and nothing else !) could have ruined the Story Mode with an overpowered, cheap-looking gimmick, but you got a deep, classy and ultimately interesting new experience.
26/10/2009 at 18:52 Theory says:
A new build of CSS SCI FI came out the other day. Ignore the first campaign (which starts off with several snore-inducing pistol/metrocop trudges) and get stuck in their number two or three – it’s spectacular, endlessly replayable and VERY hard.
26/10/2009 at 18:53 Kor says:
Hello Fede! And yes, it is. The first release was made last year, in March, but I’ve been providing it with quite a steady set of updates/patches and it’s pretty much perfect now.
26/10/2009 at 18:55 IMissTroika says:
Alright since no one else mentioned them and they’re typically labeled “flawed masterpieces,” and they’re technically “mods,” the unofficial patches for Troika’s games:
Vampire The Masquerade: Bloodlines:
http://www.patches-scrolls.de/vampire_bloodlines.php
Temple of Elemental Evil Circle of Eight Modpack:
http://www.moddb.com/mods/circle-of-eight-modpack
Unofficial Arcanum Patch:
http://www.terra-arcanum.com/downloads/
And for old school gamers:
Qpong for Quake 2
http://qpong.hypexr.org/q2down.html
Artifact Quake
http://singe.telefragged.com/artifact/a_quake.html
Action Quake 2 (previously mentioned) and Action Half Life
http://action.telefragged.com/
http://ahl.telefragged.com/
26/10/2009 at 18:57 Mysterio says:
Alright since no one else mentioned them and they’re typically labeled “flawed masterpieces,” and they’re technically “mods,” the unofficial patches for Troika’s games:
Vampire The Masquerade: Bloodlines:
http://www.patches-scrolls.de/vampire_bloodlines.php
Temple of Elemental Evil Circle of Eight Modpack:
http://www.moddb.com/mods/circle-of-eight-modpack
Unofficial Arcanum Patch:
http://www.terra-arcanum.com/downloads/
And for old school gamers:
Qpong for Quake 2
http://qpong.hypexr.org/q2down.html
Artifact Quake
http://singe.telefragged.com/artifact/a_quake.html
Action Quake 2 (previously mentioned):
http://action.telefragged.com/
26/10/2009 at 19:01 de5me7 says:
Hidden source for HL2 is probably the mod ive played most followed by natural selection for HL1 (which your probably already aware of due to up coming sequal).
the hidden source pitches one player in a predator esc role against a group of marines. its a good game because its very high on paranoia and out thinking your opponents rather than twitch shooting skills. I dont mind twitch skills but something different is nice.
Zombie panic source is also pretty good because of the inevitable death factor. Its amazing watching other players go to extreme lengths to survive – screwing over other humans.
26/10/2009 at 19:07 Cid88 says:
I’m kinda self-pimping right now as a semi-retired developer, but I’d have to say <a href="http://www.moviebattles.com/" MovieBattles II, which is a popular total conversion for Jedi Academy multiplayer.
It’s objective-based team play. In open mode, you can play as a variety of customizable classes on both the Rebel/Republic and Imperial/Seperatist sides. It’s gone through a variety of builds for many years and is very fun, if a tad complex. There’s a lot of dev focus on balance. It does take a good amount of skill, especially if you want to play as Jedi/Sith – it’s a lot more in-depth than base JKA.
There’s also an extremely active community. Check us out!
26/10/2009 at 19:11 cjlr says:
Europa Barbarorum.
Also known as the greatest thing ever to happen to Rome: Total War. Or any Total War game. Hell, pretty much greatest thing period.
26/10/2009 at 19:23 Bhazor says:
Real Time Settler for Fallout 3. A wonderful idea where you hunt for a place to live, build walls, build shelters, establish water and food sources, assign work and weapons and then hold off the barbarian hordes. At times it plays like Zulu, at times it’s unbearably tense and at times it’s profoundly broken. Someone make a full game out of this now!
http://www.fallout3nexus.com/downloads/file.php?id=7070
26/10/2009 at 19:34 Jimbo says:
Infantry Tactics (I think) for Company of Heroes. Takes out the heavy vehicles. Co-op skirmish against a couple of the toughest AI and it’s awesome.
Hard Justice (I think) Co-op mod for Battlefield 2.
