By Jim Rossignol on December 18th, 2009 at 12:29 pm.

Electronic Arts might be making a load of noise about reclaiming the FPS crown with the re-pumped Medal Of Honor, but I think they’re also making decent headway in that area with the Bad Company sequel. What we’ve seen so far from the multiplayer sessions has been very exciting, and the latest footage from the game’s “Panama Canal” map looks just as intense – particularly the quad-bike stuff. After that they could throw us a Battlefield 3 bone, and we’d be happy manshooters. Go take a gander at the footage below.


OH NO THEY DID NOT SPELL RECEIVE WRONG AT THE END
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That looks really nice.
What’s up with BF3, though? Is it not due out for another couple of years? Because I seem to recall hearing it’d also be a modern combat affair, and I’m not sure whether us PC gamers are supposed to go for BC2 or wait for BF3 – Battlefield titles are notoriously long-lived, so it wouldn’t make much sense to split the playerbase up like that.
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Looks brilliant.
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looks too violent compared to BF2…I think…
i’ll play it nevertheless :]
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Too violent?
Man up, for Christ’s sake.
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my bad, I’m not english nor american, so I said the wrong word I guess.
I don’t mean it’s shocking in any way, nor too violent, I mean it just seems restless and a little bit like UT with guns.
I loved sneaking in BF2, circling around the map to be the bitch killing in the back, but this seems to be too much concentrated on the hollywood style action.
I hope I’m wrong though, and I hope too i’ll be able to play my sneaky-bitchy-style =)
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and you have surmised that it will have none of this because of the trailer? the trailer that they presumably packed the action in because it’s a trailer
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We clearly need a better algorithm for weapon bobbing..
the current algoritm seems something like that:
yawoffset = sin( time() ) ;
heighoffset = sin( time() + 12345 );
weaponpos[ yaw ] += yawoffset ;
weaponpos[ height ] += heighoffset;
it looks too syntetic, fake, plastic, not biologic at all, and break my inmersion.
Also, If a tank shot, and you are really near, I expect a effect alike a explosion of a grenade, if the sound “temporal mute” of call of duty.
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You’ve been giving this a lot of thought haven’t you? An interesting observation nonetheless. Anyway, this game does look pretty intense, but I might have to put it behind Metro 2033 just for that spelling mistake, that and Metro 2033 looks really interesting.
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Thank God I’m a Linguistics major and no longer require math, or my immersion would be put in peril as well.
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A bobbing camera breaks your immersion?
Wow…
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oh boy oh boy oh boy, please please let there be a project reality mod for this post release… PR with destructible environments and better gfx… yummy
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Its multiplatform so i’m not expecting decent mod tools.
But god yes i would welcome modability with open arms.
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Tei, you never fail to make my day.
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Don’t get me started on the boobing algorithm on Lara Croft games.
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You know i’ve always wondered about the boobing algorithm in the Lara Croft games..
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Yes, yes they did. A spelling mistake in an ad. *sigh*
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Aww c’mon… Like the advertising company never heard the rule “I before E except after C…”
Anyway, I am definitely keeping my eye on this one after the whole MW2 debacle.
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Looks like MW and UT3 had a baby. An angry, violent, baby with ADD and a key to the armoury.
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How can anything be more ADD and angry than MW and those who play it?
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Yeah. Don’t worry about the sounds. There are some pretty cool sound effects from being near tank shell explosions. In fact, I cannot think of any sound effect in the game that has been done better somewhere else.
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Looks rather tasty… move over MW2
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A replacement for BF 2142.
Exxxxxxxxcellent.
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??? You replaced BF2 with BF2142??
why?
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Why not, EA did. :p
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Definetely getting this. Looks better than the first game, and that was great fun.
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*chuggga chugga chugga*
*trch trch trch trch trch trch trch trch*
*BOOM*
“Ahhhh”
*vrooooooooooooooooooooooooooooooooooooooooooooooooooooom*
*atatatatatatatatatatatatatatatta*
That is BF:BC 2, and I like it.
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This one is fantastic. already been playing it.
The best thing about it, it that it is not fatally flawed multiplayer like modern warfare.
being completely hidden behind an object, but able to shoot at people because the POV is actually above a players head in MW2.
Oh, and the gunplay is much more solid. Not to mention more weapons, gadgets. Vehicles. Larger maps. More players.
Its frigging fantastic. I am on the PS3 beta, and cant wait for the PC beta in Jan. Best of all. Widescreen support for the first time in battlefield series.
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well i could argue that they kinda supported widescreen in BF2 with 1.5 patch, but that would be just me being picky
im waiting for this, buying it as soon as it becomes available in my country
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Not *just* plain old yesteryear’s widescreen either, but EYEFINITY widescreen in wraparoundz, 48:9 goodness.
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It was most noticeable on the segment where the RPG player was riding shotgun on an ATV. A small quadbike like that would be rationally expected to shake the view with every bump and tumble.
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That machinegun at 0:45 sounds like a helicopter.
Or maybe it has a secret mobile alt.fire function..
Now, that would be a weird weapon.
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I do like what I see. My only problem is that soldier/vehicle combat and myself don’t really get along. Soldier versus soldier and vehicle versus vehicle are usually great in games, but when you’re shooting other people and a tank comes and blows you up, that just seems a little unfair to me.
Still, this looks flippin’ awesome!
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