By John Walker on December 11th, 2009 at 9:16 am.

And now the latest TF2 update has begun. This time it’s Demoman and Soldier, with the usual routine in place – we’ll see three weapons for each of them, new maps, new oddities, achievements, and probably some bloody hats, revealed over the coming week. We’ll be determined to wait a few days and put all the updates in one post, and Valve will do something ludicrous each day that forces us to report it anyway, and we’ll curse them and their cleverness. Their first trick: there’s a secret seventh weapon, and only one of the two classes is going to get it. If more Demomen kill Soldiers over the coming week, then Demoman gets the weapon, and vice versa, monitored via the WAR hub page.
This means each side in the fight is getting their own update page. You can follow the Soldier here, and the Demoman here.
So there’s still much speculation. The comic book build up to this moment raises questions. Was that simply a premise to justify a conflict between the two classes? Pretend they’d become friends in order to have a narrative reason to divide them over a desire for a seventh unknown weapon? That seems too weak. I suspect there might be more to this friendship business, especially with all the new Announcer lines that have been recorded, but not deployed.
Surely this is a new game mode? Something involving alliances that either side can violate first, to some interesting cost. Or the option to make a one-to-one friendship mid-game to gain some manner of advantage.
And there’s plenty more guessing to be done. What new weapons do you want/expect for either class. And what seventh weapon do you think might exist that’s useful (or not, of course) to both Soldier and Demoman?



11/12/2009 at 09:19 Vinraith says:
Just to have this out there, right or wrong: I expect we’ll see an engineer “hijack” of this little conflict, so that Valve can knock out all three remaining class updates in one fell swoop. I mean, demo and solider are the two sentry-killer classes, how can the engineer NOT enter into this?
11/12/2009 at 09:21 Spectre-7 says:
I’ve already heard some of those during gameplay. The “Friendship ends in 10 seconds,” clip played during warm-up, over the usual 10 second warning. I suspect some of the others have played, but I don’t recall them specifically.
Oh, and… Go Demomen!
11/12/2009 at 09:24 sbs says:
SAY IT! IT’S WAR http://www.youtube.com/watch?v=r3BO6GP9NMY
11/12/2009 at 09:31 Garg says:
A large cack of heavy cloud.
11/12/2009 at 10:13 BooleanBob says:
<3 Chris Morris.
12/12/2009 at 16:13 Joseph says:
That was hilarious, cheers :D
This is very much a country.. that’s gonna blow up… in it’s face.
THAT is Suzannah Geckaloise. “I’ll be reporting from *inside* the fight!” … Like some crazy trojan.
Now.. if we rotate the throat circle… *cuts out*…. rofl.
11/12/2009 at 09:25 Vae Victus says:
I was just playing TF2 and every server has been transformed into a hellish war zone. It is a little unbalanced at the moment but I, for one, welcome the change. I much prefer a team with 10 soldiers to a team with 10 snipers and spies standing around doing nothing. The quantity of explosives flying around is unreal.
11/12/2009 at 09:25 greenB says:
1. I bet the friendship stuff is just some feature connected to Steam Friends – probably good for achievements, but no real impact on gameplay.
2. The secret weapon better be melee, because if it’s something that actually matters, we’ll never hear the end of it. “OMG DEMO/SOLIDER IS OVARPOWRED NOW JUS BECOS MORE PPL PLAYD IT IN THAT WEEK” TF2 is a well-made and well-maintained game, but the community can be annoying.
11/12/2009 at 09:28 CMaster says:
Thing is.
I’m pretty sure that if I play demo, I’m helping the soldiers win. And vice versa. My stats bare out that I am not a good explosives character (and an even worse spy, but never mind that).
11/12/2009 at 09:31 Plinglebob says:
This is what will make it really interesting. Everyone not used to playing Soldier/Demoman will try playing as one to boost kill numbers, but will end up being slaughtered by those experienced at it. Should be an interesting week *grabs popcorn*
11/12/2009 at 15:47 wyrmsine says:
CMaster – I’m in a similar boat; I’d prefer the Demo to win, but I make a much better Solider to the point I’d just provide another victim by going Demo. Help everyone – be a Medic!