26/10/2009 at 19:55 Arathain says:
I’ve been playing Eternal Silence, a HL2 mod, recently, and been having a lot of fun with it. It’s a space combat sim mixing Freespace-style space combat with storming enemy capital ships with guns.
26/10/2009 at 20:01 Duckmeister says:
Project Reality (Battlefield 2 Modification)
http://www.realitymod.com
Absolutely amazing. This is the only game I have played in two months, now. I simply cannot describe how great this is. I’m a squad leader on the Chicago Insurgency server, name is Duckmeister1, make sure to say hello!
Cold War Crisis (Command & Conquer: Generals Modification)
http://www.cold-war-crisis.de
An excellent mod for an excellent game. It’s like what World In Conflict would be if it wasn’t so focused on being “tacticalz”. One of the best RTS games I’ve played, and is certainly worth your time. Beware of crushing difficulty caused by surprising realism!
Smokin’ Guns (Quake 3 Modification, although it now runs on ioq3 and no longer needs the original game)
http://www.smokin-guns.net
Amazing gunplay, amazing atmosphere, really, really great. First off, it gets the whole “spaghetti western movie” vibe dead-on. Second, the maps are amazing, some of the best map design I’ve seen in years for FPS games. Third, the gunplay feels so right. I could go on and on. This entire game gets everything so very right, it’s astounding.
Nothing else gives you the feeling of blowing up the safe in the second floor of a saloon, which inadvertently blows up the floor in front of you, and breaks all the windows, and all the snipers start firing on you, and you jump across the gap in the floor to grab the money, fall back through the floor, immediately turn around and blast a shotgun in a guy’s face, catch another one in the face as he comes through the back door, throw your shotgun out the window, and bring up your duel peacekeepers as you and a buddy dive out of the porch, with bullets kicking up the dirt all around you, as you make a desperate run to the trainyard.
That’s all I got for now, please, RPS, play these mods!
26/10/2009 at 20:16 subman says:
has really come alive again in the past few months after finally officially reaching v1.0. Try Race mode on a full server, with 32 (or more) vehicles all converging on a single checkpoint.
. I’m still playing this and version 2.0 will be out on Halloween, so now would a perfect time for RPS to have a look. HINT. HINT.
What is weird about ZP (for an PC online FPS) is how relaxed it is. People don’t seem to get irate and abusive, it probably comes from the games mechanic that when you die as a human, you come back as a zombie and can exact cathartic revenge on your former team mates for not helping you out when you were alive.
26/10/2009 at 20:23 subman says:
OK. I got a Regex error message when posting that, as far as I can see everything was formatted properly…
The links point to Multi Theft Auto and Zombie Panic
26/10/2009 at 20:25 Psychopomp says:
They Hunger retrospective?
26/10/2009 at 20:27 Tye The Czar says:
For Half-Life 2:
Pirates, Vikings, & Knights II
Research & Development
Goldeneye: Source
Perfect Dark: Source
Project Valkyrie
Minerva: Metastasis
Obsidian Conflict
D.I.P.R.I.P.
HL1:
Sven Co-Op
Natural Selection
They Hunger
Afraid Of Monsters: Director’s Cut
HL: Reissues
26/10/2009 at 20:35 Dean says:
Thread was already won by Fall From Heaven 2. It’s actually got more depth than Civ 4. And it’s a free mod.
26/10/2009 at 20:51 TCM says:
I however-many this motion.
26/10/2009 at 20:49 Research and Development Rulez says:
RESEARCH and DEVELOPMENT!!!
26/10/2009 at 21:04 mejobloggs says:
I played this for a bit, then got stuck inside a car. Even doing the command whateveritwas didn’t help.
26/10/2009 at 20:55 Gabbo says:
Goldeneye: Source – All the nostalgia you remember, with all the goodness that the Source engine brings to multiplayer gaming.
27/10/2009 at 05:16 JonFitt says:
How far along is that now? Last I played they had a couple of maps and two player models.
26/10/2009 at 20:55 ZIGS says:
This wasn’t done properly. Everyone should add a big tag at the beginning of their post, saying either [SINGLEPLAYER] or [MULTIPLAYER]. Because there’s people that only care about one of those and it’d make it much easier to spot new potential mods to play
26/10/2009 at 20:59 Oleg says:
The Nameless Mod for Deus Ex, all the way:
http://www.thenamelessmod.com/
26/10/2009 at 21:14 El_Poco says:
As a huge fan of mods, I’m surprised to see that some excellent mods haven’t been already covered, such as:
Infiltration for UT99. One of the first “very realistic” FPS I’ve ever played, and one of the best too. Even with its ultra-realism stance it still managed to be very dynamic, tense and fun. It was also the first time I’ve seen realistic running/sprinting physics in a FPS.
