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	<title>Comments on: No Brainers: Borderlands 2, DLC</title>
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	<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/</link>
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		<title>By: TRS-80</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-374072</link>
		<dc:creator>TRS-80</dc:creator>
		<pubDate>Thu, 10 Dec 2009 08:15:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21002#comment-374072</guid>
		<description>&lt;p&gt;So the DLC is finally available for PC ... and it inclues SecuROM even on Steam. And 2K have continued their fuck you to Australians, charging $US13 vs the $US10 Americans get.
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>So the DLC is finally available for PC &#8230; and it inclues SecuROM even on Steam. And 2K have continued their fuck you to Australians, charging $US13 vs the $US10 Americans get.
</p>
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		<title>By: Juror #9</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-356183</link>
		<dc:creator>Juror #9</dc:creator>
		<pubDate>Sat, 14 Nov 2009 18:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21002#comment-356183</guid>
		<description>hmm.  I said &quot;casual&quot; too much.. sorry about that.</description>
		<content:encoded><![CDATA[<p>hmm.  I said &#8220;casual&#8221; too much.. sorry about that.
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		<title>By: Juror #9</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-356182</link>
		<dc:creator>Juror #9</dc:creator>
		<pubDate>Sat, 14 Nov 2009 18:30:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21002#comment-356182</guid>
		<description>Well, for the casual PC gamer that i am, and for the little time that i have had on Borderlands (Im only a lvl 15 Siren).  Im not a consol gamer but i can see why peeps are a bit miffed.  The when in the vending machines the whole [ok] [cancel] [enter] yes [esc] no deal is redundant for PC&#039;ers.  Key binding ability would be handy in the next installment.   Art? awesome, cell style is great.  Single player experience? Pretty sweet.  Online play?  Gamespy.  Dumb move.  Then again all i have been doing is SteamClouding so i have been spoiled.  They really need a better UI for the PC and searching for severs is just way to dumbed down (that&#039;s not a bad thing) but when the PC user has had much more data to work with when choosing a server to hook up with kind of hard to come to grips with the &quot;online&quot; UI.
Game physics...Unreal Engine.  not my choice but just tone down the jumping.  The floating feeling is a bit  wierd (kind of like the grav. has been doctored to deal with the space environments UT had) but not much of an issue.  Bullets actually hit what you&#039;re aiming at (compared to the Source engine, hit box issues).  
Hmm... i guess what im trying to say ascasual gamer.  UI for the PC port is a bit clunky for my taste but overall this is helarious, cell animation style, RPG shooter.  Good voice overs for the most part.  Im really enjoying it.  Then im just a casual gamer.  
Sorry one last thing...why does your transportation dissappear from where you left it after you teleport to a different area?  That&#039;s a bit annoying.  I expect to have a vehicle where i left it.  Is that an RPG thing (like over time your car detiriorates when your killing baddies somewhere you couldn&#039;t take your ride?)  Well, let hope for a bit more PC adendums for the next installment.  But i like this.</description>
		<content:encoded><![CDATA[<p>Well, for the casual PC gamer that i am, and for the little time that i have had on Borderlands (Im only a lvl 15 Siren).  Im not a consol gamer but i can see why peeps are a bit miffed.  The when in the vending machines the whole [ok] [cancel] [enter] yes [esc] no deal is redundant for PC&#8217;ers.  Key binding ability would be handy in the next installment.   Art? awesome, cell style is great.  Single player experience? Pretty sweet.  Online play?  Gamespy.  Dumb move.  Then again all i have been doing is SteamClouding so i have been spoiled.  They really need a better UI for the PC and searching for severs is just way to dumbed down (that&#8217;s not a bad thing) but when the PC user has had much more data to work with when choosing a server to hook up with kind of hard to come to grips with the &#8220;online&#8221; UI.<br />
Game physics&#8230;Unreal Engine.  not my choice but just tone down the jumping.  The floating feeling is a bit  wierd (kind of like the grav. has been doctored to deal with the space environments UT had) but not much of an issue.  Bullets actually hit what you&#8217;re aiming at (compared to the Source engine, hit box issues).<br />
Hmm&#8230; i guess what im trying to say ascasual gamer.  UI for the PC port is a bit clunky for my taste but overall this is helarious, cell animation style, RPG shooter.  Good voice overs for the most part.  Im really enjoying it.  Then im just a casual gamer.<br />
Sorry one last thing&#8230;why does your transportation dissappear from where you left it after you teleport to a different area?  That&#8217;s a bit annoying.  I expect to have a vehicle where i left it.  Is that an RPG thing (like over time your car detiriorates when your killing baddies somewhere you couldn&#8217;t take your ride?)  Well, let hope for a bit more PC adendums for the next installment.  But i like this.
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		<title>By: Hug_dealer</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-354431</link>
		<dc:creator>Hug_dealer</dc:creator>
		<pubDate>Thu, 12 Nov 2009 19:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21002#comment-354431</guid>
		<description>&lt;p&gt;i wasnt just replying to you.
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>i wasnt just replying to you.
</p>
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		<title>By: Lilliput King</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-354370</link>
		<dc:creator>Lilliput King</dc:creator>
		<pubDate>Thu, 12 Nov 2009 18:25:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21002#comment-354370</guid>
		<description>&quot;If it doesnt tell you how long it lasts, find out. If you need everything spelled out for you, then you are worse than the console gamers you hate so much.&quot;

...Why not just tell me?

