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	<title>Comments on: God Playing With Dice: Divinity 2 Demo</title>
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		<title>By: a</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-385521</link>
		<dc:creator>a</dc:creator>
		<pubDate>Fri, 08 Jan 2010 02:04:21 +0000</pubDate>
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		<description>Einstein doesn&#039;t mind the chance</description>
		<content:encoded><![CDATA[<p>Einstein doesn&#8217;t mind the chance
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		<title>By: MadMatty</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382559</link>
		<dc:creator>MadMatty</dc:creator>
		<pubDate>Wed, 23 Dec 2009 13:31:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=23011#comment-382559</guid>
		<description>They pulled the &quot;killing things on ground&quot; part off, rather more elegantly in the old &quot;Drakhan: Order of the Flame&quot; - which is a great game. Doing things like &quot;stuff dissapearing&quot; ruins immersion.</description>
		<content:encoded><![CDATA[<p>They pulled the &#8220;killing things on ground&#8221; part off, rather more elegantly in the old &#8220;Drakhan: Order of the Flame&#8221; &#8211; which is a great game. Doing things like &#8220;stuff dissapearing&#8221; ruins immersion.
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		<title>By: MinisterofDOOM</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382526</link>
		<dc:creator>MinisterofDOOM</dc:creator>
		<pubDate>Wed, 23 Dec 2009 10:59:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=23011#comment-382526</guid>
		<description>The demo left me comfortable with &quot;missing out&quot; on this one.  It reminds me of Darkest of Days in the way it completely fails to do anything at all with the story it is framed within.  I don&#039;t think the developers could have made the (supposedly fantastical) dragon-mind-meld thing any more underwhelming if they tried.  The NPCs talk up the setting, the honor, the ritual, the duty...and then I get a split-second cutscene and it&#039;s on with the game?  What is this crap?  Did the demo leave something important out?  Did I accidentally click and skip half the cutscene?

Combat is numb and vague.  Visuals are unimpressive.  Characters have no depth so far.  I don&#039;t have any genuine care what happens to anyone, including my character, because I don&#039;t know why anything is happening.  Again...maybe the demo left out some crucial chunks, but perhaps if the demo is intended to get me to buy the game, those chunks should be jammed back on so I can tell what I&#039;m looking at.

I guess I should probably try this punchstrafing glitch before I uninstall the thing.</description>
		<content:encoded><![CDATA[<p>The demo left me comfortable with &#8220;missing out&#8221; on this one.  It reminds me of Darkest of Days in the way it completely fails to do anything at all with the story it is framed within.  I don&#8217;t think the developers could have made the (supposedly fantastical) dragon-mind-meld thing any more underwhelming if they tried.  The NPCs talk up the setting, the honor, the ritual, the duty&#8230;and then I get a split-second cutscene and it&#8217;s on with the game?  What is this crap?  Did the demo leave something important out?  Did I accidentally click and skip half the cutscene?</p>
<p>Combat is numb and vague.  Visuals are unimpressive.  Characters have no depth so far.  I don&#8217;t have any genuine care what happens to anyone, including my character, because I don&#8217;t know why anything is happening.  Again&#8230;maybe the demo left out some crucial chunks, but perhaps if the demo is intended to get me to buy the game, those chunks should be jammed back on so I can tell what I&#8217;m looking at.</p>
<p>I guess I should probably try this punchstrafing glitch before I uninstall the thing.
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		<title>By: SanguineAngel</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382508</link>
		<dc:creator>SanguineAngel</dc:creator>
		<pubDate>Wed, 23 Dec 2009 09:18:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=23011#comment-382508</guid>
		<description>@ Choca

Good lord! I was correct, that is an awsome story! haha! 

Thanks for sharing!</description>
		<content:encoded><![CDATA[<p>@ Choca</p>
<p>Good lord! I was correct, that is an awsome story! haha! </p>
<p>Thanks for sharing!
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		<title>By: MWoody</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382362</link>
		<dc:creator>MWoody</dc:creator>
		<pubDate>Tue, 22 Dec 2009 17:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=23011#comment-382362</guid>
		<description>My experience with the demo:

1) Download demo.
2) Install demo.
3) Start game.
4) Talk to woman.
5) Punch once.
6) Push &quot;d&quot; to strafe right.