Co-op mods against monster such as Corpse Mania or Gateways were also a lot of fun, especially when combined with mutators with either realistic or completely silly weapons.
Max Payne has the amazing Katana mod. If Max Payne is a John Woo movie, Katana is Kill Bill. The last boss battle is one of the best I’ve ever played.
Max Payne 2 has some good mods too, from the impressive 7th Serpent mods to the small but fun Mona the Assassin, the over-the-top Element of Style.
Deus Ex had the fun Burden of 80 Proof… Come on! A mod where you’re just a normal guy trying to get everything he needs for the best party ever!
Freespace 2, with the Source Code Project (SCP) and all its mods/campaign is so good that it’s the only space shooter you’ll ever need.
It’s the same for Jagged Alliance 2 with the 1.13 community mod/patch and all the mods that were released for it.
UT2004 has the excellent Troopers mod, based on Star Wars. The attention payed to some details such as the movement physics (just as in Infiltration, I guess I love that thing), the way the guns work and the level design makes it very interesting and sometimes strangely immersive for what’s basically a Team Deathmatch game.
There was also Alien Swarm which changed the way for a top-down Marines vs Alien kinda like Alien Breed meets Jagged Alliance. Soul Keeper was impressive but I didn’t find it very fun.
UT3 has The Haunted, a survivors against an increasing number of zombies in a closed arena, which is fun and very well made.
Well, that’s all on the top of my head. If I remember anything else worthy of mention, I’ll let you know.
26/10/2009 at 21:15 Vinraith says:
Fantastic discussion, though as ZIGS said I wish it was a bit better organized. For my part:
[SINGLE PLAYER]]
FCOM/FranOOOM – Pretty much fixes Oblivion, that’s really all there is to say. It makes the game more challenging, but creates a real sense of power progress by getting rid of the level scaling and making various areas easy or hard. Also tweaks, bug fixes, and huge balance adjustments to make a diamond in the rough into an honest-to-god great RPG.
Super Adventurer’s Mod – I usually run Morrowind with about 40 mods installed, but the is generally the core of the experience. In a much cruder way, it does for Morrowind what FCOM does for Oblivion, making it more challenging, balancing, fixing exploits, that kind of thing.
Dawn of Skirmish/Bugfix Mod – The single-handed savior of Dawn of War 1 SP. Dawn of Skirmish introduces AI players that play like human competitors, making both skirmish and campaign play a hell of a lot more interesting. For Dark Crusade, Dawn of Skirmish is all you need, for Soulstorm I use the Bugfix mod, which includes Dawn of Skirmish but also (wait for it) fixes a lot of bugs.
Europa Barborum – THE historicity mod for Rome: Total War. Rome Total Realism is nice too, but the sheer scope and audacity of EB really gives it the prize. Any history buff that own R:TW is doing themselves a disservice by not running this mod.
Dynamic Campaign Mod – Men of War is cool, but only having the campaign is a bit limiting. This, however, is better than any skirmish mode could ever be. An actual dynamic war, across a multitude of maps, it’s the closest thing I’ve found to a modern day version of the old Close Combat games.
BigBoyz 3/All Around the World – The mod that saved single-player Blood Bowl. Makes campaigns and competitions fun again by introducing well developed, challenging AI teams to both. AAtW also adds an extended campaign mode, AI tweaks, and a ton of other great stuff. If you bought BB for the single player, check out stw402′s work!
Magna Mundi – Europa Universalis 3 is good on its own, but lacks the historical flavor of EU2. Magna Mundi puts it back in spades, while still affording the players ample opportunity to screw that history up in fascinating ways. It also makes the map prettier, as a bonus.
That’s all that comes to mind for the moment.
27/10/2009 at 00:51 DarkNoghri says:
Re: Europa Barborum
Does it fix the stupid bridge/gate/wall AI?
