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	<title>Comments on: New L4D Game: Incredi-Footage. Or Is It?</title>
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	<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/</link>
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		<title>By: Moomin</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-360034</link>
		<dc:creator>Moomin</dc:creator>
		<pubDate>Thu, 19 Nov 2009 15:24:20 +0000</pubDate>
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		<description>Actually, I wasn&#039;t referring to any supposed anger from Valve, but the emphasis was my fault. More the fact that the gameplay has very little actual resemblance of L4D but seems to uses the branding for advertisement.</description>
		<content:encoded><![CDATA[<p>Actually, I wasn&#8217;t referring to any supposed anger from Valve, but the emphasis was my fault. More the fact that the gameplay has very little actual resemblance of L4D but seems to uses the branding for advertisement.
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		<title>By: Moomin</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-360027</link>
		<dc:creator>Moomin</dc:creator>
		<pubDate>Thu, 19 Nov 2009 15:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21204#comment-360027</guid>
		<description>&lt;q cite&gt;There is no crazy us vs them conspiracy going on here, there is simply a guy who made a dumb remark, getting called out for it&lt;/q&gt;
&lt;q&gt;No lePooch, you’re missing his point. Where in this demake are the zombies swarming towards the player? Where are the team members playing along side? What happened to the level lay-out? Just naming them the same, doesn’t make them have an instant resemblance.&lt;/q&gt;
Exactly. Ignoring my first sentence which it seems a surprising amount of people hold an extreme prejudice against, my point was that apart from using the &lt;b&gt;branding&lt;/b&gt; of L4D, it has almost no similarities. It currently looks like a generic NES shooter. 
&lt;q&gt;Reduced to its barest essence, L4D is a game...&lt;/q&gt; Using that argument, nearly all games involving a player controlled character can be represented by this game, albeit with a slightly changed tile-set.</description>
		<content:encoded><![CDATA[<p><q cite>There is no crazy us vs them conspiracy going on here, there is simply a guy who made a dumb remark, getting called out for it</q><br />
<q>No lePooch, you’re missing his point. Where in this demake are the zombies swarming towards the player? Where are the team members playing along side? What happened to the level lay-out? Just naming them the same, doesn’t make them have an instant resemblance.</q><br />
Exactly. Ignoring my first sentence which it seems a surprising amount of people hold an extreme prejudice against, my point was that apart from using the <b>branding</b> of L4D, it has almost no similarities. It currently looks like a generic NES shooter.<br />
<q>Reduced to its barest essence, L4D is a game&#8230;</q> Using that argument, nearly all games involving a player controlled character can be represented by this game, albeit with a slightly changed tile-set.
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		<title>By: The Unbelievable Guy</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-358997</link>
		<dc:creator>The Unbelievable Guy</dc:creator>
		<pubDate>Wed, 18 Nov 2009 08:39:20 +0000</pubDate>
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		<description>NEStalgia aside, this doesn&#039;t look very entertaining. Or, sadly, even mildly amusing. Really it&#039;s good for a single chuckle when you hear the concept, and that&#039;s it.</description>
		<content:encoded><![CDATA[<p>NEStalgia aside, this doesn&#8217;t look very entertaining. Or, sadly, even mildly amusing. Really it&#8217;s good for a single chuckle when you hear the concept, and that&#8217;s it.
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		<title>By: Snarboo</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-358777</link>
		<dc:creator>Snarboo</dc:creator>
		<pubDate>Wed, 18 Nov 2009 00:47:50 +0000</pubDate>
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		<description>Reminds me of the top down stages in Blaster Master, which is A-OK in my book! :D</description>
		<content:encoded><![CDATA[<p>Reminds me of the top down stages in Blaster Master, which is A-OK in my book! :D
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		<title>By: Pope Guilty</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-358745</link>
		<dc:creator>Pope Guilty</dc:creator>
		<pubDate>Wed, 18 Nov 2009 00:15:02 +0000</pubDate>
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		<description>My point exactly.</description>
		<content:encoded><![CDATA[<p>My point exactly.
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		<title>By: Chobes</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-358657</link>
		<dc:creator>Chobes</dc:creator>
		<pubDate>Tue, 17 Nov 2009 22:12:04 +0000</pubDate>
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		<description>A Smash TV sprite hack would have been more effective. I get the feeling that this dude played Gang Garrison but didn&#039;t know why it was awesome.</description>
		<content:encoded><![CDATA[<p>A Smash TV sprite hack would have been more effective. I get the feeling that this dude played Gang Garrison but didn&#8217;t know why it was awesome.
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-358606</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Tue, 17 Nov 2009 20:41:40 +0000</pubDate>
