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	<title>Comments on: Pandemic Making Office Space (God, Sorry)</title>
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	<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/</link>
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		<title>By: gary</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-365021</link>
		<dc:creator>gary</dc:creator>
		<pubDate>Thu, 26 Nov 2009 06:24:56 +0000</pubDate>
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		<description>Why are you doing this? If you don&#039;t know what a certain game is, why bother listing it? Nobody asked for your pseudo-professional, self-important opinion.</description>
		<content:encoded><![CDATA[<p>Why are you doing this? If you don&#8217;t know what a certain game is, why bother listing it? Nobody asked for your pseudo-professional, self-important opinion.
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		<title>By: Gorgeras</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363723</link>
		<dc:creator>Gorgeras</dc:creator>
		<pubDate>Tue, 24 Nov 2009 20:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21508#comment-363723</guid>
		<description>EA is like Mr Burns. He&#039;s evil and even when he&#039;s trying to be good; he&#039;s still evil. That sums up EA.

It&#039;s strange because EA has actually got much better, just as Ubisoft, Activision and everyone else have become worse. EA is getting better, but with minor hiccups such as the CEO pushing through decisions which are a blatant conflict of interest on his part. 

Again I can not give EA any credit for the new IPs; how they could not see that they were thwarting their own attempts to innovate with the ridiculous DRM they pushed is something no one has been able to explain. 

EA did not lose money on new ideas; they lost money because they took one step forward and two steps back.</description>
		<content:encoded><![CDATA[<p>EA is like Mr Burns. He&#8217;s evil and even when he&#8217;s trying to be good; he&#8217;s still evil. That sums up EA.</p>
<p>It&#8217;s strange because EA has actually got much better, just as Ubisoft, Activision and everyone else have become worse. EA is getting better, but with minor hiccups such as the CEO pushing through decisions which are a blatant conflict of interest on his part. </p>
<p>Again I can not give EA any credit for the new IPs; how they could not see that they were thwarting their own attempts to innovate with the ridiculous DRM they pushed is something no one has been able to explain. </p>
<p>EA did not lose money on new ideas; they lost money because they took one step forward and two steps back.
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363593</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Tue, 24 Nov 2009 18:12:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=21508#comment-363593</guid>
		<description>Battlezone II:  I don&#039;t know it.
Dark Reign 2: Some good ideas, but It got released a bit too late, like unsynced with his generation.
Army Men RTS: one of the few very good movie based games. A bit too hard, imho.
Full Spectrum Warrior;I don&#039;t know it. But it seems a important title, judging by how people referre it. 
Star Wars: Battlefront; As a BF fan, I see it as a &quot;minor&quot; clonse. But the heroes gameplay was fun. I have fond memories of heroes battles with friends. 
Star Wars: Battlefront II: A bit smaller than the older one for some reason (consoles support?).. 
Mercenaries: Playground of Destruction: I don&#039;t know. 
Destroy All Humans!: no idea. 
Full Spectrum Warrior: Ten Hammers: what?
Destroy All Humans! 2: humm? is that some Alien Arena clone? 
Mercenaries 2: World in Flames: about 30 times better than Farcry2, but this is not saying much.... 
The Lord of the Rings: Conquest: dropped the bal, Is hard to make game not-epic, using something has Sauron, Aragon, etc..    Maybe It was the map size feel? 
The Saboteur: to be released, people seems to already love it, so the hype will be big on this one, probably a good game. 

The Battlefront serie was weaksauce. I think it was the need to make maps smallish for the xbox.    On all Battelfield *42 games is cool to use a jet, because the map is big enough to attack, hide, travel. On Battlefront the flyiing ships where limited to some lame and consoley &quot;hovering in a very small box-room&quot;.  The ground combat was not great either. But the heroes thing was like PORN.  Now that I think about it, the whole game was just a filling,till you managed to get a heroe to Rock. Hard. 
Now that I think about it, there was too much consoley stuff in Merc2 ... humm..</description>
		<content:encoded><![CDATA[<p>Battlezone II:  I don&#8217;t know it.<br />
Dark Reign 2: Some good ideas, but It got released a bit too late, like unsynced with his generation.<br />
Army Men RTS: one of the few very good movie based games. A bit too hard, imho.<br />
Full Spectrum Warrior;I don&#8217;t know it. But it seems a important title, judging by how people referre it.<br />
Star Wars: Battlefront; As a BF fan, I see it as a &#8220;minor&#8221; clonse. But the heroes gameplay was fun. I have fond memories of heroes battles with friends.<br />
Star Wars: Battlefront II: A bit smaller than the older one for some reason (consoles support?)..<br />
Mercenaries: Playground of Destruction: I don&#8217;t know.<br />
Destroy All Humans!: no idea.<br />
Full Spectrum Warrior: Ten Hammers: what?<br />
Destroy All Humans! 2: humm? is that some Alien Arena clone?<br />
Mercenaries 2: World in Flames: about 30 times better than Farcry2, but this is not saying much&#8230;.<br />
The Lord of the Rings: Conquest: dropped the bal, Is hard to make game not-epic, using something has Sauron, Aragon, etc..    Maybe It was the map size feel?<br />
The Saboteur: to be released, people seems to already love it, so the hype will be big on this one, probably a good game. </p>
<p>The Battlefront serie was weaksauce. I think it was the need to make maps smallish for the xbox.    On all Battelfield *42 games is cool to use a jet, because the map is big enough to attack, hide, travel. On Battlefront the flyiing ships where limited to some lame and consoley &#8220;hovering in a very small box-room&#8221;.  The ground combat was not great either. But the heroes thing was like PORN.  Now that I think about it, the whole game was just a filling,till you managed to get a heroe to Rock. Hard.<br />
Now that I think about it, there was too much consoley stuff in Merc2 &#8230; humm..
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		<title>By: Joe The Wizard</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363583</link>
		<dc:creator>Joe The Wizard</dc:creator>
		<pubDate>Tue, 24 Nov 2009 17:50:00 +0000</pubDate>
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		<description>I thought the exact same thing.  And that he has probably never used a sledge for anything in his life the way he awkwardly maintains both hand positions as he drives it.</description>
		<content:encoded><![CDATA[<p>I thought the exact same thing.  And that he has probably never used a sledge for anything in his life the way he awkwardly maintains both hand positions as he drives it.
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		<title>By: SheffieldSteel</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363566</link>
		<dc:creator>SheffieldSteel</dc:creator>
		<pubDate>Tue, 24 Nov 2009 17:00:57 +0000</pubDate>
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		<description>/pours out a forty