26/10/2009 at 21:17 JamesS says:
Canadian Forces: Direct Action — official Canadian Army mod for SWAT 4
http://www.hot-swat-mods.com/modules.php?name=Downloads&op=getit&lid=846
26/10/2009 at 21:18 Psychopomp says:
http://si.hlgaming.com/
THIS
ONE MILLION TIMES THIS
26/10/2009 at 21:29 Wisq says:
I never played very much Action Quake, but I did play Action Half-Life for many years. It’s not the sort of thing I would pick up and play today, I don’t think, but I had hundreds of good hours and tons of great moments in that game.
My fondest memory of Action Half-Life was when I ran my own server and we tried to play the Half-Life single-player campaign in AHL. There was no auto map switching, so every time we got to the end of a map, I would just pull up the console and pick the next one in the numbered sequence. All the monsters worked fine, and most of the solutions did too.
The one area where we met an impasse was the map after the one where you start riding the little cart on electric rails over electrified water. It’s a multi-map sequence, but the cart is only actually present in the first map — it relies on some HL-specific code to actually transfer the cart with you between maps.
Obviously, this was a bit of a problem, since we’d all spawn and immediately fall into the water / onto the rails and die. Admin_mod to the rescue — I lowered the gravity and loaded a gun recoil mod I’d been experimenting with previously. Suddenly we’re nearly weightless, flying down the long tunnels using our MP5k SMGs as jetpacks. Utterly hilarious and amazingly fun.
And on that note — dedicated servers FTW! Screw Infinity Ward! ;)
26/10/2009 at 21:48 Cpuwhiz11 says:
[Singleplayer]
Homesick and Derelict for Freespace 2. Best time you will ever have in space.
26/10/2009 at 21:52 hrmf says:
Right you are!
..if only Deus Ex would work on my Win 7 64bit :(
27/10/2009 at 15:11 Jonas says:
Really? I’m using 64-bit Win 7 and it works fine for me.
26/10/2009 at 21:54 hrmf says:
Oh noes, my comment should’ve been a reply to the post about the nameless mod..
26/10/2009 at 21:56 hmrf says:
Oh noes, my comment should’ve been a reply to the post about the nameless mod.. :(
26/10/2009 at 21:57 hmrf says:
Oh noes, my comment should’ve been a reply to the post about the nameless mod.. :(
Somehow the comment-system doesn’t like me.
26/10/2009 at 22:11 Psychopomp says:
Obviously
26/10/2009 at 22:10 Honest says:
+1 for Science and Industry – one of the most memorable games/mods I’ve come across.
26/10/2009 at 22:11 Marcin says:
Another couple of votes for Prophesy of Pendor and Eagle and the Radiant Cross (or is it Cross and the Radiant Eagle? Quite a mouthful either way) for Mount & Blade.
Both expand a pretty well realized world into something far more immersive, consistent, and deep.
26/10/2009 at 22:19 Chaz says:
Infiltration for Unreal Tournament. As has already been mentioned, it’s a great tactical shooter but with a much slower more realistic approach than other tactical shooters. You could choose your own loadout, with the weight of your kit effecting your run speed and stamina. It also had an excellent selection of beautifully modeled contemporary military weapons, all with realistic range, accuracy, load times and weight. The best thing though was how the weapons themselves handled in game. The weapons had a certain amount of movement on screen before it started to actually change your viewpoint. To add to this, there was no cross hair, so you had to use the modeled iron sites or scopes on each weapon, making shooting from the hip a real hit and miss affair, as it should be. The gun play felt very satisfying, and I’ve yet to play a game (even a full priced one) that matches it. Definitely my favourite mod and the one I’ve spent the most time playing.
http://infiltration.sentrystudios.net/
My second favourite mod is the complete antithesis to Infiltration, and that would be Action Half Life. A mod that eschews realism in favour of balls to the wall fun. Its player models inspired by 80′s action hero’s, crazy hollywood stunt moves and an eclectic selection of weapons, all blended together to make a superbly fun game. The combat was superb fun, you really felt like a hollywood movie assasin as you crept around listening out for other peoples footsteps, ready to leap out of cover in an over the top dive and gun them down, or stealthily plant a throwing knife in the back of their head. My personal favourite though was the sawn off shotgun. Both barrels of that would send any opponent flying.