11/12/2009 at 09:28 kvertiber says:
Seventh weapon? I´m thinking landmines.
11/12/2009 at 10:10 Hmm-Hmm. says:
Wouldn’t that be more of an engineer thing?
11/12/2009 at 10:52 kvertiber says:
Well, they are explosive. The engie could be made able to detect and defuse them. This would bring him closer to the main action, no longer a purely defensive player.
11/12/2009 at 09:28 Richeh says:
I’ll throw my predicty hat in the ring and say we’ll be swamped with slaughterhouse servers killing demomen and soldiers on a factory line, or some variation thereof.
11/12/2009 at 11:00 Christian says:
Hmm…not achievement_idle but demomankill_idle and soldierkill_idle? Sounds fun, in a twisted sort of way..
11/12/2009 at 09:30 phuzz says:
I think a lot of opposing soldiers and demomen are going to get sniped if I have anything to do with it…
11/12/2009 at 09:36 Deerhoof says:
I agree!
The engineer can’t NOT be involved in this party.
11/12/2009 at 09:38 DJ Phantoon says:
I wonder if people have already begun singling out Demomen or Soldiers in a crowd to run away from them since the enemies will be focused on em.
11/12/2009 at 09:42 Dante says:
I think the friendship stuff will either play to confirm a soldier/demo kill, or for you killing your steam friends. I believe they said it wouldn’t be a new game mode.
11/12/2009 at 09:47 Rosti says:
In the Grim Darkness of the Pit Full of Gravel, THERE IS ONLY CAKE. And war. Often war.
11/12/2009 at 09:50 Schaulustiger says:
What makes me excited is the prospect of more cross-server action like this. Valve is on a good way to make TF2 more than just a clustered multiplayer shooter and I think I like it.
11/12/2009 at 09:52 alice says:
I want the soldier to win so I spent most of the night play as demoman. In the end I had 11 soldier kills and 50 some demo deaths, mission accomplished!
11/12/2009 at 09:55 Jezebeau says:
I’ve played for a couple hours since that went live, and I’ve decided to retire from the game for a week. It’s just monstrous amounts of sticky-grenade spam.
11/12/2009 at 09:57 patch says:
Am I the only one who didn’t think that the Announcer in the comic looked anything like I imagined her to be?
11/12/2009 at 10:05 Deerhoof says:
That’s pretty much exactly how I imagined her.
A bit cruella deville
11/12/2009 at 10:05 subedii says:
Valve are truly amazing when it comes to hype building on a two year old game.
How many other devs could or would keep the interest going this long?
11/12/2009 at 10:06 Jacques says:
Meh, I want my Engineer update, also, no bloody dog.
11/12/2009 at 10:06 Genki says:
I found a server that was only demomen vs soldiers and it was a lot of fun. I wish more would do this, so the servers that don’t want this can stay out of this very messy affair.
11/12/2009 at 10:08 Deerhoof says:
There’s something to be said for the ability to limit classes
11/12/2009 at 10:07 Deerhoof says:
The Engineer will be updated too. Mark my words. This isn’t the end of these patch announcements
11/12/2009 at 10:08 Brulleks says:
But…will we be able to kill demomen* on our own team? That would get really divisive : )
Oooh, the temptation. The griefing. The hiding outside your own spawn with rocket launcher at the ready…
Alas not though, I imagine.
*There may be an element of bias in my posts for the duration of the next week. Maggots.
11/12/2009 at 10:08 RyePunk says:
The allegiance thing is hopefully a method to address team stacking on servers. Because being stomped into the dirt with no hope of winning isn’t a whole lot of fun, well I suppose that depends on your perspective, eventually all that winning must get tiring though.
11/12/2009 at 10:08 Garu says:
Every one of you soldier supporting bastards needs a good blowing up. All glory to the demomen!
11/12/2009 at 10:11 Jacques says:
My spade, your face. Filthy Demoman.
11/12/2009 at 10:11 Saul says:
Interesting that they picked the two classes that can explode themselves. Suicide servers, anyone?