:(</description>
		<content:encoded><![CDATA[<p>/pours out a forty</p>
<p>:(
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		<title>By: The Unbelievable Guy</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363559</link>
		<dc:creator>The Unbelievable Guy</dc:creator>
		<pubDate>Tue, 24 Nov 2009 16:54:00 +0000</pubDate>
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		<description>Destroy All Humans and Mercenaries were two of my favourites. I&#039;m still looking forwards to the Saboteur, despite the shadow of tragedy cast over it.</description>
		<content:encoded><![CDATA[<p>Destroy All Humans and Mercenaries were two of my favourites. I&#8217;m still looking forwards to the Saboteur, despite the shadow of tragedy cast over it.
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		<title>By: groovychainsaw</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363532</link>
		<dc:creator>groovychainsaw</dc:creator>
		<pubDate>Tue, 24 Nov 2009 16:10:04 +0000</pubDate>
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		<description>Also, they&#039;re pushing more &#039;original&#039; IP (more than they used to) and are increasingly losing money. Meaning that the old sequel-machine EA actually looks like a more viable business model for games than fancy new-IP EA (which, when you look at activision&#039;s bajillions, appears to be true). Bit of a worry for those of use who would like some evolution/maturity(?) in gaming....</description>
		<content:encoded><![CDATA[<p>Also, they&#8217;re pushing more &#8216;original&#8217; IP (more than they used to) and are increasingly losing money. Meaning that the old sequel-machine EA actually looks like a more viable business model for games than fancy new-IP EA (which, when you look at activision&#8217;s bajillions, appears to be true). Bit of a worry for those of use who would like some evolution/maturity(?) in gaming&#8230;.
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		<title>By: sana</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363501</link>
		<dc:creator>sana</dc:creator>
		<pubDate>Tue, 24 Nov 2009 15:15:24 +0000</pubDate>
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		<description>Guess I&#039;m the only one who remembers them for Dark Reign 2?</description>
		<content:encoded><![CDATA[<p>Guess I&#8217;m the only one who remembers them for Dark Reign 2?
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		<title>By: AC</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363415</link>
		<dc:creator>AC</dc:creator>
		<pubDate>Tue, 24 Nov 2009 12:33:45 +0000</pubDate>
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		<description>BF3 was being made by FRD and is now in the hands of Rebellion.  Nothing to do with Pandemic!</description>
		<content:encoded><![CDATA[<p>BF3 was being made by FRD and is now in the hands of Rebellion.  Nothing to do with Pandemic!
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363373</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Tue, 24 Nov 2009 11:15:18 +0000</pubDate>
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		<description>Just so everyone knows, you can grab Full Spectrum Warrior for free off fileplanet</description>
		<content:encoded><![CDATA[<p>Just so everyone knows, you can grab Full Spectrum Warrior for free off fileplanet
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		<title>By: reindall</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363372</link>
		<dc:creator>reindall</dc:creator>
		<pubDate>Tue, 24 Nov 2009 11:12:03 +0000</pubDate>
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		<description>I understand they had to vent their emotions, but feathers are just too cruel.</description>
		<content:encoded><![CDATA[<p>I understand they had to vent their emotions, but feathers are just too cruel.
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		<title>By: Schmung</title>
		<link>http://www.rockpapershotgun.com/2009/11/23/pandemic-making-office-space-god-sorry/#comment-363350</link>
		<dc:creator>Schmung</dc:creator>
		<pubDate>Tue, 24 Nov 2009 10:27:16 +0000</pubDate>
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		<description>Mercs 2 was great :(

Also - Laserjets, obviously tougher than Office Space would lead you to believe.</description>
		<content:encoded><![CDATA[<p>Mercs 2 was great :(</p>
<p>Also &#8211; Laserjets, obviously tougher than Office Space would lead you to believe.
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