26/10/2009 at 22:21 dartt says:
I think most of these have been mentioned but I’ll through in a few votes for:
Science and Industry (HL), Darkest Hour (RO), Zombie Master (HL2), Deathball (UT2k3), Firearms (HL), Neotokyo (HL2), X Hero Siege (WC3 map), Research & Development (HL2), Battlegrounds (HL2), Hidden: Source (HL2), Jailbreak (HL/HL2), Day of Defeat (HL)
Phew!
26/10/2009 at 22:23 nobody says:
Combine ArmA2′s promising ACE 2 (not yet released, but if it at least matches ACE for ArmA1, we’re in for a treat), UT99′s awesome, way-before-its-time Infiltration mod and the wonderful teamwork required to be able to enjoy BF2′s Project Reality and you’ve got THE best tactical realism game ever.
Other notable mentions:
- HL1′s Natural Selection – a game that needs no more presentation, The Specialists – or deathmatch with style aaaaand… WormsHL – an awesome gameplay twist to the never-expected turn-based FPS :)
- Max Payne’s Kung Fu 3.0 (which should have had a Matrix game all by itself) and Hall of Mirrors (an Equilibrium-like twist from your regular gun-sliding)
26/10/2009 at 22:26 Max der Hase says:
Neo-Tf,a Mod for a Mod (TFC for hl1in this case)
Most fun Mod i ever played,on a good configured server that is.
It added things like special sentries for the engi (which could be stolen)
Landmines for the demo
guided rockets for the soldier
jetpack for the pyro
and more.
26/10/2009 at 22:44 Spacewalk says:
I haven’t seen any recommendations for Heart Of Evil yet. It’s for Half-Life and can easily be described as Apocalypse Now with zombies. The site seems to not exist anymore, all I could find was a Filefront link. There’s a remake of it there which I can’t comment on since I have no real interest in it to play it.
http://www.filefront.com/listing/pub2/Half-Life/Modifications/Heart-of-Evil
27/10/2009 at 00:15 Spacewalk says:
Just one more as it now comes to mind; Batman DooM. Batman is just about the best thing done with the game.
http://www.doomworld.com/idgames/index.php?id=12391
27/10/2009 at 09:30 Spacewalk says:
I said I’d suggest only one more but I was just playing a bit of Slide after fishing around some CDs I used to do that were full of Quake mods. Also I found a working link! On a site that I thought was long dead no less.
http://www.quaketerminus.com/addon.htm
That’s a real gold mine of Quake mods, it’s even got Quake Rally, that DooM mod and Navy Seals! And that chess mod that was hot shit back in the day. My word.
26/10/2009 at 22:47 Snuffy (the Evil) says:
Desert Combat for Battlefield 1942. God, I had so much fun with that. Gulf War combat in classic Battlefield style. Lots of guns and vehicles, excellent maps and some awesome gameplay. I played it more than I did vanilla BF1942. I haven’t found a single other mod that allows six people to man an AC-130 and act as fire support for a column for advancing tanks while individual soldiers parachute out the back. I believe some of the devs even went on to work on Battlefield 2.
Galactic Conquest, also for Battlefield 1942. Awesome Star Wars mod that is, unfortunately, quite dead. It also has a sequel of sorts in the First Strike mod for Battlefield 2142, which doesn’t have many players either.
Battlefield Pirates 1 & 2M is also excellent. There are many other awesome Battlefield mods, but I’m not going to list them all here.
26/10/2009 at 22:49 JonathanStrange says:
How has no one mentioned the amazing BG1 Tutu mod yet?
http://www.pocketplane.net/mambo/
It allows you to play Baldur’s Gate 1 with the engine and all the improvements of Baldur’s Gate 2, playing right from the very start as any of the classes which were added with the sequels as well as higher resolutions, better balanced combat, and more spells and abilities. Installing this mod also opens up a whole slew of other mod options such as the phenomenal BG1 Unfinished Business mod which more or less just tidies up the original games loose ends and re-implements some cut content as well as a couple fun scenario. Nothing spectacular, but it does add to the original games sheer scale and volume.
http://www.pocketplane.net/mambo/index.php?option=com_content&task=blogcategory&id=161&Itemid=114
Then there’s also the BG1 Banter Pack, a mod (Requires tutu above) that implements inter-party banter, tons of dialogue, romances and the like in order to make the first games experience more akin to it’s sequels famous banter. Imoen actually has things to say now for example. And you know what? It’s actually really well done, indeed the mods banter blends in so well that for the most part it’s hard to tell when the games original content ends and the mod content begins. I highly recommend it!
http://www.gibberlings3.net/bg1npc/
There’s also the BG2 Banter Pack, which is excellent, and a whole slew of other mods for BG2. Tons of added characters and encounters, it’s amazing how many mods have been made for that game. However I’ve always found BG1 was the game which *needed* the mods and was most improved by them, whereas most BG2 mods simply add *more*. Follow? Which is not to say they aren’t amazing works of modding excellence, it’s just they aren’t as revolutionary as some of the work done on the original game.
