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	<title>Comments on: The Bubble Blursts</title>
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	<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/</link>
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		<title>By: chad</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-339622</link>
		<dc:creator>chad</dc:creator>
		<pubDate>Wed, 28 Oct 2009 05:46:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20263#comment-339622</guid>
		<description>Pretty damning stuff being that Blurst are the darlings of the Unity3D casual game revolution. I&#039;m surprised they aren&#039;t working on something that takes a more colorful approach to a growing interest in so-called physics based games. Good luck to em, hope they make it through with a nice title on their hands.</description>
		<content:encoded><![CDATA[<p>Pretty damning stuff being that Blurst are the darlings of the Unity3D casual game revolution. I&#8217;m surprised they aren&#8217;t working on something that takes a more colorful approach to a growing interest in so-called physics based games. Good luck to em, hope they make it through with a nice title on their hands.
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		<title>By: Matzerath</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-339567</link>
		<dc:creator>Matzerath</dc:creator>
		<pubDate>Wed, 28 Oct 2009 04:51:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20263#comment-339567</guid>
		<description>I can easily imagine Off-Road Velociraptor Safari as a full-fledged game. Multiplayer? Competitive bots? Tyrannosauraus Rex lumbering about? Some sort of ridiculous plot about saving the future? 
Major releases have been built on much less.</description>
		<content:encoded><![CDATA[<p>I can easily imagine Off-Road Velociraptor Safari as a full-fledged game. Multiplayer? Competitive bots? Tyrannosauraus Rex lumbering about? Some sort of ridiculous plot about saving the future?<br />
Major releases have been built on much less.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-339470</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Wed, 28 Oct 2009 03:06:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20263#comment-339470</guid>
		<description>I admit I have no idea how you&#039;d turn any of Blurst&#039;s games into full on retail games.</description>
		<content:encoded><![CDATA[<p>I admit I have no idea how you&#8217;d turn any of Blurst&#8217;s games into full on retail games.
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		<title>By: Oak</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-339322</link>
		<dc:creator>Oak</dc:creator>
		<pubDate>Tue, 27 Oct 2009 23:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20263#comment-339322</guid>
		<description>Check it out, this guy&#039;s never seen an exploding turtle.</description>
		<content:encoded><![CDATA[<p>Check it out, this guy&#8217;s never seen an exploding turtle.
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		<title>By: Vague-rant</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-339287</link>
		<dc:creator>Vague-rant</dc:creator>
		<pubDate>Tue, 27 Oct 2009 21:28:50 +0000</pubDate>
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		<description>Clovis

&#039;it will explode, much like a turtle.&#039;, What?</description>
		<content:encoded><![CDATA[<p>Clovis</p>
<p>&#8216;it will explode, much like a turtle.&#8217;, What?
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		<title>By: Railick</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-339191</link>
		<dc:creator>Railick</dc:creator>
		<pubDate>Tue, 27 Oct 2009 20:07:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20263#comment-339191</guid>
		<description>&lt;p&gt;I&#039;ve played most of their games and I enjoy them all , but I don&#039;t know how you could have a more full version of that game. I hope they do :)
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I&#39;ve played most of their games and I enjoy them all , but I don&#39;t know how you could have a more full version of that game. I hope they do :)
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		<title>By: TeeJay</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-339157</link>
		<dc:creator>TeeJay</dc:creator>
		<pubDate>Tue, 27 Oct 2009 19:35:03 +0000</pubDate>
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		<description>Full version of Off-Road Velociraptor Safari? Yes please. :)</description>
		<content:encoded><![CDATA[<p>Full version of Off-Road Velociraptor Safari? Yes please. :)
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		<title>By: Stijn</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-339035</link>
		<dc:creator>Stijn</dc:creator>
		<pubDate>Tue, 27 Oct 2009 18:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20263#comment-339035</guid>
		<description>&quot;I have a lot of experience with flipped cars&quot; is a pretty damn badass thing to say</description>
		<content:encoded><![CDATA[<p>&#8220;I have a lot of experience with flipped cars&#8221; is a pretty damn badass thing to say
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		<title>By: Pantsman</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-338924</link>
		<dc:creator>Pantsman</dc:creator>
		<pubDate>Tue, 27 Oct 2009 16:36:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20263#comment-338924</guid>
		<description>It&#039;s great to see small developers trying out new business models, and consequently it&#039;s always a bit sad when it seems it&#039;s not working out.

I must confess I&#039;ve never played any of these fellow&#039;s games, though.   Always had the interest, never the time.  Or at least, there&#039;ve always been more pressing entertainments.  Maybe I ought to give some of them a go once the winter break rolls around.</description>
		<content:encoded><![CDATA[<p>It&#8217;s great to see small developers trying out new business models, and consequently it&#8217;s always a bit sad when it seems it&#8217;s not working out.</p>
<p>I must confess I&#8217;ve never played any of these fellow&#8217;s games, though.   Always had the interest, never the time.  Or at least, there&#8217;ve always been more pressing entertainments.  Maybe I ought to give some of them a go once the winter break rolls around.
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		<title>By: Leeks!</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-338832</link>
		<dc:creator>Leeks!</dc:creator>
		<pubDate>Tue, 27 Oct 2009 15:42:31 +0000</pubDate>
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		<description>I&#039;d like to see them go darker with it. Darker and, uh, &lt;i&gt;brown...&lt;/i&gt;er. Maybe add sandbox elements in order to promote emergent gameplay in a dynamic enivronment. And guns. But not just a few guns. &lt;i&gt;500,000&lt;/i&gt; guns. And sticky grenades.</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to see them go darker with it. Darker and, uh, <i>brown&#8230;</i>er. Maybe add sandbox elements in order to promote emergent gameplay in a dynamic enivronment. And guns. But not just a few guns. <i>500,000</i> guns. And sticky grenades.
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		<title>By: Matthew</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-338809</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Tue, 27 Oct 2009 15:29:31 +0000</pubDate>
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		<description>We also announced we&#039;re casting a net to see what other Unity games we can come up with:  http://blurst.com/developers/</description>
		<content:encoded><![CDATA[<p>We also announced we&#8217;re casting a net to see what other Unity games we can come up with:  <a href="http://blurst.com/developers/" rel="nofollow">http://blurst.com/developers/</a>
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		<title>By: AbyssUK</title>
		<link>http://www.rockpapershotgun.com/2009/10/27/the-bubble-blursts/#comment-338795</link>
		<dc:creator>AbyssUK</dc:creator>
		<pubDate>Tue, 27 Oct 2009 15:23:30 +0000</pubDate>
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		<description>Ideas, (no work todo)

What about a burnout 1-2 style crash system but with dinosaur traffic. The idea of causing a multi dino pile up down by the watering hole amuses me.

Taking from Silkworm, merge ORVS and Jetpack brontosaurus for two player Velociraptor Safari&#039;ing on land and air! Bonus points for comboing any raptors between the two modes of transportation.

Cat and mouse mode, 2 player one is the jeep, the other a large hungry t-rex!

Ok am done for now...</description>
		<content:encoded><![CDATA[<p>Ideas, (no work todo)</p>
<p>What about a burnout 1-2 style crash system but with dinosaur traffic. The idea of causing a multi dino pile up down by the watering hole amuses me.</p>
<p>Taking from Silkworm, merge ORVS and Jetpack brontosaurus for two player Velociraptor Safari&#8217;ing on land and air! Bonus points for comboing any raptors between the two modes of transportation.</p>
<p>Cat and mouse mode, 2 player one is the jeep, the other a large hungry t-rex!</p>
<p>Ok am done for now&#8230;
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