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	<title>Comments on: They&#8217;re Baaack: TeamL4D Meets TeamL4D2</title>
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	<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/</link>
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		<title>By: Justin</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-380223</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Fri, 18 Dec 2009 09:11:10 +0000</pubDate>
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		<description>I think they will probably work it to where you are trading off between the two groups to where you meet one at a halfway mark and go from there.  But i dunno, i do think the 4 is a great number for this game and i&#039;ve also played on some 8v8 servers with mods and it just is way too chaotic.  That&#039;s just my opinion, i&#039;m sure valve will find some way to balance it out though, they always do.  Despite all the short-comings of l4d2 i still think it is an awesome game, it just needs a little more tweaking in my opinion.</description>
		<content:encoded><![CDATA[<p>I think they will probably work it to where you are trading off between the two groups to where you meet one at a halfway mark and go from there.  But i dunno, i do think the 4 is a great number for this game and i&#8217;ve also played on some 8v8 servers with mods and it just is way too chaotic.  That&#8217;s just my opinion, i&#8217;m sure valve will find some way to balance it out though, they always do.  Despite all the short-comings of l4d2 i still think it is an awesome game, it just needs a little more tweaking in my opinion.
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		<title>By: Jon Kristinsson</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378667</link>
		<dc:creator>Jon Kristinsson</dc:creator>
		<pubDate>Wed, 16 Dec 2009 15:27:06 +0000</pubDate>
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		<description>I can definately see how 8 vs. 8 in the regular L4D2 gameplay would hurt the balance.  That&#039;s why I&#039;m hoping it&#039;s a specifically tailored campaign, where the two teams of four split up occasionally to perform specific tasks, then meet up for certain big events.  That would be perfects for versus, where the special infected then have to divide themselves up as well, to tackle two groups in different places.</description>
		<content:encoded><![CDATA[<p>I can definately see how 8 vs. 8 in the regular L4D2 gameplay would hurt the balance.  That&#8217;s why I&#8217;m hoping it&#8217;s a specifically tailored campaign, where the two teams of four split up occasionally to perform specific tasks, then meet up for certain big events.  That would be perfects for versus, where the special infected then have to divide themselves up as well, to tackle two groups in different places.
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		<title>By: Catastrophe</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378436</link>
		<dc:creator>Catastrophe</dc:creator>
		<pubDate>Wed, 16 Dec 2009 10:30:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=22633#comment-378436</guid>
		<description>To be fair, everyone whos licking Valves arse on this subject also post the same opinion over and over in every L4D thread, yet Lobotomist is the bad person because hes not happy about what Valve have done?

I agree with him, I think Valve have done this all wrong and L4D is an empty shell of a game now, with L4D2 looming over it.</description>
		<content:encoded><![CDATA[<p>To be fair, everyone whos licking Valves arse on this subject also post the same opinion over and over in every L4D thread, yet Lobotomist is the bad person because hes not happy about what Valve have done?</p>
<p>I agree with him, I think Valve have done this all wrong and L4D is an empty shell of a game now, with L4D2 looming over it.
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		<title>By: EaterOfCheese</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378334</link>
		<dc:creator>EaterOfCheese</dc:creator>
		<pubDate>Wed, 16 Dec 2009 05:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=22633#comment-378334</guid>
		<description>Zing</description>
		<content:encoded><![CDATA[<p>Zing
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		<title>By: EaterOfCheese</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378333</link>
		<dc:creator>EaterOfCheese</dc:creator>
		<pubDate>Wed, 16 Dec 2009 05:43:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=22633#comment-378333</guid>
		<description>@someguy who sucks at l4d


Make me</description>
		<content:encoded><![CDATA[<p>@someguy who sucks at l4d</p>
<p>Make me
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		<title>By: EaterOfCheese</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378332</link>
		<dc:creator>EaterOfCheese</dc:creator>
		<pubDate>Wed, 16 Dec 2009 05:43:06 +0000</pubDate>
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		<description>Make me</description>
		<content:encoded><![CDATA[<p>Make me
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378196</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Tue, 15 Dec 2009 23:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=22633#comment-378196</guid>
		<description>&quot;Why do you insist on taking things I say in the most negative light possible?&quot;

I would like to introduce you to my friend, The Internet.</description>
		<content:encoded><![CDATA[<p>&#8220;Why do you insist on taking things I say in the most negative light possible?&#8221;</p>
<p>I would like to introduce you to my friend, The Internet.
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		<title>By: Frosty</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378192</link>
		<dc:creator>Frosty</dc:creator>
		<pubDate>Tue, 15 Dec 2009 23:07:27 +0000</pubDate>
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		<description>@Vandelay

The comments were not directed at the RPS writers. Gods no. They were at Valve.