Look em up!
26/10/2009 at 22:50 zulu says:
i concur
26/10/2009 at 23:21 Sephrilum says:
Neo Tokyo please. Fantastic source mod done by one of the Weta Workshop guys. Sort of a SWAT4 meets Counter-Strike without the BS. Last patch was done this weekend, and STEAM release is coming soon. The cool thing about this mod is that unlike CS, teamwork is promoted as the main game type sees you trying to capture the ghost, a naked female robot torso that effectively gives the person holding it wallhax, at the expense of having no primary weapon and allowing the enemy team to see exactly where they are. It means that both teams fight for the ghost, and then the carrier then leads the rest of his team to annihilate the enemy. Has a nice asian twist to it, and a wicked soundtrack.
http://www.neotokyohq.com for download/information
http://www.youtube.com/watch?v=MOh3xYPrYF8 for trailer
26/10/2009 at 23:21 Erlend M says:
Thievery UT for the win. It’s a mod for UT99 which makes it play similarly to Thief. One team consists of thieves, the other team of guards (with AI guards for the unfilled team spaces). The thieves can hide in shadows, but can’t win fights. The thieves must sneak past guards and steal random loot and objective items, and bring them back to their starting area to win. Totally awsome, at least for Thief fans.
26/10/2009 at 23:22 Tricky says:
God, every time I want to go play Science and Industry nobody is online. Can we organize an RPS meetup sometime to play Science and Industry, the awesome HL1 mod involving stealing researchers from an opposing company to make you money?
Thank you.
26/10/2009 at 23:38 Nilocy says:
For HL2 all i can suggest is Empires Mod and Eternal Silence. And for men of war, I suggest you pick up Commanders of War II, it basically makes battles more intense, bigger and a heck of a lot more strategical.
26/10/2009 at 23:59 Benkyo says:
I would like to see some in-depth coverage of Civ 4 mods. I know that Fall from Heaven 2 is excellent, having wasted far too many days playing it. I want to try out some other mods, but I don’t want to waste hours/days on a mod only to find that it isn’t really any good.
You play ‘em, so we don’t have to.
27/10/2009 at 00:37 Lh'owon says:
Insurgency: Modern Infantry Combat – the current developers are frustratingly slow at doing anything, but the game as-is is still one of the best mods I’ve played. If you like pseudo-realistic (people die with a few bullets, minimal UI, etc.) action shooters then I’d definitely recommend it.
27/10/2009 at 01:40 capital L says:
Science and Industry! Good times.
27/10/2009 at 01:41 Schmitzkater says:
Thanks to being recommended in one of the comments I tried the Fistful of Guns wild-west-gun-action-mod and can now tell you just how much fun there is to be had with it: Lots.
The guns are slow to reload, just one or two bullets can kill you, there are bowler hats and you heal people with whiskey. The only problem I have is that I could only find a whopping total of 5 servers, to all of which my ping was atrocious. Probably run from the wild, wild west.
If anything this mod is probably twice as much fun played with a bunch of friendly chaps, “accidentaly” throwing dynamite in their teammate’s faces while laughing maniacally.
So, I hereby nominate this mod for a RPS revival, or big-launch, or whatever. I’m off to shoot some arrows into some Desperado’s crotch.
27/10/2009 at 01:43 Schmitzkater says:
Whoops, that was supposed to read “Fistful of Frags”
27/10/2009 at 02:42 zach says:
i am a big mod player. ill list what ive dled ill say what i personally liked.
hidden source – its OK
Resistance and Liberation – absolutley amazing mod. i swear its unbeliveable that they are only in alpha!!! its amazing. anyone with a hl2 game owes it to them self to dl this mod.
Darkest Hour – Red Orchestra mod. this is great. i could go on an on. so in short… if u have RO dl this mod.
Pirates Vikings and Nights – great melee combat that has a sense of humor – imagine ninjas in this game! this is highly recomended.