And I didn&#039;t even mention consoles.</description>
		<content:encoded><![CDATA[<p>&#8220;If it doesnt tell you how long it lasts, find out. If you need everything spelled out for you, then you are worse than the console gamers you hate so much.&#8221;</p>
<p>&#8230;Why not just tell me?</p>
<p>And I didn&#8217;t even mention consoles.
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		<title>By: Mman</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-354338</link>
		<dc:creator>Mman</dc:creator>
		<pubDate>Thu, 12 Nov 2009 17:51:12 +0000</pubDate>
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		<description>Bayonetta is hardly an example of simplifying games just because it has an optional mode for the lowest difficulty settings, considering the game is about as hardcore as it gets on the higher settings.</description>
		<content:encoded><![CDATA[<p>Bayonetta is hardly an example of simplifying games just because it has an optional mode for the lowest difficulty settings, considering the game is about as hardcore as it gets on the higher settings.
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		<title>By: Hug_dealer</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-354286</link>
		<dc:creator>Hug_dealer</dc:creator>
		<pubDate>Thu, 12 Nov 2009 16:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21002#comment-354286</guid>
		<description>&lt;p&gt;bah, you went and ruined it pomp.  he was going to spend the rest of his time not understanding what a hot is.
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>bah, you went and ruined it pomp.  he was going to spend the rest of his time not understanding what a hot is.
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-354281</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Thu, 12 Nov 2009 16:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21002#comment-354281</guid>
		<description>You throw regeneration up *before* they&#039;re low on health, silly. The regeneration is pretty damn strong, and will conserve a lot of mana, or let you concentrate on healing up someone else for a second.</description>
		<content:encoded><![CDATA[<p>You throw regeneration up *before* they&#8217;re low on health, silly. The regeneration is pretty damn strong, and will conserve a lot of mana, or let you concentrate on healing up someone else for a second.
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		<title>By: Hug_dealer</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-354241</link>
		<dc:creator>Hug_dealer</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:46:52 +0000</pubDate>
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		<description>&lt;p&gt;hey, i just wanted to join in and complain about console idiots because im personally not willing to figure things out on my own.&lt;/p&gt;
&lt;p&gt;Really, get over yourselves. If it doesnt tell you how long it lasts, find out.  If you need everything spelled out for you, then you are worse than the console gamers you hate so much.
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>hey, i just wanted to join in and complain about console idiots because im personally not willing to figure things out on my own.</p>
<p>Really, get over yourselves. If it doesnt tell you how long it lasts, find out.  If you need everything spelled out for you, then you are worse than the console gamers you hate so much.
</p>
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		<title>By: sana</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-354219</link>
		<dc:creator>sana</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:21:05 +0000</pubDate>
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		<description>Borderlands DLC is actually genuinely interesting and a sequel makes a LOT more sense since it is a story-based game that doesn&#039;t advertise YEARS OF REPLAY VALUE, so I see no reason for it to be boycotted like the abomination that is Left 4 Dead 2.</description>
		<content:encoded><![CDATA[<p>Borderlands DLC is actually genuinely interesting and a sequel makes a LOT more sense since it is a story-based game that doesn&#8217;t advertise YEARS OF REPLAY VALUE, so I see no reason for it to be boycotted like the abomination that is Left 4 Dead 2.
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		<title>By: Operatives</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-354212</link>
		<dc:creator>Operatives</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:15:07 +0000</pubDate>
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		<description>The game does feel like it was polished specifically for consoles, and the PC-version was an afterthought.


I strongly disagree with Gearbox&#039;s decision to release DLC before issuing patches to fix their game.  But I can&#039;t blame them for doing so.  Seems to me that the majority of their audience are those that bought the game for PS3 and XBox360; therefore, they want to appease the many at the cost of the few (and make a quick buck to boot).


It appears to me that the issues they are having with the PC could have been solved before it&#039;s release if it were properly tested, or had a closed-beta.


And using GameSpy to manage their online game activities was sooooo DeusEx.


As for me, I plan to boycott their DLC until they fix the PC version to the point where I am able to play multiplayer co-op without the means of unsupported 3rd party work-arounds.  -_-


**But hey, at least the launch wasn&#039;t like Hellgate: London, eh?</description>
		<content:encoded><![CDATA[<p>The game does feel like it was polished specifically for consoles, and the PC-version was an afterthought.</p>
<p>I strongly disagree with Gearbox&#8217;s decision to release DLC before issuing patches to fix their game.  But I can&#8217;t blame them for doing so.  Seems to me that the majority of their audience are those that bought the game for PS3 and XBox360; therefore, they want to appease the many at the cost of the few (and make a quick buck to boot).</p>
<p>It appears to me that the issues they are having with the PC could have been solved before it&#8217;s release if it were properly tested, or had a closed-beta.</p>
<p>And using GameSpy to manage their online game activities was sooooo DeusEx.</p>
<p>As for me, I plan to boycott their DLC until they fix the PC version to the point where I am able to play multiplayer co-op without the means of unsupported 3rd party work-arounds.  -_-</p>
<p>**But hey, at least the launch wasn&#8217;t like Hellgate: London, eh?
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		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/11/11/borderlands-2-dlc/#comment-354183</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Thu, 12 Nov 2009 14:49:01 +0000</pubDate>
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		<description>@Morph: whats with this obsession of simplifying gameplay until its not there anymore ? 
we keep going for games that play themselves or have &quot;one hand&quot; gameplay like Bayonetta 
why cant i hate that ? am i playing games wrong ? simple is not fun for everyone</description>
		<content:encoded><![CDATA[<p>@Morph: whats with this obsession of simplifying gameplay until its not there anymore ?<br />
we keep going for games that play themselves or have &#8220;one hand&#8221; gameplay like Bayonetta<br />
why cant i hate that ? am i playing games wrong ? simple is not fun for everyone
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