11/12/2009 at 10:54 Neut says:
“The more Demomen you kill as the Soldier class will help ensure the Soldier gets the weapon at the end of the week. The more Soldiers you kill as the Demo will help the Demo class get the exclusive seventh weapon.”
Looks like suicides won’t count, only kills by enemy demos/solly depending on whether you’re playing solly or demo.
11/12/2009 at 10:15 monchberter says:
I won’t be dropping my dedicated Pyro stance anytime soon. A reflect rocket / grenade / sticky, or even arrow and flare kill is the highlight of my game. Not to mention reflect Jarate!!!!!
11/12/2009 at 10:41 JuJuCam says:
I honestly think the friendship business is a simple framing story for the patch delivery. Saxton Hale has to invent new and interesting ways for the two classes to kill each other to break them up. Because if they discuss what their shared knowledge (ie. the identity of the announcer) it could spell the end of the vicious game the announcer and co. produces.
Of course this does not preclude some sort of L4D style episodic team co-op game vs announcer corp. down the line some time…
11/12/2009 at 10:44 Skinlo says:
I hope soldier win, I hate playing against demomen soo much!
11/12/2009 at 10:48 Gnarl says:
The clever will play medic, and heal the one you want to win.
11/12/2009 at 10:50 gulag says:
Suffer not the Demoman to live!! Abide not his bombs to rest upon your stoop!! Take up your shovels, gird on your Bazookas! Rack your trusty shotguns, and make WAR upon the Scottish Cyclops!!!!
11/12/2009 at 10:54 david gentle says:
Better, headline:
WAR! Never been so much fun!
11/12/2009 at 13:57 Pod says:
Never been so much fun?
GO to your brother
KILL him with your gun
Leave him lying in his uniform
Dying in the sun
WWWWWAR.
KI KI KILL ‘IM
KILL him with your gun
KILL him with your gun
KILL him with your gun
KILL him with your gun
KILL him with your gun
KILL him with your gun
SO MUCH FUN
11/12/2009 at 15:57 ThePinkNinja says:
CANNON FODDER!
11/12/2009 at 10:55 tim7168 says:
And why the hell are they releasing updates for TF2 and not L4D2? Hmmm? THE FUCKING LIARS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
11/12/2009 at 11:14 monchberter says:
There there precious…
11/12/2009 at 12:15 Kamos says:
Just don’t buy stuff from Valve.
11/12/2009 at 10:56 TheSombreroKid says:
these are my 2 favorite classes so it’s a tough call, right now i’m leaning towards the demoman, i play him most, but i kinda don’t want him spoiled with a lack of focus.
11/12/2009 at 10:59 mcnubbins says:
That’s pretty smart. Think I’ll do that. Although my initial plan upon hearing this was to play Soldier and get killed by Demos on purpose (’cause Demodude is my favourite class). But your suggestion sounds more fair.
11/12/2009 at 11:01 Kieron Gillen says:
This totally made me want to boot up TF2 immediately. So Job done. DOWN WITH DEMOMEN.
KG
11/12/2009 at 11:40 BooleanBob says:
Not just down, but backwards, upwards, outwards with the demo scum! Like Wonker’s Great Glass Elevator, we must have demomen moving in all possible directions simultaneously! An exciting fountain of gibs!
11/12/2009 at 11:01 TheSombreroKid says:
it’s interesting that the soldier say, he doesn’t even know if he wants it, could it be something negative or completely useless, that’d be pretty funny.
11/12/2009 at 11:03 TheSombreroKid says:
@Gnarl, you’re going to seem like a bit of a dick not healing soldiers or demomen on your team.
11/12/2009 at 11:04 Christian says:
Backing of some of the other statements here:
It really is amazing how Valve manage to make me excited over each update they do, it’s a bit like waiting for christmas as a kid. I hope they keep this up, it’s nice to have something to look forward to and be excited about.
Also, each new update delivers new players, so for some time after the update, the servers are full of new and unexperienced players. That’s always fun.
11/12/2009 at 16:18 ouch. says:
Oh my god. You’ve just made me realise that I’m vastly more excited about this update than I am about Christmas.