After that there was only laughing.  That animation gets me EVERY TIME.  For those who can&#039;t be bothered to download 1.5gb just to see it, imagine your character - hands held out in old-timey &quot;fisticuffs&quot; stance - with his entire body save the head turned 90 degrees to the right, running full-tilt.

I proceeded to spend 10 minutes running sideways up to every NPC and proclaiming, &quot;Are you having a BULLY DAY?  I&#039;m having a BULLY DAY!&quot;  That&#039;s pretty much as far as I got.

It&#039;s as bad as the time I decided I&#039;d finish a Splinter Cell by killing everyone I saw with a thrown bottle to the head.  I thought I was going to crack a damn rib laughing.  Ah well, we find fun where we can.</description>
		<content:encoded><![CDATA[<p>My experience with the demo:</p>
<p>1) Download demo.<br />
2) Install demo.<br />
3) Start game.<br />
4) Talk to woman.<br />
5) Punch once.<br />
6) Push &#8220;d&#8221; to strafe right.</p>
<p>After that there was only laughing.  That animation gets me EVERY TIME.  For those who can&#8217;t be bothered to download 1.5gb just to see it, imagine your character &#8211; hands held out in old-timey &#8220;fisticuffs&#8221; stance &#8211; with his entire body save the head turned 90 degrees to the right, running full-tilt.</p>
<p>I proceeded to spend 10 minutes running sideways up to every NPC and proclaiming, &#8220;Are you having a BULLY DAY?  I&#8217;m having a BULLY DAY!&#8221;  That&#8217;s pretty much as far as I got.</p>
<p>It&#8217;s as bad as the time I decided I&#8217;d finish a Splinter Cell by killing everyone I saw with a thrown bottle to the head.  I thought I was going to crack a damn rib laughing.  Ah well, we find fun where we can.
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		<title>By: Scoteh</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382282</link>
		<dc:creator>Scoteh</dc:creator>
		<pubDate>Tue, 22 Dec 2009 13:04:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=23011#comment-382282</guid>
		<description>This game just falls so far short of its potential. So many annoying little issues which, while they frustrate, dont technically make it a bad game. Its just having playing a game where frustration is just the normal state of mind, detracts from its better qualities. The fact that youll occasionally get stuck on bits of scenery because they havent worked out how to properly work their &#039;jump&#039; feature, which in this day and age there really is no excuse for. The fact that on even medium difficulty the game lurches seemingly at random between excruciatingly, finger-breakingly, smash your head through a wall difficult, and a light breeze.
The near constant and always random crashes, my favourite of which is that if you quicksave while running (and believe me, as there are gaps of at least 2 hours or so between autosaves, youd damned well better) then you crash. Wunderbar.
This game has many enjoyable aspects, the combat system regardless of the pendulum difficulty is still fun, the quests are enjoyable and have a great deal of interactivity, the storyline is intrigueing and just different enough from your average to be enjoyable.

If they patch this alot then buy it, if not stick to the demo frankly.</description>
		<content:encoded><![CDATA[<p>This game just falls so far short of its potential. So many annoying little issues which, while they frustrate, dont technically make it a bad game. Its just having playing a game where frustration is just the normal state of mind, detracts from its better qualities. The fact that youll occasionally get stuck on bits of scenery because they havent worked out how to properly work their &#8216;jump&#8217; feature, which in this day and age there really is no excuse for. The fact that on even medium difficulty the game lurches seemingly at random between excruciatingly, finger-breakingly, smash your head through a wall difficult, and a light breeze.<br />
The near constant and always random crashes, my favourite of which is that if you quicksave while running (and believe me, as there are gaps of at least 2 hours or so between autosaves, youd damned well better) then you crash. Wunderbar.<br />
This game has many enjoyable aspects, the combat system regardless of the pendulum difficulty is still fun, the quests are enjoyable and have a great deal of interactivity, the storyline is intrigueing and just different enough from your average to be enjoyable.</p>
<p>If they patch this alot then buy it, if not stick to the demo frankly.
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		<title>By: Choca</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382250</link>
		<dc:creator>Choca</dc:creator>
		<pubDate>Tue, 22 Dec 2009 11:19:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=23011#comment-382250</guid>
		<description>The game was shown at the Köln GamesCom this year and everyone invited to the presentation got a really ugly knight statuette complete with armor and huge sword.

