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	<title>Comments on: No Chicken Supreme: Supreme Commander 2</title>
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	<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/</link>
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		<title>By: vicx</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-363164</link>
		<dc:creator>vicx</dc:creator>
		<pubDate>Tue, 24 Nov 2009 05:14:33 +0000</pubDate>
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		<description>I loved supcom - used to single player it. Slow down the gamespeed and micro the hell out of it. Beating the level with least amount of losses was my game. 

Now these screens are awful. They have to be console screens. No AA and not nearly enough polys or texture resolution to be pc shots.</description>
		<content:encoded><![CDATA[<p>I loved supcom &#8211; used to single player it. Slow down the gamespeed and micro the hell out of it. Beating the level with least amount of losses was my game. </p>
<p>Now these screens are awful. They have to be console screens. No AA and not nearly enough polys or texture resolution to be pc shots.
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		<title>By: MadMatty</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-361478</link>
		<dc:creator>MadMatty</dc:creator>
		<pubDate>Sat, 21 Nov 2009 04:48:32 +0000</pubDate>
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		<description>WoooHOOO - looking forward to this one. Its true that SupCom wasnt too good in singleplayer, but we had countless hours blasting the crap out of each other in multi. Looking good :D</description>
		<content:encoded><![CDATA[<p>WoooHOOO &#8211; looking forward to this one. Its true that SupCom wasnt too good in singleplayer, but we had countless hours blasting the crap out of each other in multi. Looking good :D
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		<title>By: TotalBiscuit</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-360936</link>
		<dc:creator>TotalBiscuit</dc:creator>
		<pubDate>Fri, 20 Nov 2009 13:59:02 +0000</pubDate>
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		<description>If there are no naval units then that&#039;s another strike against the game. No big surprises there, GPG fucking everything up once again.</description>
		<content:encoded><![CDATA[<p>If there are no naval units then that&#8217;s another strike against the game. No big surprises there, GPG fucking everything up once again.
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		<title>By: islisis</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-360933</link>
		<dc:creator>islisis</dc:creator>
		<pubDate>Fri, 20 Nov 2009 13:54:07 +0000</pubDate>
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		<description>looks like they&#039;ve decided to take some leaves out of the Earth 21xx series&#039;s book, modular units and a naval-less hover technology faction? i hope that series will never be forgotten...</description>
		<content:encoded><![CDATA[<p>looks like they&#8217;ve decided to take some leaves out of the Earth 21xx series&#8217;s book, modular units and a naval-less hover technology faction? i hope that series will never be forgotten&#8230;
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		<title>By: Ginger Yellow</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-360925</link>
		<dc:creator>Ginger Yellow</dc:creator>
		<pubDate>Fri, 20 Nov 2009 13:32:15 +0000</pubDate>
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		<description>I liked the story in SupCom. But mainly because the voice actors were the voice actors from Ghost in the Shell.</description>
		<content:encoded><![CDATA[<p>I liked the story in SupCom. But mainly because the voice actors were the voice actors from Ghost in the Shell.
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		<title>By: TotalBiscuit</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-360710</link>
		<dc:creator>TotalBiscuit</dc:creator>
		<pubDate>Fri, 20 Nov 2009 08:10:49 +0000</pubDate>
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		<description>Bugger the story.</description>
		<content:encoded><![CDATA[<p>Bugger the story.
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		<title>By: Mark-kun</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-360704</link>
		<dc:creator>Mark-kun</dc:creator>
		<pubDate>Fri, 20 Nov 2009 07:52:29 +0000</pubDate>
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		<description>I must say nichevo, you&#039;ve struck a point there. But i think its would be a bit lacking in emotion if it was just emo, it worked well before, and could work well for a sub campain but i don&#039;t know how much i would like to play an entire game these days with a detached pilot. especialy when we know what the pilots look like, and understand/expect that there will be many many citys filled with people. In TA we know Commanders were solitry, but thats because of the mind transfer and the fact they could live eternaly as a machene, where now they are people fighting to protect family and nations.</description>
		<content:encoded><![CDATA[<p>I must say nichevo, you&#8217;ve struck a point there. But i think its would be a bit lacking in emotion if it was just emo, it worked well before, and could work well for a sub campain but i don&#8217;t know how much i would like to play an entire game these days with a detached pilot. especialy when we know what the pilots look like, and understand/expect that there will be many many citys filled with people. In TA we know Commanders were solitry, but thats because of the mind transfer and the fact they could live eternaly as a machene, where now they are people fighting to protect family and nations.
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		<title>By: Javier-de-Ass</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-360654</link>
		<dc:creator>Javier-de-Ass</dc:creator>
		<pubDate>Fri, 20 Nov 2009 05:21:03 +0000</pubDate>
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		<description>what micro? supcom is about almost automating the base and moving blobs around.</description>
		<content:encoded><![CDATA[<p>what micro? supcom is about almost automating the base and moving blobs around.
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		<title>By: nichevo</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-360620</link>
		<dc:creator>nichevo</dc:creator>
		<pubDate>Fri, 20 Nov 2009 03:39:08 +0000</pubDate>
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		<description>One of the problems with Sup Com 1&#039;s story was that it felt like a bad soap opera about giant robot pilots. The Sup Com &quot;Infinite War&quot; is a strange one, it&#039;s a thin scattering of people supported by bucket loads of unthinking machines. You can&#039;t tell a conventional war story.