What.. what happened to my innocence?
11/12/2009 at 11:09 Malagate says:
Demoman all the way, I’d go for black scottish cyclops any day over General Patton.
I just really want the 7th weapon to be an eye-laser that’s hidden under his eyepatch, frankly there’s nothing I can imagine for the Solider that would be anywhere near as cool as that. I had my deadly laser-eye on you the whole time!
11/12/2009 at 11:13 negativedge says:
god, Valve are a bunch of geniuses. meta games! this is like when people created the zombie mode in Halo 2, only instead of people it was Valve, who are not people but instead game designing robots. it’s a new mode without a mode, a way to get players to test something they want to be tested, something to spice up a 3 year old game from the outside rather than from within, and a way to get people outside of their comfort zone. plus it has real consequences and plays on the human penchant for tribalization. I am quite impressed. and aroused.
11/12/2009 at 11:14 RLacey says:
It’s times like this make me want to cry. My mouse died this week, and getting the manufacturers to replace it is taking longer than I’d like. I want to help the Soldiers lose!
11/12/2009 at 11:24 CMaster says:
So, meet the Medic with this update or not do we think?
Either way, I’m not sure how it could be as funny as soldier/sniper or as awesome as spy. Though it could at least aspire to being better than Meet the Demoman.
11/12/2009 at 11:26 jamsarnie says:
Oh dear; sorry every other game I own and should play (recently bought in Steam sale L4D, I’m looking at you), but I’ll be occupied for the foreseeable future playing TF2…again…
I do hope the Engie sneaks in to this update too though. He needs some variation. Maybe a short range Flame Turret with automatic compression blast technology to keep the pesky sticky bombs and rockets away. In tandem with an Engie building a normal rocket turret, should be quite effective. Some sort of mine detection, if one of the new weapons is a mine layer would work too…
11/12/2009 at 11:47 CMaster says:
Me thinks that engies don’t need ways to make forts more impenetrable. Remember that unlocks are meant to encourage new styles of play, not make them stronger at what they do.
Something that makes engies better used more offensivley sounds more useful.
11/12/2009 at 11:37 sfury says:
Rocket-Launching FOR THE WIN !!!
See you lads tonight.
11/12/2009 at 11:42 Gut says:
I’d like to see a sort of riff on survival mode, with both teams fighting together and trying to sabotage the other team at the same time. Say four point started out with 2 under each teams control, all capturable with a team controlling no points losing. A 3rd bot team locks the points if it captures them and gets more powerful over time and each time a point flips colour. How long can you last, do you help the bots taking enemy points or do you help the filthy BLUs so you can grab the point for the glory of RED. Just spitballing, but that sounds pretty fun to me.
Also, GUTS AND GLORY!!!
11/12/2009 at 11:44 TheSombreroKid says:
i think the enginear will get a decloak tower instead of a sentry in his update.
11/12/2009 at 12:06 IIshin says:
It’s very interesting to see how the gamer population works. Within 10 minutes of me hearing about the tf2 update, I immediately put a [Soldier] tag next to my name, and I was surprised at how many people had already taken a side. Even if you aren’t on a side, you pretty much have picked a side by rolling and killing anything else. You would enter any server, and they’d be soldiers and demos. Once the current round ended, all I had to do was to make a humble suggestion “How ’bout sollys go on RED and demos go on BLU”, and voila, no snide remarks or anything, and it was Team Soldier vs Team Demo. Of course, once I had all the soldiers on one side, I switched to medic with a kritzkreig. :)
But I can imagine clans breaking up temporarily because they can’t decide which class deserves a weapon more and stuff. Meta-game FTW indeed. :)
11/12/2009 at 12:13 Bhazor says:
But will Soldiers really stand a chance here? I mean any decent demo tends to hide and fire around corners or just use minefields. A soldier needs a clear target and a demo just don’t work like that.
I’d say scout versus soldier would be closer or soldier versus engie/turrets.
