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	<title>Comments on: Brief Yet Informative Star Trek Online Trailer</title>
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	<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/</link>
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		<title>By: Cooper</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348677</link>
		<dc:creator>Cooper</dc:creator>
		<pubDate>Thu, 05 Nov 2009 13:21:01 +0000</pubDate>
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		<description>The more I see of ST:O, the more saddened I am.

So far, my hopes for story-driven, choice-making intrigue have been largely dashed. So far nothing I have seen suggests there is ANY &quot;exploration, diplomacy, science and problem solving&quot; of any kind. All we&#039;ve had is PewPew and even the PewPew looks fairly limp.

Those explosions look like something out of a 90s space shooter. Even the shoddy firework effects of TNG look better than that. Let alone the amazing slow rippling exlposions on a pot-marked hull of the later movies...</description>
		<content:encoded><![CDATA[<p>The more I see of ST:O, the more saddened I am.</p>
<p>So far, my hopes for story-driven, choice-making intrigue have been largely dashed. So far nothing I have seen suggests there is ANY &#8220;exploration, diplomacy, science and problem solving&#8221; of any kind. All we&#8217;ve had is PewPew and even the PewPew looks fairly limp.</p>
<p>Those explosions look like something out of a 90s space shooter. Even the shoddy firework effects of TNG look better than that. Let alone the amazing slow rippling exlposions on a pot-marked hull of the later movies&#8230;
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		<title>By: TotalBiscuit</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348577</link>
		<dc:creator>TotalBiscuit</dc:creator>
		<pubDate>Thu, 05 Nov 2009 11:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20712#comment-348577</guid>
		<description>Looks fun and no, you can&#039;t really judge the combat without seeing how the interface handles. That combat could, by all rights, be Bridge Commander or Starfleet Command style, both of which were fantastic. We don&#039;t know that because we don&#039;t see the UI, we don&#039;t see how to control the ships, we don&#039;t even see shield arcs or anything like that (if there are no shield flare effects than Cryptic will get hunted down and Bat&#039;Lethed). Basically this trailer tells us nothing at all other than ground combat seems to take a little bit too long (which I certainly hope gets resolved).</description>
		<content:encoded><![CDATA[<p>Looks fun and no, you can&#8217;t really judge the combat without seeing how the interface handles. That combat could, by all rights, be Bridge Commander or Starfleet Command style, both of which were fantastic. We don&#8217;t know that because we don&#8217;t see the UI, we don&#8217;t see how to control the ships, we don&#8217;t even see shield arcs or anything like that (if there are no shield flare effects than Cryptic will get hunted down and Bat&#8217;Lethed). Basically this trailer tells us nothing at all other than ground combat seems to take a little bit too long (which I certainly hope gets resolved).
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		<title>By: Chaz</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348570</link>
		<dc:creator>Chaz</dc:creator>
		<pubDate>Thu, 05 Nov 2009 11:28:50 +0000</pubDate>
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		<description>Actually I thought it looked rather fun. However I do hope there&#039;s also a large emphasis, as someone has already mentioned, on the &quot;other crucial elements, like exploration, diplomacy, science and problem solving&quot;.</description>
		<content:encoded><![CDATA[<p>Actually I thought it looked rather fun. However I do hope there&#8217;s also a large emphasis, as someone has already mentioned, on the &#8220;other crucial elements, like exploration, diplomacy, science and problem solving&#8221;.
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		<title>By: Xercies</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348559</link>
		<dc:creator>Xercies</dc:creator>
		<pubDate>Thu, 05 Nov 2009 11:04:31 +0000</pubDate>
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		<description>Thats because its a TRAILER and there trying to advertise it to non Star Trek geeks. Pretty much like the gragon Age trailer which from hearing about the game got it horribly wrong.</description>
		<content:encoded><![CDATA[<p>Thats because its a TRAILER and there trying to advertise it to non Star Trek geeks. Pretty much like the gragon Age trailer which from hearing about the game got it horribly wrong.
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		<title>By: DMJ</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348497</link>
		<dc:creator>DMJ</dc:creator>
		<pubDate>Thu, 05 Nov 2009 09:35:55 +0000</pubDate>
