<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Avatar Demo Released, In A Peculiar Place</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 22:50:57 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Sean</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-361582</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Sat, 21 Nov 2009 14:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-361582</guid>
		<description>I prefer to think of it as Not-Battle-Angel-Alita-Yet

I give that only a 90% odds of being total crap, still has more potential than this film

However!  We&#039;re talking about a game demo, which I am downloading. As a videogame, there may be potential here.

Oops, looks like I&#039;ve still got a rant.  Hollywood doesn&#039;t get games.  Gamer (shudder), Surrogates, and now this... they all get it wrong. They look like they know what&#039;s going on in games, but they miss by a mile.  They focus on what games LOOK like: player controlling avatar, avatar doing things.  Then they imagine this in a real world context, with real world rules. WRONG. Games are about the rules. They are about the way the world works. Do that, and you have a movie about gaming culture. On the other hand, if you want to make a movie BASED on a game, ignore both the previous facts entirely, it&#039;s just a story.  But, play the game, realize the style and atmosphere, and play to those strengths.  The problem here? Most games are solitary experiences, and more cerebral in that respect than your average summer blockbuster.  And there&#039;s the problem right there. Ok, got that out of my system.</description>
		<content:encoded><![CDATA[<p>I prefer to think of it as Not-Battle-Angel-Alita-Yet</p>
<p>I give that only a 90% odds of being total crap, still has more potential than this film</p>
<p>However!  We&#8217;re talking about a game demo, which I am downloading. As a videogame, there may be potential here.</p>
<p>Oops, looks like I&#8217;ve still got a rant.  Hollywood doesn&#8217;t get games.  Gamer (shudder), Surrogates, and now this&#8230; they all get it wrong. They look like they know what&#8217;s going on in games, but they miss by a mile.  They focus on what games LOOK like: player controlling avatar, avatar doing things.  Then they imagine this in a real world context, with real world rules. WRONG. Games are about the rules. They are about the way the world works. Do that, and you have a movie about gaming culture. On the other hand, if you want to make a movie BASED on a game, ignore both the previous facts entirely, it&#8217;s just a story.  But, play the game, realize the style and atmosphere, and play to those strengths.  The problem here? Most games are solitary experiences, and more cerebral in that respect than your average summer blockbuster.  And there&#8217;s the problem right there. Ok, got that out of my system.
<p class="report-comment">
				<span id="reportcomment_results_div_361582"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 361582 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_361582"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: VelvetFistIronGlove</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-360376</link>
		<dc:creator>VelvetFistIronGlove</dc:creator>
		<pubDate>Thu, 19 Nov 2009 22:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-360376</guid>
		<description>Compressed .cabs, inside a self-extracting rar .exe, inside a .zip. 4.5 gigs of space before I can even run the demo. And it turns out to be a pretty shit game after all that.</description>
		<content:encoded><![CDATA[<p>Compressed .cabs, inside a self-extracting rar .exe, inside a .zip. 4.5 gigs of space before I can even run the demo. And it turns out to be a pretty shit game after all that.
<p class="report-comment">
				<span id="reportcomment_results_div_360376"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 360376 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_360376"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: superking208</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-358933</link>
		<dc:creator>superking208</dc:creator>
		<pubDate>Wed, 18 Nov 2009 05:45:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-358933</guid>
		<description>I prefer to think of it as Fern Gully.</description>
		<content:encoded><![CDATA[<p>I prefer to think of it as Fern Gully.
<p class="report-comment">
				<span id="reportcomment_results_div_358933"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 358933 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_358933"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sam</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-358894</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Wed, 18 Nov 2009 04:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-358894</guid>
		<description>Played the demo, complete bog-(har its in a swamp)standard third person shooter. I gave up and uninstalled at the boss that, get this, charges you, so you have to strafe and shoot it in the back.