11/12/2009 at 12:14 grey_painter says:
I find it interesting that the Demoman is clearly hurt by the soldier’s betrayal, but the damned soldier doesn’t care. He just puts his job above a beautiful friendship. Clearly the Demoman is the wronged party so who all you sympathies should be with.
We must have vengeance!
11/12/2009 at 17:04 Man Raised By Puffins says:
@ grey painter: At last, the Demoman and his ilk show their true colours. Clearly only filthy red commies could have such a simpering demeanour at a time of WAR!
I shall see you, or more specifically your gibs, on the battlefield.
11/12/2009 at 19:17 Scalene says:
MMPPPH! HRRRMURRRNA!
Mpmph, hrmmp. Mppph hrrm hrrm mppph hrrrm!
- Pyro
11/12/2009 at 12:18 VelvetFistIronGlove says:
I doubt the Engineer will be getting anything just now, there are two ‘Meet the’ videos remaining, Medic and Pyro, and I’m expecting one to be in this update and one to be in the next, engi update.
11/12/2009 at 12:25 TheSombreroKid says:
agreed, valve wouldn’t splurge all there content on one last pdate like that, i reckon it’ll be quite some time before the enginear gets his update, most likely after we’ve heard something about ep3.
11/12/2009 at 12:33 JuJuCam says:
Every time I see “Demoman” I read “Demonman”. Which would be kind of awesome, if unbalanced.
11/12/2009 at 12:42 Rick says:
“I am going to enjoy killing each and every one of you sorry sacks of Scottish scum-sucking fruit baskets!”
11/12/2009 at 12:44 bill says:
Seems to me that the whole comic thing was just to justify the competition over the weapon… can’t imagine it’s something more than that.
11/12/2009 at 12:45 Cooper says:
Not sure I’ve clocked up more than 2 hours of demoman play, maybe a tad more with soldier.
Time to practice rocket jumping I guess.
11/12/2009 at 12:55 Lilliput King says:
Oh Valve. You make it so easy to love you.
Now, which side to pick?
11/12/2009 at 13:12 Ninja says:
Soo…
I love soldier more than demo (Despite what my Steam Stats say, 180 hours as demo, 150 as soldier)
But even though I want soldier to win, I can’t help but think that Demo is going to win because of bottlenecking and the popularity of maps like Dustbowl where demo has a distinct advantage in that he can spam over walls and not worry about anything, whereas on those maps soldier has to dodge the spam and find a way to get near him.
Hopefully the number of 5 point cp maps will outnumber the 24/7 dust/rush servers and soldier will come out on top.
I know I’ll be doing my part. Joining dustbowl servers and doing a fair amount of demo killing, and joining good servers and playing demoman.
11/12/2009 at 16:09 ouch. says:
Yes, spam is going to win this for the demo – not that the soldier doesn’t spam, he just doesn’t do it as well as the demo, and most of the popular maps lend themselves to bottleneck spam.
I’m currently metagaming like a colossal whore at the moment with my friends. As a trio of medics, we act as a unit and heal:
1. Soldiers
2. Each other
3. Other team-mates
but NEVER demomen, even if it places the team in jeopardy (unless healing a demo preserves a defensive line that is advantageous to rockets (rare indeed)). Kritzkrieg charges faster and gives the soldiers a salvo of devestation that briefly elevates them above the demo horde in terms of damage output. This flagrant abuse allows us to tip the ktd of soldiers-demos in the soldiers’ favour, but it is but one server, and we can only play for so long. It will be interesting to see the results of the first day’s action, but I won’t be surprised if the demomen are leading by many as five or six kills for every reply.
11/12/2009 at 13:24 jon_hill987 says:
The Demoman my be the wronged party in this but the Soldier will imerge victorious. I am sure more people can shoot strait with the rocket launcher than the ‘nades.
11/12/2009 at 13:25 jon_hill987 says:
That was supposed to be a reply to grey_painter by the way…
11/12/2009 at 13:37 Masked Dave says:
Is it just me that wants there to be an in-game way of trying to save the friendship?
11/12/2009 at 14:22 Nic says:
Play as a Spy with Dead Ringer, intercept explosives.
