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	<title>Comments on: World Adventures: Virtual Virtual Tourism</title>
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	<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/</link>
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		<title>By: akeripper</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-356578</link>
		<dc:creator>akeripper</dc:creator>
		<pubDate>Sun, 15 Nov 2009 08:01:23 +0000</pubDate>
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		<description>the travel part is a bit meh but the basment part is ftw</description>
		<content:encoded><![CDATA[<p>the travel part is a bit meh but the basment part is ftw
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		<title>By: pilouuuu</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-356527</link>
		<dc:creator>pilouuuu</dc:creator>
		<pubDate>Sun, 15 Nov 2009 05:52:10 +0000</pubDate>
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		<description>Cool! Thanks! I can&#039;t wait for a little more &quot;complexity&quot;. :-D I&#039;m sure WA will be amazing fun anyway.</description>
		<content:encoded><![CDATA[<p>Cool! Thanks! I can&#8217;t wait for a little more &#8220;complexity&#8221;. :-D I&#8217;m sure WA will be amazing fun anyway.
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		<title>By: Al Ewing</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-356238</link>
		<dc:creator>Al Ewing</dc:creator>
		<pubDate>Sat, 14 Nov 2009 19:45:18 +0000</pubDate>
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		<description>Why can&#039;t they be REAL MEN and play toy soldiers instead?</description>
		<content:encoded><![CDATA[<p>Why can&#8217;t they be REAL MEN and play toy soldiers instead?
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		<title>By: Al Ewing</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-356236</link>
		<dc:creator>Al Ewing</dc:creator>
		<pubDate>Sat, 14 Nov 2009 19:42:57 +0000</pubDate>
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		<description>Probably going to skip this one - I&#039;d rather see more depth added than breadth.</description>
		<content:encoded><![CDATA[<p>Probably going to skip this one &#8211; I&#8217;d rather see more depth added than breadth.
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		<title>By: rod humble</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-355894</link>
		<dc:creator>rod humble</dc:creator>
		<pubDate>Sat, 14 Nov 2009 09:18:26 +0000</pubDate>
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		<description>Thanks Pilou:

It was quite the heated internal discussion what the first pack would be. Eventually the team decided to shake things up with the first pack and break away from the town. Other packs will add to the core town gameplay and simulator more.</description>
		<content:encoded><![CDATA[<p>Thanks Pilou:</p>
<p>It was quite the heated internal discussion what the first pack would be. Eventually the team decided to shake things up with the first pack and break away from the town. Other packs will add to the core town gameplay and simulator more.
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		<title>By: Paradukes</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-355718</link>
		<dc:creator>Paradukes</dc:creator>
		<pubDate>Sat, 14 Nov 2009 03:33:57 +0000</pubDate>
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		<description>Uhhh huh... Wow. Judging by the narration in that trailer, Will Wright has ONE HELL of a God complex :S</description>
		<content:encoded><![CDATA[<p>Uhhh huh&#8230; Wow. Judging by the narration in that trailer, Will Wright has ONE HELL of a God complex :S
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		<title>By: Pilou</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-355657</link>
		<dc:creator>Pilou</dc:creator>
		<pubDate>Sat, 14 Nov 2009 01:49:04 +0000</pubDate>
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		<description>Wow, if you&#039;re really Rod Humble, I must say that I noticed that the path finding is much better than in TS2. I also expect TS3 to turn more into a proper simulation like Open For Business did. Something like a more intimate, closer Sim City 4 life simulator and less like a doll house simulator.

I hope next Expansion Packs focus more on gameplay, interactions and AI enhancements and less on boring objects like different tables and couches like in The Sims 2, but World Adventures looks like a nice way to start adding to the base game. :-)</description>
		<content:encoded><![CDATA[<p>Wow, if you&#8217;re really Rod Humble, I must say that I noticed that the path finding is much better than in TS2. I also expect TS3 to turn more into a proper simulation like Open For Business did. Something like a more intimate, closer Sim City 4 life simulator and less like a doll house simulator.</p>
<p>I hope next Expansion Packs focus more on gameplay, interactions and AI enhancements and less on boring objects like different tables and couches like in The Sims 2, but World Adventures looks like a nice way to start adding to the base game. :-)
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		<title>By: Rod Humble</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-355570</link>
		<dc:creator>Rod Humble</dc:creator>
		<pubDate>Fri, 13 Nov 2009 23:30:58 +0000</pubDate>
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		<description>The aim was to make good pathfinding, in an open world where the user can change anything on the fly and each Sim has a full on AI running decding on what they want to do next. 

