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	<title>Comments on: Eye-Eye: Dark Salvation Demo</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/</link>
	<description></description>
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		<item>
		<title>By: KrazyKain</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-367292</link>
		<dc:creator>KrazyKain</dc:creator>
		<pubDate>Mon, 30 Nov 2009 03:59:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-367292</guid>
		<description>wow.. what jackass decided to remove saving from a demo thats 90% instant death platforming?!</description>
		<content:encoded><![CDATA[<p>wow.. what jackass decided to remove saving from a demo thats 90% instant death platforming?!</p>
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		<title>By: SBF</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-350618</link>
		<dc:creator>SBF</dc:creator>
		<pubDate>Sat, 07 Nov 2009 14:39:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-350618</guid>
		<description>This is one of the worst demos I have ever tried.</description>
		<content:encoded><![CDATA[<p>This is one of the worst demos I have ever tried.</p>
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	<item>
		<title>By: WhoCares</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-350508</link>
		<dc:creator>WhoCares</dc:creator>
		<pubDate>Sat, 07 Nov 2009 07:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-350508</guid>
		<description>I think the game is pretty sweet. You youngsters crying about a game being too hard need to grow a pair and learn some gaming skills for crying out loud. What is the broken crap? My copy of the game saves fine. Per level just as it is intended to be. Sure its a challenging game not a walk in the park.

Pival, you can&#039;t beat the first level and its the devs fault? Good grief!</description>
		<content:encoded><![CDATA[<p>I think the game is pretty sweet. You youngsters crying about a game being too hard need to grow a pair and learn some gaming skills for crying out loud. What is the broken crap? My copy of the game saves fine. Per level just as it is intended to be. Sure its a challenging game not a walk in the park.</p>
<p>Pival, you can&#8217;t beat the first level and its the devs fault? Good grief!</p>
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	<item>
		<title>By: DrazharLn</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-350015</link>
		<dc:creator>DrazharLn</dc:creator>
		<pubDate>Fri, 06 Nov 2009 17:24:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-350015</guid>
		<description>I hate it when developers do that. I have to hack about a third of my games into being the correct resolution.

This happens so often that the first thing I do when I start a new game is open the options screen and check everything out. Then I have to surf the internet for a fix -.-</description>
		<content:encoded><![CDATA[<p>I hate it when developers do that. I have to hack about a third of my games into being the correct resolution.</p>
<p>This happens so often that the first thing I do when I start a new game is open the options screen and check everything out. Then I have to surf the internet for a fix -.-</p>
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	<item>
		<title>By: ZIGS</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-349840</link>
		<dc:creator>ZIGS</dc:creator>
		<pubDate>Fri, 06 Nov 2009 14:59:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-349840</guid>
		<description>It&#039;s a shame this game is so broken, we really need another Painkiller clone.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a shame this game is so broken, we really need another Painkiller clone.</p>
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	<item>
		<title>By: pival</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-349564</link>
		<dc:creator>pival</dc:creator>
		<pubDate>Fri, 06 Nov 2009 11:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-349564</guid>
		<description>Saving is disabled in the main game as well. Actually... there is a saving mode. It&#039;s basically a level warp command: you have to finish the level to be able to save. And holy moses the disapointment when I received the game when I preordered it: saving was broken, I had to wait for a patch.

And for the story, no I did not pass the first level. I mailed the devs about its broken-ness but they were insisting on the fact this + the extreme difficulty was a &quot;feature&quot; more than anything.