Age of Chivalry – also great melle combat game that takes pllace in the middle ages. much more serious but probably next to zeno clash these guys rocked first person melee. also an amazing mod
Battle Grounds 2 – revolutionary war mod for hl2. i like it but its not for everybody if your are not into that kinda stuff.
Forgotten Hope1&2 – realistic ww2 bf1942 and bf2 mod: What an amazing game. thos shouldnt even be refferd to as a mod (not that that is degrading). SOOOOOOOOOOOOOOOO much content. thos game is amazing and i cant wait to dl the new normandy campaign. if you have bf2 DL THIS NOW!!!!
Project Reality – amazing modern combat mod for bf2 i wont elaborate much because ppl already have.
Natural Selection – amazing hl1 mod. NS 2 has a website look it up
Fistful of Frags – entertaining hl2 mod. pretty damn good
those are some. there are many single player mods and mods in general i havent mentioned because i never dled them. some are research and development, minerva both single player mods for hl2. third age for M2TW a cool looking lord of the rings mod. many vids of it on youtube look some up. the modding “scene” is a very good one. there are some Great mods that big time oublishers havent made a game as good. and they are free!! seriously the modding scene deserves more ppl. that said it is growing especially since hl2 was released. ok cya guys excuse any spelling or grammar errors i have a headache and i dont care right now :P.
27/10/2009 at 03:54 JC Phoenix says:
Integration: The Stranded Light A huge Oblivion quest mod. Race/stat/faction/etc. checks, multiple solutions, thinking/riddles/complex conversations and boss fights, over 60 great quests, multiple storylines, factions, a very long romance, Integration with the world, and many more things.
http://theelderscrolls.info/?go=e&fileid=349
The Nameless Mod The best Total Conversion Deus Ex mod. Currently has a 9.9 out of 10 from 118 votes on ModDB.
http://thenamelessmod.com/
SAMP The most popular multiplayer mod for Grand Theft Auto San Andreas. Version 3.0 was recently released.
http://www.sa-mp.com/
27/10/2009 at 03:55 Bob says:
The Nameless Mod for Deus Ex. Even more non linear than the classic, TNM is a humorous action filled mod. Don’t let the internet forum premise for the game disuade you from playing this fantastic mod. If you love Deus Ex it won’t take you long to be involved in the story. As in the classic your actions during the game will affect how things turn out for you at the end.
27/10/2009 at 04:04 JC Phoenix says:
The Integration link doesn’t seem to be working try this one:
http://theelderscrolls.info/?go=dlfile&fileid=349
or the mirror link on Tesnexus:
http://www.tesnexus.com/downloads/file.php?id=22320
27/10/2009 at 06:24 Urthman says:
I’ll add votes for They Hunger (HL1 – Single Player), Research and Development (HL2 – Single Player), and also FCOM for Oblivion, which is a suite of mods (including Oscuros’ Oblivion Overhaul) that adds tons of great new content to the game and rebalances everything (every monster, every item, the loot in every chest) so that leveling is rewarded and the whole game is much more fun.
And I’ll also introduce The Strangers, a mod for Freedom Force which:
1. Let you play through a truly epic comic-book superhero story. It’s what those huge company-wide comic crossovers always promise but never deliver. It’s like Crisis on Infinite Earths: The Game (or Infinity Gauntlet: The Game, if you swing the other way). Scores of characters. A comic book universe that seems to have as much detail and backstory as Marvel or DC. Really excellent plot and writing, with a nice balance of self-aware humor and straight-ahead comic book exuberant awesome, with lots of nifty homages to classic comic book characters.
2. An enormous overhaul to the Freedom Force game adding powers and gameplay elements far beyond the original. It adds far more to the game than Irrational’s official sequel (Freedom Force vs. Third Reich) did. The toolset created for this game revolutionized the Freedom Force modding community.
3. Extremely inventive and fun level design, enemies, and gameplay. A campaign equal in length and more fun than the original FF game. The best boss battle of any game I’ve ever played.
4. A (comparatively brief) sequel, Tales of the Navigator, that introduces still more fun characters, still more new gameplay, another well-written, nifty, sci-fi superhero story.
27/10/2009 at 08:56 Plopsworth says:
Well, uh, not sure how necessary this is since both have been mentioned. So I guess I’m seconding the following:
Neotokyo (Source)is fun if you at all like Masamune Shirow-esque round-based tactical play.