11/12/2009 at 14:28 RagingLion says:
Hmm … well I have 60 odd hours as Soldier and maybe just over an hour as Demoman – I think I know where my allegiances lie.
And damn you Valve, I now feel completely compelled to play some TF2 this week to make sure my Soldier update (which I’ve waited forever for) is the best that it can be. I will fight so that it generations to come the next generation of Soldiers will know that I tried my best for them to ensure our future prosperity.
11/12/2009 at 14:31 radomaj says:
It’s NOT A NEW GAMEMODE! http://kotaku.com/5421960/valve-team-fortress-2-mystery-update-not-a-new-game-mode
11/12/2009 at 14:33 radomaj says:
Oh, right, the sound files weren’t undeployed – there was (is?) a random chance to hear them when you were (are?) playing the game as a Soldier or a Demoman.
11/12/2009 at 14:50 Ira says:
I hope to see you all slaughtering soldiers this week.
11/12/2009 at 14:59 Dave says:
I’m predicting a lot of explosive spam, and the deaths of many, many spies.
11/12/2009 at 16:03 Squirrelfanatic says:
Au contraire, mon ami! Now that so many slow-moving explosive-using classes are around, it is quite a pleasurable and easy work with the knife. :P
11/12/2009 at 15:32 Mad Doc MacRae says:
Conundrum: I’m better at soldier but want the demo to win.
11/12/2009 at 15:39 manintheshack says:
I heart Valve.
That is all.
11/12/2009 at 15:50 ThePinkNinja says:
Ooooooh, FUCK
I never play as Demoman (And hate them) but often play as Solider
But I am sure Demomen will get the extra unlockable. On valve stats they have been the highest scoring class for a while >:
11/12/2009 at 16:02 Tei says:
I wonder what the new weapons will be.. Also, how this work? has valve made all the weapons and will only release one? I doubt that. In the end, Valve will release all the weapons, I think. This ‘war’ is just to spice things a bit and have fun.
I would give to the soldier another tool that need skills, … something like the aircanon (much like the ability of the pyro to reflect rockets). A aircanon that can’t be used to travel, just to deflect grenades and rockets. It could be just that, the ability for soldiers to “return” the grenades to the demo.
It may be fittting for the demo the ability to launch a “glue grenade” that glue on people before it explode, or maybe a defensive system, like a smoke grenade. But a smoke grenade would be a bit too “game changing” for a update.
11/12/2009 at 17:57 Y3k-Bug says:
It depends, it could just be that Valve made one extra weapon that isn’t class specific, so that it doesn’t matter which class wins. Solly and Demo both deal with explosives so it wouldn’t be too much of a stretch to figure it’ll be one weapon that could work with the both of them.
11/12/2009 at 16:16 manintheshack says:
Surely the sensible thing to give the soldier (in order to combat the demoman) would be a grenade of some sorts…
11/12/2009 at 17:12 Obdicut says:
Whooo hoo, game theory!
11/12/2009 at 17:23 airtekh says:
Just had a few games on some servers and they are all bloody warzones. Absolute chaos with bombs and rockets flying everywhere. Awesome.
I love when Valve does stuff like this.
11/12/2009 at 18:01 Starky says:
Just played for an hour, racked up 31 kills for the Demoman (gave away maybe 10 to the soldier).
Black Scottish Cyclops for the win!
11/12/2009 at 18:37 Rick says:
Last one alive lock the door!
Sorry, had to be done.
11/12/2009 at 18:47 1stGear says:
My 37th-generation Scottish blood cries out for battle! Onward, me cyclopean brothers! Give ‘em a taste of tha highlands!
11/12/2009 at 19:19 Headlight says:
I was unfortunate enough to join a soldiers vs. demoman game on a pub server that degenerated into a war about race. After the umpteenth racial slur I just couldn’t take it any more and switched to another server, where it happened again. Bad luck I suppose but now I’m a bit soured on the whole competition.
11/12/2009 at 19:43 BLU Soldier says:
You are all maggots! You are the lowest of low! In times of War, men must reforge their plowshares into swords! They must cast aside their personal feelings and accept the horrors of war! That the RED Demoman pretended to be my friend only to steal this new, awesome weapon! I’m sure it’s some kind of device that allows me to gain an advantage! I mean our advantage!