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		<description>Star Trek starship combat was done brilliantly in Starfleet Command and in Bridge Commander, in two different ways. With such examples, how can we end up with... &lt;i&gt;this&lt;/i&gt;?</description>
		<content:encoded><![CDATA[<p>Star Trek starship combat was done brilliantly in Starfleet Command and in Bridge Commander, in two different ways. With such examples, how can we end up with&#8230; <i>this</i>?
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		<title>By: Malagate</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348481</link>
		<dc:creator>Malagate</dc:creator>
		<pubDate>Thu, 05 Nov 2009 09:06:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20712#comment-348481</guid>
		<description>&lt;p&gt;A huge &quot;oh no&quot; if they&#039;ve dragged out the combat, Star Trek combat should be a few phaser zaps and it&#039;s done, unless you&#039;re up against borg in which case it&#039;s a few zaps, a quick twiddle with some phaser control, then a few more zaps, then win. It will also be lame if there&#039;s none of that Star Trek hand-to-hand combat, lots of two handed blows to the stomach and then to the back to make them fall down. Oh and don&#039;t forget the neck pinching, I bet that won&#039;t make it.&lt;/p&gt;
&lt;p&gt;For pity&#039;s sake, I&#039;ve just been thinking for 2 minutes and I reckon I could make a better MMO set to Star Trek already.&lt;br /&gt;
Albeit a Star Trek MMO would only work if you were an independant group rather than part of, say, the Federation or what not. Otherwise you&#039;d have mission to follow and rules to abide by, with consequences when you don&#039;t do them, rather than more freedom to do what you like, oh and of course a reason for trading and the need to buy/upgrade ship parts rather than just pull into starbase and get a free overhaul.&lt;/p&gt;
&lt;p&gt;Same goes for 40k incidentally, FPS or otherwise, it&#039;ll only work if you&#039;re a rogue trader, an Inquisitor or an Imperial Assassin. Possibly Deathwatch and Grey Knights too. Elite or independant agents that fight small battles against some of the deadliest foes, it&#039;s an ideal that will never see the light of day in official video games.
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>A huge &quot;oh no&quot; if they&#39;ve dragged out the combat, Star Trek combat should be a few phaser zaps and it&#39;s done, unless you&#39;re up against borg in which case it&#39;s a few zaps, a quick twiddle with some phaser control, then a few more zaps, then win. It will also be lame if there&#39;s none of that Star Trek hand-to-hand combat, lots of two handed blows to the stomach and then to the back to make them fall down. Oh and don&#39;t forget the neck pinching, I bet that won&#39;t make it.</p>
<p>For pity&#39;s sake, I&#39;ve just been thinking for 2 minutes and I reckon I could make a better MMO set to Star Trek already.<br />
Albeit a Star Trek MMO would only work if you were an independant group rather than part of, say, the Federation or what not. Otherwise you&#39;d have mission to follow and rules to abide by, with consequences when you don&#39;t do them, rather than more freedom to do what you like, oh and of course a reason for trading and the need to buy/upgrade ship parts rather than just pull into starbase and get a free overhaul.</p>
<p>Same goes for 40k incidentally, FPS or otherwise, it&#39;ll only work if you&#39;re a rogue trader, an Inquisitor or an Imperial Assassin. Possibly Deathwatch and Grey Knights too. Elite or independant agents that fight small battles against some of the deadliest foes, it&#39;s an ideal that will never see the light of day in official video games.
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		<title>By: Johnny Go-Time</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348410</link>
		<dc:creator>Johnny Go-Time</dc:creator>
		<pubDate>Thu, 05 Nov 2009 06:38:15 +0000</pubDate>
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		<description>Dominic White, thank you so much for opening my eyes to the TNG edits...
&lt;a href=&quot;http://www.youtube.com/watch?v=kcRg2RiLKzo&amp;feature=channel&quot; title=&quot;This one&quot; rel=&quot;nofollow&quot;&gt; has a hilarious and disturbing finale...&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Dominic White, thank you so much for opening my eyes to the TNG edits&#8230;<br />
<a href="http://www.youtube.com/watch?v=kcRg2RiLKzo&amp;feature=channel" title="This one" rel="nofollow"> has a hilarious and disturbing finale&#8230;</a>
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		<title>By: OctaneHugo</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348392</link>
		<dc:creator>OctaneHugo</dc:creator>
		<pubDate>Thu, 05 Nov 2009 05:59:48 +0000</pubDate>
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		<description>Regular comment:

Oof, that was like Boredom sucker punching me in the gut.