Oh, they also deleted my comments regarding these bugs on moddb. Get to the conclusion you want, but don&#039;t buy that.</description>
		<content:encoded><![CDATA[<p>Saving is disabled in the main game as well. Actually&#8230; there is a saving mode. It&#8217;s basically a level warp command: you have to finish the level to be able to save. And holy moses the disapointment when I received the game when I preordered it: saving was broken, I had to wait for a patch.</p>
<p>And for the story, no I did not pass the first level. I mailed the devs about its broken-ness but they were insisting on the fact this + the extreme difficulty was a &#8220;feature&#8221; more than anything.</p>
<p>Oh, they also deleted my comments regarding these bugs on moddb. Get to the conclusion you want, but don&#8217;t buy that.</p>
]]></content:encoded>
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	<item>
		<title>By: Snarboo</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-349478</link>
		<dc:creator>Snarboo</dc:creator>
		<pubDate>Fri, 06 Nov 2009 07:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-349478</guid>
		<description>&lt;p&gt;Er, I was responding to hydra9 with my last comment.&lt;/p&gt;
&lt;p&gt;The crash caused by clicking on Controls in the options menu was a result of the demo using older code. Mangled Eye uploaded a newer demo earlier tonight fixing this error. There are still a number of oddities, such as the previously mentioned lack of saving and not being able to climb ladders when the purple crystal is equipped, which is apparently intentional.
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Er, I was responding to hydra9 with my last comment.</p>
<p>The crash caused by clicking on Controls in the options menu was a result of the demo using older code. Mangled Eye uploaded a newer demo earlier tonight fixing this error. There are still a number of oddities, such as the previously mentioned lack of saving and not being able to climb ladders when the purple crystal is equipped, which is apparently intentional.</p>
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	<item>
		<title>By: Snarboo</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-349475</link>
		<dc:creator>Snarboo</dc:creator>
		<pubDate>Fri, 06 Nov 2009 07:00:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-349475</guid>
		<description>It&#039;s probably for the best. The first thing you see if you can manage to get past the first timed switch puzzle is &lt;i&gt;another&lt;/i&gt; timed switch puzzle, but this time over a pit of lava with moving platforms. It only gets more frustrating from there. I&#039;ve never seen a game that wanted the player dead so badly since the 16-bit era. It almost feels like the FPS equivalent of an early platformer.

For whatever reason, saving is disabled in the demo.</description>
		<content:encoded><![CDATA[<p>It&#8217;s probably for the best. The first thing you see if you can manage to get past the first timed switch puzzle is <i>another</i> timed switch puzzle, but this time over a pit of lava with moving platforms. It only gets more frustrating from there. I&#8217;ve never seen a game that wanted the player dead so badly since the 16-bit era. It almost feels like the FPS equivalent of an early platformer.</p>
<p>For whatever reason, saving is disabled in the demo.</p>
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	<item>
		<title>By: ZIGS</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-349406</link>
		<dc:creator>ZIGS</dc:creator>
		<pubDate>Fri, 06 Nov 2009 03:00:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-349406</guid>
		<description>I like how you can choose through numerous different resolutions but 1680x1050 isn&#039;t one of them</description>
		<content:encoded><![CDATA[<p>I like how you can choose through numerous different resolutions but 1680&#215;1050 isn&#8217;t one of them</p>
]]></content:encoded>
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	<item>
		<title>By: Spacewalk</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-349378</link>
		<dc:creator>Spacewalk</dc:creator>
		<pubDate>Fri, 06 Nov 2009 01:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-349378</guid>
		<description>I&#039;m looking at the screenshots and I see a handful of nice guns and some cool looking zombies but for the most part it&#039;s all terrible and goth. What it does do well is make me pine for a re-release of Undying.</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking at the screenshots and I see a handful of nice guns and some cool looking zombies but for the most part it&#8217;s all terrible and goth. What it does do well is make me pine for a re-release of Undying.</p>
]]></content:encoded>
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	<item>
		<title>By: bhlaab</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-349345</link>
		<dc:creator>bhlaab</dc:creator>
		<pubDate>Fri, 06 Nov 2009 00:20:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-349345</guid>
		<description>Yeah. This game... it&#039;s not good.</description>
		<content:encoded><![CDATA[<p>Yeah. This game&#8230; it&#8217;s not good.</p>
]]></content:encoded>
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	<item>
		<title>By: hydra9</title>
		<link>http://www.rockpapershotgun.com/2009/11/05/eye-eye-dark-salvation-demo/comment-page-1/#comment-349341</link>
		<dc:creator>hydra9</dc:creator>
		<pubDate>Fri, 06 Nov 2009 00:16:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=20795#comment-349341</guid>
		<description>I like the Quake-ness of what I&#039;ve seen but it&#039;s sadly scuppered by everything WarFalci mentioned above. In fact, I didn&#039;t get past that first timed door &#039;puzzle&#039; - though, believe me, I tried.</description>
		<content:encoded><![CDATA[<p>I like the Quake-ness of what I&#8217;ve seen but it&#8217;s sadly scuppered by everything WarFalci mentioned above. In fact, I didn&#8217;t get past that first timed door &#8216;puzzle&#8217; &#8211; though, believe me, I tried.</p>
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