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		<description>I use to play C64 games, not NES ones.  On a C64, theres less resolution but more colors on sprites. The CPU/+chips made the C64 games superfast. You would have never played a game with soo slow and lame &quot;npc dead&quot;. It blink way to slow. Is that slow how stuff die in nes? It would have added a animation, even a simple one.  And of course, to be this really L4D It need hordes. Static zombies waiting to be killed hardly make a L4D game.</description>
		<content:encoded><![CDATA[<p>I use to play C64 games, not NES ones.  On a C64, theres less resolution but more colors on sprites. The CPU/+chips made the C64 games superfast. You would have never played a game with soo slow and lame &#8220;npc dead&#8221;. It blink way to slow. Is that slow how stuff die in nes? It would have added a animation, even a simple one.  And of course, to be this really L4D It need hordes. Static zombies waiting to be killed hardly make a L4D game.
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		<title>By: Carra</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-358561</link>
		<dc:creator>Carra</dc:creator>
		<pubDate>Tue, 17 Nov 2009 19:42:56 +0000</pubDate>
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		<description>Shooting zombies who don&#039;t even move seems about as challenging as feeding a fish (except for those damn shark fish of course).</description>
		<content:encoded><![CDATA[<p>Shooting zombies who don&#8217;t even move seems about as challenging as feeding a fish (except for those damn shark fish of course).
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		<title>By: Clovis</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-358529</link>
		<dc:creator>Clovis</dc:creator>
		<pubDate>Tue, 17 Nov 2009 18:43:42 +0000</pubDate>
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		<description>ZOMG!!1!! FESTER&#039;S QEUST!! Heh, I put way too much time into that game. When your only source of games is an NES and the local crappy video store for rentals, you end up playing a wide range of bizzarre games. Also, kids are terrible at picking games. I somehow ended up owning a terrible western shmup (Gunsmoke or something) and Bad News Baseball.</description>
		<content:encoded><![CDATA[<p>ZOMG!!1!! FESTER&#8217;S QEUST!! Heh, I put way too much time into that game. When your only source of games is an NES and the local crappy video store for rentals, you end up playing a wide range of bizzarre games. Also, kids are terrible at picking games. I somehow ended up owning a terrible western shmup (Gunsmoke or something) and Bad News Baseball.
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-358520</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Tue, 17 Nov 2009 18:30:00 +0000</pubDate>
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		<description>Many of you appear to be missing the point.
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		<content:encoded><![CDATA[<p>Many of you appear to be missing the point.
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		<title>By: PHeMoX</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-358499</link>
		<dc:creator>PHeMoX</dc:creator>
		<pubDate>Tue, 17 Nov 2009 17:58:36 +0000</pubDate>
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		<description>No offense, but fact remains this video doesn&#039;t show any of that though. It does raise my expectations for this.</description>
		<content:encoded><![CDATA[<p>No offense, but fact remains this video doesn&#8217;t show any of that though. It does raise my expectations for this.
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		<title>By: PHeMoX</title>
		<link>http://www.rockpapershotgun.com/2009/11/17/new-left-4-dead-game-incredi-footage/#comment-358494</link>
		<dc:creator>PHeMoX</dc:creator>
		<pubDate>Tue, 17 Nov 2009 17:52:09 +0000</pubDate>
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		<description>No lePooch, you&#039;re missing his point. Where in this demake are the zombies swarming towards the player? Where are the team members playing along side? What happened to the level lay-out? Just naming them the same, doesn&#039;t make them have an instant resemblance. The &#039;troll&#039; you speak off actually makes a good point.

I wouldn&#039;t say this game is a fail because of this, but it certainly reminds me more of a different game than L4D. Not even the zombies look recognizable which is really necessary for this to work.

From a gameplay perspective it needs to be a lot faster-paced, so far it&#039;s look rather boring and lacking a good challenge.

There&#039;s time to improve though even if the developer wants to release early January. I salute the idea and basic concept and wish him the best of luck.</description>
		<content:encoded><![CDATA[<p>No lePooch, you&#8217;re missing his point. Where in this demake are the zombies swarming towards the player? Where are the team members playing along side? What happened to the level lay-out? Just naming them the same, doesn&#8217;t make them have an instant resemblance. The &#8216;troll&#8217; you speak off actually makes a good point.</p>
<p>I wouldn&#8217;t say this game is a fail because of this, but it certainly reminds me more of a different game than L4D. Not even the zombies look recognizable which is really necessary for this to work.</p>
<p>From a gameplay perspective it needs to be a lot faster-paced, so far it&#8217;s look rather boring and lacking a good challenge.</p>
<p>There&#8217;s time to improve though even if the developer wants to release early January. I salute the idea and basic concept and wish him the best of luck.
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