I think the story should have been more like TA&#039;s. It was like commentary on a chess game. The deep-voiced narrator would speak about the planet-of-the-day and the strategies CORE and ARM were using.

If one simply must inject human emotions into the story, then consider the maddening lonliness and stress of fighting alone over a planet for days, weeks, months on end. Consider that only the best and brightest would be selected as ACU pilots, not immature Top Gun types.

Basically I&#039;m saying it&#039;s high-concept science fiction and I think it should have a equally non-traditional story to match.</description>
		<content:encoded><![CDATA[<p>One of the problems with Sup Com 1&#8242;s story was that it felt like a bad soap opera about giant robot pilots. The Sup Com &#8220;Infinite War&#8221; is a strange one, it&#8217;s a thin scattering of people supported by bucket loads of unthinking machines. You can&#8217;t tell a conventional war story.</p>
<p>I think the story should have been more like TA&#8217;s. It was like commentary on a chess game. The deep-voiced narrator would speak about the planet-of-the-day and the strategies CORE and ARM were using.</p>
<p>If one simply must inject human emotions into the story, then consider the maddening lonliness and stress of fighting alone over a planet for days, weeks, months on end. Consider that only the best and brightest would be selected as ACU pilots, not immature Top Gun types.</p>
<p>Basically I&#8217;m saying it&#8217;s high-concept science fiction and I think it should have a equally non-traditional story to match.
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		<title>By: Ginger Yellow</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-360610</link>
		<dc:creator>Ginger Yellow</dc:creator>
		<pubDate>Fri, 20 Nov 2009 03:11:41 +0000</pubDate>
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		<description>I have to say I&#039;m more excited about  the pathfinding in this game than anything else. For that matter, I&#039;m more excited about the pathfinding in this game than I have been about anything in an RTS for some time.</description>
		<content:encoded><![CDATA[<p>I have to say I&#8217;m more excited about  the pathfinding in this game than anything else. For that matter, I&#8217;m more excited about the pathfinding in this game than I have been about anything in an RTS for some time.
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-360561</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Fri, 20 Nov 2009 01:41:19 +0000</pubDate>
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		<description>There are one based on Toy Story soldiers (green guys), probably is listed only on abandonwarez sites, is very old... and very good!</description>
		<content:encoded><![CDATA[<p>There are one based on Toy Story soldiers (green guys), probably is listed only on abandonwarez sites, is very old&#8230; and very good!
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		<title>By: Vinraith</title>
		<link>http://www.rockpapershotgun.com/2009/11/19/no-chicken-supreme-supreme-commander-2/#comment-360351</link>
		<dc:creator>Vinraith</dc:creator>
		<pubDate>Thu, 19 Nov 2009 22:20:46 +0000</pubDate>
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		<description>@Psychopomp

It wasn&#039;t an RTS, but did you ever play Toy Commander for the Dreamcast?</description>
		<content:encoded><![CDATA[<p>@Psychopomp</p>
<p>It wasn&#8217;t an RTS, but did you ever play Toy Commander for the Dreamcast?
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