Invisible walls aplenty, of course. Oh for the cancelled Outcast sequel I had some sad hope this might have been something like.</description>
		<content:encoded><![CDATA[<p>Played the demo, complete bog-(har its in a swamp)standard third person shooter. I gave up and uninstalled at the boss that, get this, charges you, so you have to strafe and shoot it in the back.</p>
<p>Invisible walls aplenty, of course. Oh for the cancelled Outcast sequel I had some sad hope this might have been something like.
<p class="report-comment">
				<span id="reportcomment_results_div_358894"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 358894 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_358894"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cncplyr</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-358643</link>
		<dc:creator>cncplyr</dc:creator>
		<pubDate>Tue, 17 Nov 2009 21:47:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-358643</guid>
		<description>woo gamershell to the rescue! :D</description>
		<content:encoded><![CDATA[<p>woo gamershell to the rescue! :D
<p class="report-comment">
				<span id="reportcomment_results_div_358643"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 358643 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_358643"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vandelay</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-358631</link>
		<dc:creator>Vandelay</dc:creator>
		<pubDate>Tue, 17 Nov 2009 21:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-358631</guid>
		<description>Fry Cry 2 needed a third party program to make sure it gave you the correct widescreen FOV, at least at release.</description>
		<content:encoded><![CDATA[<p>Fry Cry 2 needed a third party program to make sure it gave you the correct widescreen FOV, at least at release.
<p class="report-comment">
				<span id="reportcomment_results_div_358631"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 358631 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_358631"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SirKicksalot</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-358611</link>
		<dc:creator>SirKicksalot</dc:creator>
		<pubDate>Tue, 17 Nov 2009 20:50:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-358611</guid>
		<description>Yes it is. I&#039;m a PC-only gamer and haven&#039;t noticed anything wrong with the controls or the FOV. I&#039;m playing it at a 5:4 resolution. Just like Far Cry 2, it has quite a lot of options to tweak.</description>
		<content:encoded><![CDATA[<p>Yes it is. I&#8217;m a PC-only gamer and haven&#8217;t noticed anything wrong with the controls or the FOV. I&#8217;m playing it at a 5:4 resolution. Just like Far Cry 2, it has quite a lot of options to tweak.
<p class="report-comment">
				<span id="reportcomment_results_div_358611"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 358611 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_358611"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-358610</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Tue, 17 Nov 2009 20:46:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-358610</guid>
		<description>oh noes.. this age will be remenber as the &quot;dark ages of gamming&quot;.  Its worth download this thing?</description>
		<content:encoded><![CDATA[<p>oh noes.. this age will be remenber as the &#8220;dark ages of gamming&#8221;.  Its worth download this thing?
<p class="report-comment">
				<span id="reportcomment_results_div_358610"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 358610 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_358610"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wisq</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-358580</link>
		<dc:creator>Wisq</dc:creator>
		<pubDate>Tue, 17 Nov 2009 20:08:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-358580</guid>
		<description>Oh thank god, nothing to do with Airbenders.  Which I guess I would know if I&#039;d paid attention to the prior RPS coverage, but still.</description>
		<content:encoded><![CDATA[<p>Oh thank god, nothing to do with Airbenders.  Which I guess I would know if I&#8217;d paid attention to the prior RPS coverage, but still.
<p class="report-comment">
				<span id="reportcomment_results_div_358580"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 358580 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_358580"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Günter</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-358574</link>
		<dc:creator>Günter</dc:creator>
		<pubDate>Tue, 17 Nov 2009 20:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-358574</guid>
		<description>I prefer to think of it as Pocahontas with Smurfs.</description>
		<content:encoded><![CDATA[<p>I prefer to think of it as Pocahontas with Smurfs.
<p class="report-comment">
				<span id="reportcomment_results_div_358574"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 358574 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_358574"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hunam</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-358538</link>
		<dc:creator>Hunam</dc:creator>
		<pubDate>Tue, 17 Nov 2009 19:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-358538</guid>
		<description>Gamershell

http://www.gamershell.com/download_53202.shtml</description>
		<content:encoded><![CDATA[<p>Gamershell</p>
<p><a href="http://www.gamershell.com/download_53202.shtml" rel="nofollow">http://www.gamershell.com/download_53202.shtml</a>
<p class="report-comment">
				<span id="reportcomment_results_div_358538"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 358538 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_358538"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ZIGS</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/avatar-demo-released-in-a-peculiar-place/#comment-358496</link>
		<dc:creator>ZIGS</dc:creator>
		<pubDate>Tue, 17 Nov 2009 17:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21201#comment-358496</guid>
		<description>Mouse aiming is straight-from-thumbstick and FOV straight-from-TV. Fix those 2 things and I &lt;i&gt;might&lt;/i&gt; give a damn</description>
		<content:encoded><![CDATA[<p>Mouse aiming is straight-from-thumbstick and FOV straight-from-TV. Fix those 2 things and I <i>might</i> give a damn
<p class="report-comment">
				<span id="reportcomment_results_div_358496"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 358496 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_358496"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

