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	<title>Comments on: Virtual City: Released and Demo&#8217;d</title>
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		<title>By: JJK</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-379160</link>
		<dc:creator>JJK</dc:creator>
		<pubDate>Thu, 17 Dec 2009 01:56:39 +0000</pubDate>
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		<description>I don&#039;t care if it looks like simcity for girls I want to play the shit out of that.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t care if it looks like simcity for girls I want to play the shit out of that.
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		<title>By: SoftNum</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378816</link>
		<dc:creator>SoftNum</dc:creator>
		<pubDate>Wed, 16 Dec 2009 18:26:38 +0000</pubDate>
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		<description>Though, I know with AI War and a few other titles, the full tutorial _and_ an hour of gamplay is part of the Demo.</description>
		<content:encoded><![CDATA[<p>Though, I know with AI War and a few other titles, the full tutorial _and_ an hour of gamplay is part of the Demo.
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		<title>By: mujadaddy</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378729</link>
		<dc:creator>mujadaddy</dc:creator>
		<pubDate>Wed, 16 Dec 2009 16:56:17 +0000</pubDate>
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		<description>Ideally, you&#039;d have a custom tutorial level as you demo that allows you a quick functional overview of nearly the entire feature set.  Having it as a custom level allows you to &quot;break the rules&quot; of your narrative, or more likely hide a few spoilers while still giving a fast-paced overview of what the game is like.  In contrast, how would a time-limited demo of, say, Civ IV give you the same feel for anything but the early game?

In short, a little effort on the part of the developer.</description>
		<content:encoded><![CDATA[<p>Ideally, you&#8217;d have a custom tutorial level as you demo that allows you a quick functional overview of nearly the entire feature set.  Having it as a custom level allows you to &#8220;break the rules&#8221; of your narrative, or more likely hide a few spoilers while still giving a fast-paced overview of what the game is like.  In contrast, how would a time-limited demo of, say, Civ IV give you the same feel for anything but the early game?</p>
<p>In short, a little effort on the part of the developer.
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		<title>By: SoftNum</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378693</link>
		<dc:creator>SoftNum</dc:creator>
		<pubDate>Wed, 16 Dec 2009 16:02:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=22695#comment-378693</guid>
		<description>So, in a semi-serious question, how would you like to see Demos done?   Especially in strategy type games.   RPGs and Platformers are easy, just give then X levels.  In a strategy style game, it&#039;s a lot harder.   If you only give certain strategic options, you&#039;re cutting out possible selling points that might hook the player, and misrepresenting your game.

A time limit is easy to program for, and still shows off a good amount of the game.</description>
		<content:encoded><![CDATA[<p>So, in a semi-serious question, how would you like to see Demos done?   Especially in strategy type games.   RPGs and Platformers are easy, just give then X levels.  In a strategy style game, it&#8217;s a lot harder.   If you only give certain strategic options, you&#8217;re cutting out possible selling points that might hook the player, and misrepresenting your game.</p>
<p>A time limit is easy to program for, and still shows off a good amount of the game.
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		<title>By: Derf</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378631</link>
		<dc:creator>Derf</dc:creator>
		<pubDate>Wed, 16 Dec 2009 14:33:53 +0000</pubDate>
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		<description>Where are the cities?</description>
		<content:encoded><![CDATA[<p>Where are the cities?
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		<title>By: ourdreamsoffreedom</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378518</link>
		<dc:creator>ourdreamsoffreedom</dc:creator>
		<pubDate>Wed, 16 Dec 2009 12:13:41 +0000</pubDate>
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		<description>It&#039;s like Sim City, except dumb.</description>
		<content:encoded><![CDATA[<p>It&#8217;s like Sim City, except dumb.
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		<title>By: Stense</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378444</link>
		<dc:creator>Stense</dc:creator>
		<pubDate>Wed, 16 Dec 2009 10:46:18 +0000</pubDate>
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		<description>I&#039;d argue that a 60 minute timed demo is really very generous. How long do demos last for other games these days (if they even release a demo at all)? Not long at all.</description>
		<content:encoded><![CDATA[<p>I&#8217;d argue that a 60 minute timed demo is really very generous. How long do demos last for other games these days (if they even release a demo at all)? Not long at all.
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		<title>By: Super Bladesman</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378390</link>
		<dc:creator>Super Bladesman</dc:creator>
		<pubDate>Wed, 16 Dec 2009 09:29:06 +0000</pubDate>
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		<description>That reminds me - must reinstall Sim City.</description>
		<content:encoded><![CDATA[<p>That reminds me &#8211; must reinstall Sim City.
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		<title>By: frags</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378336</link>
		<dc:creator>frags</dc:creator>
		<pubDate>Wed, 16 Dec 2009 05:53:48 +0000</pubDate>
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		<description>Hmmm and why does the music in all these city builders sound familiar. Thats so SIm City like.</description>
		<content:encoded><![CDATA[<p>Hmmm and why does the music in all these city builders sound familiar. Thats so SIm City like.
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		<title>By: Talorc</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378303</link>
		<dc:creator>Talorc</dc:creator>
		<pubDate>Wed, 16 Dec 2009 03:33:16 +0000</pubDate>
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		<description>Looks like they are targeting the female market as well, with a female protagonist.</description>
		<content:encoded><![CDATA[<p>Looks like they are targeting the female market as well, with a female protagonist.
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		<title>By: Levictus</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378277</link>
		<dc:creator>Levictus</dc:creator>
		<pubDate>Wed, 16 Dec 2009 02:09:19 +0000</pubDate>
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		<description>Any simcity 4 fans tried it out yet? I am huge simcity fan, but most other city builders (other than Caeser III, Pharaoh and Zeus) didn&#039;t really catch my attention. The Anno series were pretty good though. Any thoughts?</description>
		<content:encoded><![CDATA[<p>Any simcity 4 fans tried it out yet? I am huge simcity fan, but most other city builders (other than Caeser III, Pharaoh and Zeus) didn&#8217;t really catch my attention. The Anno series were pretty good though. Any thoughts?
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		<title>By: hydra9</title>
		<link>http://www.rockpapershotgun.com/2009/12/15/virtual-city-released-and-demod/#comment-378227</link>
		<dc:creator>hydra9</dc:creator>
		<pubDate>Tue, 15 Dec 2009 23:45:37 +0000</pubDate>
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		<description>Yes! Transport Tycoon! I love the colourful buildings and cute little vehicles moving about. Not so sure about the casual-gaming wrapper, though.</description>
		<content:encoded><![CDATA[<p>Yes! Transport Tycoon! I love the colourful buildings and cute little vehicles moving about. Not so sure about the casual-gaming wrapper, though.
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