But I won&#039;t talk anymore. I failed to explain what I meant properly and thus I sounded like a idiot. I won&#039;t make myself a bigger idiot by continuing the argument.</description>
		<content:encoded><![CDATA[<p>@Vandelay</p>
<p>The comments were not directed at the RPS writers. Gods no. They were at Valve.</p>
<p>But I won&#8217;t talk anymore. I failed to explain what I meant properly and thus I sounded like a idiot. I won&#8217;t make myself a bigger idiot by continuing the argument.
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		<title>By: Vinraith</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378158</link>
		<dc:creator>Vinraith</dc:creator>
		<pubDate>Tue, 15 Dec 2009 22:26:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=22633#comment-378158</guid>
		<description>@Senethro: 
No, this is several other people dumping on Valve as a whole and me saying I still like Valve, but they’ve reminded me that multiplayer shooters aren’t for me. &quot;Aren&#039;t for me&quot; doesn&#039;t remotely translate to &quot;bad,&quot; indeed quite a lot of people seem to love them. My opinions are just that, mine, they aren&#039;t supposed to be comments on the objective quality of a given genre, even I&#039;m not that painfully arrogant. Why do you insist on taking things I say in the most negative light possible? That seems far grumpier than anything I’m actually saying.
</description>
		<content:encoded><![CDATA[<p>@Senethro:<br />
No, this is several other people dumping on Valve as a whole and me saying I still like Valve, but they’ve reminded me that multiplayer shooters aren’t for me. &#8220;Aren&#8217;t for me&#8221; doesn&#8217;t remotely translate to &#8220;bad,&#8221; indeed quite a lot of people seem to love them. My opinions are just that, mine, they aren&#8217;t supposed to be comments on the objective quality of a given genre, even I&#8217;m not that painfully arrogant. Why do you insist on taking things I say in the most negative light possible? That seems far grumpier than anything I’m actually saying.
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		<title>By: invisiblejesus</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378156</link>
		<dc:creator>invisiblejesus</dc:creator>
		<pubDate>Tue, 15 Dec 2009 22:25:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=22633#comment-378156</guid>
		<description>&quot;How telling it is that a great portion of the comments on this thread are either saying “I don’t care” or “Shut up and release Episode 3.”&quot;

While I&#039;m not unsympathetic to people who want knews on ep. 3, it should be pointed out that L4D2 threads have been a very hostile place for people whose opinions don&#039;t fall into the &quot;LOL boycotters u suk&quot; or &quot;*insert complaint about Valve here*&quot; categories.  I don&#039;t typically bother to post about the game, and I doubt I&#039;m the only one.  Though to be fair, this thread has managed not to degenerate totally into a blazing train wreck of The Stupid, which is kind of nice.</description>
		<content:encoded><![CDATA[<p>&#8220;How telling it is that a great portion of the comments on this thread are either saying “I don’t care” or “Shut up and release Episode 3.”&#8221;</p>
<p>While I&#8217;m not unsympathetic to people who want knews on ep. 3, it should be pointed out that L4D2 threads have been a very hostile place for people whose opinions don&#8217;t fall into the &#8220;LOL boycotters u suk&#8221; or &#8220;*insert complaint about Valve here*&#8221; categories.  I don&#8217;t typically bother to post about the game, and I doubt I&#8217;m the only one.  Though to be fair, this thread has managed not to degenerate totally into a blazing train wreck of The Stupid, which is kind of nice.
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		<title>By: Senethro</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378155</link>
		<dc:creator>Senethro</dc:creator>
		<pubDate>Tue, 15 Dec 2009 22:23:02 +0000</pubDate>
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		<description>See Vinraith, this is you coming into threads about multiplayer shooters and telling us why multiplayer shooters are bad. Its grumpy!</description>
		<content:encoded><![CDATA[<p>See Vinraith, this is you coming into threads about multiplayer shooters and telling us why multiplayer shooters are bad. Its grumpy!
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		<title>By: Vinraith</title>
		<link>http://www.rockpapershotgun.com/2009/12/14/theyre-baaaaack-team-l4d-meets-team-l4d2/#comment-378150</link>
		<dc:creator>Vinraith</dc:creator>
		<pubDate>Tue, 15 Dec 2009 22:13:06 +0000</pubDate>
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		<description>@Kamos 

Personally I wouldn&#039;t go that far. I&#039;ll certainly still buy Episode 3, I&#039;d almost certainly buy a Portal 2 if it came down the pipe, and if they introduced a new single-player property odds are good I&#039;d buy that too. What the L4D debacle (and to a lesser extent the evolution of TF2 into something I no longer want to play) has taught me is not to invest in multiplayer shooters, no matter how promising they sound. This is something I used to know, but that Valve briefly caused me to forget. Lesson re-learned.</description>
		<content:encoded><![CDATA[<p>@Kamos </p>
<p>Personally I wouldn&#8217;t go that far. I&#8217;ll certainly still buy Episode 3, I&#8217;d almost certainly buy a Portal 2 if it came down the pipe, and if they introduced a new single-player property odds are good I&#8217;d buy that too. What the L4D debacle (and to a lesser extent the evolution of TF2 into something I no longer want to play) has taught me is not to invest in multiplayer shooters, no matter how promising they sound. This is something I used to know, but that Valve briefly caused me to forget. Lesson re-learned.
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