I’m sure it’s a device that lets me fire my rockets without hurting myself, at the cost of not being able to rocket-jump. Or some such.
11/12/2009 at 20:45 txMaddog says:
Where’s the Engineer stuff?? SG’s need love too!!
So Valve when is the Engy update going to be released? How about giving us that Mecha Dog to guard our SG’s and fetch metal?
11/12/2009 at 22:07 Psychopomp says:
So, for the next week you can’t play TF2. You can play some weird bastardization of the idea of teamwork, but that’s it. People who will only heal X class, people going melee to help one class farm, people who won’t kill their own class, ect. ect.
As usual, Valve tries to do something fun, and everyone tries to figure out how they can game this for their benefit.
11/12/2009 at 22:21 Railick says:
That’s exactly what they wanted to happen Pyschopomp, it mixes things up a bit for a week or so. Don’t worry it will go back to normal, er no I guess it won’t since people will be trying to get the weapons after they are released so even more strange acting (At least with the random unlocks of weapons there shouldn’t be as MANY soliders and demomen running around after the patch)
11/12/2009 at 22:24 Starky says:
@Pomp
Oh come on, how is that gaming for their own benefit – what you describe that is the fun in it.
It’s a Us. vs Them mentality and it’s all in good fun. The medic who won’t heal soldiers, people who refuse to kill Demomen is all part of the fun of it.
Okay so maybe you are a joyless moaner, so your answer is simple, don’t play for the next week.
The rest of us will be wholly enjoying this in the spirit it was meant – and everything you describe is fully in the spirit of it.
That said…
There are no bystanders in this war… only worthy and faithful supporters of the Demoman, or the lowly dogs that grovel at the feet of that traitorous soldier.
11/12/2009 at 23:00 Shalrath says:
And the spies who backstab them both? :D
11/12/2009 at 22:41 jsutcliffe says:
Sounds like a good week to finally try to learn how to play Demo.
11/12/2009 at 22:58 Vinraith says:
I kind of wish I could find motivation to play TF2 again. It’s a good time, but without a sense of progression (previously provided by the achievement unlock system) I have a hard time investing in the game. I guess I’m just not mentally built for MP shooters.
11/12/2009 at 23:10 The Pink Ninja says:
FUCK!
I got two Demoman kills but got killed by Demomen several times :(
Hordes of leaping Soldiers repeatedly blocked my shots
Also being a Medic is as dull as I recalled ¬____¬
11/12/2009 at 23:22 Starky says:
Just got 75 soldier kills, and I’d estimate I’m on less than 40 deaths from soldiers – I aim to continue at this 2:1 ratio.
11/12/2009 at 23:51 Hmm-Hmm. says:
Go demo! Wait.. I don’t even have TF2..
12/12/2009 at 01:51 Jugglenaut says:
@Vinraith I play towards the progression of achievements, even when the weapons aren’t strictly tied up in them. So until I have every achievement, I’ll probably still play.
13/12/2009 at 10:24 pierec says:
http://www.teamfortress.com/war/saxtonhale/
13/12/2009 at 10:38 arienette says:
More importantly, hidden page!
http://www.teamfortress.com/war/saxtonhale/poopyjoe.htm
14/12/2009 at 14:05 queler says:
Well I like the update IDEA but there are too many soldiers. Now at day 4 there are too many people trying to play demoman but fail and soldiers kill them like a hundred times before they get a kill. At the beginning of this update I tought that the demoman would be heavily outnuberd, and now the soldiers are “outnumberd” but many many crappy demoman!
15/12/2009 at 00:02 Serenegoose says:
I think I’m one of those crappy demomen :( but that’s the class I play anyway, and enjoy playing, so I’m not stopping. it’s gave me real impetus to actually practice, if anything. Normally I’m a sniper. :)
05/07/2010 at 19:16 Superman says:
I think that the seventh weapon should be a blast shield so rockets, grenades and sticky bombs don’t hurt him.