Thats a pretty tough problem compared with a pre baked world or level based game.

Its not perfect by any means and of course it can always be better , but when you consider what it is doing its pretty amazing imho.</description>
		<content:encoded><![CDATA[<p>The aim was to make good pathfinding, in an open world where the user can change anything on the fly and each Sim has a full on AI running decding on what they want to do next. </p>
<p>Thats a pretty tough problem compared with a pre baked world or level based game.</p>
<p>Its not perfect by any means and of course it can always be better , but when you consider what it is doing its pretty amazing imho.
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		<title>By: panik</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-355521</link>
		<dc:creator>panik</dc:creator>
		<pubDate>Fri, 13 Nov 2009 22:27:46 +0000</pubDate>
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		<description>ahhh look at the boys playing dollies &quot;oooo my dolly is in love&quot;</description>
		<content:encoded><![CDATA[<p>ahhh look at the boys playing dollies &#8220;oooo my dolly is in love&#8221;
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		<title>By: Max</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-355415</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Fri, 13 Nov 2009 20:17:00 +0000</pubDate>
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		<description>I bought that damn game and haven&#039;t played it in months. This expansion doesn&#039;t look like it&#039;s going to rope me back into playing.

Why are all the Sims expansions just extra shit for your Sims to do every now and then? They&#039;re annoying because they usually are rare occasions that require a lot of effort to experience. Going on vacation in the previous Sims was always a huge stressful hassle because of the high cost to your household and the constantly ticking timer for when you have to go home. It wasn&#039;t particularly fun because you were always trying to cram in as much as possible in the allotted time.

I would much prefer an expansion that fleshes out the overall game experience with new features for your Sims to use every day. That would make the overall experience more fun rather than just giving you extraneous things to do when you get bored.</description>
		<content:encoded><![CDATA[<p>I bought that damn game and haven&#8217;t played it in months. This expansion doesn&#8217;t look like it&#8217;s going to rope me back into playing.</p>
<p>Why are all the Sims expansions just extra shit for your Sims to do every now and then? They&#8217;re annoying because they usually are rare occasions that require a lot of effort to experience. Going on vacation in the previous Sims was always a huge stressful hassle because of the high cost to your household and the constantly ticking timer for when you have to go home. It wasn&#8217;t particularly fun because you were always trying to cram in as much as possible in the allotted time.</p>
<p>I would much prefer an expansion that fleshes out the overall game experience with new features for your Sims to use every day. That would make the overall experience more fun rather than just giving you extraneous things to do when you get bored.
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		<title>By: Erisia</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-355383</link>
		<dc:creator>Erisia</dc:creator>
		<pubDate>Fri, 13 Nov 2009 19:49:08 +0000</pubDate>
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		<description>That&#039;s great. If you are Rod Humble, can you now explain what you were aiming for by including truly dreadful path-finding in Sims3? I mean, it&#039;s so terrible that the little blighters have a group fit whenever a cake is being blown out and hang around forever tapping their foot whenever someone even so much as looks in the direction they are walking.</description>
		<content:encoded><![CDATA[<p>That&#8217;s great. If you are Rod Humble, can you now explain what you were aiming for by including truly dreadful path-finding in Sims3? I mean, it&#8217;s so terrible that the little blighters have a group fit whenever a cake is being blown out and hang around forever tapping their foot whenever someone even so much as looks in the direction they are walking.
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		<title>By: Rod Humble</title>
		<link>http://www.rockpapershotgun.com/2009/11/13/world-adventures-virtual-virtual-tourism/#comment-355300</link>
		<dc:creator>Rod Humble</dc:creator>
		<pubDate>Fri, 13 Nov 2009 18:29:21 +0000</pubDate>
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		<description>&quot;I love how tame that advert feels, so many lately have been Big Guns, Big explosions and even bigger cleavage (Or, well, whatever)…&quot;

Thank you for noticing, thats deliberate. Our aim is to strike a different chord and try to succeed while being classy. Sometimes it works, sometime it doesn&#039;t, but it feels good either way.</description>
		<content:encoded><![CDATA[<p>&#8220;I love how tame that advert feels, so many lately have been Big Guns, Big explosions and even bigger cleavage (Or, well, whatever)…&#8221;</p>
<p>Thank you for noticing, thats deliberate. Our aim is to strike a different chord and try to succeed while being classy. Sometimes it works, sometime it doesn&#8217;t, but it feels good either way.
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