It Doesn’t Blow: Emberwind

By Kieron Gillen on December 10th, 2009 at 12:54 pm.

I also like how by setting fire to stuff you drive goblins away, which seems agreeably folkloric

We’re had a few people write to us about this Indie Platformer – not least the developer – so I started my day with a quick run through the demo. And it’s actually pretty neat, reminding me of the smarter breed of 90s Amiga Platformers with an RPG twist. The trailer certainly shows off the sort of escapades you get up to – I didn’t get to it, but there’s something which is pretty reminiscent of the coin-op Ramparts. Also, the Owl reminds me of the one out of Agony (Though without its famous tranquil theme music). There was one example of an odd instant death when going down a hole in water – which raises an eyebrow, because it’s in water – but it keeps its charm. Demo here, full game for just over a tenner and the launch trailer follows…

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21 Comments »

  1. Helm says:

    Good call on this looking pretty Amiga in scope.

  2. RuySan says:

    Looks awesome. Reminds me of Ruff n’ Tumble, Traps n’ Treasures and Agony certainly.

  3. noom says:

    Watching that trailer made me feel like a nipper again. Definitely giving this a look.

  4. Pod says:

    I LIKE IT.

  5. Ben L. says:

    It is very Amiga-ish. I only wish it had support for higher fullscreen resolutions though, it’s too attractive for 960×600 or whatever it runs at.

  6. duel says:

    I LOVE ramparts! :)

  7. jsutcliffe says:

    re: Agony, Psygnosis made the prettiest games — I would love for someone to remake Killing Game Show.

    • noom says:

      I have vague memories of the Killing Game Show… think I only had a demo. Was that the one with the slowly rising instadeath water or something and you made your way upwards?

    • jsutcliffe says:

      @noom

      Yep, that’s the fella. It was insanely difficult (or it was to my young self), too. Lots of having to find keys for doors that might not necessarily lead to the exit and might just leave you trapped near the water with no way back out.

      HAPPY NOW KG?

  8. suibhne says:

    That trailer was surprisingly compelling.

  9. MD says:

    It’s probably just because someone mentioned Psygnosis, but now I can’t stop thinking about Lomax.

    Definitely going to at least try the demo, there’s something super-duper charming about the style shown in that trailer. It’s weird, from the screenshot I was going to overlook this, but in motion and full context I love the visual style.

  10. Jack says:

    Looks like Jazz Jackrabbit to me!

  11. RuySan says:

    The demo is fine, but i can’t seem to play with gamepad. And also, the widescreen resolution hides some of the stuff.

  12. Thermal Ions says:

    Anyone know what level of DRM is used (limited activations etc)? I can’t seem to find any info on TimeTrap’s site or from eSellerate’s site. Additionally I can’t find how long for or how many times you can download the actual game if you don’t opt to buy their eDS “service”.

    • Thermal Ions says:

      Just to update. Sent Erik (developer) an email and he confirmed no DRM:

      “No, we’re strongly against all forms of DRM, we trust people will see the great effort and time we’ve invested in the game and will want to support us to do more games.
      So, no there’s no DRM when you buy it off our site, just a simple installer (or dmg if you’re running mac) that pops an executable into a folder and sets up some shortcuts.”

      From the rest of his email seems like a great guy, and representing a team which has customer service at heart. Game’s getting so much action here that I almost feel bad that I only spent $12 USD on it. Will have to consider gifting a few copies I think.

  13. mcnubbins says:

    Looks sweet, will give it a go.

  14. Zippy says:

    Nice. The instant deaths in water holes-where-you-can’t-be-sure-whether-there-will-be-a-platform-before-you-actually-try-it are a serious source of aggravation though.

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