Forgotten Hope (BF2). Nothing like mowing down Afrika Corps with a drum-magazine Tommy-gun. Really good Audiovisual work.
27/10/2009 at 09:34 Tlaon says:
The SWAT map (www.redscull.com/swat) for Warcraft 3 is quite good. You control a single hero and fight zombies with a team. On the subject of Warcraft 3 mods, Eve of the Apocalypse (http://eota.emufarmers.com/) is a fun, lesser known alternative to DotA.
27/10/2009 at 10:09 Serph says:
Dystopia, that is all. But a revival of DIPRIP sounds like fun. Fistful of Frags is great, though the gameplay is a bit broken, it’s still ridiculously addictive.
27/10/2009 at 11:27 Major Disaster says:
The Freespace 2 Source Code Project (and its associated mods) is awesome
27/10/2009 at 12:12 fitzroy_doll says:
[SINGLE PLAYER]
For Source (HL2 etc): It’s bad form to vote for your own creations (and thanks to those that have), so I won’t do that. Instead, there are the big hits: Minerva: Metastasis, Dear Esther, Rock 24, Awakening and the Mistake Of Pythagoras, but also lesser known map packs such as Penetration (which probably sounds better in Russian, but it’s a good few maps) and Slums. There are also a number of newer mods that I haven’t had time to play but which look excellent, including Radiator and Mission Improbable.
Other games:
Deus Ex: Redsun 2020
Why? Like the original it went on and on and on and on and didn’t make sense in parts, but it was still an excellent mod for a favourite game.
Doom 3: In Hell
Why? Because it’s Doom 3 on overload, with all that implies.
Far Cry: Matto 4
Why? The production values of this mod were higher than many retail games, and the MattoMedia team never did get the recognition they richly deserved.
Half Life (Goldsource): Where to even begin? Sweet Half Life, Poke 646, Bugstompers, and so on. There are so many good Goldsource mods, with more all the time, even now…
27/10/2009 at 12:46 airtekh says:
Since it hasn’t been mentioned yet (and since I just thought about it), Thief 2X: Shadows of the Metal Age is a single-player mod for Thief 2 which is fantastic.
It amazes me that these guys thought they would never see a Thief 3, so they decided to *make* it.
27/10/2009 at 13:46 DavidGentle says:
True Combat:Elite for w:et still does the job for me.
27/10/2009 at 16:11 Brad says:
Wanted. For HL1
27/10/2009 at 16:42 bajs says:
Best mod EVAR!!!
27/10/2009 at 17:19 Vision says:
Another vote for Natural Selection. By far the BEST multiplayer FPS ever made. Been playing since version 1.04 (when was that released? 5-6 years ago?) and It’s still the only FPS game I play…
27/10/2009 at 17:23 Heliocentric says:
Natural selection is obvious, so obvious i passed it by. But it is excellent, also awesome fun is “hidden” and all of rps know about alien swarm already right?
27/10/2009 at 20:43 mmm says:
Defense of the Ancients the popular mod for Warcraft 3. i think valve picked up some guys from that mod.
28/10/2009 at 02:05 Justsomeguy2 says:
TNM for Deus Ex one of the best mods EVER! here’s a link http://www.thenamelessmod.com/downloads/
28/10/2009 at 02:21 KP says:
The Specialists http://www.specialistsmod.net/
http://www.youtube.com/watch?v=SUhs35x1onU&fmt=18 pew pew
28/10/2009 at 17:30 Evernight says:
Wow… What an incredibly wide open and insane thread.
In terms of full out conversion mods I would have to say DOTA for WC3: TFT – that one mod has spawned three brand new games that take directly from it.
In terms of mod that turned into games – Day of Defeat – from HL1. Started as a mod and turned into a retail game. I would say CS but I liked DoD better
In terms of minor gameplay tweaks I would say Weapon Modification Kits for Fallout 3. Adds a ton of well done addons to weapons in the game – not ground breaking but alot of work was put into it.
29/10/2009 at 11:12 Melf_Himself says:
Baldur’s Gate II – the Tactics and Ascension mods. Made a lot of the fights really a decent challenge for more experienced players and gave whole new life to a game that already had massive replayability. The good kind of difficulty where the fights were tactically interesting, not the bad kind where everything gets double HP and damage.
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