Since the thing was freaking horrible I threw it away but kept the sword to use it as a letter opener (or to fight back the english hordes). Being extremely clever, I carried my excaliburette in my hand baggage on the trip back from germany, which led to a fun encounter with airport security when my claymore popped up on the X-Ray.

The fun part was that I laughed so hard when the guy came to me all serious with the thing in his hand that I had a very hard time explaining why I carried a smurf sword on me.</description>
		<content:encoded><![CDATA[<p>The game was shown at the Köln GamesCom this year and everyone invited to the presentation got a really ugly knight statuette complete with armor and huge sword.</p>
<p>Since the thing was freaking horrible I threw it away but kept the sword to use it as a letter opener (or to fight back the english hordes). Being extremely clever, I carried my excaliburette in my hand baggage on the trip back from germany, which led to a fun encounter with airport security when my claymore popped up on the X-Ray.</p>
<p>The fun part was that I laughed so hard when the guy came to me all serious with the thing in his hand that I had a very hard time explaining why I carried a smurf sword on me.
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		<title>By: SanguineAngel</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382244</link>
		<dc:creator>SanguineAngel</dc:creator>
		<pubDate>Tue, 22 Dec 2009 10:52:45 +0000</pubDate>
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		<description>Choca: What? Explain, please. This sounds interesting. More interesting than the game perhaps!</description>
		<content:encoded><![CDATA[<p>Choca: What? Explain, please. This sounds interesting. More interesting than the game perhaps!
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		<title>By: Choca</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382239</link>
		<dc:creator>Choca</dc:creator>
		<pubDate>Tue, 22 Dec 2009 10:18:31 +0000</pubDate>
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		<description>I almost got arrested by german airport security because of this game. Good times.</description>
		<content:encoded><![CDATA[<p>I almost got arrested by german airport security because of this game. Good times.
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		<title>By: Serph</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382217</link>
		<dc:creator>Serph</dc:creator>
		<pubDate>Tue, 22 Dec 2009 08:08:50 +0000</pubDate>
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		<description>From what I&#039;ve seen, the game is pretty hilarious. I don&#039;t get why they&#039;re trying to beat Dragon Age with the whole seriousness level and dramatic voiceover when they can advertise its wittiness instead.</description>
		<content:encoded><![CDATA[<p>From what I&#8217;ve seen, the game is pretty hilarious. I don&#8217;t get why they&#8217;re trying to beat Dragon Age with the whole seriousness level and dramatic voiceover when they can advertise its wittiness instead.
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		<title>By: ordteapot</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382212</link>
		<dc:creator>ordteapot</dc:creator>
		<pubDate>Tue, 22 Dec 2009 06:55:10 +0000</pubDate>
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		<description>Why aren&#039;t they entitled to make the comparison or ditch it? Even if it was made with a lower budget, it still costs roughly the same as or more than Dragon Age, for now at least. And when you&#039;ve only got time to play one ungodly-length Dragon obsessed RPG this year, tough choices must be made!</description>
		<content:encoded><![CDATA[<p>Why aren&#8217;t they entitled to make the comparison or ditch it? Even if it was made with a lower budget, it still costs roughly the same as or more than Dragon Age, for now at least. And when you&#8217;ve only got time to play one ungodly-length Dragon obsessed RPG this year, tough choices must be made!
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		<title>By: Red Avatar</title>
		<link>http://www.rockpapershotgun.com/2009/12/21/god-playing-with-dice-divinity-2-demo/#comment-382209</link>
		<dc:creator>Red Avatar</dc:creator>
		<pubDate>Tue, 22 Dec 2009 06:33:59 +0000</pubDate>
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		<description>You ditch a game because of that? o_O How can a game be ruined by walking NPCs? This game was made with a rather low budget, don&#039;t forget that. DAO had millions thrown at it and you can&#039;t compare the two. Not to mention that DAO was released at a lower price ...</description>
		<content:encoded><![CDATA[<p>You ditch a game because of that? o_O How can a game be ruined by walking NPCs? This game was made with a rather low budget, don&#8217;t forget that. DAO had millions thrown at it and you can&#8217;t compare the two. Not to mention that DAO was released at a lower price &#8230;
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