Required shitty Star Trek related &quot;joke&quot;:

Captain I&#039;m detecting dangerous amounts of  &lt;i&gt;boredom&lt;/i&gt;&lt;i&gt;.

Kill me, now.&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p>Regular comment:</p>
<p>Oof, that was like Boredom sucker punching me in the gut.</p>
<p>Required shitty Star Trek related &#8220;joke&#8221;:</p>
<p>Captain I&#8217;m detecting dangerous amounts of  <i>boredom</i><i>.</p>
<p>Kill me, now.</i>
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		<title>By: Vandelay</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348290</link>
		<dc:creator>Vandelay</dc:creator>
		<pubDate>Thu, 05 Nov 2009 02:12:52 +0000</pubDate>
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		<description>The film wasn&#039;t &lt;i&gt;that&lt;/i&gt; good.  It was enjoyable enough and a good start to the new vision of the franchise, but it didn&#039;t reach the heights of much of the TV series (particularly TNG, for me) or the films before it.  It would probably only just squeeze into the top 5 of the films.</description>
		<content:encoded><![CDATA[<p>The film wasn&#8217;t <i>that</i> good.  It was enjoyable enough and a good start to the new vision of the franchise, but it didn&#8217;t reach the heights of much of the TV series (particularly TNG, for me) or the films before it.  It would probably only just squeeze into the top 5 of the films.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348262</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:29:19 +0000</pubDate>
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		<description>Keep in mind that you do not play a Space Marine in Warhammer 40K: Fire Warrior. (You play a titular Fire Warrior, which is a type of Tau Aspect Warrior.)

And it&#039;s not that I think Warhammer 40K can&#039;t be a good source for an FPS, although Fire Warrior turned out to be one of the worst games I have ever played. But when I look at 40K, do I think, &quot;FUCK, this game needs to be turned into an FPS! Get on it, devs, stat!&quot;? No, no I do not. I go, &quot;Pleasepleaseplease turn-based tactical combat please!&quot; and then cry when they announce another FPS or RTS or dating sim.

Actually, now I want to see a 40K dating sim.</description>
		<content:encoded><![CDATA[<p>Keep in mind that you do not play a Space Marine in Warhammer 40K: Fire Warrior. (You play a titular Fire Warrior, which is a type of Tau Aspect Warrior.)</p>
<p>And it&#8217;s not that I think Warhammer 40K can&#8217;t be a good source for an FPS, although Fire Warrior turned out to be one of the worst games I have ever played. But when I look at 40K, do I think, &#8220;FUCK, this game needs to be turned into an FPS! Get on it, devs, stat!&#8221;? No, no I do not. I go, &#8220;Pleasepleaseplease turn-based tactical combat please!&#8221; and then cry when they announce another FPS or RTS or dating sim.</p>
<p>Actually, now I want to see a 40K dating sim.
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		<title>By: Walsh</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348258</link>
		<dc:creator>Walsh</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:18:35 +0000</pubDate>
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		<description>Not to be all super nerd but fuck it, in the canon a single space marine is worth a hundred regular troops.  They are weaker on the tabletop than they are in the background fluff.</description>
		<content:encoded><![CDATA[<p>Not to be all super nerd but fuck it, in the canon a single space marine is worth a hundred regular troops.  They are weaker on the tabletop than they are in the background fluff.
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		<title>By: Bromite</title>
		<link>http://www.rockpapershotgun.com/2009/11/04/brief-yet-informative-star-trek-online-trailer/#comment-348234</link>
		<dc:creator>Bromite</dc:creator>
		<pubDate>Thu, 05 Nov 2009 00:51:25 +0000</pubDate>
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		<description>The music from that vid is from Champions Online. Hm.</description>
		<content:encoded><![CDATA[<p>The music from that vid is from Champions Online. Hm.
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